/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrBatchAtlas_DEFINED #define GrBatchAtlas_DEFINED #include "GrTexture.h" #include "SkPoint.h" #include "SkTDArray.h" #include "SkTInternalLList.h" class BatchPlot; class GrBatchTarget; class GrRectanizer; typedef SkTInternalLList GrBatchPlotList; class GrBatchAtlas { public: typedef uint64_t BatchToken; // An AtlasID is an opaque handle which callers can use to determine if the atlas contains // a specific piece of data typedef uint32_t AtlasID; static const uint32_t kInvalidAtlasID = 0; static const uint64_t kInvalidAtlasGeneration = 0; // A function pointer for use as a callback during eviction. Whenever GrBatchAtlas evicts a // specific AtlasID, it will call all of the registered listeners so they can optionally process // the eviction typedef void (*EvictionFunc)(GrBatchAtlas::AtlasID, void*); GrBatchAtlas(GrTexture*, int numPlotsX, int numPlotsY); ~GrBatchAtlas(); // Adds a width x height subimage to the atlas. Upon success it returns // the containing GrPlot and absolute location in the backing texture. // NULL is returned if the subimage cannot fit in the atlas. // If provided, the image data will be written to the CPU-side backing bitmap. // NOTE: If the client intends to refer to the atlas, they should immediately call 'setUseToken' // with the currentToken from the batch target, otherwise the next call to addToAtlas might // cause an eviction bool addToAtlas(AtlasID*, GrBatchTarget*, int width, int height, const void* image, SkIPoint16* loc); GrTexture* getTexture() const { return fTexture; } uint64_t atlasGeneration() const { return fAtlasGeneration; } bool hasID(AtlasID id); // To ensure the atlas does not evict a given entry, the client must set the last use token void setLastUseToken(AtlasID id, BatchToken batchToken); void registerEvictionCallback(EvictionFunc func, void* userData) { EvictionData* data = fEvictionCallbacks.append(); data->fFunc = func; data->fData = userData; } /* * A class which can be handed back to GrBatchAtlas for updating in bulk last use tokens. The * current max number of plots the GrBatchAtlas can handle is 32, if in the future this is * insufficient then we can move to a 64 bit int */ class BulkUseTokenUpdater { public: BulkUseTokenUpdater() : fPlotAlreadyUpdated(0) {} void add(AtlasID id) { int index = GrBatchAtlas::GetIndexFromID(id); if (!this->find(index)) { this->set(index); } } void reset() { fPlotsToUpdate.reset(); fPlotAlreadyUpdated = 0; } private: bool find(int index) const { SkASSERT(index < kMaxPlots); return (fPlotAlreadyUpdated >> index) & 1; } void set(int index) { SkASSERT(!this->find(index)); fPlotAlreadyUpdated = fPlotAlreadyUpdated | (1 << index); fPlotsToUpdate.push_back(index); } static const int kMinItems = 4; static const int kMaxPlots = 32; SkSTArray fPlotsToUpdate; uint32_t fPlotAlreadyUpdated; friend class GrBatchAtlas; }; void setLastUseTokenBulk(const BulkUseTokenUpdater& reffer, BatchToken); static const int kGlyphMaxDim = 256; static bool GlyphTooLargeForAtlas(int width, int height) { return width > kGlyphMaxDim || height > kGlyphMaxDim; } private: static int GetIndexFromID(AtlasID id) { return id & 0xffff; } static int GetGenerationFromID(AtlasID id) { return (id >> 16) & 0xffff; } inline void updatePlot(GrBatchTarget*, AtlasID*, BatchPlot*); inline void makeMRU(BatchPlot* plot); inline void processEviction(AtlasID); GrTexture* fTexture; int fNumPlotsX; int fNumPlotsY; int fPlotWidth; int fPlotHeight; size_t fBPP; uint64_t fAtlasGeneration; struct EvictionData { EvictionFunc fFunc; void* fData; }; SkTDArray fEvictionCallbacks; // allocated array of GrBatchPlots SkAutoTUnref* fPlotArray; // LRU list of GrPlots (MRU at head - LRU at tail) GrBatchPlotList fPlotList; }; #endif