/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrOptDrawState.h" #include "GrDrawState.h" #include "GrDrawTargetCaps.h" #include "GrGpu.h" #include "GrProcOptInfo.h" #include "GrXferProcessor.h" GrOptDrawState::GrOptDrawState(const GrDrawState& drawState, const GrGeometryProcessor* gp, const GrPathProcessor* pathProc, const GrDrawTargetCaps& caps, const ScissorState& scissorState, const GrDeviceCoordTexture* dstCopy, GrGpu::DrawType drawType) : fFinalized(false) { fDrawType = drawType; // Copy GeometryProcesssor from DS or ODS if (gp) { SkASSERT(!pathProc); SkASSERT(!(GrGpu::IsPathRenderingDrawType(drawType) || GrGpu::kStencilPath_DrawType == drawType)); fGeometryProcessor.reset(gp); fPrimitiveProcessor.reset(gp); } else { SkASSERT(!gp && pathProc && (GrGpu::IsPathRenderingDrawType(drawType) || GrGpu::kStencilPath_DrawType == drawType)); fPrimitiveProcessor.reset(pathProc); } const GrProcOptInfo& colorPOI = drawState.colorProcInfo(fPrimitiveProcessor); const GrProcOptInfo& coveragePOI = drawState.coverageProcInfo(fPrimitiveProcessor); // Create XferProcessor from DS's XPFactory SkAutoTUnref xferProcessor( drawState.getXPFactory()->createXferProcessor(colorPOI, coveragePOI)); GrColor overrideColor = GrColor_ILLEGAL; if (colorPOI.firstEffectiveStageIndex() != 0) { overrideColor = colorPOI.inputColorToEffectiveStage(); } GrXferProcessor::OptFlags optFlags; if (xferProcessor) { fXferProcessor.reset(xferProcessor.get()); optFlags = xferProcessor->getOptimizations(colorPOI, coveragePOI, drawState.isCoverageDrawing(), drawState.isColorWriteDisabled(), drawState.getStencil().doesWrite(), &overrideColor, caps); } // When path rendering the stencil settings are not always set on the draw state // so we must check the draw type. In cases where we will skip drawing we simply return a // null GrOptDrawState. if (!xferProcessor || ((GrXferProcessor::kSkipDraw_OptFlag & optFlags) && GrGpu::kStencilPath_DrawType != drawType)) { // Set the fields that don't default init and return. The lack of a render target will // indicate that this can be skipped. fFlags = 0; fDrawFace = GrDrawState::kInvalid_DrawFace; fViewMatrix.reset(); return; } fRenderTarget.reset(drawState.fRenderTarget.get()); SkASSERT(fRenderTarget); fScissorState = scissorState; fViewMatrix = drawState.getViewMatrix(); fStencilSettings = drawState.getStencil(); fDrawFace = drawState.getDrawFace(); // TODO move this out of optDrawState if (dstCopy) { fDstCopy = *dstCopy; } fFlags = 0; if (drawState.isHWAntialias()) { fFlags |= kHWAA_Flag; } if (drawState.isColorWriteDisabled()) { fFlags |= kDisableColorWrite_Flag; } if (drawState.isDither()) { fFlags |= kDither_Flag; } // TODO move local coords completely into GP bool hasLocalCoords = gp && gp->hasLocalCoords(); int firstColorStageIdx = colorPOI.firstEffectiveStageIndex(); // TODO: Once we can handle single or four channel input into coverage stages then we can use // drawState's coverageProcInfo (like color above) to set this initial information. int firstCoverageStageIdx = 0; GrXferProcessor::BlendInfo blendInfo; fXferProcessor->getBlendInfo(&blendInfo); this->adjustProgramFromOptimizations(drawState, optFlags, colorPOI, coveragePOI, &firstColorStageIdx, &firstCoverageStageIdx); fDescInfo.fRequiresLocalCoordAttrib = hasLocalCoords; // Copy Stages from DS to ODS for (int i = firstColorStageIdx; i < drawState.numColorStages(); ++i) { SkNEW_APPEND_TO_TARRAY(&fFragmentStages, GrPendingFragmentStage, (drawState.fColorStages[i], hasLocalCoords)); } fNumColorStages = fFragmentStages.count(); for (int i = firstCoverageStageIdx; i < drawState.numCoverageStages(); ++i) { SkNEW_APPEND_TO_TARRAY(&fFragmentStages, GrPendingFragmentStage, (drawState.fCoverageStages[i], hasLocalCoords)); } // let the GP init the batch tracker GrGeometryProcessor::InitBT init; init.fColorIgnored = SkToBool(optFlags & GrXferProcessor::kIgnoreColor_OptFlag); init.fOverrideColor = init.fColorIgnored ? GrColor_ILLEGAL : overrideColor; init.fCoverageIgnored = SkToBool(optFlags & GrXferProcessor::kIgnoreCoverage_OptFlag); fPrimitiveProcessor->initBatchTracker(&fBatchTracker, init); } void GrOptDrawState::adjustProgramFromOptimizations(const GrDrawState& ds, GrXferProcessor::OptFlags flags, const GrProcOptInfo& colorPOI, const GrProcOptInfo& coveragePOI, int* firstColorStageIdx, int* firstCoverageStageIdx) { fDescInfo.fReadsDst = false; fDescInfo.fReadsFragPosition = false; if ((flags & GrXferProcessor::kIgnoreColor_OptFlag) || (flags & GrXferProcessor::kOverrideColor_OptFlag)) { *firstColorStageIdx = ds.numColorStages(); } else { fDescInfo.fReadsDst = colorPOI.readsDst(); fDescInfo.fReadsFragPosition = colorPOI.readsFragPosition(); } if (flags & GrXferProcessor::kIgnoreCoverage_OptFlag) { *firstCoverageStageIdx = ds.numCoverageStages(); } else { if (coveragePOI.readsDst()) { fDescInfo.fReadsDst = true; } if (coveragePOI.readsFragPosition()) { fDescInfo.fReadsFragPosition = true; } } } void GrOptDrawState::finalize(GrGpu* gpu) { gpu->buildProgramDesc(*this, fDescInfo, fDrawType, &fDesc); fFinalized = true; } //////////////////////////////////////////////////////////////////////////////// bool GrOptDrawState::combineIfPossible(const GrOptDrawState& that) { if (fDescInfo != that.fDescInfo) { return false; } if (this->getRenderTarget() != that.getRenderTarget() || this->fFragmentStages.count() != that.fFragmentStages.count() || this->fNumColorStages != that.fNumColorStages || this->fScissorState != that.fScissorState || !this->fViewMatrix.cheapEqualTo(that.fViewMatrix) || this->fDrawType != that.fDrawType || this->fFlags != that.fFlags || this->fStencilSettings != that.fStencilSettings || this->fDrawFace != that.fDrawFace || this->fDstCopy.texture() != that.fDstCopy.texture()) { return false; } if (!this->getPrimitiveProcessor()->canMakeEqual(fBatchTracker, *that.getPrimitiveProcessor(), that.getBatchTracker())) { return false; } if (!this->getXferProcessor()->isEqual(*that.getXferProcessor())) { return false; } // The program desc comparison should have already assured that the stage counts match. SkASSERT(this->numFragmentStages() == that.numFragmentStages()); for (int i = 0; i < this->numFragmentStages(); i++) { if (this->getFragmentStage(i) != that.getFragmentStage(i)) { return false; } } // Now update the GrPrimitiveProcessor's batch tracker fPrimitiveProcessor->makeEqual(&fBatchTracker, that.getBatchTracker()); return true; }