/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrBitmapTextContext.h" #include "GrAtlas.h" #include "GrDrawTarget.h" #include "GrFontScaler.h" #include "GrIndexBuffer.h" #include "GrStrokeInfo.h" #include "GrTexturePriv.h" #include "GrTextStrike.h" #include "GrTextStrike_impl.h" #include "effects/GrCustomCoordsTextureEffect.h" #include "SkAutoKern.h" #include "SkColorPriv.h" #include "SkDraw.h" #include "SkDrawProcs.h" #include "SkGlyphCache.h" #include "SkGpuDevice.h" #include "SkGr.h" #include "SkPath.h" #include "SkRTConf.h" #include "SkStrokeRec.h" #include "SkTextMapStateProc.h" SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false, "Dump the contents of the font cache before every purge."); namespace { // position + texture coord extern const GrVertexAttrib gTextVertexAttribs[] = { {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding}, {kVec2f_GrVertexAttribType, sizeof(SkPoint), kGeometryProcessor_GrVertexAttribBinding} }; static const size_t kTextVASize = 2 * sizeof(SkPoint); // position + color + texture coord extern const GrVertexAttrib gTextVertexWithColorAttribs[] = { {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding}, {kVec4ub_GrVertexAttribType, sizeof(SkPoint), kColor_GrVertexAttribBinding}, {kVec2f_GrVertexAttribType, sizeof(SkPoint) + sizeof(GrColor), kGeometryProcessor_GrVertexAttribBinding} }; static const size_t kTextVAColorSize = 2 * sizeof(SkPoint) + sizeof(GrColor); }; GrBitmapTextContext::GrBitmapTextContext(GrContext* context, const SkDeviceProperties& properties) : GrTextContext(context, properties) { fStrike = NULL; fCurrTexture = NULL; fCurrVertex = 0; fEffectTextureUniqueID = SK_InvalidUniqueID; fVertices = NULL; fMaxVertices = 0; fVertexBounds.setLargestInverted(); } GrBitmapTextContext* GrBitmapTextContext::Create(GrContext* context, const SkDeviceProperties& props) { return SkNEW_ARGS(GrBitmapTextContext, (context, props)); } GrBitmapTextContext::~GrBitmapTextContext() { this->flush(); } bool GrBitmapTextContext::canDraw(const SkPaint& paint) { return !SkDraw::ShouldDrawTextAsPaths(paint, fContext->getMatrix()); } inline void GrBitmapTextContext::init(const GrPaint& paint, const SkPaint& skPaint) { GrTextContext::init(paint, skPaint); fStrike = NULL; fCurrTexture = NULL; fCurrVertex = 0; fVertices = NULL; fMaxVertices = 0; } void GrBitmapTextContext::onDrawText(const GrPaint& paint, const SkPaint& skPaint, const char text[], size_t byteLength, SkScalar x, SkScalar y) { SkASSERT(byteLength == 0 || text != NULL); // nothing to draw if (text == NULL || byteLength == 0 /*|| fRC->isEmpty()*/) { return; } this->init(paint, skPaint); SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, &fContext->getMatrix()); SkGlyphCache* cache = autoCache.getCache(); GrFontScaler* fontScaler = GetGrFontScaler(cache); // transform our starting point { SkPoint loc; fContext->getMatrix().mapXY(x, y, &loc); x = loc.fX; y = loc.fY; } // need to measure first if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) { SkVector stop; MeasureText(cache, glyphCacheProc, text, byteLength, &stop); SkScalar stopX = stop.fX; SkScalar stopY = stop.fY; if (fSkPaint.getTextAlign() == SkPaint::kCenter_Align) { stopX = SkScalarHalf(stopX); stopY = SkScalarHalf(stopY); } x -= stopX; y -= stopY; } const char* stop = text + byteLength; SkAutoKern autokern; SkFixed fxMask = ~0; SkFixed fyMask = ~0; SkFixed halfSampleX, halfSampleY; if (cache->isSubpixel()) { halfSampleX = halfSampleY = (SK_FixedHalf >> SkGlyph::kSubBits); SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(fContext->getMatrix()); if (kX_SkAxisAlignment == baseline) { fyMask = 0; halfSampleY = SK_FixedHalf; } else if (kY_SkAxisAlignment == baseline) { fxMask = 0; halfSampleX = SK_FixedHalf; } } else { halfSampleX = halfSampleY = SK_FixedHalf; } SkFixed fx = SkScalarToFixed(x) + halfSampleX; SkFixed fy = SkScalarToFixed(y) + halfSampleY; GrContext::AutoMatrix autoMatrix; autoMatrix.setIdentity(fContext, &fPaint); while (text < stop) { const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fyMask); fx += autokern.adjust(glyph); if (glyph.fWidth) { this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(), glyph.getSubXFixed(), glyph.getSubYFixed()), SkFixedFloorToFixed(fx), SkFixedFloorToFixed(fy), fontScaler); } fx += glyph.fAdvanceX; fy += glyph.fAdvanceY; } this->finish(); } void GrBitmapTextContext::onDrawPosText(const GrPaint& paint, const SkPaint& skPaint, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset) { SkASSERT(byteLength == 0 || text != NULL); SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); // nothing to draw if (text == NULL || byteLength == 0/* || fRC->isEmpty()*/) { return; } this->init(paint, skPaint); SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, &fContext->getMatrix()); SkGlyphCache* cache = autoCache.getCache(); GrFontScaler* fontScaler = GetGrFontScaler(cache); // store original matrix before we reset, so we can use it to transform positions SkMatrix ctm = fContext->getMatrix(); GrContext::AutoMatrix autoMatrix; autoMatrix.setIdentity(fContext, &fPaint); const char* stop = text + byteLength; SkTextAlignProc alignProc(fSkPaint.getTextAlign()); SkTextMapStateProc tmsProc(ctm, offset, scalarsPerPosition); SkFixed halfSampleX = 0, halfSampleY = 0; if (cache->isSubpixel()) { // maybe we should skip the rounding if linearText is set SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(ctm); SkFixed fxMask = ~0; SkFixed fyMask = ~0; if (kX_SkAxisAlignment == baseline) { fyMask = 0; #ifndef SK_IGNORE_SUBPIXEL_AXIS_ALIGN_FIX halfSampleY = SK_FixedHalf; #endif } else if (kY_SkAxisAlignment == baseline) { fxMask = 0; #ifndef SK_IGNORE_SUBPIXEL_AXIS_ALIGN_FIX halfSampleX = SK_FixedHalf; #endif } if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) { while (text < stop) { SkPoint tmsLoc; tmsProc(pos, &tmsLoc); SkFixed fx = SkScalarToFixed(tmsLoc.fX) + halfSampleX; SkFixed fy = SkScalarToFixed(tmsLoc.fY) + halfSampleY; const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fyMask); if (glyph.fWidth) { this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(), glyph.getSubXFixed(), glyph.getSubYFixed()), SkFixedFloorToFixed(fx), SkFixedFloorToFixed(fy), fontScaler); } pos += scalarsPerPosition; } } else { while (text < stop) { const char* currentText = text; const SkGlyph& metricGlyph = glyphCacheProc(cache, &text, 0, 0); if (metricGlyph.fWidth) { SkDEBUGCODE(SkFixed prevAdvX = metricGlyph.fAdvanceX;) SkDEBUGCODE(SkFixed prevAdvY = metricGlyph.fAdvanceY;) SkPoint tmsLoc; tmsProc(pos, &tmsLoc); SkIPoint fixedLoc; alignProc(tmsLoc, metricGlyph, &fixedLoc); SkFixed fx = fixedLoc.fX + halfSampleX; SkFixed fy = fixedLoc.fY + halfSampleY; // have to call again, now that we've been "aligned" const SkGlyph& glyph = glyphCacheProc(cache, ¤tText, fx & fxMask, fy & fyMask); // the assumption is that the metrics haven't changed SkASSERT(prevAdvX == glyph.fAdvanceX); SkASSERT(prevAdvY == glyph.fAdvanceY); SkASSERT(glyph.fWidth); this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(), glyph.getSubXFixed(), glyph.getSubYFixed()), SkFixedFloorToFixed(fx), SkFixedFloorToFixed(fy), fontScaler); } pos += scalarsPerPosition; } } } else { // not subpixel if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) { while (text < stop) { // the last 2 parameters are ignored const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); if (glyph.fWidth) { SkPoint tmsLoc; tmsProc(pos, &tmsLoc); SkFixed fx = SkScalarToFixed(tmsLoc.fX) + SK_FixedHalf; //halfSampleX; SkFixed fy = SkScalarToFixed(tmsLoc.fY) + SK_FixedHalf; //halfSampleY; this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(), glyph.getSubXFixed(), glyph.getSubYFixed()), SkFixedFloorToFixed(fx), SkFixedFloorToFixed(fy), fontScaler); } pos += scalarsPerPosition; } } else { while (text < stop) { // the last 2 parameters are ignored const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); if (glyph.fWidth) { SkPoint tmsLoc; tmsProc(pos, &tmsLoc); SkIPoint fixedLoc; alignProc(tmsLoc, glyph, &fixedLoc); SkFixed fx = fixedLoc.fX + SK_FixedHalf; //halfSampleX; SkFixed fy = fixedLoc.fY + SK_FixedHalf; //halfSampleY; this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(), glyph.getSubXFixed(), glyph.getSubYFixed()), SkFixedFloorToFixed(fx), SkFixedFloorToFixed(fy), fontScaler); } pos += scalarsPerPosition; } } } this->finish(); } void GrBitmapTextContext::appendGlyph(GrGlyph::PackedID packed, SkFixed vx, SkFixed vy, GrFontScaler* scaler) { if (NULL == fDrawTarget) { return; } if (NULL == fStrike) { fStrike = fContext->getFontCache()->getStrike(scaler, false); } GrGlyph* glyph = fStrike->getGlyph(packed, scaler); if (NULL == glyph || glyph->fBounds.isEmpty()) { return; } vx += SkIntToFixed(glyph->fBounds.fLeft); vy += SkIntToFixed(glyph->fBounds.fTop); // keep them as ints until we've done the clip-test SkFixed width = glyph->fBounds.width(); SkFixed height = glyph->fBounds.height(); // check if we clipped out if (true || NULL == glyph->fPlot) { int x = vx >> 16; int y = vy >> 16; if (fClipRect.quickReject(x, y, x + width, y + height)) { // SkCLZ(3); // so we can set a break-point in the debugger return; } } if (NULL == glyph->fPlot) { if (!fStrike->glyphTooLargeForAtlas(glyph)) { if (fStrike->addGlyphToAtlas(glyph, scaler)) { goto HAS_ATLAS; } // try to clear out an unused plot before we flush if (fContext->getFontCache()->freeUnusedPlot(fStrike, glyph) && fStrike->addGlyphToAtlas(glyph, scaler)) { goto HAS_ATLAS; } if (c_DumpFontCache) { #ifdef SK_DEVELOPER fContext->getFontCache()->dump(); #endif } // flush any accumulated draws to allow us to free up a plot this->flush(); fContext->flush(); // we should have an unused plot now if (fContext->getFontCache()->freeUnusedPlot(fStrike, glyph) && fStrike->addGlyphToAtlas(glyph, scaler)) { goto HAS_ATLAS; } } if (NULL == glyph->fPath) { SkPath* path = SkNEW(SkPath); if (!scaler->getGlyphPath(glyph->glyphID(), path)) { // flag the glyph as being dead? delete path; return; } glyph->fPath = path; } // flush any accumulated draws before drawing this glyph as a path. this->flush(); GrContext::AutoMatrix am; SkMatrix translate; translate.setTranslate(SkFixedToScalar(vx - SkIntToFixed(glyph->fBounds.fLeft)), SkFixedToScalar(vy - SkIntToFixed(glyph->fBounds.fTop))); GrPaint tmpPaint(fPaint); am.setPreConcat(fContext, translate, &tmpPaint); GrStrokeInfo strokeInfo(SkStrokeRec::kFill_InitStyle); fContext->drawPath(tmpPaint, *glyph->fPath, strokeInfo); return; } HAS_ATLAS: SkASSERT(glyph->fPlot); GrDrawTarget::DrawToken drawToken = fDrawTarget->getCurrentDrawToken(); glyph->fPlot->setDrawToken(drawToken); // now promote them to fixed (TODO: Rethink using fixed pt). width = SkIntToFixed(width); height = SkIntToFixed(height); // the current texture/maskformat must match what the glyph needs GrTexture* texture = glyph->fPlot->texture(); SkASSERT(texture); if (fCurrTexture != texture || fCurrVertex + 4 > fMaxVertices) { this->flush(); fCurrTexture = texture; fCurrTexture->ref(); fCurrMaskFormat = glyph->fMaskFormat; } bool useColorVerts = kA8_GrMaskFormat == fCurrMaskFormat; if (NULL == fVertices) { // If we need to reserve vertices allow the draw target to suggest // a number of verts to reserve and whether to perform a flush. fMaxVertices = kMinRequestedVerts; if (useColorVerts) { fDrawTarget->drawState()->setVertexAttribs( SK_ARRAY_COUNT(gTextVertexWithColorAttribs), kTextVAColorSize); } else { fDrawTarget->drawState()->setVertexAttribs( SK_ARRAY_COUNT(gTextVertexAttribs), kTextVASize); } bool flush = fDrawTarget->geometryHints(&fMaxVertices, NULL); if (flush) { this->flush(); fContext->flush(); if (useColorVerts) { fDrawTarget->drawState()->setVertexAttribs( SK_ARRAY_COUNT(gTextVertexWithColorAttribs), kTextVAColorSize); } else { fDrawTarget->drawState()->setVertexAttribs( SK_ARRAY_COUNT(gTextVertexAttribs), kTextVASize); } } fMaxVertices = kDefaultRequestedVerts; // ignore return, no point in flushing again. fDrawTarget->geometryHints(&fMaxVertices, NULL); int maxQuadVertices = 4 * fContext->getQuadIndexBuffer()->maxQuads(); if (fMaxVertices < kMinRequestedVerts) { fMaxVertices = kDefaultRequestedVerts; } else if (fMaxVertices > maxQuadVertices) { // don't exceed the limit of the index buffer fMaxVertices = maxQuadVertices; } bool success = fDrawTarget->reserveVertexAndIndexSpace(fMaxVertices, 0, &fVertices, NULL); GrAlwaysAssert(success); } SkFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX); SkFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY); SkRect r; r.fLeft = SkFixedToFloat(vx); r.fTop = SkFixedToFloat(vy); r.fRight = SkFixedToFloat(vx + width); r.fBottom = SkFixedToFloat(vy + height); fVertexBounds.joinNonEmptyArg(r); size_t vertSize = useColorVerts ? (2 * sizeof(SkPoint) + sizeof(GrColor)) : (2 * sizeof(SkPoint)); SkASSERT(vertSize == fDrawTarget->getDrawState().getVertexStride()); SkPoint* positions = reinterpret_cast( reinterpret_cast(fVertices) + vertSize * fCurrVertex); positions->setRectFan(r.fLeft, r.fTop, r.fRight, r.fBottom, vertSize); // The texture coords are last in both the with and without color vertex layouts. SkPoint* textureCoords = reinterpret_cast( reinterpret_cast(positions) + vertSize - sizeof(SkPoint)); textureCoords->setRectFan(SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx)), SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty)), SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx + width)), SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty + height)), vertSize); if (useColorVerts) { if (0xFF == GrColorUnpackA(fPaint.getColor())) { fDrawTarget->drawState()->setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true); } // color comes after position. GrColor* colors = reinterpret_cast(positions + 1); for (int i = 0; i < 4; ++i) { *colors = fPaint.getColor(); colors = reinterpret_cast(reinterpret_cast(colors) + vertSize); } } fCurrVertex += 4; } static inline GrColor skcolor_to_grcolor_nopremultiply(SkColor c) { unsigned r = SkColorGetR(c); unsigned g = SkColorGetG(c); unsigned b = SkColorGetB(c); return GrColorPackRGBA(r, g, b, 0xff); } void GrBitmapTextContext::flush() { if (NULL == fDrawTarget) { return; } GrDrawState* drawState = fDrawTarget->drawState(); GrDrawState::AutoRestoreEffects are(drawState); drawState->setFromPaint(fPaint, SkMatrix::I(), fContext->getRenderTarget()); if (fCurrVertex > 0) { // setup our sampler state for our text texture/atlas SkASSERT(SkIsAlign4(fCurrVertex)); SkASSERT(fCurrTexture); GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kNone_FilterMode); uint32_t textureUniqueID = fCurrTexture->getUniqueID(); if (textureUniqueID != fEffectTextureUniqueID) { fCachedGeometryProcessor.reset(GrCustomCoordsTextureEffect::Create(fCurrTexture, params)); fEffectTextureUniqueID = textureUniqueID; } // This effect could be stored with one of the cache objects (atlas?) drawState->setGeometryProcessor(fCachedGeometryProcessor.get()); SkASSERT(fStrike); switch (fCurrMaskFormat) { // Color bitmap text case kARGB_GrMaskFormat: SkASSERT(!drawState->hasColorVertexAttribute()); drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlendCoeff()); drawState->setAlpha(fSkPaint.getAlpha()); break; // LCD text case kA888_GrMaskFormat: case kA565_GrMaskFormat: { if (kOne_GrBlendCoeff != fPaint.getSrcBlendCoeff() || kISA_GrBlendCoeff != fPaint.getDstBlendCoeff() || fPaint.numColorStages()) { GrPrintf("LCD Text will not draw correctly.\n"); } SkASSERT(!drawState->hasColorVertexAttribute()); // We don't use the GrPaint's color in this case because it's been premultiplied by // alpha. Instead we feed in a non-premultiplied color, and multiply its alpha by // the mask texture color. The end result is that we get // mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstColor int a = SkColorGetA(fSkPaint.getColor()); // paintAlpha drawState->setColor(SkColorSetARGB(a, a, a, a)); // paintColor drawState->setBlendConstant(skcolor_to_grcolor_nopremultiply(fSkPaint.getColor())); drawState->setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff); break; } // Grayscale/BW text case kA8_GrMaskFormat: // set back to normal in case we took LCD path previously. drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlendCoeff()); // We're using per-vertex color. SkASSERT(drawState->hasColorVertexAttribute()); break; default: SkFAIL("Unexpected mask format."); } int nGlyphs = fCurrVertex / 4; fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer()); fDrawTarget->drawIndexedInstances(kTriangles_GrPrimitiveType, nGlyphs, 4, 6, &fVertexBounds); fDrawTarget->resetVertexSource(); fVertices = NULL; fMaxVertices = 0; fCurrVertex = 0; fVertexBounds.setLargestInverted(); SkSafeSetNull(fCurrTexture); } } inline void GrBitmapTextContext::finish() { this->flush(); GrTextContext::finish(); }