/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrBackendSurface.h" #include "gl/GrGLUtil.h" #ifdef SK_VULKAN #include "vk/GrVkTypes.h" #include "vk/GrVkUtil.h" #endif GrBackendFormat::GrBackendFormat(GrGLenum format, GrGLenum target) : fBackend(kOpenGL_GrBackend) , fValid(true) { fGL.fTarget = target; fGL.fFormat = format; } const GrGLenum* GrBackendFormat::getGLFormat() const { if (this->isValid() && kOpenGL_GrBackend == fBackend) { return &fGL.fFormat; } return nullptr; } const GrGLenum* GrBackendFormat::getGLTarget() const { if (this->isValid() && kOpenGL_GrBackend == fBackend) { return &fGL.fTarget; } return nullptr; } #ifdef SK_VULKAN GrBackendFormat::GrBackendFormat(VkFormat vkFormat) : fBackend(kVulkan_GrBackend) , fValid(true) , fVkFormat(vkFormat) { } const VkFormat* GrBackendFormat::getVkFormat() const { if (this->isValid() && kVulkan_GrBackend == fBackend) { return &fVkFormat; } return nullptr; } #endif GrBackendFormat::GrBackendFormat(GrPixelConfig config) : fBackend(kMock_GrBackend) , fValid(true) , fMockFormat(config) { } const GrPixelConfig* GrBackendFormat::getMockFormat() const { if (this->isValid() && kMock_GrBackend == fBackend) { return &fMockFormat; } return nullptr; } #ifdef SK_VULKAN GrBackendTexture::GrBackendTexture(int width, int height, const GrVkImageInfo& vkInfo) : fWidth(width) , fHeight(height) , fConfig(GrVkFormatToPixelConfig(vkInfo.fFormat)) , fMipMapped(GrMipMapped(vkInfo.fLevelCount > 1)) , fBackend(kVulkan_GrBackend) , fVkInfo(vkInfo) {} #endif #if GR_TEST_UTILS GrBackendTexture::GrBackendTexture(int width, int height, GrPixelConfig config, const GrGLTextureInfo& glInfo) : GrBackendTexture(width, height, config, GrMipMapped::kNo, glInfo) {} GrBackendTexture::GrBackendTexture(int width, int height, GrPixelConfig config, GrMipMapped mipMapped, const GrGLTextureInfo& glInfo) : fWidth(width) , fHeight(height) , fConfig(config) , fMipMapped(mipMapped) , fBackend(kOpenGL_GrBackend) , fGLInfo(glInfo) {} #endif GrBackendTexture::GrBackendTexture(int width, int height, GrMipMapped mipMapped, const GrGLTextureInfo& glInfo) : fWidth(width) , fHeight(height) , fConfig(GrGLSizedFormatToPixelConfig(glInfo.fFormat)) , fMipMapped(mipMapped) , fBackend(kOpenGL_GrBackend) , fGLInfo(glInfo) {} GrBackendTexture::GrBackendTexture(int width, int height, GrMipMapped mipMapped, const GrMockTextureInfo& mockInfo) : fWidth(width) , fHeight(height) , fConfig(mockInfo.fConfig) , fMipMapped(mipMapped) , fBackend(kMock_GrBackend) , fMockInfo(mockInfo) {} #ifdef SK_VULKAN const GrVkImageInfo* GrBackendTexture::getVkImageInfo() const { if (this->isValid() && kVulkan_GrBackend == fBackend) { return &fVkInfo; } return nullptr; } #endif const GrGLTextureInfo* GrBackendTexture::getGLTextureInfo() const { if (this->isValid() && kOpenGL_GrBackend == fBackend) { return &fGLInfo; } return nullptr; } const GrMockTextureInfo* GrBackendTexture::getMockTextureInfo() const { if (this->isValid() && kMock_GrBackend == fBackend) { return &fMockInfo; } return nullptr; } GrBackendFormat GrBackendTexture::format() const { switch (this->backend()) { #ifdef SK_VULKAN case kVulkan_GrBackend: { const GrVkImageInfo* vkInfo = this->getVkImageInfo(); SkASSERT(vkInfo); return GrBackendFormat::MakeVk(vkInfo->fFormat); } #endif case kOpenGL_GrBackend: { const GrGLTextureInfo* glInfo = this->getGLTextureInfo(); SkASSERT(glInfo); return GrBackendFormat::MakeGL(glInfo->fFormat, glInfo->fTarget); } case kMock_GrBackend: { const GrMockTextureInfo* mockInfo = this->getMockTextureInfo(); SkASSERT(mockInfo); return GrBackendFormat::MakeMock(mockInfo->fConfig); } default: return GrBackendFormat(); } } //////////////////////////////////////////////////////////////////////////////////////////////////// #ifdef SK_VULKAN GrBackendRenderTarget::GrBackendRenderTarget(int width, int height, int sampleCnt, int stencilBits, const GrVkImageInfo& vkInfo) : GrBackendRenderTarget(width, height, sampleCnt, vkInfo) { // This is a deprecated constructor that takes a bogus stencil bits. SkASSERT(0 == stencilBits); } GrBackendRenderTarget::GrBackendRenderTarget(int width, int height, int sampleCnt, const GrVkImageInfo& vkInfo) : fWidth(width) , fHeight(height) , fSampleCnt(SkTMax(1, sampleCnt)) , fStencilBits(0) // We always create stencil buffers internally for vulkan , fConfig(GrVkFormatToPixelConfig(vkInfo.fFormat)) , fBackend(kVulkan_GrBackend) , fVkInfo(vkInfo) {} #endif #if GR_TEST_UTILS GrBackendRenderTarget::GrBackendRenderTarget(int width, int height, int sampleCnt, int stencilBits, GrPixelConfig config, const GrGLFramebufferInfo& glInfo) : fWidth(width) , fHeight(height) , fSampleCnt(SkTMax(1, sampleCnt)) , fStencilBits(stencilBits) , fConfig(config) , fBackend(kOpenGL_GrBackend) , fGLInfo(glInfo) {} #endif GrBackendRenderTarget::GrBackendRenderTarget(int width, int height, int sampleCnt, int stencilBits, const GrGLFramebufferInfo& glInfo) : fWidth(width) , fHeight(height) , fSampleCnt(SkTMax(1, sampleCnt)) , fStencilBits(stencilBits) , fConfig(GrGLSizedFormatToPixelConfig(glInfo.fFormat)) , fBackend(kOpenGL_GrBackend) , fGLInfo(glInfo) {} GrBackendRenderTarget::GrBackendRenderTarget(int width, int height, int sampleCnt, int stencilBits, const GrMockRenderTargetInfo& mockInfo) : fWidth(width) , fHeight(height) , fSampleCnt(SkTMax(1, sampleCnt)) , fStencilBits(stencilBits) , fConfig(mockInfo.fConfig) , fMockInfo(mockInfo) {} #ifdef SK_VULKAN const GrVkImageInfo* GrBackendRenderTarget::getVkImageInfo() const { if (kVulkan_GrBackend == fBackend) { return &fVkInfo; } return nullptr; } #endif const GrGLFramebufferInfo* GrBackendRenderTarget::getGLFramebufferInfo() const { if (kOpenGL_GrBackend == fBackend) { return &fGLInfo; } return nullptr; } const GrMockRenderTargetInfo* GrBackendRenderTarget::getMockRenderTargetInfo() const { if (kMock_GrBackend == fBackend) { return &fMockInfo; } return nullptr; }