/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrOpList_DEFINED #define GrOpList_DEFINED #include "SkRefCnt.h" #include "SkTDArray.h" //#define ENABLE_MDB 1 class GrAuditTrail; class GrOpFlushState; class GrRenderTargetOpList; class GrSurfaceProxy; class GrTextureOpList; class GrOpList : public SkRefCnt { public: GrOpList(sk_sp surfaceProxy, GrAuditTrail* auditTrail); ~GrOpList() override; // These two methods are invoked as flush time virtual void prepareOps(GrOpFlushState* flushState) = 0; virtual bool executeOps(GrOpFlushState* flushState) = 0; virtual void makeClosed() { // We only close GrOpLists when MDB is enabled. When MDB is disabled there is only // ever one GrOpLists and all calls will be funnelled into it. #ifdef ENABLE_MDB this->setFlag(kClosed_Flag); #endif } // TODO: it seems a bit odd that GrOpList has nothing to clear on reset virtual void reset() = 0; // TODO: in an MDB world, where the OpLists don't allocate GPU resources, it seems like // these could go away virtual void abandonGpuResources() = 0; virtual void freeGpuResources() = 0; // TODO: this entry point is only needed in the non-MDB world. Remove when // we make the switch to MDB void clearTarget() { fTarget = nullptr; } bool isClosed() const { return this->isSetFlag(kClosed_Flag); } /* * Notify this GrOpList that it relies on the contents of 'dependedOn' */ void addDependency(GrSurfaceProxy* dependedOn); /* * Does this opList depend on 'dependedOn'? */ bool dependsOn(GrOpList* dependedOn) const { return fDependencies.find(dependedOn) >= 0; } /* * Safely cast this GrOpList to a GrTextureOpList (if possible). */ virtual GrTextureOpList* asTextureOpList() { return nullptr; } /* * Safely case this GrOpList to a GrRenderTargetOpList (if possible). */ virtual GrRenderTargetOpList* asRenderTargetOpList() { return nullptr; } int32_t uniqueID() const { return fUniqueID; } /* * Dump out the GrOpList dependency DAG */ SkDEBUGCODE(virtual void dump() const;) SkDEBUGCODE(virtual void validateTargetsSingleRenderTarget() const = 0;) protected: GrSurfaceProxy* fTarget; GrAuditTrail* fAuditTrail; private: friend class GrDrawingManager; // for resetFlag & TopoSortTraits static uint32_t CreateUniqueID(); enum Flags { kClosed_Flag = 0x01, //!< This GrOpList can't accept any more ops kWasOutput_Flag = 0x02, //!< Flag for topological sorting kTempMark_Flag = 0x04, //!< Flag for topological sorting }; void setFlag(uint32_t flag) { fFlags |= flag; } void resetFlag(uint32_t flag) { fFlags &= ~flag; } bool isSetFlag(uint32_t flag) const { return SkToBool(fFlags & flag); } struct TopoSortTraits { static void Output(GrOpList* dt, int /* index */) { dt->setFlag(GrOpList::kWasOutput_Flag); } static bool WasOutput(const GrOpList* dt) { return dt->isSetFlag(GrOpList::kWasOutput_Flag); } static void SetTempMark(GrOpList* dt) { dt->setFlag(GrOpList::kTempMark_Flag); } static void ResetTempMark(GrOpList* dt) { dt->resetFlag(GrOpList::kTempMark_Flag); } static bool IsTempMarked(const GrOpList* dt) { return dt->isSetFlag(GrOpList::kTempMark_Flag); } static int NumDependencies(const GrOpList* dt) { return dt->fDependencies.count(); } static GrOpList* Dependency(GrOpList* dt, int index) { return dt->fDependencies[index]; } }; void addDependency(GrOpList* dependedOn); uint32_t fUniqueID; uint32_t fFlags; // 'this' GrOpList relies on the output of the GrOpLists in 'fDependencies' SkTDArray fDependencies; typedef SkRefCnt INHERITED; }; #endif