/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrCaps.h" #include "GrBackendSurface.h" #include "GrContextOptions.h" #include "GrWindowRectangles.h" #include "SkJSONWriter.h" static const char* pixel_config_name(GrPixelConfig config) { switch (config) { case kUnknown_GrPixelConfig: return "Unknown"; case kAlpha_8_GrPixelConfig: return "Alpha8"; case kAlpha_8_as_Alpha_GrPixelConfig: return "Alpha8_asAlpha"; case kAlpha_8_as_Red_GrPixelConfig: return "Alpha8_asRed"; case kGray_8_GrPixelConfig: return "Gray8"; case kGray_8_as_Lum_GrPixelConfig: return "Gray8_asLum"; case kGray_8_as_Red_GrPixelConfig: return "Gray8_asRed"; case kRGB_565_GrPixelConfig: return "RGB565"; case kRGBA_4444_GrPixelConfig: return "RGBA444"; case kRGBA_8888_GrPixelConfig: return "RGBA8888"; case kRGB_888_GrPixelConfig: return "RGB888"; case kBGRA_8888_GrPixelConfig: return "BGRA8888"; case kSRGBA_8888_GrPixelConfig: return "SRGBA8888"; case kSBGRA_8888_GrPixelConfig: return "SBGRA8888"; case kRGBA_1010102_GrPixelConfig: return "RGBA1010102"; case kRGBA_float_GrPixelConfig: return "RGBAFloat"; case kRG_float_GrPixelConfig: return "RGFloat"; case kAlpha_half_GrPixelConfig: return "AlphaHalf"; case kAlpha_half_as_Red_GrPixelConfig: return "AlphaHalf_asRed"; case kRGBA_half_GrPixelConfig: return "RGBAHalf"; } SK_ABORT("Invalid pixel config"); return ""; } GrCaps::GrCaps(const GrContextOptions& options) { fMipMapSupport = false; fNPOTTextureTileSupport = false; fSRGBSupport = false; fSRGBWriteControl = false; fDiscardRenderTargetSupport = false; fReuseScratchTextures = true; fReuseScratchBuffers = true; fGpuTracingSupport = false; fOversizedStencilSupport = false; fTextureBarrierSupport = false; fSampleLocationsSupport = false; fMultisampleDisableSupport = false; fInstanceAttribSupport = false; fUsesMixedSamples = false; fUsePrimitiveRestart = false; fPreferClientSideDynamicBuffers = false; fPreferFullscreenClears = false; fMustClearUploadedBufferData = false; fSampleShadingSupport = false; fFenceSyncSupport = false; fCrossContextTextureSupport = false; fBlendEquationSupport = kBasic_BlendEquationSupport; fAdvBlendEqBlacklist = 0; fMapBufferFlags = kNone_MapFlags; fMaxVertexAttributes = 0; fMaxRenderTargetSize = 1; fMaxPreferredRenderTargetSize = 1; fMaxTextureSize = 1; fMaxRasterSamples = 0; fMaxWindowRectangles = 0; // An default count of 4 was chosen because of the common pattern in Blink of: // isect RR // diff RR // isect convex_poly // isect convex_poly // when drawing rounded div borders. fMaxClipAnalyticFPs = 4; fSuppressPrints = options.fSuppressPrints; #if GR_TEST_UTILS fWireframeMode = options.fWireframeMode; #else fWireframeMode = false; #endif fBufferMapThreshold = options.fBufferMapThreshold; fBlacklistCoverageCounting = false; fAvoidStencilBuffers = false; fPreferVRAMUseOverFlushes = true; fDriverBugWorkarounds = options.fDriverBugWorkarounds; } void GrCaps::applyOptionsOverrides(const GrContextOptions& options) { this->onApplyOptionsOverrides(options); if (options.fDisableDriverCorrectnessWorkarounds) { // We always blacklist coverage counting on Vulkan currently. TODO: Either stop doing that // or disambiguate blacklisting from incomplete implementation. // SkASSERT(!fBlacklistCoverageCounting); SkASSERT(!fAvoidStencilBuffers); SkASSERT(!fAdvBlendEqBlacklist); } fMaxTextureSize = SkTMin(fMaxTextureSize, options.fMaxTextureSizeOverride); fMaxTileSize = fMaxTextureSize; #if GR_TEST_UTILS // If the max tile override is zero, it means we should use the max texture size. if (options.fMaxTileSizeOverride && options.fMaxTileSizeOverride < fMaxTextureSize) { fMaxTileSize = options.fMaxTileSizeOverride; } if (options.fSuppressGeometryShaders) { fShaderCaps->fGeometryShaderSupport = false; } #endif if (fMaxWindowRectangles > GrWindowRectangles::kMaxWindows) { SkDebugf("WARNING: capping window rectangles at %i. HW advertises support for %i.\n", GrWindowRectangles::kMaxWindows, fMaxWindowRectangles); fMaxWindowRectangles = GrWindowRectangles::kMaxWindows; } fAvoidStencilBuffers = options.fAvoidStencilBuffers; fDriverBugWorkarounds.applyOverrides(options.fDriverBugWorkarounds); } static SkString map_flags_to_string(uint32_t flags) { SkString str; if (GrCaps::kNone_MapFlags == flags) { str = "none"; } else { SkASSERT(GrCaps::kCanMap_MapFlag & flags); SkDEBUGCODE(flags &= ~GrCaps::kCanMap_MapFlag); str = "can_map"; if (GrCaps::kSubset_MapFlag & flags) { str.append(" partial"); } else { str.append(" full"); } SkDEBUGCODE(flags &= ~GrCaps::kSubset_MapFlag); } SkASSERT(0 == flags); // Make sure we handled all the flags. return str; } void GrCaps::dumpJSON(SkJSONWriter* writer) const { writer->beginObject(); writer->appendBool("MIP Map Support", fMipMapSupport); writer->appendBool("NPOT Texture Tile Support", fNPOTTextureTileSupport); writer->appendBool("sRGB Support", fSRGBSupport); writer->appendBool("sRGB Write Control", fSRGBWriteControl); writer->appendBool("Discard Render Target Support", fDiscardRenderTargetSupport); writer->appendBool("Reuse Scratch Textures", fReuseScratchTextures); writer->appendBool("Reuse Scratch Buffers", fReuseScratchBuffers); writer->appendBool("Gpu Tracing Support", fGpuTracingSupport); writer->appendBool("Oversized Stencil Support", fOversizedStencilSupport); writer->appendBool("Texture Barrier Support", fTextureBarrierSupport); writer->appendBool("Sample Locations Support", fSampleLocationsSupport); writer->appendBool("Multisample disable support", fMultisampleDisableSupport); writer->appendBool("Instance Attrib Support", fInstanceAttribSupport); writer->appendBool("Uses Mixed Samples", fUsesMixedSamples); writer->appendBool("Use primitive restart", fUsePrimitiveRestart); writer->appendBool("Prefer client-side dynamic buffers", fPreferClientSideDynamicBuffers); writer->appendBool("Prefer fullscreen clears", fPreferFullscreenClears); writer->appendBool("Must clear buffer memory", fMustClearUploadedBufferData); writer->appendBool("Sample shading support", fSampleShadingSupport); writer->appendBool("Fence sync support", fFenceSyncSupport); writer->appendBool("Cross context texture support", fCrossContextTextureSupport); writer->appendBool("Blacklist Coverage Counting Path Renderer [workaround]", fBlacklistCoverageCounting); writer->appendBool("Prefer VRAM Use over flushes [workaround]", fPreferVRAMUseOverFlushes); writer->appendBool("Avoid stencil buffers [workaround]", fAvoidStencilBuffers); if (this->advancedBlendEquationSupport()) { writer->appendHexU32("Advanced Blend Equation Blacklist", fAdvBlendEqBlacklist); } writer->appendS32("Max Vertex Attributes", fMaxVertexAttributes); writer->appendS32("Max Texture Size", fMaxTextureSize); writer->appendS32("Max Render Target Size", fMaxRenderTargetSize); writer->appendS32("Max Preferred Render Target Size", fMaxPreferredRenderTargetSize); writer->appendS32("Max Raster Samples", fMaxRasterSamples); writer->appendS32("Max Window Rectangles", fMaxWindowRectangles); writer->appendS32("Max Clip Analytic Fragment Processors", fMaxClipAnalyticFPs); static const char* kBlendEquationSupportNames[] = { "Basic", "Advanced", "Advanced Coherent", }; GR_STATIC_ASSERT(0 == kBasic_BlendEquationSupport); GR_STATIC_ASSERT(1 == kAdvanced_BlendEquationSupport); GR_STATIC_ASSERT(2 == kAdvancedCoherent_BlendEquationSupport); GR_STATIC_ASSERT(SK_ARRAY_COUNT(kBlendEquationSupportNames) == kLast_BlendEquationSupport + 1); writer->appendString("Blend Equation Support", kBlendEquationSupportNames[fBlendEquationSupport]); writer->appendString("Map Buffer Support", map_flags_to_string(fMapBufferFlags).c_str()); SkASSERT(!this->isConfigRenderable(kUnknown_GrPixelConfig)); SkASSERT(!this->isConfigTexturable(kUnknown_GrPixelConfig)); writer->beginArray("configs"); for (size_t i = 1; i < kGrPixelConfigCnt; ++i) { GrPixelConfig config = static_cast(i); writer->beginObject(nullptr, false); writer->appendString("name", pixel_config_name(config)); writer->appendS32("max sample count", this->maxRenderTargetSampleCount(config)); writer->appendBool("texturable", this->isConfigTexturable(config)); writer->endObject(); } writer->endArray(); this->onDumpJSON(writer); writer->appendName("shaderCaps"); this->shaderCaps()->dumpJSON(writer); writer->endObject(); } bool GrCaps::validateSurfaceDesc(const GrSurfaceDesc& desc, GrMipMapped mipped) const { if (!this->isConfigTexturable(desc.fConfig)) { return false; } if (GrMipMapped::kYes == mipped && !this->mipMapSupport()) { return false; } if (desc.fWidth < 1 || desc.fHeight < 1) { return false; } if (SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag)) { if (0 == this->getRenderTargetSampleCount(desc.fSampleCnt, desc.fConfig)) { return false; } int maxRTSize = this->maxRenderTargetSize(); if (desc.fWidth > maxRTSize || desc.fHeight > maxRTSize) { return false; } } else { // We currently do not support multisampled textures if (desc.fSampleCnt > 1) { return false; } int maxSize = this->maxTextureSize(); if (desc.fWidth > maxSize || desc.fHeight > maxSize) { return false; } } return true; } GrBackendFormat GrCaps::createFormatFromBackendTexture(const GrBackendTexture& backendTex) const { if (!backendTex.isValid()) { return GrBackendFormat(); } return this->onCreateFormatFromBackendTexture(backendTex); }