/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrBitmapTextContext.h" #include "GrAtlas.h" #include "GrDrawTarget.h" #include "GrFontScaler.h" #include "GrIndexBuffer.h" #include "GrTextStrike.h" #include "GrTextStrike_impl.h" #include "SkColorPriv.h" #include "SkPath.h" #include "SkRTConf.h" #include "SkStrokeRec.h" #include "effects/GrCustomCoordsTextureEffect.h" #include "SkAutoKern.h" #include "SkDraw.h" #include "SkGlyphCache.h" #include "SkGpuDevice.h" #include "SkGr.h" static const int kGlyphCoordsAttributeIndex = 1; SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false, "Dump the contents of the font cache before every purge."); GrBitmapTextContext::GrBitmapTextContext(GrContext* context, const SkDeviceProperties& properties) : GrTextContext(context, properties) { fStrike = NULL; fCurrTexture = NULL; fCurrVertex = 0; fVertices = NULL; fMaxVertices = 0; fVertexBounds.setLargestInverted(); } GrBitmapTextContext::~GrBitmapTextContext() { this->flushGlyphs(); } bool GrBitmapTextContext::canDraw(const SkPaint& paint) { return !SkDraw::ShouldDrawTextAsPaths(paint, fContext->getMatrix()); } static inline GrColor skcolor_to_grcolor_nopremultiply(SkColor c) { unsigned r = SkColorGetR(c); unsigned g = SkColorGetG(c); unsigned b = SkColorGetB(c); return GrColorPackRGBA(r, g, b, 0xff); } void GrBitmapTextContext::flushGlyphs() { if (NULL == fDrawTarget) { return; } GrDrawState* drawState = fDrawTarget->drawState(); GrDrawState::AutoRestoreEffects are(drawState); drawState->setFromPaint(fPaint, SkMatrix::I(), fContext->getRenderTarget()); if (fCurrVertex > 0) { // setup our sampler state for our text texture/atlas SkASSERT(SkIsAlign4(fCurrVertex)); SkASSERT(fCurrTexture); GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kNone_FilterMode); // This effect could be stored with one of the cache objects (atlas?) drawState->addCoverageEffect( GrCustomCoordsTextureEffect::Create(fCurrTexture, params), kGlyphCoordsAttributeIndex)->unref(); if (NULL != fStrike && kARGB_GrMaskFormat == fStrike->getMaskFormat()) { drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlendCoeff()); drawState->setColor(0xffffffff); } else if (!GrPixelConfigIsAlphaOnly(fCurrTexture->config())) { if (kOne_GrBlendCoeff != fPaint.getSrcBlendCoeff() || kISA_GrBlendCoeff != fPaint.getDstBlendCoeff() || fPaint.numColorStages()) { GrPrintf("LCD Text will not draw correctly.\n"); } // We don't use the GrPaint's color in this case because it's been premultiplied by // alpha. Instead we feed in a non-premultiplied color, and multiply its alpha by // the mask texture color. The end result is that we get // mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstColor int a = SkColorGetA(fSkPaint.getColor()); // paintAlpha drawState->setColor(SkColorSetARGB(a, a, a, a)); // paintColor drawState->setBlendConstant(skcolor_to_grcolor_nopremultiply(fSkPaint.getColor())); drawState->setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff); } else { // set back to normal in case we took LCD path previously. drawState->setBlendFunc(fPaint.getSrcBlendCoeff(), fPaint.getDstBlendCoeff()); drawState->setColor(fPaint.getColor()); } int nGlyphs = fCurrVertex / 4; fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer()); fDrawTarget->drawIndexedInstances(kTriangles_GrPrimitiveType, nGlyphs, 4, 6, &fVertexBounds); fDrawTarget->resetVertexSource(); fVertices = NULL; fMaxVertices = 0; fCurrVertex = 0; fVertexBounds.setLargestInverted(); SkSafeSetNull(fCurrTexture); } } inline void GrBitmapTextContext::init(const GrPaint& paint, const SkPaint& skPaint) { GrTextContext::init(paint, skPaint); fStrike = NULL; fCurrTexture = NULL; fCurrVertex = 0; fVertices = NULL; fMaxVertices = 0; } inline void GrBitmapTextContext::finish() { flushGlyphs(); GrTextContext::finish(); } void GrBitmapTextContext::drawText(const GrPaint& paint, const SkPaint& skPaint, const char text[], size_t byteLength, SkScalar x, SkScalar y) { SkASSERT(byteLength == 0 || text != NULL); // nothing to draw if (text == NULL || byteLength == 0 /*|| fRC->isEmpty()*/) { return; } this->init(paint, skPaint); SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, &fContext->getMatrix()); SkGlyphCache* cache = autoCache.getCache(); GrFontScaler* fontScaler = GetGrFontScaler(cache); // transform our starting point { SkPoint loc; fContext->getMatrix().mapXY(x, y, &loc); x = loc.fX; y = loc.fY; } // need to measure first if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) { SkVector stop; MeasureText(cache, glyphCacheProc, text, byteLength, &stop); SkScalar stopX = stop.fX; SkScalar stopY = stop.fY; if (fSkPaint.getTextAlign() == SkPaint::kCenter_Align) { stopX = SkScalarHalf(stopX); stopY = SkScalarHalf(stopY); } x -= stopX; y -= stopY; } const char* stop = text + byteLength; SkAutoKern autokern; SkFixed fxMask = ~0; SkFixed fyMask = ~0; SkFixed halfSampleX, halfSampleY; if (cache->isSubpixel()) { halfSampleX = halfSampleY = (SK_FixedHalf >> SkGlyph::kSubBits); SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(fContext->getMatrix()); if (kX_SkAxisAlignment == baseline) { fyMask = 0; halfSampleY = SK_FixedHalf; } else if (kY_SkAxisAlignment == baseline) { fxMask = 0; halfSampleX = SK_FixedHalf; } } else { halfSampleX = halfSampleY = SK_FixedHalf; } SkFixed fx = SkScalarToFixed(x) + halfSampleX; SkFixed fy = SkScalarToFixed(y) + halfSampleY; GrContext::AutoMatrix autoMatrix; autoMatrix.setIdentity(fContext, &fPaint); while (text < stop) { const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fyMask); fx += autokern.adjust(glyph); if (glyph.fWidth) { this->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(), glyph.getSubXFixed(), glyph.getSubYFixed()), SkFixedFloorToFixed(fx), SkFixedFloorToFixed(fy), fontScaler); } fx += glyph.fAdvanceX; fy += glyph.fAdvanceY; } this->finish(); } /////////////////////////////////////////////////////////////////////////////// // Copied from SkDraw // last parameter is interpreted as SkFixed [x, y] // return the fixed position, which may be rounded or not by the caller // e.g. subpixel doesn't round typedef void (*AlignProc)(const SkPoint&, const SkGlyph&, SkIPoint*); static void leftAlignProc(const SkPoint& loc, const SkGlyph& glyph, SkIPoint* dst) { dst->set(SkScalarToFixed(loc.fX), SkScalarToFixed(loc.fY)); } static void centerAlignProc(const SkPoint& loc, const SkGlyph& glyph, SkIPoint* dst) { dst->set(SkScalarToFixed(loc.fX) - (glyph.fAdvanceX >> 1), SkScalarToFixed(loc.fY) - (glyph.fAdvanceY >> 1)); } static void rightAlignProc(const SkPoint& loc, const SkGlyph& glyph, SkIPoint* dst) { dst->set(SkScalarToFixed(loc.fX) - glyph.fAdvanceX, SkScalarToFixed(loc.fY) - glyph.fAdvanceY); } static AlignProc pick_align_proc(SkPaint::Align align) { static const AlignProc gProcs[] = { leftAlignProc, centerAlignProc, rightAlignProc }; SkASSERT((unsigned)align < SK_ARRAY_COUNT(gProcs)); return gProcs[align]; } class BitmapTextMapState { public: mutable SkPoint fLoc; BitmapTextMapState(const SkMatrix& matrix, SkScalar y) : fMatrix(matrix), fProc(matrix.getMapXYProc()), fY(y) {} typedef void (*Proc)(const BitmapTextMapState&, const SkScalar pos[]); Proc pickProc(int scalarsPerPosition); private: const SkMatrix& fMatrix; SkMatrix::MapXYProc fProc; SkScalar fY; // ignored by MapXYProc // these are only used by Only... procs SkScalar fScaleX, fTransX, fTransformedY; static void MapXProc(const BitmapTextMapState& state, const SkScalar pos[]) { state.fProc(state.fMatrix, *pos, state.fY, &state.fLoc); } static void MapXYProc(const BitmapTextMapState& state, const SkScalar pos[]) { state.fProc(state.fMatrix, pos[0], pos[1], &state.fLoc); } static void MapOnlyScaleXProc(const BitmapTextMapState& state, const SkScalar pos[]) { state.fLoc.set(SkScalarMul(state.fScaleX, *pos) + state.fTransX, state.fTransformedY); } static void MapOnlyTransXProc(const BitmapTextMapState& state, const SkScalar pos[]) { state.fLoc.set(*pos + state.fTransX, state.fTransformedY); } }; BitmapTextMapState::Proc BitmapTextMapState::pickProc(int scalarsPerPosition) { SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); if (1 == scalarsPerPosition) { unsigned mtype = fMatrix.getType(); if (mtype & (SkMatrix::kAffine_Mask | SkMatrix::kPerspective_Mask)) { return MapXProc; } else { fScaleX = fMatrix.getScaleX(); fTransX = fMatrix.getTranslateX(); fTransformedY = SkScalarMul(fY, fMatrix.getScaleY()) + fMatrix.getTranslateY(); return (mtype & SkMatrix::kScale_Mask) ? MapOnlyScaleXProc : MapOnlyTransXProc; } } else { return MapXYProc; } } /////////////////////////////////////////////////////////////////////////////// void GrBitmapTextContext::drawPosText(const GrPaint& paint, const SkPaint& skPaint, const char text[], size_t byteLength, const SkScalar pos[], SkScalar constY, int scalarsPerPosition) { SkASSERT(byteLength == 0 || text != NULL); SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); // nothing to draw if (text == NULL || byteLength == 0/* || fRC->isEmpty()*/) { return; } this->init(paint, skPaint); SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, &fContext->getMatrix()); SkGlyphCache* cache = autoCache.getCache(); GrFontScaler* fontScaler = GetGrFontScaler(cache); // store original matrix before we reset, so we can use it to transform positions SkMatrix ctm = fContext->getMatrix(); GrContext::AutoMatrix autoMatrix; autoMatrix.setIdentity(fContext, &fPaint); const char* stop = text + byteLength; AlignProc alignProc = pick_align_proc(fSkPaint.getTextAlign()); BitmapTextMapState tms(ctm, constY); BitmapTextMapState::Proc tmsProc = tms.pickProc(scalarsPerPosition); SkFixed halfSampleX = 0, halfSampleY = 0; if (cache->isSubpixel()) { // maybe we should skip the rounding if linearText is set SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(ctm); SkFixed fxMask = ~0; SkFixed fyMask = ~0; if (kX_SkAxisAlignment == baseline) { fyMask = 0; #ifndef SK_IGNORE_SUBPIXEL_AXIS_ALIGN_FIX halfSampleY = SK_FixedHalf; #endif } else if (kY_SkAxisAlignment == baseline) { fxMask = 0; #ifndef SK_IGNORE_SUBPIXEL_AXIS_ALIGN_FIX halfSampleX = SK_FixedHalf; #endif } if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) { while (text < stop) { tmsProc(tms, pos); SkFixed fx = SkScalarToFixed(tms.fLoc.fX) + halfSampleX; SkFixed fy = SkScalarToFixed(tms.fLoc.fY) + halfSampleY; const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fyMask); if (glyph.fWidth) { this->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(), glyph.getSubXFixed(), glyph.getSubYFixed()), SkFixedFloorToFixed(fx), SkFixedFloorToFixed(fy), fontScaler); } pos += scalarsPerPosition; } } else { while (text < stop) { const char* currentText = text; const SkGlyph& metricGlyph = glyphCacheProc(cache, &text, 0, 0); if (metricGlyph.fWidth) { SkDEBUGCODE(SkFixed prevAdvX = metricGlyph.fAdvanceX;) SkDEBUGCODE(SkFixed prevAdvY = metricGlyph.fAdvanceY;) tmsProc(tms, pos); SkIPoint fixedLoc; alignProc(tms.fLoc, metricGlyph, &fixedLoc); SkFixed fx = fixedLoc.fX + halfSampleX; SkFixed fy = fixedLoc.fY + halfSampleY; // have to call again, now that we've been "aligned" const SkGlyph& glyph = glyphCacheProc(cache, ¤tText, fx & fxMask, fy & fyMask); // the assumption is that the metrics haven't changed SkASSERT(prevAdvX == glyph.fAdvanceX); SkASSERT(prevAdvY == glyph.fAdvanceY); SkASSERT(glyph.fWidth); this->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(), glyph.getSubXFixed(), glyph.getSubYFixed()), SkFixedFloorToFixed(fx), SkFixedFloorToFixed(fy), fontScaler); } pos += scalarsPerPosition; } } } else { // not subpixel if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) { while (text < stop) { // the last 2 parameters are ignored const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); if (glyph.fWidth) { tmsProc(tms, pos); SkFixed fx = SkScalarToFixed(tms.fLoc.fX) + SK_FixedHalf; //halfSampleX; SkFixed fy = SkScalarToFixed(tms.fLoc.fY) + SK_FixedHalf; //halfSampleY; this->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(), glyph.getSubXFixed(), glyph.getSubYFixed()), SkFixedFloorToFixed(fx), SkFixedFloorToFixed(fy), fontScaler); } pos += scalarsPerPosition; } } else { while (text < stop) { // the last 2 parameters are ignored const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); if (glyph.fWidth) { tmsProc(tms, pos); SkIPoint fixedLoc; alignProc(tms.fLoc, glyph, &fixedLoc); SkFixed fx = fixedLoc.fX + SK_FixedHalf; //halfSampleX; SkFixed fy = fixedLoc.fY + SK_FixedHalf; //halfSampleY; this->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(), glyph.getSubXFixed(), glyph.getSubYFixed()), SkFixedFloorToFixed(fx), SkFixedFloorToFixed(fy), fontScaler); } pos += scalarsPerPosition; } } } this->finish(); } namespace { // position + texture coord extern const GrVertexAttrib gTextVertexAttribs[] = { {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding}, {kVec2f_GrVertexAttribType, sizeof(SkPoint), kEffect_GrVertexAttribBinding} }; }; void GrBitmapTextContext::drawPackedGlyph(GrGlyph::PackedID packed, SkFixed vx, SkFixed vy, GrFontScaler* scaler) { if (NULL == fDrawTarget) { return; } if (NULL == fStrike) { fStrike = fContext->getFontCache()->getStrike(scaler, false); } GrGlyph* glyph = fStrike->getGlyph(packed, scaler); if (NULL == glyph || glyph->fBounds.isEmpty()) { return; } vx += SkIntToFixed(glyph->fBounds.fLeft); vy += SkIntToFixed(glyph->fBounds.fTop); // keep them as ints until we've done the clip-test SkFixed width = glyph->fBounds.width(); SkFixed height = glyph->fBounds.height(); // check if we clipped out if (true || NULL == glyph->fPlot) { int x = vx >> 16; int y = vy >> 16; if (fClipRect.quickReject(x, y, x + width, y + height)) { // SkCLZ(3); // so we can set a break-point in the debugger return; } } if (NULL == glyph->fPlot) { if (fStrike->addGlyphToAtlas(glyph, scaler)) { goto HAS_ATLAS; } // try to clear out an unused plot before we flush if (fContext->getFontCache()->freeUnusedPlot(fStrike) && fStrike->addGlyphToAtlas(glyph, scaler)) { goto HAS_ATLAS; } if (c_DumpFontCache) { #ifdef SK_DEVELOPER fContext->getFontCache()->dump(); #endif } // flush any accumulated draws to allow us to free up a plot this->flushGlyphs(); fContext->flush(); // we should have an unused plot now if (fContext->getFontCache()->freeUnusedPlot(fStrike) && fStrike->addGlyphToAtlas(glyph, scaler)) { goto HAS_ATLAS; } if (NULL == glyph->fPath) { SkPath* path = SkNEW(SkPath); if (!scaler->getGlyphPath(glyph->glyphID(), path)) { // flag the glyph as being dead? delete path; return; } glyph->fPath = path; } GrContext::AutoMatrix am; SkMatrix translate; translate.setTranslate(SkFixedToScalar(vx - SkIntToFixed(glyph->fBounds.fLeft)), SkFixedToScalar(vy - SkIntToFixed(glyph->fBounds.fTop))); GrPaint tmpPaint(fPaint); am.setPreConcat(fContext, translate, &tmpPaint); SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); fContext->drawPath(tmpPaint, *glyph->fPath, stroke); return; } HAS_ATLAS: SkASSERT(glyph->fPlot); GrDrawTarget::DrawToken drawToken = fDrawTarget->getCurrentDrawToken(); glyph->fPlot->setDrawToken(drawToken); // now promote them to fixed (TODO: Rethink using fixed pt). width = SkIntToFixed(width); height = SkIntToFixed(height); GrTexture* texture = glyph->fPlot->texture(); SkASSERT(texture); if (fCurrTexture != texture || fCurrVertex + 4 > fMaxVertices) { this->flushGlyphs(); fCurrTexture = texture; fCurrTexture->ref(); } if (NULL == fVertices) { // If we need to reserve vertices allow the draw target to suggest // a number of verts to reserve and whether to perform a flush. fMaxVertices = kMinRequestedVerts; fDrawTarget->drawState()->setVertexAttribs( SK_ARRAY_COUNT(gTextVertexAttribs)); bool flush = fDrawTarget->geometryHints(&fMaxVertices, NULL); if (flush) { this->flushGlyphs(); fContext->flush(); fDrawTarget->drawState()->setVertexAttribs( SK_ARRAY_COUNT(gTextVertexAttribs)); } fMaxVertices = kDefaultRequestedVerts; // ignore return, no point in flushing again. fDrawTarget->geometryHints(&fMaxVertices, NULL); int maxQuadVertices = 4 * fContext->getQuadIndexBuffer()->maxQuads(); if (fMaxVertices < kMinRequestedVerts) { fMaxVertices = kDefaultRequestedVerts; } else if (fMaxVertices > maxQuadVertices) { // don't exceed the limit of the index buffer fMaxVertices = maxQuadVertices; } bool success = fDrawTarget->reserveVertexAndIndexSpace(fMaxVertices, 0, GrTCast(&fVertices), NULL); GrAlwaysAssert(success); SkASSERT(2*sizeof(SkPoint) == fDrawTarget->getDrawState().getVertexSize()); } SkFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX); SkFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY); SkRect r; r.fLeft = SkFixedToFloat(vx); r.fTop = SkFixedToFloat(vy); r.fRight = SkFixedToFloat(vx + width); r.fBottom = SkFixedToFloat(vy + height); fVertexBounds.growToInclude(r); fVertices[2*fCurrVertex].setRectFan(r.fLeft, r.fTop, r.fRight, r.fBottom, 2 * sizeof(SkPoint)); fVertices[2*fCurrVertex+1].setRectFan(SkFixedToFloat(texture->normalizeFixedX(tx)), SkFixedToFloat(texture->normalizeFixedY(ty)), SkFixedToFloat(texture->normalizeFixedX(tx + width)), SkFixedToFloat(texture->normalizeFixedY(ty + height)), 2 * sizeof(SkPoint)); fCurrVertex += 4; }