/* * Copyright 2010 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrAtlas_DEFINED #define GrAtlas_DEFINED #include "GrPoint.h" #include "GrTexture.h" #include "GrDrawTarget.h" class GrGpu; class GrRectanizer; class GrAtlasMgr; class GrAtlas; // The backing GrTexture for a set of GrAtlases is broken into a spatial grid of GrPlots. When // a GrAtlas needs space on the texture, it requests a GrPlot. Each GrAtlas can claim one // or more GrPlots. The GrPlots keep track of subimage placement via their GrRectanizer. Once a // GrPlot is "full" (i.e. there is no room for the new subimage according to the GrRectanizer), the // GrAtlas can request a new GrPlot via GrAtlasMgr::addToAtlas(). // // If all GrPlots are allocated, the replacement strategy is up to the client. The drawToken is // available to ensure that all draw calls are finished for that particular GrPlot. // GrAtlasMgr::removeUnusedPlots() will free up any finished plots for a given GrAtlas. class GrPlot { public: SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrPlot); int getOffsetX() const { return fOffset.fX; } int getOffsetY() const { return fOffset.fY; } GrTexture* texture() const { return fTexture; } bool addSubImage(int width, int height, const void*, GrIPoint16*); GrDrawTarget::DrawToken drawToken() const { return fDrawToken; } void setDrawToken(GrDrawTarget::DrawToken draw) { fDrawToken = draw; } void resetRects(); private: GrPlot(); ~GrPlot(); // does not try to delete the fNext field // for recycling GrDrawTarget::DrawToken fDrawToken; GrTexture* fTexture; GrRectanizer* fRects; GrAtlasMgr* fAtlasMgr; GrIPoint16 fOffset; size_t fBytesPerPixel; friend class GrAtlasMgr; }; typedef SkTInternalLList GrPlotList; class GrAtlasMgr { public: GrAtlasMgr(GrGpu*, GrPixelConfig); ~GrAtlasMgr(); // add subimage of width, height dimensions to atlas // returns the containing GrPlot and location relative to the backing texture GrPlot* addToAtlas(GrAtlas*, int width, int height, const void*, GrIPoint16*); // remove reference to this plot bool removePlot(GrAtlas* atlas, const GrPlot* plot); // get a plot that's not being used by the current draw // this allows us to overwrite this plot without flushing GrPlot* getUnusedPlot(); GrTexture* getTexture() const { return fTexture; } private: void moveToHead(GrPlot* plot); GrGpu* fGpu; GrPixelConfig fPixelConfig; GrTexture* fTexture; // allocated array of GrPlots GrPlot* fPlotArray; // LRU list of GrPlots GrPlotList fPlotList; }; class GrAtlas { public: GrAtlas() { } ~GrAtlas() { } bool isEmpty() { return 0 == fPlots.count(); } private: SkTDArray fPlots; friend class GrAtlasMgr; }; #endif