/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrOpFlushState.h" #include "GrDrawOpAtlas.h" #include "GrGpu.h" #include "GrResourceProvider.h" #include "GrTexture.h" ////////////////////////////////////////////////////////////////////////////// GrOpFlushState::GrOpFlushState(GrGpu* gpu, GrResourceProvider* resourceProvider) : fVertexPool(gpu), fIndexPool(gpu), fGpu(gpu), fResourceProvider(resourceProvider) {} const GrCaps& GrOpFlushState::caps() const { return *fGpu->caps(); } GrGpuRTCommandBuffer* GrOpFlushState::rtCommandBuffer() { return fCommandBuffer->asRTCommandBuffer(); } void GrOpFlushState::executeDrawsAndUploadsForMeshDrawOp(uint32_t opID, const SkRect& opBounds) { SkASSERT(this->rtCommandBuffer()); while (fCurrDraw != fDraws.end() && fCurrDraw->fOpID == opID) { GrDeferredUploadToken drawToken = this->nextTokenToFlush(); while (fCurrUpload != fInlineUploads.end() && fCurrUpload->fUploadBeforeToken == drawToken) { this->rtCommandBuffer()->inlineUpload(this, fCurrUpload->fUpload); ++fCurrUpload; } SkASSERT(fCurrDraw->fPipeline->proxy() == this->drawOpArgs().fProxy); this->rtCommandBuffer()->draw(*fCurrDraw->fPipeline, *fCurrDraw->fGeometryProcessor, fMeshes.begin() + fCurrMesh, nullptr, fCurrDraw->fMeshCnt, opBounds); fCurrMesh += fCurrDraw->fMeshCnt; this->flushToken(); ++fCurrDraw; } } void GrOpFlushState::preExecuteDraws() { fVertexPool.unmap(); fIndexPool.unmap(); for (auto& upload : fAsapUploads) { this->doUpload(upload); } // Setup execution iterators. fCurrDraw = fDraws.begin(); fCurrUpload = fInlineUploads.begin(); fCurrMesh = 0; } void GrOpFlushState::reset() { SkASSERT(fCurrDraw == fDraws.end()); SkASSERT(fCurrUpload == fInlineUploads.end()); fVertexPool.reset(); fIndexPool.reset(); fArena.reset(); fAsapUploads.reset(); fInlineUploads.reset(); fDraws.reset(); fMeshes.reset(); fCurrMesh = 0; fBaseDrawToken = GrDeferredUploadToken::AlreadyFlushedToken(); } void GrOpFlushState::doUpload(GrDeferredTextureUploadFn& upload) { GrDeferredTextureUploadWritePixelsFn wp = [this](GrTextureProxy* proxy, int left, int top, int width, int height, GrPixelConfig config, const void* buffer, size_t rowBytes) { GrSurface* surface = proxy->priv().peekSurface(); GrGpu::DrawPreference drawPreference = GrGpu::kNoDraw_DrawPreference; GrGpu::WritePixelTempDrawInfo tempInfo; fGpu->getWritePixelsInfo(surface, proxy->origin(), width, height, proxy->config(), &drawPreference, &tempInfo); if (GrGpu::kNoDraw_DrawPreference == drawPreference) { return this->fGpu->writePixels(surface, proxy->origin(), left, top, width, height, config, buffer, rowBytes); } GrSurfaceDesc desc; desc.fOrigin = proxy->origin(); desc.fWidth = width; desc.fHeight = height; desc.fConfig = proxy->config(); sk_sp temp(this->fResourceProvider->createApproxTexture( desc, GrResourceProvider::kNoPendingIO_Flag)); if (!temp) { return false; } if (!fGpu->writePixels(temp.get(), proxy->origin(), 0, 0, width, height, desc.fConfig, buffer, rowBytes)) { return false; } return fGpu->copySurface(surface, proxy->origin(), temp.get(), proxy->origin(), SkIRect::MakeWH(width, height), {left, top}); }; upload(wp); } GrDeferredUploadToken GrOpFlushState::addInlineUpload(GrDeferredTextureUploadFn&& upload) { return fInlineUploads.append(&fArena, std::move(upload), this->nextDrawToken()) .fUploadBeforeToken; } GrDeferredUploadToken GrOpFlushState::addASAPUpload(GrDeferredTextureUploadFn&& upload) { fAsapUploads.append(&fArena, std::move(upload)); return this->nextTokenToFlush(); } void GrOpFlushState::draw(const GrGeometryProcessor* gp, const GrPipeline* pipeline, const GrMesh& mesh) { SkASSERT(fOpArgs); SkASSERT(fOpArgs->fOp); fMeshes.push_back(mesh); bool firstDraw = fDraws.begin() == fDraws.end(); if (!firstDraw) { Draw& lastDraw = *fDraws.begin(); // If the last draw shares a geometry processor and pipeline and there are no intervening // uploads, add this mesh to it. if (lastDraw.fGeometryProcessor == gp && lastDraw.fPipeline == pipeline) { if (fInlineUploads.begin() == fInlineUploads.end() || fInlineUploads.tail()->fUploadBeforeToken != this->nextDrawToken()) { ++lastDraw.fMeshCnt; return; } } } auto& draw = fDraws.append(&fArena); GrDeferredUploadToken token = this->issueDrawToken(); draw.fGeometryProcessor.reset(gp); draw.fPipeline = pipeline; draw.fMeshCnt = 1; draw.fOpID = fOpArgs->fOp->uniqueID(); if (firstDraw) { fBaseDrawToken = token; } } void* GrOpFlushState::makeVertexSpace(size_t vertexSize, int vertexCount, const GrBuffer** buffer, int* startVertex) { return fVertexPool.makeSpace(vertexSize, vertexCount, buffer, startVertex); } uint16_t* GrOpFlushState::makeIndexSpace(int indexCount, const GrBuffer** buffer, int* startIndex) { return reinterpret_cast(fIndexPool.makeSpace(indexCount, buffer, startIndex)); } void* GrOpFlushState::makeVertexSpaceAtLeast(size_t vertexSize, int minVertexCount, int fallbackVertexCount, const GrBuffer** buffer, int* startVertex, int* actualVertexCount) { return fVertexPool.makeSpaceAtLeast(vertexSize, minVertexCount, fallbackVertexCount, buffer, startVertex, actualVertexCount); } uint16_t* GrOpFlushState::makeIndexSpaceAtLeast(int minIndexCount, int fallbackIndexCount, const GrBuffer** buffer, int* startIndex, int* actualIndexCount) { return reinterpret_cast(fIndexPool.makeSpaceAtLeast( minIndexCount, fallbackIndexCount, buffer, startIndex, actualIndexCount)); } void GrOpFlushState::putBackIndices(int indexCount) { fIndexPool.putBack(indexCount * sizeof(uint16_t)); } void GrOpFlushState::putBackVertices(int vertices, size_t vertexStride) { fVertexPool.putBack(vertices * vertexStride); } GrAppliedClip GrOpFlushState::detachAppliedClip() { return fOpArgs->fAppliedClip ? std::move(*fOpArgs->fAppliedClip) : GrAppliedClip(); }