/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrLayerCache.h" #include "GrLayerHoister.h" #include "SkCanvas.h" #include "SkRecordDraw.h" #include "SkSurface.h" // Return true if any layers are suitable for hoisting bool GrLayerHoister::FindLayersToHoist(const GrAccelData *gpuData, const SkRect& query, bool pullForward[]) { bool anyHoisted = false; // Layer hoisting pre-renders the entire layer since it will be cached and potentially // reused with different clips (e.g., in different tiles). Because of this the // clip will not be limiting the size of the pre-rendered layer. kSaveLayerMaxSize // is used to limit which clips are pre-rendered. static const int kSaveLayerMaxSize = 256; // Pre-render all the layers that intersect the query rect for (int i = 0; i < gpuData->numSaveLayers(); ++i) { pullForward[i] = false; const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i); SkRect layerRect = SkRect::MakeXYWH(SkIntToScalar(info.fOffset.fX), SkIntToScalar(info.fOffset.fY), SkIntToScalar(info.fSize.fWidth), SkIntToScalar(info.fSize.fHeight)); if (!SkRect::Intersects(query, layerRect)) { continue; } // TODO: once this code is more stable unsuitable layers can // just be omitted during the optimization stage if (!info.fValid || kSaveLayerMaxSize < info.fSize.fWidth || kSaveLayerMaxSize < info.fSize.fHeight || info.fIsNested) { continue; } pullForward[i] = true; anyHoisted = true; } return anyHoisted; } void GrLayerHoister::DrawLayers(const SkPicture* picture, const SkTDArray& atlased, const SkTDArray& nonAtlased) { // Render the atlased layers that require it if (atlased.count() > 0) { // All the atlased layers are rendered into the same GrTexture SkAutoTUnref surface(SkSurface::NewRenderTargetDirect( atlased[0]->texture()->asRenderTarget(), SkSurface::kStandard_TextRenderMode, SkSurface::kDontClear_RenderTargetFlag)); SkCanvas* atlasCanvas = surface->getCanvas(); SkPaint paint; paint.setColor(SK_ColorTRANSPARENT); paint.setXfermode(SkXfermode::Create(SkXfermode::kSrc_Mode))->unref(); for (int i = 0; i < atlased.count(); ++i) { GrCachedLayer* layer = atlased[i]; atlasCanvas->save(); // Add a rect clip to make sure the rendering doesn't // extend beyond the boundaries of the atlased sub-rect SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft), SkIntToScalar(layer->rect().fTop), SkIntToScalar(layer->rect().width()), SkIntToScalar(layer->rect().height())); atlasCanvas->clipRect(bound); // Since 'clear' doesn't respect the clip we need to draw a rect // TODO: ensure none of the atlased layers contain a clear call! atlasCanvas->drawRect(bound, paint); // info.fCTM maps the layer's top/left to the origin. // Since this layer is atlased, the top/left corner needs // to be offset to the correct location in the backing texture. SkMatrix initialCTM; initialCTM.setTranslate(SkIntToScalar(-layer->offset().fX), SkIntToScalar(-layer->offset().fY)); initialCTM.postTranslate(bound.fLeft, bound.fTop); atlasCanvas->translate(SkIntToScalar(-layer->offset().fX), SkIntToScalar(-layer->offset().fY)); atlasCanvas->translate(bound.fLeft, bound.fTop); atlasCanvas->concat(layer->ctm()); SkRecordPartialDraw(*picture->fRecord.get(), atlasCanvas, bound, layer->start()+1, layer->stop(), initialCTM); atlasCanvas->restore(); } atlasCanvas->flush(); } // Render the non-atlased layers that require it for (int i = 0; i < nonAtlased.count(); ++i) { GrCachedLayer* layer = nonAtlased[i]; // Each non-atlased layer has its own GrTexture SkAutoTUnref surface(SkSurface::NewRenderTargetDirect( layer->texture()->asRenderTarget(), SkSurface::kStandard_TextRenderMode, SkSurface::kDontClear_RenderTargetFlag)); SkCanvas* layerCanvas = surface->getCanvas(); // Add a rect clip to make sure the rendering doesn't // extend beyond the boundaries of the atlased sub-rect SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft), SkIntToScalar(layer->rect().fTop), SkIntToScalar(layer->rect().width()), SkIntToScalar(layer->rect().height())); layerCanvas->clipRect(bound); // TODO: still useful? layerCanvas->clear(SK_ColorTRANSPARENT); SkMatrix initialCTM; initialCTM.setTranslate(SkIntToScalar(-layer->offset().fX), SkIntToScalar(-layer->offset().fY)); layerCanvas->translate(SkIntToScalar(-layer->offset().fX), SkIntToScalar(-layer->offset().fY)); layerCanvas->concat(layer->ctm()); SkRecordPartialDraw(*picture->fRecord.get(), layerCanvas, bound, layer->start()+1, layer->stop(), initialCTM); layerCanvas->flush(); } } void GrLayerHoister::UnlockLayers(GrLayerCache* layerCache, const SkPicture* picture) { SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey(); const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key); SkASSERT(data); const GrAccelData *gpuData = static_cast(data); SkASSERT(0 != gpuData->numSaveLayers()); // unlock the layers for (int i = 0; i < gpuData->numSaveLayers(); ++i) { const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i); GrCachedLayer* layer = layerCache->findLayer(picture->uniqueID(), info.fSaveLayerOpID, info.fRestoreOpID, info.fOffset, info.fOriginXform); layerCache->unlock(layer); } #if DISABLE_CACHING // This code completely clears out the atlas. It is required when // caching is disabled so the atlas doesn't fill up and force more // free floating layers layerCache->purge(picture->uniqueID()); layerCache->purgeAll(); #endif }