/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrInOrderCommandBuilder.h" #include "GrBufferedDrawTarget.h" #include "GrColor.h" #include "SkPoint.h" static bool path_fill_type_is_winding(const GrStencilSettings& pathStencilSettings) { static const GrStencilSettings::Face pathFace = GrStencilSettings::kFront_Face; bool isWinding = kInvert_StencilOp != pathStencilSettings.passOp(pathFace); if (isWinding) { // Double check that it is in fact winding. SkASSERT(kIncClamp_StencilOp == pathStencilSettings.passOp(pathFace)); SkASSERT(kIncClamp_StencilOp == pathStencilSettings.failOp(pathFace)); SkASSERT(0x1 != pathStencilSettings.writeMask(pathFace)); SkASSERT(!pathStencilSettings.isTwoSided()); } return isWinding; } GrTargetCommands::Cmd* GrInOrderCommandBuilder::recordDrawBatch(State* state, GrBatch* batch) { // Check if there is a Batch Draw we can batch with batch->setPipeline(state->getPipeline()); GrBATCH_INFO("In-Recording (%s, %u)\n", batch->name(), batch->uniqueID()); if (!this->cmdBuffer()->empty() && Cmd::kDrawBatch_CmdType == this->cmdBuffer()->back().type()) { DrawBatch* previous = static_cast(&this->cmdBuffer()->back()); if (previous->fState == state && previous->fBatch->combineIfPossible(batch)) { GrBATCH_INFO("\tBatching with (%s, %u)\n", previous->fBatch->name(), previous->fBatch->uniqueID()); return NULL; } } return GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), DrawBatch, (state, batch, this->batchTarget())); } GrTargetCommands::Cmd* GrInOrderCommandBuilder::recordStencilPath(const GrPipelineBuilder& pipelineBuilder, const GrPathProcessor* pathProc, const GrPath* path, const GrScissorState& scissorState, const GrStencilSettings& stencilSettings) { StencilPath* sp = GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), StencilPath, (path, pipelineBuilder.getRenderTarget())); sp->fScissor = scissorState; sp->fUseHWAA = pipelineBuilder.isHWAntialias(); sp->fViewMatrix = pathProc->viewMatrix(); sp->fStencil = stencilSettings; return sp; } GrTargetCommands::Cmd* GrInOrderCommandBuilder::recordDrawPath(State* state, const GrPathProcessor* pathProc, const GrPath* path, const GrStencilSettings& stencilSettings) { DrawPath* dp = GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), DrawPath, (state, path)); dp->fStencilSettings = stencilSettings; return dp; } GrTargetCommands::Cmd* GrInOrderCommandBuilder::recordDrawPaths(State* state, GrBufferedDrawTarget* bufferedDrawTarget, const GrPathProcessor* pathProc, const GrPathRange* pathRange, const void* indexValues, GrDrawTarget::PathIndexType indexType, const float transformValues[], GrDrawTarget::PathTransformType transformType, int count, const GrStencilSettings& stencilSettings, const GrDrawTarget::PipelineInfo& pipelineInfo) { SkASSERT(pathRange); SkASSERT(indexValues); SkASSERT(transformValues); char* savedIndices; float* savedTransforms; bufferedDrawTarget->appendIndicesAndTransforms(indexValues, indexType, transformValues, transformType, count, &savedIndices, &savedTransforms); if (!this->cmdBuffer()->empty() && Cmd::kDrawPaths_CmdType == this->cmdBuffer()->back().type()) { // Try to combine this call with the previous DrawPaths. We do this by stenciling all the // paths together and then covering them in a single pass. This is not equivalent to two // separate draw calls, so we can only do it if there is no blending (no overlap would also // work). Note that it's also possible for overlapping paths to cancel each other's winding // numbers, and we only partially account for this by not allowing even/odd paths to be // combined. (Glyphs in the same font tend to wind the same direction so it works out OK.) DrawPaths* previous = static_cast(&this->cmdBuffer()->back()); if (pathRange == previous->pathRange() && indexType == previous->fIndexType && transformType == previous->fTransformType && stencilSettings == previous->fStencilSettings && path_fill_type_is_winding(stencilSettings) && previous->fState == state && !pipelineInfo.willColorBlendWithDst(pathProc)) { const int indexBytes = GrPathRange::PathIndexSizeInBytes(indexType); const int xformSize = GrPathRendering::PathTransformSize(transformType); if (&previous->fIndices[previous->fCount * indexBytes] == savedIndices && (0 == xformSize || &previous->fTransforms[previous->fCount * xformSize] == savedTransforms)) { // Combine this DrawPaths call with the one previous. previous->fCount += count; return NULL; } } } DrawPaths* dp = GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), DrawPaths, (state, pathRange)); dp->fIndices = savedIndices; dp->fIndexType = indexType; dp->fTransforms = savedTransforms; dp->fTransformType = transformType; dp->fCount = count; dp->fStencilSettings = stencilSettings; return dp; }