/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrDrawingManager_DEFINED #define GrDrawingManager_DEFINED #include "GrOpFlushState.h" #include "GrPathRenderer.h" #include "GrPathRendererChain.h" #include "GrRenderTargetOpList.h" #include "GrResourceCache.h" #include "SkTArray.h" #include "instanced/InstancedRendering.h" #include "text/GrAtlasTextContext.h" class GrContext; class GrCoverageCountingPathRenderer; class GrOnFlushCallbackObject; class GrRenderTargetContext; class GrRenderTargetProxy; class GrSingleOWner; class GrSoftwarePathRenderer; class GrTextureContext; class GrTextureOpList; // The GrDrawingManager allocates a new GrRenderTargetContext for each GrRenderTarget // but all of them still land in the same GrOpList! // // In the future this class will allocate a new GrRenderTargetContext for // each GrRenderTarget/GrOpList and manage the DAG. class GrDrawingManager { public: ~GrDrawingManager(); bool wasAbandoned() const { return fAbandoned; } void freeGpuResources(); gr_instanced::OpAllocator* instancingAllocator(); sk_sp makeRenderTargetContext(sk_sp, sk_sp, const SkSurfaceProps*, bool managedOpList = true); sk_sp makeTextureContext(sk_sp, sk_sp); // The caller automatically gets a ref on the returned opList. It must // be balanced by an unref call. // A managed opList is controlled by the drawing manager (i.e., sorted & flushed with the // other). An unmanaged one is created and used by the onFlushCallback. sk_sp newRTOpList(GrRenderTargetProxy* rtp, bool managedOpList); sk_sp newTextureOpList(GrTextureProxy* textureProxy); GrContext* getContext() { return fContext; } GrAtlasTextContext* getAtlasTextContext(); GrPathRenderer* getPathRenderer(const GrPathRenderer::CanDrawPathArgs& args, bool allowSW, GrPathRendererChain::DrawType drawType, GrPathRenderer::StencilSupport* stencilSupport = nullptr); // Returns a direct pointer to the coverage counting path renderer, or null if it is not // supported and turned on. GrCoverageCountingPathRenderer* getCoverageCountingPathRenderer(); void flushIfNecessary() { if (fContext->getResourceCache()->requestsFlush()) { this->internalFlush(nullptr, GrResourceCache::kCacheRequested, 0, nullptr); } } static bool ProgramUnitTest(GrContext* context, int maxStages, int maxLevels); GrSemaphoresSubmitted prepareSurfaceForExternalIO(GrSurfaceProxy*, int numSemaphores, GrBackendSemaphore backendSemaphores[]); void addOnFlushCallbackObject(GrOnFlushCallbackObject*); void testingOnly_removeOnFlushCallbackObject(GrOnFlushCallbackObject*); private: GrDrawingManager(GrContext* context, const GrPathRendererChain::Options& optionsForPathRendererChain, GrSingleOwner* singleOwner) : fContext(context) , fOptionsForPathRendererChain(optionsForPathRendererChain) , fSingleOwner(singleOwner) , fAbandoned(false) , fAtlasTextContext(nullptr) , fPathRendererChain(nullptr) , fSoftwarePathRenderer(nullptr) , fFlushState(context->getGpu(), context->resourceProvider()) , fFlushing(false) { } void abandon(); void cleanup(); GrSemaphoresSubmitted flush(GrSurfaceProxy* proxy, int numSemaphores = 0, GrBackendSemaphore backendSemaphores[] = nullptr) { return this->internalFlush(proxy, GrResourceCache::FlushType::kExternal, numSemaphores, backendSemaphores); } GrSemaphoresSubmitted internalFlush(GrSurfaceProxy*, GrResourceCache::FlushType, int numSemaphores, GrBackendSemaphore backendSemaphores[]); friend class GrContext; // for access to: ctor, abandon, reset & flush friend class GrContextPriv; // access to: flush friend class GrOnFlushResourceProvider; // this is just a shallow wrapper around this class static const int kNumPixelGeometries = 5; // The different pixel geometries static const int kNumDFTOptions = 2; // DFT or no DFT GrContext* fContext; GrPathRendererChain::Options fOptionsForPathRendererChain; // In debug builds we guard against improper thread handling GrSingleOwner* fSingleOwner; bool fAbandoned; SkTArray> fOpLists; std::unique_ptr fAtlasTextContext; GrPathRendererChain* fPathRendererChain; GrSoftwarePathRenderer* fSoftwarePathRenderer; GrOpFlushState fFlushState; bool fFlushing; SkTArray fOnFlushCBObjects; // Lazily allocated std::unique_ptr fInstancingAllocator; }; #endif