/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrOptDrawState.h" #include "GrDrawState.h" #include "GrDrawTargetCaps.h" GrOptDrawState::GrOptDrawState(const GrDrawState& drawState, BlendOptFlags blendOptFlags, GrBlendCoeff optSrcCoeff, GrBlendCoeff optDstCoeff, const GrDrawTargetCaps& caps) { fRenderTarget.set(SkSafeRef(drawState.getRenderTarget()), kWrite_GrIOType); fColor = drawState.getColor(); fCoverage = drawState.getCoverage(); fViewMatrix = drawState.getViewMatrix(); fBlendConstant = drawState.getBlendConstant(); fFlagBits = drawState.getFlagBits(); fVAPtr = drawState.getVertexAttribs(); fVACount = drawState.getVertexAttribCount(); fVAStride = drawState.getVertexStride(); fStencilSettings = drawState.getStencil(); fDrawFace = (DrawFace)drawState.getDrawFace(); fBlendOptFlags = blendOptFlags; fSrcBlend = optSrcCoeff; fDstBlend = optDstCoeff; memcpy(fFixedFunctionVertexAttribIndices, drawState.getFixedFunctionVertexAttribIndices(), sizeof(fFixedFunctionVertexAttribIndices)); fInputColorIsUsed = true; fInputCoverageIsUsed = true; int firstColorStageIdx = 0; int firstCoverageStageIdx = 0; bool separateCoverageFromColor; uint8_t fixedFunctionVAToRemove = 0; this->computeEffectiveColorStages(drawState, &firstColorStageIdx, &fixedFunctionVAToRemove); this->computeEffectiveCoverageStages(drawState, &firstCoverageStageIdx); this->adjustFromBlendOpts(drawState, &firstColorStageIdx, &firstCoverageStageIdx, &fixedFunctionVAToRemove); // Should not be setting any more FFVA to be removed at this point this->removeFixedFunctionVertexAttribs(fixedFunctionVAToRemove); this->getStageStats(drawState, firstColorStageIdx, firstCoverageStageIdx); this->setOutputStateInfo(drawState, caps, firstCoverageStageIdx, &separateCoverageFromColor); // Copy GeometryProcesssor from DS or ODS if (drawState.hasGeometryProcessor()) { fGeometryProcessor.reset(SkNEW_ARGS(GrGeometryStage, (*drawState.getGeometryProcessor()))); } else { fGeometryProcessor.reset(NULL); } // Copy Color Stages from DS to ODS if (firstColorStageIdx < drawState.numColorStages()) { fColorStages.reset(&drawState.getColorStage(firstColorStageIdx), drawState.numColorStages() - firstColorStageIdx); } else { fColorStages.reset(); } // Copy Coverage Stages from DS to ODS if (firstCoverageStageIdx < drawState.numCoverageStages() && separateCoverageFromColor) { fCoverageStages.reset(&drawState.getCoverageStage(firstCoverageStageIdx), drawState.numCoverageStages() - firstCoverageStageIdx); } else { fCoverageStages.reset(); if (firstCoverageStageIdx < drawState.numCoverageStages()) { // TODO: Once we have flag to know if we only multiply on stages, only push coverage // into color stages if everything is multiply fColorStages.push_back_n(drawState.numCoverageStages() - firstCoverageStageIdx, &drawState.getCoverageStage(firstCoverageStageIdx)); } } }; GrOptDrawState* GrOptDrawState::Create(const GrDrawState& drawState, const GrDrawTargetCaps& caps, GrGpu::DrawType drawType) { if (NULL == drawState.fCachedOptState || caps.getUniqueID() != drawState.fCachedCapsID) { GrBlendCoeff srcCoeff; GrBlendCoeff dstCoeff; BlendOptFlags blendFlags = (BlendOptFlags) drawState.getBlendOpts(false, &srcCoeff, &dstCoeff); // If our blend coeffs are set to 0,1 we know we will not end up drawing unless we are // stenciling. When path rendering the stencil settings are not always set on the draw state // so we must check the draw type. In cases where we will skip drawing we simply return a // null GrOptDrawState. if (kZero_GrBlendCoeff == srcCoeff && kOne_GrBlendCoeff == dstCoeff && !drawState.getStencil().doesWrite() && GrGpu::kStencilPath_DrawType != drawType) { return NULL; } drawState.fCachedOptState = SkNEW_ARGS(GrOptDrawState, (drawState, blendFlags, srcCoeff, dstCoeff, caps)); drawState.fCachedCapsID = caps.getUniqueID(); } else { #ifdef SK_DEBUG GrBlendCoeff srcCoeff; GrBlendCoeff dstCoeff; BlendOptFlags blendFlags = (BlendOptFlags) drawState.getBlendOpts(false, &srcCoeff, &dstCoeff); SkASSERT(GrOptDrawState(drawState, blendFlags, srcCoeff, dstCoeff, caps) == *drawState.fCachedOptState); #endif } drawState.fCachedOptState->ref(); return drawState.fCachedOptState; } void GrOptDrawState::setOutputStateInfo(const GrDrawState& ds, const GrDrawTargetCaps& caps, int firstCoverageStageIdx, bool* separateCoverageFromColor) { // Set this default and then possibly change our mind if there is coverage. fPrimaryOutputType = kModulate_PrimaryOutputType; fSecondaryOutputType = kNone_SecondaryOutputType; // If we do have coverage determine whether it matters. *separateCoverageFromColor = this->hasGeometryProcessor(); if (!this->isCoverageDrawing() && (ds.numCoverageStages() - firstCoverageStageIdx > 0 || ds.hasGeometryProcessor() || this->hasCoverageVertexAttribute())) { if (caps.dualSourceBlendingSupport()) { if (kZero_GrBlendCoeff == fDstBlend) { // write the coverage value to second color fSecondaryOutputType = kCoverage_SecondaryOutputType; *separateCoverageFromColor = true; fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff; } else if (kSA_GrBlendCoeff == fDstBlend) { // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered. fSecondaryOutputType = kCoverageISA_SecondaryOutputType; *separateCoverageFromColor = true; fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff; } else if (kSC_GrBlendCoeff == fDstBlend) { // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered. fSecondaryOutputType = kCoverageISC_SecondaryOutputType; *separateCoverageFromColor = true; fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff; } } else if (fReadsDst && kOne_GrBlendCoeff == fSrcBlend && kZero_GrBlendCoeff == fDstBlend) { fPrimaryOutputType = kCombineWithDst_PrimaryOutputType; *separateCoverageFromColor = true; } } } void GrOptDrawState::adjustFromBlendOpts(const GrDrawState& ds, int* firstColorStageIdx, int* firstCoverageStageIdx, uint8_t* fixedFunctionVAToRemove) { switch (fBlendOptFlags) { case kNone_BlendOpt: case kSkipDraw_BlendOptFlag: break; case kCoverageAsAlpha_BlendOptFlag: fFlagBits |= kCoverageDrawing_StateBit; break; case kEmitCoverage_BlendOptFlag: fColor = 0xffffffff; fInputColorIsUsed = true; *firstColorStageIdx = ds.numColorStages(); *fixedFunctionVAToRemove |= 0x1 << kColor_GrVertexAttribBinding; break; case kEmitTransBlack_BlendOptFlag: fColor = 0; fCoverage = 0xff; fInputColorIsUsed = true; fInputCoverageIsUsed = true; *firstColorStageIdx = ds.numColorStages(); *firstCoverageStageIdx = ds.numCoverageStages(); *fixedFunctionVAToRemove |= (0x1 << kColor_GrVertexAttribBinding | 0x1 << kCoverage_GrVertexAttribBinding); break; default: SkFAIL("Unknown BlendOptFlag"); } } void GrOptDrawState::removeFixedFunctionVertexAttribs(uint8_t removeVAFlag) { int numToRemove = 0; uint8_t maskCheck = 0x1; // Count the number of vertex attributes that we will actually remove for (int i = 0; i < kGrFixedFunctionVertexAttribBindingCnt; ++i) { if ((maskCheck & removeVAFlag) && -1 != fFixedFunctionVertexAttribIndices[i]) { ++numToRemove; } maskCheck <<= 1; } fOptVA.reset(fVACount - numToRemove); GrVertexAttrib* dst = fOptVA.get(); const GrVertexAttrib* src = fVAPtr; for (int i = 0, newIdx = 0; i < fVACount; ++i, ++src) { const GrVertexAttrib& currAttrib = *src; if (currAttrib.fBinding < kGrFixedFunctionVertexAttribBindingCnt) { uint8_t maskCheck = 0x1 << currAttrib.fBinding; if (maskCheck & removeVAFlag) { SkASSERT(-1 != fFixedFunctionVertexAttribIndices[currAttrib.fBinding]); fFixedFunctionVertexAttribIndices[currAttrib.fBinding] = -1; continue; } fFixedFunctionVertexAttribIndices[currAttrib.fBinding] = newIdx; } memcpy(dst, src, sizeof(GrVertexAttrib)); ++newIdx; ++dst; } fVACount -= numToRemove; fVAPtr = fOptVA.get(); } void GrOptDrawState::computeEffectiveColorStages(const GrDrawState& ds, int* firstColorStageIdx, uint8_t* fixedFunctionVAToRemove) { // Set up color and flags for ConstantColorComponent checks GrProcessor::InvariantOutput inout; inout.fIsSingleComponent = false; if (!this->hasColorVertexAttribute()) { inout.fColor = ds.getColor(); inout.fValidFlags = kRGBA_GrColorComponentFlags; } else { if (ds.vertexColorsAreOpaque()) { inout.fColor = 0xFF << GrColor_SHIFT_A; inout.fValidFlags = kA_GrColorComponentFlag; } else { inout.fValidFlags = 0; // not strictly necessary but we get false alarms from tools about uninit. inout.fColor = 0; } } for (int i = 0; i < ds.numColorStages(); ++i) { const GrFragmentProcessor* fp = ds.getColorStage(i).getProcessor(); if (!fp->willUseInputColor()) { *firstColorStageIdx = i; fInputColorIsUsed = false; } fp->computeInvariantOutput(&inout); if (kRGBA_GrColorComponentFlags == inout.fValidFlags) { *firstColorStageIdx = i + 1; fColor = inout.fColor; fInputColorIsUsed = true; *fixedFunctionVAToRemove |= 0x1 << kColor_GrVertexAttribBinding; } } } void GrOptDrawState::computeEffectiveCoverageStages(const GrDrawState& ds, int* firstCoverageStageIdx) { // We do not try to optimize out constantColor coverage effects here. It is extremely rare // to have a coverage effect that returns a constant value for all four channels. Thus we // save having to make extra virtual calls by not checking for it. // Don't do any optimizations on coverage stages. It should not be the case where we do not use // input coverage in an effect #ifdef OptCoverageStages for (int i = 0; i < ds.numCoverageStages(); ++i) { const GrProcessor* processor = ds.getCoverageStage(i).getProcessor(); if (!processor->willUseInputColor()) { *firstCoverageStageIdx = i; fInputCoverageIsUsed = false; } } #endif } static void get_stage_stats(const GrFragmentStage& stage, bool* readsDst, bool* readsFragPosition) { if (stage.getProcessor()->willReadDstColor()) { *readsDst = true; } if (stage.getProcessor()->willReadFragmentPosition()) { *readsFragPosition = true; } } void GrOptDrawState::getStageStats(const GrDrawState& ds, int firstColorStageIdx, int firstCoverageStageIdx) { // We will need a local coord attrib if there is one currently set on the optState and we are // actually generating some effect code fRequiresLocalCoordAttrib = this->hasLocalCoordAttribute() && ds.numTotalStages() - firstColorStageIdx - firstCoverageStageIdx > 0; fReadsDst = false; fReadsFragPosition = false; for (int s = firstColorStageIdx; s < ds.numColorStages(); ++s) { const GrFragmentStage& stage = ds.getColorStage(s); get_stage_stats(stage, &fReadsDst, &fReadsFragPosition); } for (int s = firstCoverageStageIdx; s < ds.numCoverageStages(); ++s) { const GrFragmentStage& stage = ds.getCoverageStage(s); get_stage_stats(stage, &fReadsDst, &fReadsFragPosition); } if (ds.hasGeometryProcessor()) { const GrGeometryStage& stage = *ds.getGeometryProcessor(); fReadsFragPosition = fReadsFragPosition || stage.getProcessor()->willReadFragmentPosition(); } } //////////////////////////////////////////////////////////////////////////////// bool GrOptDrawState::operator== (const GrOptDrawState& that) const { return this->isEqual(that); } bool GrOptDrawState::isEqual(const GrOptDrawState& that) const { bool usingVertexColors = this->hasColorVertexAttribute(); if (!usingVertexColors && this->fColor != that.fColor) { return false; } if (this->getRenderTarget() != that.getRenderTarget() || this->fColorStages.count() != that.fColorStages.count() || this->fCoverageStages.count() != that.fCoverageStages.count() || !this->fViewMatrix.cheapEqualTo(that.fViewMatrix) || this->fSrcBlend != that.fSrcBlend || this->fDstBlend != that.fDstBlend || this->fBlendConstant != that.fBlendConstant || this->fFlagBits != that.fFlagBits || this->fVACount != that.fVACount || this->fVAStride != that.fVAStride || memcmp(this->fVAPtr, that.fVAPtr, this->fVACount * sizeof(GrVertexAttrib)) || this->fStencilSettings != that.fStencilSettings || this->fDrawFace != that.fDrawFace || this->fInputColorIsUsed != that.fInputColorIsUsed || this->fInputCoverageIsUsed != that.fInputCoverageIsUsed || this->fReadsDst != that.fReadsDst || this->fReadsFragPosition != that.fReadsFragPosition || this->fRequiresLocalCoordAttrib != that.fRequiresLocalCoordAttrib || this->fPrimaryOutputType != that.fPrimaryOutputType || this->fSecondaryOutputType != that.fSecondaryOutputType) { return false; } bool usingVertexCoverage = this->hasCoverageVertexAttribute(); if (!usingVertexCoverage && this->fCoverage != that.fCoverage) { return false; } bool explicitLocalCoords = this->hasLocalCoordAttribute(); if (this->hasGeometryProcessor()) { if (!that.hasGeometryProcessor()) { return false; } else if (!GrProcessorStage::AreCompatible(*this->getGeometryProcessor(), *that.getGeometryProcessor(), explicitLocalCoords)) { return false; } } else if (that.hasGeometryProcessor()) { return false; } for (int i = 0; i < this->numColorStages(); i++) { if (!GrProcessorStage::AreCompatible(this->getColorStage(i), that.getColorStage(i), explicitLocalCoords)) { return false; } } for (int i = 0; i < this->numCoverageStages(); i++) { if (!GrProcessorStage::AreCompatible(this->getCoverageStage(i), that.getCoverageStage(i), explicitLocalCoords)) { return false; } } SkASSERT(0 == memcmp(this->fFixedFunctionVertexAttribIndices, that.fFixedFunctionVertexAttribIndices, sizeof(this->fFixedFunctionVertexAttribIndices))); return true; }