/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrOpFlushState.h" #include "GrDrawOpAtlas.h" #include "GrGpu.h" #include "GrResourceProvider.h" #include "GrTexture.h" GrOpFlushState::GrOpFlushState(GrGpu* gpu, GrResourceProvider* resourceProvider) : fGpu(gpu) , fResourceProvider(resourceProvider) , fCommandBuffer(nullptr) , fVertexPool(gpu) , fIndexPool(gpu) , fLastIssuedToken(GrDrawOpUploadToken::AlreadyFlushedToken()) , fLastFlushedToken(0) , fOpArgs(nullptr) {} const GrCaps& GrOpFlushState::caps() const { return *fGpu->caps(); } void* GrOpFlushState::makeVertexSpace(size_t vertexSize, int vertexCount, const GrBuffer** buffer, int* startVertex) { return fVertexPool.makeSpace(vertexSize, vertexCount, buffer, startVertex); } uint16_t* GrOpFlushState::makeIndexSpace(int indexCount, const GrBuffer** buffer, int* startIndex) { return reinterpret_cast(fIndexPool.makeSpace(indexCount, buffer, startIndex)); } void* GrOpFlushState::makeVertexSpaceAtLeast(size_t vertexSize, int minVertexCount, int fallbackVertexCount, const GrBuffer** buffer, int* startVertex, int* actualVertexCount) { return fVertexPool.makeSpaceAtLeast(vertexSize, minVertexCount, fallbackVertexCount, buffer, startVertex, actualVertexCount); } uint16_t* GrOpFlushState::makeIndexSpaceAtLeast(int minIndexCount, int fallbackIndexCount, const GrBuffer** buffer, int* startIndex, int* actualIndexCount) { return reinterpret_cast(fIndexPool.makeSpaceAtLeast( minIndexCount, fallbackIndexCount, buffer, startIndex, actualIndexCount)); } void GrOpFlushState::doUpload(GrDrawOp::DeferredUploadFn& upload) { GrDrawOp::WritePixelsFn wp = [this](GrSurface* surface, int left, int top, int width, int height, GrPixelConfig config, const void* buffer, size_t rowBytes) { GrGpu::DrawPreference drawPreference = GrGpu::kNoDraw_DrawPreference; GrGpu::WritePixelTempDrawInfo tempInfo; fGpu->getWritePixelsInfo(surface, width, height, surface->config(), &drawPreference, &tempInfo); if (GrGpu::kNoDraw_DrawPreference == drawPreference) { return this->fGpu->writePixels(surface, left, top, width, height, config, buffer, rowBytes); } GrSurfaceDesc desc; desc.fConfig = surface->config(); desc.fWidth = width; desc.fHeight = height; desc.fOrigin = surface->origin(); sk_sp temp(this->fResourceProvider->createApproxTexture( desc, GrResourceProvider::kNoPendingIO_Flag)); if (!temp) { return false; } if (!fGpu->writePixels(temp.get(), 0, 0, width, height, desc.fConfig, buffer, rowBytes)) { return false; } return fGpu->copySurface(surface, temp.get(), SkIRect::MakeWH(width, height), {left, top}); }; upload(wp); }