/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrAtlasTextContext.h" #include "GrBatchFontCache.h" #include "GrBatchFlushState.h" #include "GrBatchTest.h" #include "GrBlurUtils.h" #include "GrDefaultGeoProcFactory.h" #include "GrDrawContext.h" #include "GrDrawTarget.h" #include "GrFontScaler.h" #include "GrResourceProvider.h" #include "GrStrokeInfo.h" #include "GrTextBlobCache.h" #include "GrTexturePriv.h" #include "GrVertexBuffer.h" #include "SkAutoKern.h" #include "SkColorPriv.h" #include "SkColorFilter.h" #include "SkDistanceFieldGen.h" #include "SkDraw.h" #include "SkDrawFilter.h" #include "SkDrawProcs.h" #include "SkGlyphCache.h" #include "SkGpuDevice.h" #include "SkGr.h" #include "SkPath.h" #include "SkRTConf.h" #include "SkStrokeRec.h" #include "SkTextBlob.h" #include "SkTextMapStateProc.h" #include "batches/GrVertexBatch.h" #include "effects/GrBitmapTextGeoProc.h" #include "effects/GrDistanceFieldGeoProc.h" namespace { static const size_t kLCDTextVASize = sizeof(SkPoint) + sizeof(SkIPoint16); // position + local coord static const size_t kColorTextVASize = sizeof(SkPoint) + sizeof(SkIPoint16); static const size_t kGrayTextVASize = sizeof(SkPoint) + sizeof(GrColor) + sizeof(SkIPoint16); static const int kMinDFFontSize = 18; static const int kSmallDFFontSize = 32; static const int kSmallDFFontLimit = 32; static const int kMediumDFFontSize = 72; static const int kMediumDFFontLimit = 72; static const int kLargeDFFontSize = 162; #ifdef SK_BUILD_FOR_ANDROID static const int kLargeDFFontLimit = 384; #else static const int kLargeDFFontLimit = 2 * kLargeDFFontSize; #endif SkDEBUGCODE(static const int kExpectedDistanceAdjustTableSize = 8;) static const int kDistanceAdjustLumShift = 5; static const int kVerticesPerGlyph = 4; static const int kIndicesPerGlyph = 6; static size_t get_vertex_stride(GrMaskFormat maskFormat) { switch (maskFormat) { case kA8_GrMaskFormat: return kGrayTextVASize; case kARGB_GrMaskFormat: return kColorTextVASize; default: return kLCDTextVASize; } } static size_t get_vertex_stride_df(GrMaskFormat maskFormat, bool useLCDText) { SkASSERT(maskFormat == kA8_GrMaskFormat); if (useLCDText) { return kLCDTextVASize; } else { return kGrayTextVASize; } } static inline GrColor skcolor_to_grcolor_nopremultiply(SkColor c) { unsigned r = SkColorGetR(c); unsigned g = SkColorGetG(c); unsigned b = SkColorGetB(c); return GrColorPackRGBA(r, g, b, 0xff); } }; GrAtlasTextContext::GrAtlasTextContext(GrContext* context, GrDrawContext* drawContext, const SkSurfaceProps& surfaceProps) : INHERITED(context, drawContext, surfaceProps), fDistanceAdjustTable(new DistanceAdjustTable) { // We overallocate vertices in our textblobs based on the assumption that A8 has the greatest // vertexStride static_assert(kGrayTextVASize >= kColorTextVASize && kGrayTextVASize >= kLCDTextVASize, "vertex_attribute_changed"); fCurrStrike = nullptr; fCache = context->getTextBlobCache(); } void GrAtlasTextContext::DistanceAdjustTable::buildDistanceAdjustTable() { // This is used for an approximation of the mask gamma hack, used by raster and bitmap // text. The mask gamma hack is based off of guessing what the blend color is going to // be, and adjusting the mask so that when run through the linear blend will // produce the value closest to the desired result. However, in practice this means // that the 'adjusted' mask is just increasing or decreasing the coverage of // the mask depending on what it is thought it will blit against. For black (on // assumed white) this means that coverages are decreased (on a curve). For white (on // assumed black) this means that coverages are increased (on a a curve). At // middle (perceptual) gray (which could be blit against anything) the coverages // remain the same. // // The idea here is that instead of determining the initial (real) coverage and // then adjusting that coverage, we determine an adjusted coverage directly by // essentially manipulating the geometry (in this case, the distance to the glyph // edge). So for black (on assumed white) this thins a bit; for white (on // assumed black) this fake bolds the geometry a bit. // // The distance adjustment is calculated by determining the actual coverage value which // when fed into in the mask gamma table gives us an 'adjusted coverage' value of 0.5. This // actual coverage value (assuming it's between 0 and 1) corresponds to a distance from the // actual edge. So by subtracting this distance adjustment and computing without the // the coverage adjustment we should get 0.5 coverage at the same point. // // This has several implications: // For non-gray lcd smoothed text, each subpixel essentially is using a // slightly different geometry. // // For black (on assumed white) this may not cover some pixels which were // previously covered; however those pixels would have been only slightly // covered and that slight coverage would have been decreased anyway. Also, some pixels // which were previously fully covered may no longer be fully covered. // // For white (on assumed black) this may cover some pixels which weren't // previously covered at all. int width, height; size_t size; #ifdef SK_GAMMA_CONTRAST SkScalar contrast = SK_GAMMA_CONTRAST; #else SkScalar contrast = 0.5f; #endif SkScalar paintGamma = SK_GAMMA_EXPONENT; SkScalar deviceGamma = SK_GAMMA_EXPONENT; size = SkScalerContext::GetGammaLUTSize(contrast, paintGamma, deviceGamma, &width, &height); SkASSERT(kExpectedDistanceAdjustTableSize == height); fTable = new SkScalar[height]; SkAutoTArray data((int)size); SkScalerContext::GetGammaLUTData(contrast, paintGamma, deviceGamma, data.get()); // find the inverse points where we cross 0.5 // binsearch might be better, but we only need to do this once on creation for (int row = 0; row < height; ++row) { uint8_t* rowPtr = data.get() + row*width; for (int col = 0; col < width - 1; ++col) { if (rowPtr[col] <= 127 && rowPtr[col + 1] >= 128) { // compute point where a mask value will give us a result of 0.5 float interp = (127.5f - rowPtr[col]) / (rowPtr[col + 1] - rowPtr[col]); float borderAlpha = (col + interp) / 255.f; // compute t value for that alpha // this is an approximate inverse for smoothstep() float t = borderAlpha*(borderAlpha*(4.0f*borderAlpha - 6.0f) + 5.0f) / 3.0f; // compute distance which gives us that t value const float kDistanceFieldAAFactor = 0.65f; // should match SK_DistanceFieldAAFactor float d = 2.0f*kDistanceFieldAAFactor*t - kDistanceFieldAAFactor; fTable[row] = d; break; } } } } GrAtlasTextContext* GrAtlasTextContext::Create(GrContext* context, GrDrawContext* drawContext, const SkSurfaceProps& surfaceProps) { return new GrAtlasTextContext(context, drawContext, surfaceProps); } bool GrAtlasTextContext::canDraw(const GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint& skPaint, const SkMatrix& viewMatrix) { return this->canDrawAsDistanceFields(skPaint, viewMatrix) || !SkDraw::ShouldDrawTextAsPaths(skPaint, viewMatrix); } GrColor GrAtlasTextContext::ComputeCanonicalColor(const SkPaint& paint, bool lcd) { GrColor canonicalColor = paint.computeLuminanceColor(); if (lcd) { // This is the correct computation, but there are tons of cases where LCD can be overridden. // For now we just regenerate if any run in a textblob has LCD. // TODO figure out where all of these overrides are and see if we can incorporate that logic // at a higher level *OR* use sRGB SkASSERT(false); //canonicalColor = SkMaskGamma::CanonicalColor(canonicalColor); } else { // A8, though can have mixed BMP text but it shouldn't matter because BMP text won't have // gamma corrected masks anyways, nor color U8CPU lum = SkComputeLuminance(SkColorGetR(canonicalColor), SkColorGetG(canonicalColor), SkColorGetB(canonicalColor)); // reduce to our finite number of bits canonicalColor = SkMaskGamma::CanonicalColor(SkColorSetRGB(lum, lum, lum)); } return canonicalColor; } // TODO if this function ever shows up in profiling, then we can compute this value when the // textblob is being built and cache it. However, for the time being textblobs mostly only have 1 // run so this is not a big deal to compute here. bool GrAtlasTextContext::HasLCD(const SkTextBlob* blob) { SkTextBlob::RunIterator it(blob); for (; !it.done(); it.next()) { if (it.isLCD()) { return true; } } return false; } bool GrAtlasTextContext::MustRegenerateBlob(SkScalar* outTransX, SkScalar* outTransY, const GrAtlasTextBlob& blob, const SkPaint& paint, GrColor color, const SkMaskFilter::BlurRec& blurRec, const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { // If we have LCD text then our canonical color will be set to transparent, in this case we have // to regenerate the blob on any color change // We use the grPaint to get any color filter effects if (blob.fKey.fCanonicalColor == SK_ColorTRANSPARENT && blob.fPaintColor != color) { return true; } if (blob.fViewMatrix.hasPerspective() != viewMatrix.hasPerspective()) { return true; } if (blob.fViewMatrix.hasPerspective() && !blob.fViewMatrix.cheapEqualTo(viewMatrix)) { return true; } // We only cache one masked version if (blob.fKey.fHasBlur && (blob.fBlurRec.fSigma != blurRec.fSigma || blob.fBlurRec.fStyle != blurRec.fStyle || blob.fBlurRec.fQuality != blurRec.fQuality)) { return true; } // Similarly, we only cache one version for each style if (blob.fKey.fStyle != SkPaint::kFill_Style && (blob.fStrokeInfo.fFrameWidth != paint.getStrokeWidth() || blob.fStrokeInfo.fMiterLimit != paint.getStrokeMiter() || blob.fStrokeInfo.fJoin != paint.getStrokeJoin())) { return true; } // Mixed blobs must be regenerated. We could probably figure out a way to do integer scrolls // for mixed blobs if this becomes an issue. if (blob.hasBitmap() && blob.hasDistanceField()) { // Identical viewmatrices and we can reuse in all cases if (blob.fViewMatrix.cheapEqualTo(viewMatrix) && x == blob.fX && y == blob.fY) { return false; } return true; } if (blob.hasBitmap()) { if (blob.fViewMatrix.getScaleX() != viewMatrix.getScaleX() || blob.fViewMatrix.getScaleY() != viewMatrix.getScaleY() || blob.fViewMatrix.getSkewX() != viewMatrix.getSkewX() || blob.fViewMatrix.getSkewY() != viewMatrix.getSkewY()) { return true; } // We can update the positions in the cachedtextblobs without regenerating the whole blob, // but only for integer translations. // This cool bit of math will determine the necessary translation to apply to the already // generated vertex coordinates to move them to the correct position SkScalar transX = viewMatrix.getTranslateX() + viewMatrix.getScaleX() * (x - blob.fX) + viewMatrix.getSkewX() * (y - blob.fY) - blob.fViewMatrix.getTranslateX(); SkScalar transY = viewMatrix.getTranslateY() + viewMatrix.getSkewY() * (x - blob.fX) + viewMatrix.getScaleY() * (y - blob.fY) - blob.fViewMatrix.getTranslateY(); if (!SkScalarIsInt(transX) || !SkScalarIsInt(transY) ) { return true; } (*outTransX) = transX; (*outTransY) = transY; } else if (blob.hasDistanceField()) { // A scale outside of [blob.fMaxMinScale, blob.fMinMaxScale] would result in a different // distance field being generated, so we have to regenerate in those cases SkScalar newMaxScale = viewMatrix.getMaxScale(); SkScalar oldMaxScale = blob.fViewMatrix.getMaxScale(); SkScalar scaleAdjust = newMaxScale / oldMaxScale; if (scaleAdjust < blob.fMaxMinScale || scaleAdjust > blob.fMinMaxScale) { return true; } (*outTransX) = x - blob.fX; (*outTransY) = y - blob.fY; } // It is possible that a blob has neither distanceField nor bitmaptext. This is in the case // when all of the runs inside the blob are drawn as paths. In this case, we always regenerate // the blob anyways at flush time, so no need to regenerate explicitly return false; } inline SkGlyphCache* GrAtlasTextContext::setupCache(GrAtlasTextBlob::Run* run, const SkPaint& skPaint, const SkMatrix* viewMatrix, bool noGamma) { skPaint.getScalerContextDescriptor(&run->fDescriptor, fSurfaceProps, viewMatrix, noGamma); run->fTypeface.reset(SkSafeRef(skPaint.getTypeface())); return SkGlyphCache::DetachCache(run->fTypeface, run->fDescriptor.getDesc()); } void GrAtlasTextContext::drawTextBlob(GrRenderTarget* rt, const GrClip& clip, const SkPaint& skPaint, const SkMatrix& viewMatrix, const SkTextBlob* blob, SkScalar x, SkScalar y, SkDrawFilter* drawFilter, const SkIRect& clipBounds) { // If we have been abandoned, then don't draw if (fContext->abandoned()) { return; } SkAutoTUnref cacheBlob; SkMaskFilter::BlurRec blurRec; GrAtlasTextBlob::Key key; // It might be worth caching these things, but its not clear at this time // TODO for animated mask filters, this will fill up our cache. We need a safeguard here const SkMaskFilter* mf = skPaint.getMaskFilter(); bool canCache = !(skPaint.getPathEffect() || (mf && !mf->asABlur(&blurRec)) || drawFilter); if (canCache) { bool hasLCD = HasLCD(blob); // We canonicalize all non-lcd draws to use kUnknown_SkPixelGeometry SkPixelGeometry pixelGeometry = hasLCD ? fSurfaceProps.pixelGeometry() : kUnknown_SkPixelGeometry; // TODO we want to figure out a way to be able to use the canonical color on LCD text, // see the note on ComputeCanonicalColor above. We pick a dummy value for LCD text to // ensure we always match the same key GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT : ComputeCanonicalColor(skPaint, hasLCD); key.fPixelGeometry = pixelGeometry; key.fUniqueID = blob->uniqueID(); key.fStyle = skPaint.getStyle(); key.fHasBlur = SkToBool(mf); key.fCanonicalColor = canonicalColor; cacheBlob.reset(SkSafeRef(fCache->find(key))); } SkIRect clipRect; clip.getConservativeBounds(rt->width(), rt->height(), &clipRect); SkScalar transX = 0.f; SkScalar transY = 0.f; // Though for the time being runs in the textblob can override the paint, they only touch font // info. GrPaint grPaint; if (!SkPaint2GrPaint(fContext, rt, skPaint, viewMatrix, true, &grPaint)) { return; } if (cacheBlob) { if (MustRegenerateBlob(&transX, &transY, *cacheBlob, skPaint, grPaint.getColor(), blurRec, viewMatrix, x, y)) { // We have to remake the blob because changes may invalidate our masks. // TODO we could probably get away reuse most of the time if the pointer is unique, // but we'd have to clear the subrun information fCache->remove(cacheBlob); cacheBlob.reset(SkRef(fCache->createCachedBlob(blob, key, blurRec, skPaint, kGrayTextVASize))); this->regenerateTextBlob(cacheBlob, skPaint, grPaint.getColor(), viewMatrix, blob, x, y, drawFilter, clipRect, rt, clip); } else { // If we can reuse the blob, then make sure we update the blob's viewmatrix, and x/y // offsets. Note, we offset the vertex bounds right before flushing cacheBlob->fViewMatrix = viewMatrix; cacheBlob->fX = x; cacheBlob->fY = y; fCache->makeMRU(cacheBlob); #ifdef CACHE_SANITY_CHECK { int glyphCount = 0; int runCount = 0; GrTextBlobCache::BlobGlyphCount(&glyphCount, &runCount, blob); SkAutoTUnref sanityBlob(fCache->createBlob(glyphCount, runCount, kGrayTextVASize)); GrTextBlobCache::SetupCacheBlobKey(sanityBlob, key, blurRec, skPaint); this->regenerateTextBlob(sanityBlob, skPaint, grPaint.getColor(), viewMatrix, blob, x, y, drawFilter, clipRect, rt, clip); GrAtlasTextBlob::AssertEqual(*sanityBlob, *cacheBlob); } #endif } } else { if (canCache) { cacheBlob.reset(SkRef(fCache->createCachedBlob(blob, key, blurRec, skPaint, kGrayTextVASize))); } else { cacheBlob.reset(fCache->createBlob(blob, kGrayTextVASize)); } this->regenerateTextBlob(cacheBlob, skPaint, grPaint.getColor(), viewMatrix, blob, x, y, drawFilter, clipRect, rt, clip); } this->flush(blob, cacheBlob, rt, skPaint, grPaint, drawFilter, clip, viewMatrix, clipBounds, x, y, transX, transY); } inline bool GrAtlasTextContext::canDrawAsDistanceFields(const SkPaint& skPaint, const SkMatrix& viewMatrix) { // TODO: support perspective (need getMaxScale replacement) if (viewMatrix.hasPerspective()) { return false; } SkScalar maxScale = viewMatrix.getMaxScale(); SkScalar scaledTextSize = maxScale*skPaint.getTextSize(); // Hinted text looks far better at small resolutions // Scaling up beyond 2x yields undesireable artifacts if (scaledTextSize < kMinDFFontSize || scaledTextSize > kLargeDFFontLimit) { return false; } bool useDFT = fSurfaceProps.isUseDistanceFieldFonts(); #if SK_FORCE_DISTANCE_FIELD_TEXT useDFT = true; #endif if (!useDFT && scaledTextSize < kLargeDFFontSize) { return false; } // rasterizers and mask filters modify alpha, which doesn't // translate well to distance if (skPaint.getRasterizer() || skPaint.getMaskFilter() || !fContext->caps()->shaderCaps()->shaderDerivativeSupport()) { return false; } // TODO: add some stroking support if (skPaint.getStyle() != SkPaint::kFill_Style) { return false; } return true; } void GrAtlasTextContext::regenerateTextBlob(GrAtlasTextBlob* cacheBlob, const SkPaint& skPaint, GrColor color, const SkMatrix& viewMatrix, const SkTextBlob* blob, SkScalar x, SkScalar y, SkDrawFilter* drawFilter, const SkIRect& clipRect, GrRenderTarget* rt, const GrClip& clip) { // The color here is the GrPaint color, and it is used to determine whether we // have to regenerate LCD text blobs. // We use this color vs the SkPaint color because it has the colorfilter applied. cacheBlob->fPaintColor = color; cacheBlob->fViewMatrix = viewMatrix; cacheBlob->fX = x; cacheBlob->fY = y; // Regenerate textblob SkPaint runPaint = skPaint; SkTextBlob::RunIterator it(blob); for (int run = 0; !it.done(); it.next(), run++) { int glyphCount = it.glyphCount(); size_t textLen = glyphCount * sizeof(uint16_t); const SkPoint& offset = it.offset(); // applyFontToPaint() always overwrites the exact same attributes, // so it is safe to not re-seed the paint for this reason. it.applyFontToPaint(&runPaint); if (drawFilter && !drawFilter->filter(&runPaint, SkDrawFilter::kText_Type)) { // A false return from filter() means we should abort the current draw. runPaint = skPaint; continue; } runPaint.setFlags(FilterTextFlags(fSurfaceProps, runPaint)); // setup vertex / glyphIndex for the new run if (run > 0) { PerSubRunInfo& newRun = cacheBlob->fRuns[run].fSubRunInfo.back(); PerSubRunInfo& lastRun = cacheBlob->fRuns[run - 1].fSubRunInfo.back(); newRun.fVertexStartIndex = lastRun.fVertexEndIndex; newRun.fVertexEndIndex = lastRun.fVertexEndIndex; newRun.fGlyphStartIndex = lastRun.fGlyphEndIndex; newRun.fGlyphEndIndex = lastRun.fGlyphEndIndex; } if (this->canDrawAsDistanceFields(runPaint, viewMatrix)) { cacheBlob->setHasDistanceField(); SkPaint dfPaint = runPaint; SkScalar textRatio; this->initDistanceFieldPaint(cacheBlob, &dfPaint, &textRatio, viewMatrix); Run& runIdx = cacheBlob->fRuns[run]; PerSubRunInfo& subRun = runIdx.fSubRunInfo.back(); subRun.fUseLCDText = runPaint.isLCDRenderText(); subRun.fDrawAsDistanceFields = true; SkGlyphCache* cache = this->setupCache(&cacheBlob->fRuns[run], dfPaint, nullptr, true); SkTDArray fallbackTxt; SkTDArray fallbackPos; SkPoint dfOffset; int scalarsPerPosition = 2; switch (it.positioning()) { case SkTextBlob::kDefault_Positioning: { this->internalDrawDFText(cacheBlob, run, cache, dfPaint, color, viewMatrix, (const char *)it.glyphs(), textLen, x + offset.x(), y + offset.y(), clipRect, textRatio, &fallbackTxt, &fallbackPos, &dfOffset, runPaint); break; } case SkTextBlob::kHorizontal_Positioning: { scalarsPerPosition = 1; dfOffset = SkPoint::Make(x, y + offset.y()); this->internalDrawDFPosText(cacheBlob, run, cache, dfPaint, color, viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), scalarsPerPosition, dfOffset, clipRect, textRatio, &fallbackTxt, &fallbackPos); break; } case SkTextBlob::kFull_Positioning: { dfOffset = SkPoint::Make(x, y); this->internalDrawDFPosText(cacheBlob, run, cache, dfPaint, color, viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), scalarsPerPosition, dfOffset, clipRect, textRatio, &fallbackTxt, &fallbackPos); break; } } if (fallbackTxt.count()) { this->fallbackDrawPosText(cacheBlob, run, rt, clip, color, runPaint, viewMatrix, fallbackTxt, fallbackPos, scalarsPerPosition, dfOffset, clipRect); } SkGlyphCache::AttachCache(cache); } else if (SkDraw::ShouldDrawTextAsPaths(runPaint, viewMatrix)) { cacheBlob->fRuns[run].fDrawAsPaths = true; } else { cacheBlob->setHasBitmap(); SkGlyphCache* cache = this->setupCache(&cacheBlob->fRuns[run], runPaint, &viewMatrix, false); switch (it.positioning()) { case SkTextBlob::kDefault_Positioning: this->internalDrawBMPText(cacheBlob, run, cache, runPaint, color, viewMatrix, (const char *)it.glyphs(), textLen, x + offset.x(), y + offset.y(), clipRect); break; case SkTextBlob::kHorizontal_Positioning: this->internalDrawBMPPosText(cacheBlob, run, cache, runPaint, color, viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 1, SkPoint::Make(x, y + offset.y()), clipRect); break; case SkTextBlob::kFull_Positioning: this->internalDrawBMPPosText(cacheBlob, run, cache, runPaint, color, viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 2, SkPoint::Make(x, y), clipRect); break; } SkGlyphCache::AttachCache(cache); } if (drawFilter) { // A draw filter may change the paint arbitrarily, so we must re-seed in this case. runPaint = skPaint; } } } inline void GrAtlasTextContext::initDistanceFieldPaint(GrAtlasTextBlob* blob, SkPaint* skPaint, SkScalar* textRatio, const SkMatrix& viewMatrix) { // getMaxScale doesn't support perspective, so neither do we at the moment SkASSERT(!viewMatrix.hasPerspective()); SkScalar maxScale = viewMatrix.getMaxScale(); SkScalar textSize = skPaint->getTextSize(); SkScalar scaledTextSize = textSize; // if we have non-unity scale, we need to choose our base text size // based on the SkPaint's text size multiplied by the max scale factor // TODO: do we need to do this if we're scaling down (i.e. maxScale < 1)? if (maxScale > 0 && !SkScalarNearlyEqual(maxScale, SK_Scalar1)) { scaledTextSize *= maxScale; } // We have three sizes of distance field text, and within each size 'bucket' there is a floor // and ceiling. A scale outside of this range would require regenerating the distance fields SkScalar dfMaskScaleFloor; SkScalar dfMaskScaleCeil; if (scaledTextSize <= kSmallDFFontLimit) { dfMaskScaleFloor = kMinDFFontSize; dfMaskScaleCeil = kSmallDFFontLimit; *textRatio = textSize / kSmallDFFontSize; skPaint->setTextSize(SkIntToScalar(kSmallDFFontSize)); } else if (scaledTextSize <= kMediumDFFontLimit) { dfMaskScaleFloor = kSmallDFFontLimit; dfMaskScaleCeil = kMediumDFFontLimit; *textRatio = textSize / kMediumDFFontSize; skPaint->setTextSize(SkIntToScalar(kMediumDFFontSize)); } else { dfMaskScaleFloor = kMediumDFFontLimit; dfMaskScaleCeil = kLargeDFFontLimit; *textRatio = textSize / kLargeDFFontSize; skPaint->setTextSize(SkIntToScalar(kLargeDFFontSize)); } // Because there can be multiple runs in the blob, we want the overall maxMinScale, and // minMaxScale to make regeneration decisions. Specifically, we want the maximum minimum scale // we can tolerate before we'd drop to a lower mip size, and the minimum maximum scale we can // tolerate before we'd have to move to a large mip size. When we actually test these values // we look at the delta in scale between the new viewmatrix and the old viewmatrix, and test // against these values to decide if we can reuse or not(ie, will a given scale change our mip // level) SkASSERT(dfMaskScaleFloor <= scaledTextSize && scaledTextSize <= dfMaskScaleCeil); blob->fMaxMinScale = SkMaxScalar(dfMaskScaleFloor / scaledTextSize, blob->fMaxMinScale); blob->fMinMaxScale = SkMinScalar(dfMaskScaleCeil / scaledTextSize, blob->fMinMaxScale); skPaint->setLCDRenderText(false); skPaint->setAutohinted(false); skPaint->setHinting(SkPaint::kNormal_Hinting); skPaint->setSubpixelText(true); } inline void GrAtlasTextContext::fallbackDrawPosText(GrAtlasTextBlob* blob, int runIndex, GrRenderTarget* rt, const GrClip& clip, GrColor color, const SkPaint& skPaint, const SkMatrix& viewMatrix, const SkTDArray& fallbackTxt, const SkTDArray& fallbackPos, int scalarsPerPosition, const SkPoint& offset, const SkIRect& clipRect) { SkASSERT(fallbackTxt.count()); blob->setHasBitmap(); Run& run = blob->fRuns[runIndex]; // Push back a new subrun to fill and set the override descriptor run.push_back(); run.fOverrideDescriptor.reset(new SkAutoDescriptor); skPaint.getScalerContextDescriptor(run.fOverrideDescriptor, fSurfaceProps, &viewMatrix, false); SkGlyphCache* cache = SkGlyphCache::DetachCache(run.fTypeface, run.fOverrideDescriptor->getDesc()); this->internalDrawBMPPosText(blob, runIndex, cache, skPaint, color, viewMatrix, fallbackTxt.begin(), fallbackTxt.count(), fallbackPos.begin(), scalarsPerPosition, offset, clipRect); SkGlyphCache::AttachCache(cache); } inline GrAtlasTextBlob* GrAtlasTextContext::setupDFBlob(int glyphCount, const SkPaint& origPaint, const SkMatrix& viewMatrix, SkGlyphCache** cache, SkPaint* dfPaint, SkScalar* textRatio) { GrAtlasTextBlob* blob = fCache->createBlob(glyphCount, 1, kGrayTextVASize); *dfPaint = origPaint; this->initDistanceFieldPaint(blob, dfPaint, textRatio, viewMatrix); blob->fViewMatrix = viewMatrix; Run& run = blob->fRuns[0]; PerSubRunInfo& subRun = run.fSubRunInfo.back(); subRun.fUseLCDText = origPaint.isLCDRenderText(); subRun.fDrawAsDistanceFields = true; *cache = this->setupCache(&blob->fRuns[0], *dfPaint, nullptr, true); return blob; } inline GrAtlasTextBlob* GrAtlasTextContext::createDrawTextBlob(GrRenderTarget* rt, const GrClip& clip, const GrPaint& paint, const SkPaint& skPaint, const SkMatrix& viewMatrix, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkIRect& regionClipBounds) { int glyphCount = skPaint.countText(text, byteLength); SkIRect clipRect; clip.getConservativeBounds(rt->width(), rt->height(), &clipRect); GrAtlasTextBlob* blob; if (this->canDrawAsDistanceFields(skPaint, viewMatrix)) { SkPaint dfPaint; SkScalar textRatio; SkGlyphCache* cache; blob = this->setupDFBlob(glyphCount, skPaint, viewMatrix, &cache, &dfPaint, &textRatio); SkTDArray fallbackTxt; SkTDArray fallbackPos; SkPoint offset; this->internalDrawDFText(blob, 0, cache, dfPaint, paint.getColor(), viewMatrix, text, byteLength, x, y, clipRect, textRatio, &fallbackTxt, &fallbackPos, &offset, skPaint); SkGlyphCache::AttachCache(cache); if (fallbackTxt.count()) { this->fallbackDrawPosText(blob, 0, rt, clip, paint.getColor(), skPaint, viewMatrix, fallbackTxt, fallbackPos, 2, offset, clipRect); } } else { blob = fCache->createBlob(glyphCount, 1, kGrayTextVASize); blob->fViewMatrix = viewMatrix; SkGlyphCache* cache = this->setupCache(&blob->fRuns[0], skPaint, &viewMatrix, false); this->internalDrawBMPText(blob, 0, cache, skPaint, paint.getColor(), viewMatrix, text, byteLength, x, y, clipRect); SkGlyphCache::AttachCache(cache); } return blob; } inline GrAtlasTextBlob* GrAtlasTextContext::createDrawPosTextBlob(GrRenderTarget* rt, const GrClip& clip, const GrPaint& paint, const SkPaint& skPaint, const SkMatrix& viewMatrix, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset, const SkIRect& regionClipBounds) { int glyphCount = skPaint.countText(text, byteLength); SkIRect clipRect; clip.getConservativeBounds(rt->width(), rt->height(), &clipRect); GrAtlasTextBlob* blob; if (this->canDrawAsDistanceFields(skPaint, viewMatrix)) { SkPaint dfPaint; SkScalar textRatio; SkGlyphCache* cache; blob = this->setupDFBlob(glyphCount, skPaint, viewMatrix, &cache, &dfPaint, &textRatio); SkTDArray fallbackTxt; SkTDArray fallbackPos; this->internalDrawDFPosText(blob, 0, cache, dfPaint, paint.getColor(), viewMatrix, text, byteLength, pos, scalarsPerPosition, offset, clipRect, textRatio, &fallbackTxt, &fallbackPos); SkGlyphCache::AttachCache(cache); if (fallbackTxt.count()) { this->fallbackDrawPosText(blob, 0, rt, clip, paint.getColor(), skPaint, viewMatrix, fallbackTxt, fallbackPos, scalarsPerPosition, offset, clipRect); } } else { blob = fCache->createBlob(glyphCount, 1, kGrayTextVASize); blob->fViewMatrix = viewMatrix; SkGlyphCache* cache = this->setupCache(&blob->fRuns[0], skPaint, &viewMatrix, false); this->internalDrawBMPPosText(blob, 0, cache, skPaint, paint.getColor(), viewMatrix, text, byteLength, pos, scalarsPerPosition, offset, clipRect); SkGlyphCache::AttachCache(cache); } return blob; } void GrAtlasTextContext::onDrawText(GrRenderTarget* rt, const GrClip& clip, const GrPaint& paint, const SkPaint& skPaint, const SkMatrix& viewMatrix, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkIRect& regionClipBounds) { SkAutoTUnref blob( this->createDrawTextBlob(rt, clip, paint, skPaint, viewMatrix, text, byteLength, x, y, regionClipBounds)); this->flush(blob, rt, skPaint, paint, clip, regionClipBounds); } void GrAtlasTextContext::onDrawPosText(GrRenderTarget* rt, const GrClip& clip, const GrPaint& paint, const SkPaint& skPaint, const SkMatrix& viewMatrix, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset, const SkIRect& regionClipBounds) { SkAutoTUnref blob( this->createDrawPosTextBlob(rt, clip, paint, skPaint, viewMatrix, text, byteLength, pos, scalarsPerPosition, offset, regionClipBounds)); this->flush(blob, rt, skPaint, paint, clip, regionClipBounds); } void GrAtlasTextContext::internalDrawBMPText(GrAtlasTextBlob* blob, int runIndex, SkGlyphCache* cache, const SkPaint& skPaint, GrColor color, const SkMatrix& viewMatrix, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkIRect& clipRect) { SkASSERT(byteLength == 0 || text != nullptr); // nothing to draw if (text == nullptr || byteLength == 0) { return; } fCurrStrike = nullptr; SkDrawCacheProc glyphCacheProc = skPaint.getDrawCacheProc(); // Get GrFontScaler from cache GrFontScaler* fontScaler = GetGrFontScaler(cache); // transform our starting point { SkPoint loc; viewMatrix.mapXY(x, y, &loc); x = loc.fX; y = loc.fY; } // need to measure first if (skPaint.getTextAlign() != SkPaint::kLeft_Align) { SkVector stopVector; MeasureText(cache, glyphCacheProc, text, byteLength, &stopVector); SkScalar stopX = stopVector.fX; SkScalar stopY = stopVector.fY; if (skPaint.getTextAlign() == SkPaint::kCenter_Align) { stopX = SkScalarHalf(stopX); stopY = SkScalarHalf(stopY); } x -= stopX; y -= stopY; } const char* stop = text + byteLength; SkAutoKern autokern; SkFixed fxMask = ~0; SkFixed fyMask = ~0; SkScalar halfSampleX, halfSampleY; if (cache->isSubpixel()) { halfSampleX = halfSampleY = SkFixedToScalar(SkGlyph::kSubpixelRound); SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(viewMatrix); if (kX_SkAxisAlignment == baseline) { fyMask = 0; halfSampleY = SK_ScalarHalf; } else if (kY_SkAxisAlignment == baseline) { fxMask = 0; halfSampleX = SK_ScalarHalf; } } else { halfSampleX = halfSampleY = SK_ScalarHalf; } Sk48Dot16 fx = SkScalarTo48Dot16(x + halfSampleX); Sk48Dot16 fy = SkScalarTo48Dot16(y + halfSampleY); while (text < stop) { const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fyMask); fx += autokern.adjust(glyph); if (glyph.fWidth) { this->bmpAppendGlyph(blob, runIndex, glyph, Sk48Dot16FloorToInt(fx), Sk48Dot16FloorToInt(fy), color, fontScaler, clipRect); } fx += glyph.fAdvanceX; fy += glyph.fAdvanceY; } } void GrAtlasTextContext::internalDrawBMPPosText(GrAtlasTextBlob* blob, int runIndex, SkGlyphCache* cache, const SkPaint& skPaint, GrColor color, const SkMatrix& viewMatrix, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset, const SkIRect& clipRect) { SkASSERT(byteLength == 0 || text != nullptr); SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); // nothing to draw if (text == nullptr || byteLength == 0) { return; } fCurrStrike = nullptr; SkDrawCacheProc glyphCacheProc = skPaint.getDrawCacheProc(); // Get GrFontScaler from cache GrFontScaler* fontScaler = GetGrFontScaler(cache); const char* stop = text + byteLength; SkTextAlignProc alignProc(skPaint.getTextAlign()); SkTextMapStateProc tmsProc(viewMatrix, offset, scalarsPerPosition); if (cache->isSubpixel()) { // maybe we should skip the rounding if linearText is set SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(viewMatrix); SkFixed fxMask = ~0; SkFixed fyMask = ~0; SkScalar halfSampleX = SkFixedToScalar(SkGlyph::kSubpixelRound); SkScalar halfSampleY = SkFixedToScalar(SkGlyph::kSubpixelRound); if (kX_SkAxisAlignment == baseline) { fyMask = 0; halfSampleY = SK_ScalarHalf; } else if (kY_SkAxisAlignment == baseline) { fxMask = 0; halfSampleX = SK_ScalarHalf; } if (SkPaint::kLeft_Align == skPaint.getTextAlign()) { while (text < stop) { SkPoint tmsLoc; tmsProc(pos, &tmsLoc); Sk48Dot16 fx = SkScalarTo48Dot16(tmsLoc.fX + halfSampleX); Sk48Dot16 fy = SkScalarTo48Dot16(tmsLoc.fY + halfSampleY); const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fyMask); if (glyph.fWidth) { this->bmpAppendGlyph(blob, runIndex, glyph, Sk48Dot16FloorToInt(fx), Sk48Dot16FloorToInt(fy), color, fontScaler, clipRect); } pos += scalarsPerPosition; } } else { while (text < stop) { const char* currentText = text; const SkGlyph& metricGlyph = glyphCacheProc(cache, &text, 0, 0); if (metricGlyph.fWidth) { SkDEBUGCODE(SkFixed prevAdvX = metricGlyph.fAdvanceX;) SkDEBUGCODE(SkFixed prevAdvY = metricGlyph.fAdvanceY;) SkPoint tmsLoc; tmsProc(pos, &tmsLoc); SkPoint alignLoc; alignProc(tmsLoc, metricGlyph, &alignLoc); Sk48Dot16 fx = SkScalarTo48Dot16(alignLoc.fX + halfSampleX); Sk48Dot16 fy = SkScalarTo48Dot16(alignLoc.fY + halfSampleY); // have to call again, now that we've been "aligned" const SkGlyph& glyph = glyphCacheProc(cache, ¤tText, fx & fxMask, fy & fyMask); // the assumption is that the metrics haven't changed SkASSERT(prevAdvX == glyph.fAdvanceX); SkASSERT(prevAdvY == glyph.fAdvanceY); SkASSERT(glyph.fWidth); this->bmpAppendGlyph(blob, runIndex, glyph, Sk48Dot16FloorToInt(fx), Sk48Dot16FloorToInt(fy), color, fontScaler, clipRect); } pos += scalarsPerPosition; } } } else { // not subpixel if (SkPaint::kLeft_Align == skPaint.getTextAlign()) { while (text < stop) { // the last 2 parameters are ignored const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); if (glyph.fWidth) { SkPoint tmsLoc; tmsProc(pos, &tmsLoc); Sk48Dot16 fx = SkScalarTo48Dot16(tmsLoc.fX + SK_ScalarHalf); //halfSampleX; Sk48Dot16 fy = SkScalarTo48Dot16(tmsLoc.fY + SK_ScalarHalf); //halfSampleY; this->bmpAppendGlyph(blob, runIndex, glyph, Sk48Dot16FloorToInt(fx), Sk48Dot16FloorToInt(fy), color, fontScaler, clipRect); } pos += scalarsPerPosition; } } else { while (text < stop) { // the last 2 parameters are ignored const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); if (glyph.fWidth) { SkPoint tmsLoc; tmsProc(pos, &tmsLoc); SkPoint alignLoc; alignProc(tmsLoc, glyph, &alignLoc); Sk48Dot16 fx = SkScalarTo48Dot16(alignLoc.fX + SK_ScalarHalf); //halfSampleX; Sk48Dot16 fy = SkScalarTo48Dot16(alignLoc.fY + SK_ScalarHalf); //halfSampleY; this->bmpAppendGlyph(blob, runIndex, glyph, Sk48Dot16FloorToInt(fx), Sk48Dot16FloorToInt(fy), color, fontScaler, clipRect); } pos += scalarsPerPosition; } } } } void GrAtlasTextContext::internalDrawDFText(GrAtlasTextBlob* blob, int runIndex, SkGlyphCache* cache, const SkPaint& skPaint, GrColor color, const SkMatrix& viewMatrix, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkIRect& clipRect, SkScalar textRatio, SkTDArray* fallbackTxt, SkTDArray* fallbackPos, SkPoint* offset, const SkPaint& origPaint) { SkASSERT(byteLength == 0 || text != nullptr); // nothing to draw if (text == nullptr || byteLength == 0) { return; } SkDrawCacheProc glyphCacheProc = origPaint.getDrawCacheProc(); SkAutoDescriptor desc; origPaint.getScalerContextDescriptor(&desc, fSurfaceProps, nullptr, true); SkGlyphCache* origPaintCache = SkGlyphCache::DetachCache(origPaint.getTypeface(), desc.getDesc()); SkTArray positions; const char* textPtr = text; SkFixed stopX = 0; SkFixed stopY = 0; SkFixed origin = 0; switch (origPaint.getTextAlign()) { case SkPaint::kRight_Align: origin = SK_Fixed1; break; case SkPaint::kCenter_Align: origin = SK_FixedHalf; break; case SkPaint::kLeft_Align: origin = 0; break; } SkAutoKern autokern; const char* stop = text + byteLength; while (textPtr < stop) { // don't need x, y here, since all subpixel variants will have the // same advance const SkGlyph& glyph = glyphCacheProc(origPaintCache, &textPtr, 0, 0); SkFixed width = glyph.fAdvanceX + autokern.adjust(glyph); positions.push_back(SkFixedToScalar(stopX + SkFixedMul(origin, width))); SkFixed height = glyph.fAdvanceY; positions.push_back(SkFixedToScalar(stopY + SkFixedMul(origin, height))); stopX += width; stopY += height; } SkASSERT(textPtr == stop); // now adjust starting point depending on alignment SkScalar alignX = SkFixedToScalar(stopX); SkScalar alignY = SkFixedToScalar(stopY); if (origPaint.getTextAlign() == SkPaint::kCenter_Align) { alignX = SkScalarHalf(alignX); alignY = SkScalarHalf(alignY); } else if (origPaint.getTextAlign() == SkPaint::kLeft_Align) { alignX = 0; alignY = 0; } x -= alignX; y -= alignY; *offset = SkPoint::Make(x, y); this->internalDrawDFPosText(blob, runIndex, cache, skPaint, color, viewMatrix, text, byteLength, positions.begin(), 2, *offset, clipRect, textRatio, fallbackTxt, fallbackPos); SkGlyphCache::AttachCache(origPaintCache); } void GrAtlasTextContext::internalDrawDFPosText(GrAtlasTextBlob* blob, int runIndex, SkGlyphCache* cache, const SkPaint& skPaint, GrColor color, const SkMatrix& viewMatrix, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset, const SkIRect& clipRect, SkScalar textRatio, SkTDArray* fallbackTxt, SkTDArray* fallbackPos) { SkASSERT(byteLength == 0 || text != nullptr); SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); // nothing to draw if (text == nullptr || byteLength == 0) { return; } fCurrStrike = nullptr; SkDrawCacheProc glyphCacheProc = skPaint.getDrawCacheProc(); GrFontScaler* fontScaler = GetGrFontScaler(cache); const char* stop = text + byteLength; if (SkPaint::kLeft_Align == skPaint.getTextAlign()) { while (text < stop) { const char* lastText = text; // the last 2 parameters are ignored const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); if (glyph.fWidth) { SkScalar x = offset.x() + pos[0]; SkScalar y = offset.y() + (2 == scalarsPerPosition ? pos[1] : 0); if (!this->dfAppendGlyph(blob, runIndex, glyph, x, y, color, fontScaler, clipRect, textRatio, viewMatrix)) { // couldn't append, send to fallback fallbackTxt->append(SkToInt(text-lastText), lastText); *fallbackPos->append() = pos[0]; if (2 == scalarsPerPosition) { *fallbackPos->append() = pos[1]; } } } pos += scalarsPerPosition; } } else { SkScalar alignMul = SkPaint::kCenter_Align == skPaint.getTextAlign() ? SK_ScalarHalf : SK_Scalar1; while (text < stop) { const char* lastText = text; // the last 2 parameters are ignored const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0); if (glyph.fWidth) { SkScalar x = offset.x() + pos[0]; SkScalar y = offset.y() + (2 == scalarsPerPosition ? pos[1] : 0); SkScalar advanceX = SkFixedToScalar(glyph.fAdvanceX) * alignMul * textRatio; SkScalar advanceY = SkFixedToScalar(glyph.fAdvanceY) * alignMul * textRatio; if (!this->dfAppendGlyph(blob, runIndex, glyph, x - advanceX, y - advanceY, color, fontScaler, clipRect, textRatio, viewMatrix)) { // couldn't append, send to fallback fallbackTxt->append(SkToInt(text-lastText), lastText); *fallbackPos->append() = pos[0]; if (2 == scalarsPerPosition) { *fallbackPos->append() = pos[1]; } } } pos += scalarsPerPosition; } } } void GrAtlasTextContext::bmpAppendGlyph(GrAtlasTextBlob* blob, int runIndex, const SkGlyph& skGlyph, int vx, int vy, GrColor color, GrFontScaler* scaler, const SkIRect& clipRect) { Run& run = blob->fRuns[runIndex]; if (!fCurrStrike) { fCurrStrike = fContext->getBatchFontCache()->getStrike(scaler); } GrGlyph::PackedID id = GrGlyph::Pack(skGlyph.getGlyphID(), skGlyph.getSubXFixed(), skGlyph.getSubYFixed(), GrGlyph::kCoverage_MaskStyle); GrGlyph* glyph = fCurrStrike->getGlyph(skGlyph, id, scaler); if (!glyph) { return; } int x = vx + glyph->fBounds.fLeft; int y = vy + glyph->fBounds.fTop; // keep them as ints until we've done the clip-test int width = glyph->fBounds.width(); int height = glyph->fBounds.height(); #if 0 // Not checking the clip bounds might introduce a performance regression. However, its not // clear if this is still true today with the larger tiles we use in Chrome. For repositionable // blobs, we want to make sure we have all of the glyphs, so clipping them out is not ideal. // We could store the cliprect in the key, but then we'd lose the ability to do integer scrolls // TODO verify this // check if we clipped out if (clipRect.quickReject(x, y, x + width, y + height)) { return; } #endif // If the glyph is too large we fall back to paths if (glyph->fTooLargeForAtlas) { this->appendGlyphPath(blob, glyph, scaler, skGlyph, SkIntToScalar(vx), SkIntToScalar(vy)); return; } GrMaskFormat format = glyph->fMaskFormat; PerSubRunInfo* subRun = &run.fSubRunInfo.back(); if (run.fInitialized && subRun->fMaskFormat != format) { subRun = &run.push_back(); subRun->fStrike.reset(SkRef(fCurrStrike)); } else if (!run.fInitialized) { subRun->fStrike.reset(SkRef(fCurrStrike)); } run.fInitialized = true; size_t vertexStride = get_vertex_stride(format); SkRect r; r.fLeft = SkIntToScalar(x); r.fTop = SkIntToScalar(y); r.fRight = r.fLeft + SkIntToScalar(width); r.fBottom = r.fTop + SkIntToScalar(height); subRun->fMaskFormat = format; this->appendGlyphCommon(blob, &run, subRun, r, color, vertexStride, kA8_GrMaskFormat == format, glyph); } bool GrAtlasTextContext::dfAppendGlyph(GrAtlasTextBlob* blob, int runIndex, const SkGlyph& skGlyph, SkScalar sx, SkScalar sy, GrColor color, GrFontScaler* scaler, const SkIRect& clipRect, SkScalar textRatio, const SkMatrix& viewMatrix) { Run& run = blob->fRuns[runIndex]; if (!fCurrStrike) { fCurrStrike = fContext->getBatchFontCache()->getStrike(scaler); } GrGlyph::PackedID id = GrGlyph::Pack(skGlyph.getGlyphID(), skGlyph.getSubXFixed(), skGlyph.getSubYFixed(), GrGlyph::kDistance_MaskStyle); GrGlyph* glyph = fCurrStrike->getGlyph(skGlyph, id, scaler); if (!glyph) { return true; } // fallback to color glyph support if (kA8_GrMaskFormat != glyph->fMaskFormat) { return false; } SkScalar dx = SkIntToScalar(glyph->fBounds.fLeft + SK_DistanceFieldInset); SkScalar dy = SkIntToScalar(glyph->fBounds.fTop + SK_DistanceFieldInset); SkScalar width = SkIntToScalar(glyph->fBounds.width() - 2 * SK_DistanceFieldInset); SkScalar height = SkIntToScalar(glyph->fBounds.height() - 2 * SK_DistanceFieldInset); SkScalar scale = textRatio; dx *= scale; dy *= scale; width *= scale; height *= scale; sx += dx; sy += dy; SkRect glyphRect = SkRect::MakeXYWH(sx, sy, width, height); #if 0 // check if we clipped out SkRect dstRect; viewMatrix.mapRect(&dstRect, glyphRect); if (clipRect.quickReject(SkScalarTruncToInt(dstRect.left()), SkScalarTruncToInt(dstRect.top()), SkScalarTruncToInt(dstRect.right()), SkScalarTruncToInt(dstRect.bottom()))) { return true; } #endif // TODO combine with the above // If the glyph is too large we fall back to paths if (glyph->fTooLargeForAtlas) { this->appendGlyphPath(blob, glyph, scaler, skGlyph, sx - dx, sy - dy, scale, true); return true; } PerSubRunInfo* subRun = &run.fSubRunInfo.back(); if (!run.fInitialized) { subRun->fStrike.reset(SkRef(fCurrStrike)); } run.fInitialized = true; SkASSERT(glyph->fMaskFormat == kA8_GrMaskFormat); subRun->fMaskFormat = kA8_GrMaskFormat; size_t vertexStride = get_vertex_stride_df(kA8_GrMaskFormat, subRun->fUseLCDText); bool useColorVerts = !subRun->fUseLCDText; this->appendGlyphCommon(blob, &run, subRun, glyphRect, color, vertexStride, useColorVerts, glyph); return true; } inline void GrAtlasTextContext::appendGlyphPath(GrAtlasTextBlob* blob, GrGlyph* glyph, GrFontScaler* scaler, const SkGlyph& skGlyph, SkScalar x, SkScalar y, SkScalar scale, bool applyVM) { if (nullptr == glyph->fPath) { const SkPath* glyphPath = scaler->getGlyphPath(skGlyph); if (!glyphPath) { return; } glyph->fPath = new SkPath(*glyphPath); } blob->fBigGlyphs.push_back(GrAtlasTextBlob::BigGlyph(*glyph->fPath, x, y, scale, applyVM)); } inline void GrAtlasTextContext::appendGlyphCommon(GrAtlasTextBlob* blob, Run* run, Run::SubRunInfo* subRun, const SkRect& positions, GrColor color, size_t vertexStride, bool useVertexColor, GrGlyph* glyph) { blob->fGlyphs[subRun->fGlyphEndIndex] = glyph; run->fVertexBounds.joinNonEmptyArg(positions); run->fColor = color; intptr_t vertex = reinterpret_cast(blob->fVertices + subRun->fVertexEndIndex); if (useVertexColor) { // V0 SkPoint* position = reinterpret_cast(vertex); position->set(positions.fLeft, positions.fTop); SkColor* colorPtr = reinterpret_cast(vertex + sizeof(SkPoint)); *colorPtr = color; vertex += vertexStride; // V1 position = reinterpret_cast(vertex); position->set(positions.fLeft, positions.fBottom); colorPtr = reinterpret_cast(vertex + sizeof(SkPoint)); *colorPtr = color; vertex += vertexStride; // V2 position = reinterpret_cast(vertex); position->set(positions.fRight, positions.fBottom); colorPtr = reinterpret_cast(vertex + sizeof(SkPoint)); *colorPtr = color; vertex += vertexStride; // V3 position = reinterpret_cast(vertex); position->set(positions.fRight, positions.fTop); colorPtr = reinterpret_cast(vertex + sizeof(SkPoint)); *colorPtr = color; } else { // V0 SkPoint* position = reinterpret_cast(vertex); position->set(positions.fLeft, positions.fTop); vertex += vertexStride; // V1 position = reinterpret_cast(vertex); position->set(positions.fLeft, positions.fBottom); vertex += vertexStride; // V2 position = reinterpret_cast(vertex); position->set(positions.fRight, positions.fBottom); vertex += vertexStride; // V3 position = reinterpret_cast(vertex); position->set(positions.fRight, positions.fTop); } subRun->fGlyphEndIndex++; subRun->fVertexEndIndex += vertexStride * kVerticesPerGlyph; } class TextBatch : public GrVertexBatch { public: typedef GrAtlasTextContext::DistanceAdjustTable DistanceAdjustTable; typedef GrAtlasTextBlob Blob; typedef Blob::Run Run; typedef Run::SubRunInfo TextInfo; struct Geometry { Blob* fBlob; int fRun; int fSubRun; GrColor fColor; SkScalar fTransX; SkScalar fTransY; }; static TextBatch* CreateBitmap(GrMaskFormat maskFormat, int glyphCount, GrBatchFontCache* fontCache) { TextBatch* batch = new TextBatch; batch->initClassID(); batch->fFontCache = fontCache; switch (maskFormat) { case kA8_GrMaskFormat: batch->fMaskType = kGrayscaleCoverageMask_MaskType; break; case kA565_GrMaskFormat: batch->fMaskType = kLCDCoverageMask_MaskType; break; case kARGB_GrMaskFormat: batch->fMaskType = kColorBitmapMask_MaskType; break; } batch->fBatch.fNumGlyphs = glyphCount; batch->fGeoCount = 1; batch->fFilteredColor = 0; batch->fFontCache = fontCache; batch->fUseBGR = false; return batch; } static TextBatch* CreateDistanceField(int glyphCount, GrBatchFontCache* fontCache, DistanceAdjustTable* distanceAdjustTable, SkColor filteredColor, bool isLCD, bool useBGR) { TextBatch* batch = new TextBatch; batch->initClassID(); batch->fFontCache = fontCache; batch->fMaskType = isLCD ? kLCDDistanceField_MaskType : kGrayscaleDistanceField_MaskType; batch->fDistanceAdjustTable.reset(SkRef(distanceAdjustTable)); batch->fFilteredColor = filteredColor; batch->fUseBGR = useBGR; batch->fBatch.fNumGlyphs = glyphCount; batch->fGeoCount = 1; return batch; } // to avoid even the initial copy of the struct, we have a getter for the first item which // is used to seed the batch with its initial geometry. After seeding, the client should call // init() so the Batch can initialize itself Geometry& geometry() { return fGeoData[0]; } void init() { const Geometry& geo = fGeoData[0]; fBatch.fColor = geo.fColor; fBatch.fViewMatrix = geo.fBlob->fViewMatrix; // We don't yet position distance field text on the cpu, so we have to map the vertex bounds // into device space const Run& run = geo.fBlob->fRuns[geo.fRun]; if (run.fSubRunInfo[geo.fSubRun].fDrawAsDistanceFields) { SkRect bounds = run.fVertexBounds; fBatch.fViewMatrix.mapRect(&bounds); this->setBounds(bounds); } else { this->setBounds(run.fVertexBounds); } } const char* name() const override { return "TextBatch"; } void getInvariantOutputColor(GrInitInvariantOutput* out) const override { if (kColorBitmapMask_MaskType == fMaskType) { out->setUnknownFourComponents(); } else { out->setKnownFourComponents(fBatch.fColor); } } void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override { switch (fMaskType) { case kGrayscaleDistanceField_MaskType: case kGrayscaleCoverageMask_MaskType: out->setUnknownSingleComponent(); break; case kLCDCoverageMask_MaskType: case kLCDDistanceField_MaskType: out->setUnknownOpaqueFourComponents(); out->setUsingLCDCoverage(); break; case kColorBitmapMask_MaskType: out->setKnownSingleComponent(0xff); } } private: void initBatchTracker(const GrPipelineOptimizations& opt) override { // Handle any color overrides if (!opt.readsColor()) { fGeoData[0].fColor = GrColor_ILLEGAL; } opt.getOverrideColorIfSet(&fGeoData[0].fColor); // setup batch properties fBatch.fColorIgnored = !opt.readsColor(); fBatch.fColor = fGeoData[0].fColor; fBatch.fUsesLocalCoords = opt.readsLocalCoords(); fBatch.fCoverageIgnored = !opt.readsCoverage(); } struct FlushInfo { SkAutoTUnref fVertexBuffer; SkAutoTUnref fIndexBuffer; int fGlyphsToFlush; int fVertexOffset; }; void onPrepareDraws(Target* target) override { // if we have RGB, then we won't have any SkShaders so no need to use a localmatrix. // TODO actually only invert if we don't have RGBA SkMatrix localMatrix; if (this->usesLocalCoords() && !this->viewMatrix().invert(&localMatrix)) { SkDebugf("Cannot invert viewmatrix\n"); return; } GrTexture* texture = fFontCache->getTexture(this->maskFormat()); if (!texture) { SkDebugf("Could not allocate backing texture for atlas\n"); return; } bool usesDistanceFields = this->usesDistanceFields(); GrMaskFormat maskFormat = this->maskFormat(); bool isLCD = this->isLCD(); SkAutoTUnref gp; if (usesDistanceFields) { gp.reset(this->setupDfProcessor(this->viewMatrix(), fFilteredColor, this->color(), texture)); } else { GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kNone_FilterMode); gp.reset(GrBitmapTextGeoProc::Create(this->color(), texture, params, maskFormat, localMatrix, this->usesLocalCoords())); } FlushInfo flushInfo; flushInfo.fGlyphsToFlush = 0; size_t vertexStride = gp->getVertexStride(); SkASSERT(vertexStride == (usesDistanceFields ? get_vertex_stride_df(maskFormat, isLCD) : get_vertex_stride(maskFormat))); target->initDraw(gp, this->pipeline()); int glyphCount = this->numGlyphs(); const GrVertexBuffer* vertexBuffer; void* vertices = target->makeVertexSpace(vertexStride, glyphCount * kVerticesPerGlyph, &vertexBuffer, &flushInfo.fVertexOffset); flushInfo.fVertexBuffer.reset(SkRef(vertexBuffer)); flushInfo.fIndexBuffer.reset(target->resourceProvider()->refQuadIndexBuffer()); if (!vertices || !flushInfo.fVertexBuffer) { SkDebugf("Could not allocate vertices\n"); return; } unsigned char* currVertex = reinterpret_cast(vertices); // We cache some values to avoid going to the glyphcache for the same fontScaler twice // in a row const SkDescriptor* desc = nullptr; SkGlyphCache* cache = nullptr; GrFontScaler* scaler = nullptr; SkTypeface* typeface = nullptr; for (int i = 0; i < fGeoCount; i++) { Geometry& args = fGeoData[i]; Blob* blob = args.fBlob; Run& run = blob->fRuns[args.fRun]; TextInfo& info = run.fSubRunInfo[args.fSubRun]; uint64_t currentAtlasGen = fFontCache->atlasGeneration(maskFormat); bool regenerateTextureCoords = info.fAtlasGeneration != currentAtlasGen || info.fStrike->isAbandoned(); bool regenerateColors; if (usesDistanceFields) { regenerateColors = !isLCD && run.fColor != args.fColor; } else { regenerateColors = kA8_GrMaskFormat == maskFormat && run.fColor != args.fColor; } bool regeneratePositions = args.fTransX != 0.f || args.fTransY != 0.f; int glyphCount = info.fGlyphEndIndex - info.fGlyphStartIndex; // We regenerate both texture coords and colors in the blob itself, and update the // atlas generation. If we don't end up purging any unused plots, we can avoid // regenerating the coords. We could take a finer grained approach to updating texture // coords but its not clear if the extra bookkeeping would offset any gains. // To avoid looping over the glyphs twice, we do one loop and conditionally update color // or coords as needed. One final note, if we have to break a run for an atlas eviction // then we can't really trust the atlas has all of the correct data. Atlas evictions // should be pretty rare, so we just always regenerate in those cases if (regenerateTextureCoords || regenerateColors || regeneratePositions) { // first regenerate texture coordinates / colors if need be bool brokenRun = false; // Because the GrBatchFontCache may evict the strike a blob depends on using for // generating its texture coords, we have to track whether or not the strike has // been abandoned. If it hasn't been abandoned, then we can use the GrGlyph*s as is // otherwise we have to get the new strike, and use that to get the correct glyphs. // Because we do not have the packed ids, and thus can't look up our glyphs in the // new strike, we instead keep our ref to the old strike and use the packed ids from // it. These ids will still be valid as long as we hold the ref. When we are done // updating our cache of the GrGlyph*s, we drop our ref on the old strike bool regenerateGlyphs = false; GrBatchTextStrike* strike = nullptr; if (regenerateTextureCoords) { info.fBulkUseToken.reset(); // We can reuse if we have a valid strike and our descriptors / typeface are the // same const SkDescriptor* newDesc = run.fOverrideDescriptor ? run.fOverrideDescriptor->getDesc() : run.fDescriptor.getDesc(); if (!cache || !SkTypeface::Equal(typeface, run.fTypeface) || !(desc->equals(*newDesc))) { if (cache) { SkGlyphCache::AttachCache(cache); } desc = newDesc; cache = SkGlyphCache::DetachCache(run.fTypeface, desc); scaler = GrTextContext::GetGrFontScaler(cache); strike = info.fStrike; typeface = run.fTypeface; } if (info.fStrike->isAbandoned()) { regenerateGlyphs = true; strike = fFontCache->getStrike(scaler); } else { strike = info.fStrike; } } for (int glyphIdx = 0; glyphIdx < glyphCount; glyphIdx++) { if (regenerateTextureCoords) { size_t glyphOffset = glyphIdx + info.fGlyphStartIndex; GrGlyph* glyph = blob->fGlyphs[glyphOffset]; GrGlyph::PackedID id = glyph->fPackedID; const SkGlyph& skGlyph = scaler->grToSkGlyph(id); if (regenerateGlyphs) { // Get the id from the old glyph, and use the new strike to lookup // the glyph. blob->fGlyphs[glyphOffset] = strike->getGlyph(skGlyph, id, maskFormat, scaler); } glyph = blob->fGlyphs[glyphOffset]; SkASSERT(glyph); SkASSERT(id == glyph->fPackedID); // We want to be able to assert this but cannot for testing purposes. // once skbug:4143 has landed we can revist this assert //SkASSERT(glyph->fMaskFormat == this->maskFormat()); if (!fFontCache->hasGlyph(glyph) && !strike->addGlyphToAtlas(target, glyph, scaler, skGlyph, maskFormat)) { this->flush(target, &flushInfo); target->initDraw(gp, this->pipeline()); brokenRun = glyphIdx > 0; SkDEBUGCODE(bool success =) strike->addGlyphToAtlas(target, glyph, scaler, skGlyph, maskFormat); SkASSERT(success); } fFontCache->addGlyphToBulkAndSetUseToken(&info.fBulkUseToken, glyph, target->currentToken()); // Texture coords are the last vertex attribute so we get a pointer to the // first one and then map with stride in regenerateTextureCoords intptr_t vertex = reinterpret_cast(blob->fVertices); vertex += info.fVertexStartIndex; vertex += vertexStride * glyphIdx * kVerticesPerGlyph; vertex += vertexStride - sizeof(SkIPoint16); this->regenerateTextureCoords(glyph, vertex, vertexStride); } if (regenerateColors) { intptr_t vertex = reinterpret_cast(blob->fVertices); vertex += info.fVertexStartIndex; vertex += vertexStride * glyphIdx * kVerticesPerGlyph + sizeof(SkPoint); this->regenerateColors(vertex, vertexStride, args.fColor); } if (regeneratePositions) { intptr_t vertex = reinterpret_cast(blob->fVertices); vertex += info.fVertexStartIndex; vertex += vertexStride * glyphIdx * kVerticesPerGlyph; SkScalar transX = args.fTransX; SkScalar transY = args.fTransY; this->regeneratePositions(vertex, vertexStride, transX, transY); } flushInfo.fGlyphsToFlush++; } // We my have changed the color so update it here run.fColor = args.fColor; if (regenerateTextureCoords) { if (regenerateGlyphs) { info.fStrike.reset(SkRef(strike)); } info.fAtlasGeneration = brokenRun ? GrBatchAtlas::kInvalidAtlasGeneration : fFontCache->atlasGeneration(maskFormat); } } else { flushInfo.fGlyphsToFlush += glyphCount; // set use tokens for all of the glyphs in our subrun. This is only valid if we // have a valid atlas generation fFontCache->setUseTokenBulk(info.fBulkUseToken, target->currentToken(), maskFormat); } // now copy all vertices size_t byteCount = info.fVertexEndIndex - info.fVertexStartIndex; memcpy(currVertex, blob->fVertices + info.fVertexStartIndex, byteCount); currVertex += byteCount; } // Make sure to attach the last cache if applicable if (cache) { SkGlyphCache::AttachCache(cache); } this->flush(target, &flushInfo); } TextBatch() {} // initialized in factory functions. ~TextBatch() { for (int i = 0; i < fGeoCount; i++) { fGeoData[i].fBlob->unref(); } } GrMaskFormat maskFormat() const { switch (fMaskType) { case kLCDCoverageMask_MaskType: return kA565_GrMaskFormat; case kColorBitmapMask_MaskType: return kARGB_GrMaskFormat; case kGrayscaleCoverageMask_MaskType: case kGrayscaleDistanceField_MaskType: case kLCDDistanceField_MaskType: return kA8_GrMaskFormat; } return kA8_GrMaskFormat; // suppress warning } bool usesDistanceFields() const { return kGrayscaleDistanceField_MaskType == fMaskType || kLCDDistanceField_MaskType == fMaskType; } bool isLCD() const { return kLCDCoverageMask_MaskType == fMaskType || kLCDDistanceField_MaskType == fMaskType; } void regenerateTextureCoords(GrGlyph* glyph, intptr_t vertex, size_t vertexStride) { int width = glyph->fBounds.width(); int height = glyph->fBounds.height(); int u0, v0, u1, v1; if (this->usesDistanceFields()) { u0 = glyph->fAtlasLocation.fX + SK_DistanceFieldInset; v0 = glyph->fAtlasLocation.fY + SK_DistanceFieldInset; u1 = u0 + width - 2 * SK_DistanceFieldInset; v1 = v0 + height - 2 * SK_DistanceFieldInset; } else { u0 = glyph->fAtlasLocation.fX; v0 = glyph->fAtlasLocation.fY; u1 = u0 + width; v1 = v0 + height; } SkIPoint16* textureCoords; // V0 textureCoords = reinterpret_cast(vertex); textureCoords->set(u0, v0); vertex += vertexStride; // V1 textureCoords = reinterpret_cast(vertex); textureCoords->set(u0, v1); vertex += vertexStride; // V2 textureCoords = reinterpret_cast(vertex); textureCoords->set(u1, v1); vertex += vertexStride; // V3 textureCoords = reinterpret_cast(vertex); textureCoords->set(u1, v0); } void regenerateColors(intptr_t vertex, size_t vertexStride, GrColor color) { for (int i = 0; i < kVerticesPerGlyph; i++) { SkColor* vcolor = reinterpret_cast(vertex); *vcolor = color; vertex += vertexStride; } } void regeneratePositions(intptr_t vertex, size_t vertexStride, SkScalar transX, SkScalar transY) { for (int i = 0; i < kVerticesPerGlyph; i++) { SkPoint* point = reinterpret_cast(vertex); point->fX += transX; point->fY += transY; vertex += vertexStride; } } void flush(GrVertexBatch::Target* target, FlushInfo* flushInfo) { GrVertices vertices; int maxGlyphsPerDraw = flushInfo->fIndexBuffer->maxQuads(); vertices.initInstanced(kTriangles_GrPrimitiveType, flushInfo->fVertexBuffer, flushInfo->fIndexBuffer, flushInfo->fVertexOffset, kVerticesPerGlyph, kIndicesPerGlyph, flushInfo->fGlyphsToFlush, maxGlyphsPerDraw); target->draw(vertices); flushInfo->fVertexOffset += kVerticesPerGlyph * flushInfo->fGlyphsToFlush; flushInfo->fGlyphsToFlush = 0; } GrColor color() const { return fBatch.fColor; } const SkMatrix& viewMatrix() const { return fBatch.fViewMatrix; } bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } int numGlyphs() const { return fBatch.fNumGlyphs; } bool onCombineIfPossible(GrBatch* t, const GrCaps& caps) override { TextBatch* that = t->cast(); if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(), that->bounds(), caps)) { return false; } if (fMaskType != that->fMaskType) { return false; } if (!this->usesDistanceFields()) { // TODO we can often batch across LCD text if we have dual source blending and don't // have to use the blend constant if (kGrayscaleCoverageMask_MaskType != fMaskType && this->color() != that->color()) { return false; } if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) { return false; } } else { if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) { return false; } if (fFilteredColor != that->fFilteredColor) { return false; } if (fUseBGR != that->fUseBGR) { return false; } // TODO see note above if (kLCDDistanceField_MaskType == fMaskType && this->color() != that->color()) { return false; } } fBatch.fNumGlyphs += that->numGlyphs(); // Reallocate space for geo data if necessary and then import that's geo data. int newGeoCount = that->fGeoCount + fGeoCount; // We assume (and here enforce) that the allocation size is the smallest power of two that // is greater than or equal to the number of geometries (and at least // kMinGeometryAllocated). int newAllocSize = GrNextPow2(newGeoCount); int currAllocSize = SkTMax(kMinGeometryAllocated, GrNextPow2(fGeoCount)); if (newGeoCount > currAllocSize) { fGeoData.realloc(newAllocSize); } memcpy(&fGeoData[fGeoCount], that->fGeoData.get(), that->fGeoCount * sizeof(Geometry)); // We steal the ref on the blobs from the other TextBatch and set its count to 0 so that // it doesn't try to unref them. #ifdef SK_DEBUG for (int i = 0; i < that->fGeoCount; ++i) { that->fGeoData.get()[i].fBlob = (Blob*)0x1; } #endif that->fGeoCount = 0; fGeoCount = newGeoCount; this->joinBounds(that->bounds()); return true; } // TODO just use class params // TODO trying to figure out why lcd is so whack GrGeometryProcessor* setupDfProcessor(const SkMatrix& viewMatrix, SkColor filteredColor, GrColor color, GrTexture* texture) { GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode); bool isLCD = this->isLCD(); // set up any flags uint32_t flags = viewMatrix.isSimilarity() ? kSimilarity_DistanceFieldEffectFlag : 0; // see if we need to create a new effect if (isLCD) { flags |= kUseLCD_DistanceFieldEffectFlag; flags |= viewMatrix.rectStaysRect() ? kRectToRect_DistanceFieldEffectFlag : 0; flags |= fUseBGR ? kBGR_DistanceFieldEffectFlag : 0; GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredColor); float redCorrection = (*fDistanceAdjustTable)[GrColorUnpackR(colorNoPreMul) >> kDistanceAdjustLumShift]; float greenCorrection = (*fDistanceAdjustTable)[GrColorUnpackG(colorNoPreMul) >> kDistanceAdjustLumShift]; float blueCorrection = (*fDistanceAdjustTable)[GrColorUnpackB(colorNoPreMul) >> kDistanceAdjustLumShift]; GrDistanceFieldLCDTextGeoProc::DistanceAdjust widthAdjust = GrDistanceFieldLCDTextGeoProc::DistanceAdjust::Make(redCorrection, greenCorrection, blueCorrection); return GrDistanceFieldLCDTextGeoProc::Create(color, viewMatrix, texture, params, widthAdjust, flags, this->usesLocalCoords()); } else { flags |= kColorAttr_DistanceFieldEffectFlag; #ifdef SK_GAMMA_APPLY_TO_A8 U8CPU lum = SkColorSpaceLuminance::computeLuminance(SK_GAMMA_EXPONENT, filteredColor); float correction = (*fDistanceAdjustTable)[lum >> kDistanceAdjustLumShift]; return GrDistanceFieldA8TextGeoProc::Create(color, viewMatrix, texture, params, correction, flags, this->usesLocalCoords()); #else return GrDistanceFieldA8TextGeoProc::Create(color, viewMatrix, texture, params, flags, this->usesLocalCoords()); #endif } } struct BatchTracker { GrColor fColor; SkMatrix fViewMatrix; bool fUsesLocalCoords; bool fColorIgnored; bool fCoverageIgnored; int fNumGlyphs; }; BatchTracker fBatch; // The minimum number of Geometry we will try to allocate. enum { kMinGeometryAllocated = 4 }; SkAutoSTMalloc fGeoData; int fGeoCount; enum MaskType { kGrayscaleCoverageMask_MaskType, kLCDCoverageMask_MaskType, kColorBitmapMask_MaskType, kGrayscaleDistanceField_MaskType, kLCDDistanceField_MaskType, } fMaskType; bool fUseBGR; // fold this into the enum? GrBatchFontCache* fFontCache; // Distance field properties SkAutoTUnref fDistanceAdjustTable; SkColor fFilteredColor; }; void GrAtlasTextContext::flushRunAsPaths(GrRenderTarget* rt, const SkTextBlob::RunIterator& it, const GrClip& clip, const SkPaint& skPaint, SkDrawFilter* drawFilter, const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x, SkScalar y) { SkPaint runPaint = skPaint; size_t textLen = it.glyphCount() * sizeof(uint16_t); const SkPoint& offset = it.offset(); it.applyFontToPaint(&runPaint); if (drawFilter && !drawFilter->filter(&runPaint, SkDrawFilter::kText_Type)) { return; } runPaint.setFlags(FilterTextFlags(fSurfaceProps, runPaint)); switch (it.positioning()) { case SkTextBlob::kDefault_Positioning: this->drawTextAsPath(rt, clip, runPaint, viewMatrix, (const char *)it.glyphs(), textLen, x + offset.x(), y + offset.y(), clipBounds); break; case SkTextBlob::kHorizontal_Positioning: this->drawPosTextAsPath(rt, clip, runPaint, viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 1, SkPoint::Make(x, y + offset.y()), clipBounds); break; case SkTextBlob::kFull_Positioning: this->drawPosTextAsPath(rt, clip, runPaint, viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 2, SkPoint::Make(x, y), clipBounds); break; } } inline GrDrawBatch* GrAtlasTextContext::createBatch(GrAtlasTextBlob* cacheBlob, const PerSubRunInfo& info, int glyphCount, int run, int subRun, GrColor color, SkScalar transX, SkScalar transY, const SkPaint& skPaint) { GrMaskFormat format = info.fMaskFormat; GrColor subRunColor; if (kARGB_GrMaskFormat == format) { uint8_t paintAlpha = skPaint.getAlpha(); subRunColor = SkColorSetARGB(paintAlpha, paintAlpha, paintAlpha, paintAlpha); } else { subRunColor = color; } TextBatch* batch; if (info.fDrawAsDistanceFields) { SkColor filteredColor; SkColorFilter* colorFilter = skPaint.getColorFilter(); if (colorFilter) { filteredColor = colorFilter->filterColor(skPaint.getColor()); } else { filteredColor = skPaint.getColor(); } bool useBGR = SkPixelGeometryIsBGR(fSurfaceProps.pixelGeometry()); batch = TextBatch::CreateDistanceField(glyphCount, fContext->getBatchFontCache(), fDistanceAdjustTable, filteredColor, info.fUseLCDText, useBGR); } else { batch = TextBatch::CreateBitmap(format, glyphCount, fContext->getBatchFontCache()); } TextBatch::Geometry& geometry = batch->geometry(); geometry.fBlob = SkRef(cacheBlob); geometry.fRun = run; geometry.fSubRun = subRun; geometry.fColor = subRunColor; geometry.fTransX = transX; geometry.fTransY = transY; batch->init(); return batch; } inline void GrAtlasTextContext::flushRun(GrPipelineBuilder* pipelineBuilder, GrAtlasTextBlob* cacheBlob, int run, GrColor color, SkScalar transX, SkScalar transY, const SkPaint& skPaint) { for (int subRun = 0; subRun < cacheBlob->fRuns[run].fSubRunInfo.count(); subRun++) { const PerSubRunInfo& info = cacheBlob->fRuns[run].fSubRunInfo[subRun]; int glyphCount = info.fGlyphEndIndex - info.fGlyphStartIndex; if (0 == glyphCount) { continue; } SkAutoTUnref batch(this->createBatch(cacheBlob, info, glyphCount, run, subRun, color, transX, transY, skPaint)); fDrawContext->drawBatch(pipelineBuilder, batch); } } inline void GrAtlasTextContext::flushBigGlyphs(GrAtlasTextBlob* cacheBlob, GrRenderTarget* rt, const GrClip& clip, const SkPaint& skPaint, SkScalar transX, SkScalar transY, const SkIRect& clipBounds) { if (!cacheBlob->fBigGlyphs.count()) { return; } for (int i = 0; i < cacheBlob->fBigGlyphs.count(); i++) { GrAtlasTextBlob::BigGlyph& bigGlyph = cacheBlob->fBigGlyphs[i]; bigGlyph.fVx += transX; bigGlyph.fVy += transY; SkMatrix ctm; ctm.setScale(bigGlyph.fScale, bigGlyph.fScale); ctm.postTranslate(bigGlyph.fVx, bigGlyph.fVy); if (bigGlyph.fApplyVM) { ctm.postConcat(cacheBlob->fViewMatrix); } GrBlurUtils::drawPathWithMaskFilter(fContext, fDrawContext, rt, clip, bigGlyph.fPath, skPaint, ctm, nullptr, clipBounds, false); } } void GrAtlasTextContext::flush(const SkTextBlob* blob, GrAtlasTextBlob* cacheBlob, GrRenderTarget* rt, const SkPaint& skPaint, const GrPaint& grPaint, SkDrawFilter* drawFilter, const GrClip& clip, const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x, SkScalar y, SkScalar transX, SkScalar transY) { // We loop through the runs of the blob, flushing each. If any run is too large, then we flush // it as paths GrPipelineBuilder pipelineBuilder(grPaint, rt, clip); GrColor color = grPaint.getColor(); SkTextBlob::RunIterator it(blob); for (int run = 0; !it.done(); it.next(), run++) { if (cacheBlob->fRuns[run].fDrawAsPaths) { this->flushRunAsPaths(rt, it, clip, skPaint, drawFilter, viewMatrix, clipBounds, x, y); continue; } cacheBlob->fRuns[run].fVertexBounds.offset(transX, transY); this->flushRun(&pipelineBuilder, cacheBlob, run, color, transX, transY, skPaint); } // Now flush big glyphs this->flushBigGlyphs(cacheBlob, rt, clip, skPaint, transX, transY, clipBounds); } void GrAtlasTextContext::flush(GrAtlasTextBlob* cacheBlob, GrRenderTarget* rt, const SkPaint& skPaint, const GrPaint& grPaint, const GrClip& clip, const SkIRect& clipBounds) { GrPipelineBuilder pipelineBuilder(grPaint, rt, clip); GrColor color = grPaint.getColor(); for (int run = 0; run < cacheBlob->fRunCount; run++) { this->flushRun(&pipelineBuilder, cacheBlob, run, color, 0, 0, skPaint); } // Now flush big glyphs this->flushBigGlyphs(cacheBlob, rt, clip, skPaint, 0, 0, clipBounds); } /////////////////////////////////////////////////////////////////////////////////////////////////// #ifdef GR_TEST_UTILS DRAW_BATCH_TEST_DEFINE(TextBlobBatch) { static uint32_t gContextID = SK_InvalidGenID; static GrAtlasTextContext* gTextContext = nullptr; static SkSurfaceProps gSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType); if (context->uniqueID() != gContextID) { gContextID = context->uniqueID(); delete gTextContext; // We don't yet test the fall back to paths in the GrTextContext base class. This is mostly // because we don't really want to have a gpu device here. // We enable distance fields by twiddling a knob on the paint GrDrawContext* drawContext = context->drawContext(&gSurfaceProps); gTextContext = GrAtlasTextContext::Create(context, drawContext, gSurfaceProps); } // create dummy render target GrSurfaceDesc desc; desc.fFlags = kRenderTarget_GrSurfaceFlag; desc.fWidth = 1024; desc.fHeight = 1024; desc.fConfig = kRGBA_8888_GrPixelConfig; desc.fSampleCnt = 0; SkAutoTUnref texture(context->textureProvider()->createTexture(desc, true, nullptr, 0)); SkASSERT(texture); SkASSERT(nullptr != texture->asRenderTarget()); GrRenderTarget* rt = texture->asRenderTarget(); // Setup dummy SkPaint / GrPaint GrColor color = GrRandomColor(random); SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random); SkPaint skPaint; skPaint.setColor(color); skPaint.setLCDRenderText(random->nextBool()); skPaint.setAntiAlias(skPaint.isLCDRenderText() ? true : random->nextBool()); skPaint.setSubpixelText(random->nextBool()); GrPaint grPaint; if (!SkPaint2GrPaint(context, rt, skPaint, viewMatrix, true, &grPaint)) { SkFAIL("couldn't convert paint\n"); } const char* text = "The quick brown fox jumps over the lazy dog."; int textLen = (int)strlen(text); // Setup clip GrClip clip; SkIRect noClip = SkIRect::MakeLargest(); // right now we don't handle textblobs, nor do we handle drawPosText. Since we only // intend to test the batch with this unit test, that is okay. SkAutoTUnref blob( gTextContext->createDrawTextBlob(rt, clip, grPaint, skPaint, viewMatrix, text, static_cast(textLen), 0, 0, noClip)); SkScalar transX = static_cast(random->nextU()); SkScalar transY = static_cast(random->nextU()); const GrAtlasTextBlob::Run::SubRunInfo& info = blob->fRuns[0].fSubRunInfo[0]; return gTextContext->createBatch(blob, info, textLen, 0, 0, color, transX, transY, skPaint); } #endif