/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrPathRenderer_DEFINED #define GrPathRenderer_DEFINED #include "GrDrawTarget.h" #include "GrStyle.h" #include "SkDrawProcs.h" #include "SkTArray.h" class SkPath; struct GrPoint; /** * Base class for drawing paths into a GrDrawTarget. * * Derived classes can use stages GrPaint::kTotalStages through GrPipelineBuilder::kNumStages-1. * The stages before GrPaint::kTotalStages are reserved for setting up the draw (i.e., textures and * filter masks). */ class SK_API GrPathRenderer : public SkRefCnt { public: GrPathRenderer(); /** * A caller may wish to use a path renderer to draw a path into the stencil buffer. However, * the path renderer itself may require use of the stencil buffer. Also a path renderer may * use a GrProcessor coverage stage that sets coverage to zero to eliminate pixels that are * covered by bounding geometry but outside the path. These exterior pixels would still be * rendered into the stencil. * * A GrPathRenderer can provide three levels of support for stenciling paths: * 1) kNoRestriction: This is the most general. The caller sets up the GrPipelineBuilder on the target * and calls drawPath(). The path is rendered exactly as the draw state * indicates including support for simultaneous color and stenciling with * arbitrary stenciling rules. Pixels partially covered by AA paths are * affected by the stencil settings. * 2) kStencilOnly: The path renderer cannot apply arbitrary stencil rules nor shade and stencil * simultaneously. The path renderer does support the stencilPath() function * which performs no color writes and writes a non-zero stencil value to pixels * covered by the path. * 3) kNoSupport: This path renderer cannot be used to stencil the path. */ enum StencilSupport { kNoSupport_StencilSupport, kStencilOnly_StencilSupport, kNoRestriction_StencilSupport, }; /** * This function is to get the stencil support for a particular path. The path's fill must * not be an inverse type. The path will always be filled and not stroked. * * @param path the path that will be drawn */ StencilSupport getStencilSupport(const SkPath& path) const { SkASSERT(!path.isInverseFillType()); return this->onGetStencilSupport(path); } /** Args to canDrawPath() * * fShaderCaps The shader caps * fPipelineBuilder The pipelineBuilder * fViewMatrix The viewMatrix * fPath The path to draw * fStyle The styling info (path effect, stroking info) * fAntiAlias True if anti-aliasing is required. */ struct CanDrawPathArgs { const GrShaderCaps* fShaderCaps; const SkMatrix* fViewMatrix; const SkPath* fPath; const GrStyle* fStyle; bool fAntiAlias; // These next two are only used by GrStencilAndCoverPathRenderer bool fHasUserStencilSettings; bool fIsStencilBufferMSAA; void validate() const { SkASSERT(fShaderCaps); SkASSERT(fViewMatrix); SkASSERT(fPath); SkASSERT(fStyle); SkASSERT(!fPath->isEmpty()); } }; /** * Returns true if this path renderer is able to render the path. Returning false allows the * caller to fallback to another path renderer This function is called when searching for a path * renderer capable of rendering a path. * * @return true if the path can be drawn by this object, false otherwise. */ bool canDrawPath(const CanDrawPathArgs& args) const { SkDEBUGCODE(args.validate();) return this->onCanDrawPath(args); } /** * Args to drawPath() * * fTarget The target that the path will be rendered to * fResourceProvider The resource provider for creating gpu resources to render the path * fPipelineBuilder The pipelineBuilder * fClip The clip * fColor Color to render with * fViewMatrix The viewMatrix * fPath the path to draw. * fStyle the style information (path effect, stroke info) * fAntiAlias true if anti-aliasing is required. * fGammaCorrect true if gamma-correct rendering is to be used. */ struct DrawPathArgs { GrDrawTarget* fTarget; GrResourceProvider* fResourceProvider; GrPipelineBuilder* fPipelineBuilder; const GrClip* fClip; GrColor fColor; const SkMatrix* fViewMatrix; const SkPath* fPath; const GrStyle* fStyle; bool fAntiAlias; bool fGammaCorrect; void validate() const { SkASSERT(fTarget); SkASSERT(fResourceProvider); SkASSERT(fPipelineBuilder); SkASSERT(fClip); SkASSERT(fViewMatrix); SkASSERT(fPath); SkASSERT(fStyle); SkASSERT(!fPath->isEmpty()); } }; /** * Draws the path into the draw target. If getStencilSupport() would return kNoRestriction then * the subclass must respect the stencil settings of the GrPipelineBuilder. */ bool drawPath(const DrawPathArgs& args) { SkDEBUGCODE(args.validate();) #ifdef SK_DEBUG CanDrawPathArgs canArgs; canArgs.fShaderCaps = args.fTarget->caps()->shaderCaps(); canArgs.fViewMatrix = args.fViewMatrix; canArgs.fPath = args.fPath; canArgs.fStyle = args.fStyle; canArgs.fAntiAlias = args.fAntiAlias; canArgs.fHasUserStencilSettings = args.fPipelineBuilder->hasUserStencilSettings(); canArgs.fIsStencilBufferMSAA = args.fPipelineBuilder->getRenderTarget()->isStencilBufferMultisampled(); SkASSERT(this->canDrawPath(canArgs)); if (args.fPipelineBuilder->hasUserStencilSettings()) { SkASSERT(kNoRestriction_StencilSupport == this->getStencilSupport(*args.fPath)); SkASSERT(args.fStyle->isSimpleFill()); } #endif return this->onDrawPath(args); } /* Args to stencilPath(). * * fTarget The target that the path will be rendered to. * fResourceProvider The resource provider for creating gpu resources to render the path * fPipelineBuilder The pipeline builder. * fViewMatrix Matrix applied to the path. * fPath The path to draw. */ struct StencilPathArgs { GrDrawTarget* fTarget; GrResourceProvider* fResourceProvider; GrPipelineBuilder* fPipelineBuilder; const GrClip* fClip; const SkMatrix* fViewMatrix; const SkPath* fPath; void validate() const { SkASSERT(fTarget); SkASSERT(fResourceProvider); SkASSERT(fPipelineBuilder); SkASSERT(fViewMatrix); SkASSERT(fPath); SkASSERT(!fPath->isEmpty()); } }; /** * Draws the path to the stencil buffer. Assume the writable stencil bits are already * initialized to zero. The pixels inside the path will have non-zero stencil values afterwards. */ void stencilPath(const StencilPathArgs& args) { SkDEBUGCODE(args.validate();) SkASSERT(kNoSupport_StencilSupport != this->getStencilSupport(*args.fPath)); this->onStencilPath(args); } // Helper for determining if we can treat a thin stroke as a hairline w/ coverage. // If we can, we draw lots faster (raster device does this same test). static bool IsStrokeHairlineOrEquivalent(const GrStyle& style, const SkMatrix& matrix, SkScalar* outCoverage) { if (style.pathEffect()) { return false; } const SkStrokeRec& stroke = style.strokeRec(); if (stroke.isHairlineStyle()) { if (outCoverage) { *outCoverage = SK_Scalar1; } return true; } return stroke.getStyle() == SkStrokeRec::kStroke_Style && SkDrawTreatAAStrokeAsHairline(stroke.getWidth(), matrix, outCoverage); } protected: // Helper for getting the device bounds of a path. Inverse filled paths will have bounds set // by devSize. Non-inverse path bounds will not necessarily be clipped to devSize. static void GetPathDevBounds(const SkPath& path, int devW, int devH, const SkMatrix& matrix, SkRect* bounds); // Helper version that gets the dev width and height from a GrSurface. static void GetPathDevBounds(const SkPath& path, const GrSurface* device, const SkMatrix& matrix, SkRect* bounds) { GetPathDevBounds(path, device->width(), device->height(), matrix, bounds); } private: /** * Subclass overrides if it has any limitations of stenciling support. */ virtual StencilSupport onGetStencilSupport(const SkPath&) const { return kNoRestriction_StencilSupport; } /** * Subclass implementation of drawPath() */ virtual bool onDrawPath(const DrawPathArgs& args) = 0; /** * Subclass implementation of canDrawPath() */ virtual bool onCanDrawPath(const CanDrawPathArgs& args) const = 0; /** * Subclass implementation of stencilPath(). Subclass must override iff it ever returns * kStencilOnly in onGetStencilSupport(). */ virtual void onStencilPath(const StencilPathArgs& args) { static constexpr GrUserStencilSettings kIncrementStencil( GrUserStencilSettings::StaticInit< 0xffff, GrUserStencilTest::kAlways, 0xffff, GrUserStencilOp::kReplace, GrUserStencilOp::kReplace, 0xffff>() ); args.fPipelineBuilder->setUserStencil(&kIncrementStencil); args.fPipelineBuilder->setDisableColorXPFactory(); DrawPathArgs drawArgs; drawArgs.fTarget = args.fTarget; drawArgs.fResourceProvider = args.fResourceProvider; drawArgs.fPipelineBuilder = args.fPipelineBuilder; drawArgs.fColor = 0xFFFFFFFF; drawArgs.fViewMatrix = args.fViewMatrix; drawArgs.fPath = args.fPath; drawArgs.fStyle = &GrStyle::SimpleFill(); drawArgs.fAntiAlias = false; drawArgs.fGammaCorrect = false; this->drawPath(drawArgs); } typedef SkRefCnt INHERITED; }; #endif