/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrDrawingManager_DEFINED #define GrDrawingManager_DEFINED #include "GrPathRenderer.h" #include "GrPathRendererChain.h" #include "GrResourceCache.h" #include "SkTArray.h" #include "text/GrTextContext.h" class GrContext; class GrCoverageCountingPathRenderer; class GrOnFlushCallbackObject; class GrRenderTargetContext; class GrRenderTargetProxy; class GrSingleOWner; class GrRenderTargetOpList; class GrSoftwarePathRenderer; class GrTextureContext; class GrTextureOpList; class SkDeferredDisplayList; // The GrDrawingManager allocates a new GrRenderTargetContext for each GrRenderTarget // but all of them still land in the same GrOpList! // // In the future this class will allocate a new GrRenderTargetContext for // each GrRenderTarget/GrOpList and manage the DAG. class GrDrawingManager { public: ~GrDrawingManager(); bool wasAbandoned() const { return fAbandoned; } void freeGpuResources(); sk_sp makeRenderTargetContext(sk_sp, sk_sp, const SkSurfaceProps*, bool managedOpList = true); sk_sp makeTextureContext(sk_sp, sk_sp); // The caller automatically gets a ref on the returned opList. It must // be balanced by an unref call. // A managed opList is controlled by the drawing manager (i.e., sorted & flushed with the // other). An unmanaged one is created and used by the onFlushCallback. sk_sp newRTOpList(GrRenderTargetProxy* rtp, bool managedOpList); sk_sp newTextureOpList(GrTextureProxy* textureProxy); GrContext* getContext() { return fContext; } GrTextContext* getTextContext(); GrPathRenderer* getPathRenderer(const GrPathRenderer::CanDrawPathArgs& args, bool allowSW, GrPathRendererChain::DrawType drawType, GrPathRenderer::StencilSupport* stencilSupport = nullptr); GrPathRenderer* getSoftwarePathRenderer(); // Returns a direct pointer to the coverage counting path renderer, or null if it is not // supported and turned on. GrCoverageCountingPathRenderer* getCoverageCountingPathRenderer(); void flushIfNecessary(); static bool ProgramUnitTest(GrContext* context, int maxStages, int maxLevels); GrSemaphoresSubmitted prepareSurfaceForExternalIO(GrSurfaceProxy*, int numSemaphores, GrBackendSemaphore backendSemaphores[]); void addOnFlushCallbackObject(GrOnFlushCallbackObject*); void testingOnly_removeOnFlushCallbackObject(GrOnFlushCallbackObject*); void moveOpListsToDDL(SkDeferredDisplayList* ddl); void copyOpListsFromDDL(const SkDeferredDisplayList*, GrRenderTargetProxy* newDest); private: GrDrawingManager(GrContext*, const GrPathRendererChain::Options&, const GrTextContext::Options&, GrSingleOwner*, bool explicitlyAllocating, GrContextOptions::Enable sortRenderTargets); void abandon(); void cleanup(); // return true if any opLists were actually executed; false otherwise bool executeOpLists(int startIndex, int stopIndex, GrOpFlushState*); GrSemaphoresSubmitted flush(GrSurfaceProxy* proxy, int numSemaphores = 0, GrBackendSemaphore backendSemaphores[] = nullptr) { return this->internalFlush(proxy, GrResourceCache::FlushType::kExternal, numSemaphores, backendSemaphores); } GrSemaphoresSubmitted internalFlush(GrSurfaceProxy*, GrResourceCache::FlushType, int numSemaphores, GrBackendSemaphore backendSemaphores[]); friend class GrContext; // for access to: ctor, abandon, reset & flush friend class GrContextPriv; // access to: flush friend class GrOnFlushResourceProvider; // this is just a shallow wrapper around this class static const int kNumPixelGeometries = 5; // The different pixel geometries static const int kNumDFTOptions = 2; // DFT or no DFT GrContext* fContext; GrPathRendererChain::Options fOptionsForPathRendererChain; GrTextContext::Options fOptionsForTextContext; // In debug builds we guard against improper thread handling GrSingleOwner* fSingleOwner; bool fAbandoned; SkTArray> fOpLists; // These are the IDs of the opLists currently being flushed (in internalFlush) SkSTArray<8, uint32_t, true> fFlushingOpListIDs; // These are the new opLists generated by the onFlush CBs SkSTArray<8, sk_sp> fOnFlushCBOpLists; std::unique_ptr fTextContext; std::unique_ptr fPathRendererChain; sk_sp fSoftwarePathRenderer; GrTokenTracker fTokenTracker; bool fFlushing; bool fSortRenderTargets; SkTArray fOnFlushCBObjects; }; #endif