/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTileImageFilter.h" #include "SkColorSpaceXformer.h" #include "SkCanvas.h" #include "SkFlattenablePriv.h" #include "SkImage.h" #include "SkImageFilterPriv.h" #include "SkMatrix.h" #include "SkOffsetImageFilter.h" #include "SkPaint.h" #include "SkReadBuffer.h" #include "SkShader.h" #include "SkSpecialImage.h" #include "SkSpecialSurface.h" #include "SkSurface.h" #include "SkValidationUtils.h" #include "SkWriteBuffer.h" sk_sp SkTileImageFilter::Make(const SkRect& srcRect, const SkRect& dstRect, sk_sp input) { if (!SkIsValidRect(srcRect) || !SkIsValidRect(dstRect)) { return nullptr; } if (srcRect.width() == dstRect.width() && srcRect.height() == dstRect.height()) { SkRect ir = dstRect; if (!ir.intersect(srcRect)) { return input; } CropRect cropRect(ir); return SkOffsetImageFilter::Make(dstRect.x() - srcRect.x(), dstRect.y() - srcRect.y(), std::move(input), &cropRect); } return sk_sp(new SkTileImageFilter(srcRect, dstRect, std::move(input))); } sk_sp SkTileImageFilter::onFilterImage(SkSpecialImage* source, const Context& ctx, SkIPoint* offset) const { SkIPoint inputOffset = SkIPoint::Make(0, 0); sk_sp input(this->filterInput(0, source, ctx, &inputOffset)); if (!input) { return nullptr; } SkRect dstRect; ctx.ctm().mapRect(&dstRect, fDstRect); if (!dstRect.intersect(SkRect::Make(ctx.clipBounds()))) { return nullptr; } const SkIRect dstIRect = dstRect.roundOut(); if (!fSrcRect.width() || !fSrcRect.height() || !dstIRect.width() || !dstIRect.height()) { return nullptr; } SkRect srcRect; ctx.ctm().mapRect(&srcRect, fSrcRect); SkIRect srcIRect; srcRect.roundOut(&srcIRect); srcIRect.offset(-inputOffset); const SkIRect inputBounds = SkIRect::MakeWH(input->width(), input->height()); if (!SkIRect::Intersects(srcIRect, inputBounds)) { return nullptr; } // We create an SkImage here b.c. it needs to be a tight fit for the tiling sk_sp subset; if (inputBounds.contains(srcIRect)) { subset = input->asImage(&srcIRect); } else { sk_sp surf(input->makeTightSurface(ctx.outputProperties(), srcIRect.size())); if (!surf) { return nullptr; } SkCanvas* canvas = surf->getCanvas(); SkASSERT(canvas); SkPaint paint; paint.setBlendMode(SkBlendMode::kSrc); input->draw(canvas, SkIntToScalar(inputOffset.x()), SkIntToScalar(inputOffset.y()), &paint); subset = surf->makeImageSnapshot(); } if (!subset) { return nullptr; } SkASSERT(subset->width() == srcIRect.width()); SkASSERT(subset->height() == srcIRect.height()); sk_sp surf(source->makeSurface(ctx.outputProperties(), dstIRect.size())); if (!surf) { return nullptr; } SkCanvas* canvas = surf->getCanvas(); SkASSERT(canvas); SkPaint paint; paint.setBlendMode(SkBlendMode::kSrc); paint.setShader(subset->makeShader(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)); canvas->translate(-dstRect.fLeft, -dstRect.fTop); canvas->drawRect(dstRect, paint); offset->fX = dstIRect.fLeft; offset->fY = dstIRect.fTop; return surf->makeImageSnapshot(); } sk_sp SkTileImageFilter::onMakeColorSpace(SkColorSpaceXformer* xformer) const { SkASSERT(1 == this->countInputs()); auto input = xformer->apply(this->getInput(0)); if (input.get() != this->getInput(0)) { return SkTileImageFilter::Make(fSrcRect, fDstRect, std::move(input)); } return this->refMe(); } SkIRect SkTileImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm, MapDirection dir, const SkIRect* inputRect) const { SkRect rect = kReverse_MapDirection == dir ? fSrcRect : fDstRect; ctm.mapRect(&rect); return rect.roundOut(); } SkIRect SkTileImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix&, MapDirection, const SkIRect* inputRect) const { // Don't recurse into inputs. return src; } SkRect SkTileImageFilter::computeFastBounds(const SkRect& src) const { return fDstRect; } sk_sp SkTileImageFilter::CreateProc(SkReadBuffer& buffer) { SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); SkRect src, dst; buffer.readRect(&src); buffer.readRect(&dst); return Make(src, dst, common.getInput(0)); } void SkTileImageFilter::flatten(SkWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeRect(fSrcRect); buffer.writeRect(fDstRect); }