/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrBatchFontCache_DEFINED #define GrBatchFontCache_DEFINED #include "GrBatchAtlas.h" #include "GrDrawTarget.h" #include "GrFontScaler.h" #include "GrGlyph.h" #include "SkTDynamicHash.h" #include "SkVarAlloc.h" class GrBatchFontCache; class GrBatchTarget; class GrGpu; /** * The GrBatchTextStrike manages a pool of CPU backing memory for Glyph Masks. This backing memory * is abstracted by GrGlyph, and indexed by a PackedID and GrFontScaler. The GrFontScaler is what * actually creates the mask. */ class GrBatchTextStrike { public: GrBatchTextStrike(GrBatchFontCache*, const GrFontDescKey* fontScalerKey); ~GrBatchTextStrike(); const GrFontDescKey* getFontScalerKey() const { return fFontScalerKey; } GrBatchFontCache* getBatchFontCache() const { return fBatchFontCache; } inline GrGlyph* getGlyph(GrGlyph::PackedID packed, GrFontScaler* scaler) { GrGlyph* glyph = fCache.find(packed); if (NULL == glyph) { glyph = this->generateGlyph(packed, scaler); } return glyph; } // returns true if glyph (or glyph+padding for distance field) // is too large to ever fit in texture atlas subregions (GrPlots) bool glyphTooLargeForAtlas(GrGlyph*); // returns true if glyph successfully added to texture atlas, false otherwise bool addGlyphToAtlas(GrBatchTarget*, GrGlyph*, GrFontScaler*); // testing int countGlyphs() const { return fCache.count(); } // remove any references to this plot void removeID(GrBatchAtlas::AtlasID); static const GrFontDescKey& GetKey(const GrBatchTextStrike& ts) { return *(ts.fFontScalerKey); } static uint32_t Hash(const GrFontDescKey& key) { return key.getHash(); } private: SkTDynamicHash fCache; SkAutoTUnref fFontScalerKey; SkVarAlloc fPool; GrBatchFontCache* fBatchFontCache; int fAtlasedGlyphs; GrGlyph* generateGlyph(GrGlyph::PackedID packed, GrFontScaler* scaler); friend class GrBatchFontCache; }; /* * GrBatchFontCache manages strikes which are indexed by a GrFontScaler. These strikes can then be * used to individual Glyph Masks. The GrBatchFontCache also manages GrBatchAtlases, though this is * more or less transparent to the client(aside from atlasGeneration, described below). * Note - we used to initialize the backing atlas for the GrBatchFontCache at initialization time. * However, this caused a regression, even when the GrBatchFontCache was unused. We now initialize * the backing atlases lazily. Its not immediately clear why this improves the situation. */ class GrBatchFontCache { public: GrBatchFontCache(GrContext*); ~GrBatchFontCache(); inline GrBatchTextStrike* getStrike(GrFontScaler* scaler) { GrBatchTextStrike* strike = fCache.find(*(scaler->getKey())); if (NULL == strike) { strike = this->generateStrike(scaler); } return strike; } void freeAll(); // if getTexture returns NULL, the client must not try to use other functions on the // GrBatchFontCache which use the atlas. This function *must* be called first, before other // functions which use the atlas. GrTexture* getTexture(GrMaskFormat format) { if (this->initAtlas(format)) { return this->getAtlas(format)->getTexture(); } return NULL; } bool hasGlyph(GrGlyph* glyph) { SkASSERT(glyph); return this->getAtlas(glyph->fMaskFormat)->hasID(glyph->fID); } // To ensure the GrBatchAtlas does not evict the Glyph Mask from its texture backing store, // the client must pass in the currentToken from the GrBatchTarget along with the GrGlyph. // A BulkUseTokenUpdater is used to manage bulk last use token updating in the Atlas. // For convenience, this function will also set the use token for the current glyph if required // NOTE: the bulk uploader is only valid if the subrun has a valid atlasGeneration void addGlyphToBulkAndSetUseToken(GrBatchAtlas::BulkUseTokenUpdater* updater, GrGlyph* glyph, GrBatchAtlas::BatchToken token) { SkASSERT(glyph); updater->add(glyph->fID); this->getAtlas(glyph->fMaskFormat)->setLastUseToken(glyph->fID, token); } void setUseTokenBulk(const GrBatchAtlas::BulkUseTokenUpdater& updater, GrBatchAtlas::BatchToken token, GrMaskFormat format) { this->getAtlas(format)->setLastUseTokenBulk(updater, token); } // add to texture atlas that matches this format bool addToAtlas(GrBatchTextStrike* strike, GrBatchAtlas::AtlasID* id, GrBatchTarget* batchTarget, GrMaskFormat format, int width, int height, const void* image, SkIPoint16* loc) { fPreserveStrike = strike; return this->getAtlas(format)->addToAtlas(id, batchTarget, width, height, image, loc); } // Some clients may wish to verify the integrity of the texture backing store of the // GrBatchAtlas. The atlasGeneration returned below is a monitonically increasing number which // changes everytime something is removed from the texture backing store. uint64_t atlasGeneration(GrMaskFormat format) const { return this->getAtlas(format)->atlasGeneration(); } GrPixelConfig getPixelConfig(GrMaskFormat) const; void dump() const; private: // There is a 1:1 mapping between GrMaskFormats and atlas indices static int MaskFormatToAtlasIndex(GrMaskFormat format) { static const int sAtlasIndices[] = { kA8_GrMaskFormat, kA565_GrMaskFormat, kARGB_GrMaskFormat, }; SK_COMPILE_ASSERT(SK_ARRAY_COUNT(sAtlasIndices) == kMaskFormatCount, array_size_mismatch); SkASSERT(sAtlasIndices[format] < kMaskFormatCount); return sAtlasIndices[format]; } bool initAtlas(GrMaskFormat); GrBatchTextStrike* generateStrike(GrFontScaler* scaler) { GrBatchTextStrike* strike = SkNEW_ARGS(GrBatchTextStrike, (this, scaler->getKey())); fCache.add(strike); return strike; } GrBatchAtlas* getAtlas(GrMaskFormat format) const { int atlasIndex = MaskFormatToAtlasIndex(format); SkASSERT(fAtlases[atlasIndex]); return fAtlases[atlasIndex]; } static void HandleEviction(GrBatchAtlas::AtlasID, void*); GrContext* fContext; SkTDynamicHash fCache; GrBatchAtlas* fAtlases[kMaskFormatCount]; GrBatchTextStrike* fPreserveStrike; }; #endif