/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrProcOptInfo.h" #include "GrGeometryProcessor.h" #include "batches/GrDrawBatch.h" void GrProcOptInfo::calcColorWithBatch(const GrDrawBatch* batch, const GrFragmentProcessor* const processors[], int cnt) { GrInitInvariantOutput out; batch->getInvariantOutputColor(&out); fInOut.reset(out); this->internalCalc(processors, cnt, batch->willReadFragmentPosition()); } void GrProcOptInfo::calcCoverageWithBatch(const GrDrawBatch* batch, const GrFragmentProcessor* const processors[], int cnt) { GrInitInvariantOutput out; batch->getInvariantOutputCoverage(&out); fInOut.reset(out); this->internalCalc(processors, cnt, batch->willReadFragmentPosition()); } void GrProcOptInfo::calcWithInitialValues(const GrFragmentProcessor * const processors[], int cnt, GrColor startColor, GrColorComponentFlags flags, bool areCoverageStages, bool isLCD) { GrInitInvariantOutput out; out.fIsSingleComponent = areCoverageStages; out.fColor = startColor; out.fValidFlags = flags; out.fIsLCDCoverage = isLCD; fInOut.reset(out); this->internalCalc(processors, cnt, false); } void GrProcOptInfo::internalCalc(const GrFragmentProcessor* const processors[], int cnt, bool initWillReadFragmentPosition) { fFirstEffectiveProcessorIndex = 0; fInputColorIsUsed = true; fInputColor = fInOut.color(); fReadsFragPosition = initWillReadFragmentPosition; for (int i = 0; i < cnt; ++i) { const GrFragmentProcessor* processor = processors[i]; fInOut.resetWillUseInputColor(); processor->computeInvariantOutput(&fInOut); SkDEBUGCODE(fInOut.validate()); if (!fInOut.willUseInputColor()) { fFirstEffectiveProcessorIndex = i; fInputColorIsUsed = false; // Reset these since we don't care if previous stages read these values fReadsFragPosition = initWillReadFragmentPosition; } if (processor->willReadFragmentPosition()) { fReadsFragPosition = true; } if (kRGBA_GrColorComponentFlags == fInOut.validFlags()) { fFirstEffectiveProcessorIndex = i + 1; fInputColor = fInOut.color(); fInputColorIsUsed = true; // Since we are clearing all previous color stages we are in a state where we have found // zero stages that don't multiply the inputColor. fInOut.resetNonMulStageFound(); // Reset these since we don't care if previous stages read these values fReadsFragPosition = initWillReadFragmentPosition; } } }