/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrAtlas.h" #include "GrGpu.h" #include "GrLayerCache.h" DECLARE_SKMESSAGEBUS_MESSAGE(GrPictureDeletedMessage); #ifdef SK_DEBUG void GrCachedLayer::validate(const GrTexture* backingTexture) const { SkASSERT(SK_InvalidGenID != fKey.pictureID()); SkASSERT(fKey.start() >= 0); if (fTexture) { // If the layer is in some texture then it must occupy some rectangle SkASSERT(!fRect.isEmpty()); if (!this->isAtlased()) { // If it isn't atlased then the rectangle should start at the origin SkASSERT(0.0f == fRect.fLeft && 0.0f == fRect.fTop); } } else { SkASSERT(fRect.isEmpty()); SkASSERT(NULL == fPlot); SkASSERT(!fLocked); // layers without a texture cannot be locked } if (fPlot) { // If a layer has a plot (i.e., is atlased) then it must point to // the backing texture. Additionally, its rect should be non-empty. SkASSERT(fTexture && backingTexture == fTexture); SkASSERT(!fRect.isEmpty()); } if (fLocked) { // If a layer is locked it must have a texture (though it need not be // the atlas-backing texture) and occupy some space. SkASSERT(fTexture); SkASSERT(!fRect.isEmpty()); } } class GrAutoValidateLayer : ::SkNoncopyable { public: GrAutoValidateLayer(GrTexture* backingTexture, const GrCachedLayer* layer) : fBackingTexture(backingTexture) , fLayer(layer) { if (fLayer) { fLayer->validate(backingTexture); } } ~GrAutoValidateLayer() { if (fLayer) { fLayer->validate(fBackingTexture); } } void setBackingTexture(GrTexture* backingTexture) { SkASSERT(NULL == fBackingTexture || fBackingTexture == backingTexture); fBackingTexture = backingTexture; } private: const GrTexture* fBackingTexture; const GrCachedLayer* fLayer; }; #endif GrLayerCache::GrLayerCache(GrContext* context) : fContext(context) { this->initAtlas(); memset(fPlotLocks, 0, sizeof(fPlotLocks)); } GrLayerCache::~GrLayerCache() { SkTDynamicHash::Iter iter(&fLayerHash); for (; !iter.done(); ++iter) { GrCachedLayer* layer = &(*iter); this->unlock(layer); SkDELETE(layer); } // The atlas only lets go of its texture when the atlas is deleted. fAtlas.free(); } void GrLayerCache::initAtlas() { SkASSERT(NULL == fAtlas.get()); SkISize textureSize = SkISize::Make(kAtlasTextureWidth, kAtlasTextureHeight); fAtlas.reset(SkNEW_ARGS(GrAtlas, (fContext->getGpu(), kSkia8888_GrPixelConfig, kRenderTarget_GrTextureFlagBit, textureSize, kNumPlotsX, kNumPlotsY, false))); } void GrLayerCache::freeAll() { SkTDynamicHash::Iter iter(&fLayerHash); for (; !iter.done(); ++iter) { GrCachedLayer* layer = &(*iter); this->unlock(layer); SkDELETE(layer); } fLayerHash.rewind(); // The atlas only lets go of its texture when the atlas is deleted. fAtlas.free(); // GrLayerCache always assumes an atlas exists so recreate it. The atlas // lazily allocates a replacement texture so reallocating a new // atlas here won't disrupt a GrContext::abandonContext or freeGpuResources. // TODO: Make GrLayerCache lazily allocate the atlas manager? this->initAtlas(); } GrCachedLayer* GrLayerCache::createLayer(uint32_t pictureID, int start, int stop, const SkMatrix& ctm, const SkPaint* paint) { SkASSERT(pictureID != SK_InvalidGenID && start >= 0 && stop > 0); GrCachedLayer* layer = SkNEW_ARGS(GrCachedLayer, (pictureID, start, stop, ctm, paint)); fLayerHash.add(layer); return layer; } GrCachedLayer* GrLayerCache::findLayer(uint32_t pictureID, int start, const SkMatrix& ctm) { SkASSERT(pictureID != SK_InvalidGenID && start > 0); return fLayerHash.find(GrCachedLayer::Key(pictureID, start, ctm)); } GrCachedLayer* GrLayerCache::findLayerOrCreate(uint32_t pictureID, int start, int stop, const SkMatrix& ctm, const SkPaint* paint) { SkASSERT(pictureID != SK_InvalidGenID && start >= 0 && stop > 0); GrCachedLayer* layer = fLayerHash.find(GrCachedLayer::Key(pictureID, start, ctm)); if (NULL == layer) { layer = this->createLayer(pictureID, start, stop, ctm, paint); } return layer; } bool GrLayerCache::lock(GrCachedLayer* layer, const GrTextureDesc& desc, bool dontAtlas) { SkDEBUGCODE(GrAutoValidateLayer avl(fAtlas->getTexture(), layer);) if (layer->locked()) { // This layer is already locked if (layer->isAtlased()) { this->incPlotLock(layer->plot()->id()); SkASSERT(!dontAtlas); SkASSERT(layer->rect().width() == desc.fWidth); SkASSERT(layer->rect().height() == desc.fHeight); } return false; } if (layer->isAtlased()) { // Hooray it is still in the atlas - make sure it stays there SkASSERT(!dontAtlas); layer->setLocked(true); this->incPlotLock(layer->plot()->id()); return false; } else if (!dontAtlas && PlausiblyAtlasable(desc.fWidth, desc.fHeight)) { // Not in the atlas - will it fit? GrPictureInfo* pictInfo = fPictureHash.find(layer->pictureID()); if (NULL == pictInfo) { pictInfo = SkNEW_ARGS(GrPictureInfo, (layer->pictureID())); fPictureHash.add(pictInfo); } SkIPoint16 loc; for (int i = 0; i < 2; ++i) { // extra pass in case we fail to add but are able to purge GrPlot* plot = fAtlas->addToAtlas(&pictInfo->fPlotUsage, desc.fWidth, desc.fHeight, NULL, &loc); // addToAtlas can allocate the backing texture SkDEBUGCODE(avl.setBackingTexture(fAtlas->getTexture())); if (plot) { // The layer was successfully added to the atlas GrIRect16 bounds = GrIRect16::MakeXYWH(loc.fX, loc.fY, SkToS16(desc.fWidth), SkToS16(desc.fHeight)); layer->setTexture(fAtlas->getTexture(), bounds); layer->setPlot(plot); layer->setLocked(true); this->incPlotLock(layer->plot()->id()); return true; } // The layer was rejected by the atlas (even though we know it is // plausibly atlas-able). See if a plot can be purged and try again. if (!this->purgePlot()) { break; // We weren't able to purge any plots } } } // The texture wouldn't fit in the cache - give it it's own texture. // This path always uses a new scratch texture and (thus) doesn't cache anything. // This can yield a lot of re-rendering SkAutoTUnref tex(fContext->lockAndRefScratchTexture(desc, GrContext::kApprox_ScratchTexMatch)); layer->setTexture(tex, GrIRect16::MakeWH(SkToS16(desc.fWidth), SkToS16(desc.fHeight))); layer->setLocked(true); return true; } void GrLayerCache::unlock(GrCachedLayer* layer) { SkDEBUGCODE(GrAutoValidateLayer avl(fAtlas->getTexture(), layer);) if (NULL == layer) { // invalid or not locked return; } if (layer->isAtlased()) { const int plotID = layer->plot()->id(); this->decPlotLock(plotID); // At this point we could aggressively clear out un-locked plots but // by delaying we may be able to reuse some of the atlased layers later. #if DISABLE_CACHING // This testing code aggressively removes the atlased layers. This // can be used to separate the performance contribution of less // render target pingponging from that due to the re-use of cached layers GrPictureInfo* pictInfo = fPictureHash.find(layer->pictureID()); SkASSERT(pictInfo); GrAtlas::RemovePlot(&pictInfo->fPlotUsage, layer->plot()); layer->setPlot(NULL); layer->setTexture(NULL, GrIRect16::MakeEmpty()); #endif } else { layer->setTexture(NULL, GrIRect16::MakeEmpty()); } layer->setLocked(false); } #ifdef SK_DEBUG void GrLayerCache::validate() const { SkTDynamicHash::ConstIter iter(&fLayerHash); for (; !iter.done(); ++iter) { const GrCachedLayer* layer = &(*iter); layer->validate(fAtlas->getTexture()); const GrPictureInfo* pictInfo = fPictureHash.find(layer->pictureID()); if (pictInfo) { // In aggressive cleanup mode a picture info should only exist if // it has some atlased layers #if !DISABLE_CACHING SkASSERT(!pictInfo->fPlotUsage.isEmpty()); #endif } else { // If there is no picture info for this picture then all of its // layers should be non-atlased. SkASSERT(!layer->isAtlased()); } if (layer->plot()) { SkASSERT(pictInfo); SkASSERT(pictInfo->fPictureID == layer->pictureID()); SkASSERT(pictInfo->fPlotUsage.contains(layer->plot())); if (layer->locked()) { SkASSERT(fPlotLocks[layer->plot()->id()] > 0); } } } } class GrAutoValidateCache : ::SkNoncopyable { public: explicit GrAutoValidateCache(GrLayerCache* cache) : fCache(cache) { fCache->validate(); } ~GrAutoValidateCache() { fCache->validate(); } private: GrLayerCache* fCache; }; #endif void GrLayerCache::purge(uint32_t pictureID) { SkDEBUGCODE(GrAutoValidateCache avc(this);) // We need to find all the layers associated with 'picture' and remove them. SkTDArray toBeRemoved; SkTDynamicHash::Iter iter(&fLayerHash); for (; !iter.done(); ++iter) { if (pictureID == (*iter).pictureID()) { *toBeRemoved.append() = &(*iter); } } for (int i = 0; i < toBeRemoved.count(); ++i) { this->unlock(toBeRemoved[i]); fLayerHash.remove(GrCachedLayer::GetKey(*toBeRemoved[i])); SkDELETE(toBeRemoved[i]); } GrPictureInfo* pictInfo = fPictureHash.find(pictureID); if (pictInfo) { fPictureHash.remove(pictureID); SkDELETE(pictInfo); } } bool GrLayerCache::purgePlot() { SkDEBUGCODE(GrAutoValidateCache avc(this);) GrAtlas::PlotIter iter; GrPlot* plot; for (plot = fAtlas->iterInit(&iter, GrAtlas::kLRUFirst_IterOrder); plot; plot = iter.prev()) { if (fPlotLocks[plot->id()] > 0) { continue; } this->purgePlot(plot); return true; } return false; } void GrLayerCache::purgePlot(GrPlot* plot) { SkASSERT(0 == fPlotLocks[plot->id()]); // We need to find all the layers in 'plot' and remove them. SkTDArray toBeRemoved; SkTDynamicHash::Iter iter(&fLayerHash); for (; !iter.done(); ++iter) { if (plot == (*iter).plot()) { *toBeRemoved.append() = &(*iter); } } for (int i = 0; i < toBeRemoved.count(); ++i) { SkASSERT(!toBeRemoved[i]->locked()); uint32_t pictureIDToRemove = toBeRemoved[i]->pictureID(); // Aggressively remove layers and, if it becomes totally uncached, delete the picture info fLayerHash.remove(GrCachedLayer::GetKey(*toBeRemoved[i])); SkDELETE(toBeRemoved[i]); GrPictureInfo* pictInfo = fPictureHash.find(pictureIDToRemove); if (pictInfo) { GrAtlas::RemovePlot(&pictInfo->fPlotUsage, plot); if (pictInfo->fPlotUsage.isEmpty()) { fPictureHash.remove(pictInfo->fPictureID); SkDELETE(pictInfo); } } } plot->resetRects(); } void GrLayerCache::purgeAll() { GrAtlas::PlotIter iter; GrPlot* plot; for (plot = fAtlas->iterInit(&iter, GrAtlas::kLRUFirst_IterOrder); plot; plot = iter.prev()) { SkASSERT(0 == fPlotLocks[plot->id()]); this->purgePlot(plot); } } class GrPictureDeletionListener : public SkPicture::DeletionListener { virtual void onDeletion(uint32_t pictureID) SK_OVERRIDE{ const GrPictureDeletedMessage message = { pictureID }; SkMessageBus::Post(message); } }; void GrLayerCache::trackPicture(const SkPicture* picture) { if (NULL == fDeletionListener) { fDeletionListener.reset(SkNEW(GrPictureDeletionListener)); } picture->addDeletionListener(fDeletionListener); } void GrLayerCache::processDeletedPictures() { SkTDArray deletedPictures; fPictDeletionInbox.poll(&deletedPictures); for (int i = 0; i < deletedPictures.count(); i++) { this->purge(deletedPictures[i].pictureID); } }