/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkArithmeticImageFilter.h" #include "SkCanvas.h" #include "SkColorSpaceXformer.h" #include "SkImageFilterPriv.h" #include "SkNx.h" #include "SkReadBuffer.h" #include "SkSpecialImage.h" #include "SkSpecialSurface.h" #include "SkWriteBuffer.h" #include "SkXfermodeImageFilter.h" #if SK_SUPPORT_GPU #include "GrClip.h" #include "GrColorSpaceXform.h" #include "GrContext.h" #include "GrRenderTargetContext.h" #include "GrTextureProxy.h" #include "SkGr.h" #include "effects/GrArithmeticFP.h" #include "effects/GrConstColorProcessor.h" #include "effects/GrTextureDomain.h" #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" #include "glsl/GrGLSLProgramDataManager.h" #include "glsl/GrGLSLUniformHandler.h" #endif class ArithmeticImageFilterImpl : public SkImageFilter { public: ArithmeticImageFilterImpl(float k1, float k2, float k3, float k4, bool enforcePMColor, sk_sp inputs[2], const CropRect* cropRect) : INHERITED(inputs, 2, cropRect), fK{k1, k2, k3, k4}, fEnforcePMColor(enforcePMColor) {} SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(ArithmeticImageFilterImpl) protected: sk_sp onFilterImage(SkSpecialImage* source, const Context&, SkIPoint* offset) const override; SkIRect onFilterBounds(const SkIRect&, const SkMatrix& ctm, MapDirection, const SkIRect* inputRect) const override; #if SK_SUPPORT_GPU sk_sp filterImageGPU(SkSpecialImage* source, sk_sp background, const SkIPoint& backgroundOffset, sk_sp foreground, const SkIPoint& foregroundOffset, const SkIRect& bounds, const OutputProperties& outputProperties) const; #endif void flatten(SkWriteBuffer& buffer) const override { this->INHERITED::flatten(buffer); for (int i = 0; i < 4; ++i) { buffer.writeScalar(fK[i]); } buffer.writeBool(fEnforcePMColor); } void drawForeground(SkCanvas* canvas, SkSpecialImage*, const SkIRect&) const; sk_sp onMakeColorSpace(SkColorSpaceXformer*) const override; private: bool affectsTransparentBlack() const override { return !SkScalarNearlyZero(fK[3]); } const float fK[4]; const bool fEnforcePMColor; friend class ::SkArithmeticImageFilter; typedef SkImageFilter INHERITED; }; sk_sp ArithmeticImageFilterImpl::CreateProc(SkReadBuffer& buffer) { SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 2); float k[4]; for (int i = 0; i < 4; ++i) { k[i] = buffer.readScalar(); } const bool enforcePMColor = buffer.readBool(); if (!buffer.isValid()) { return nullptr; } return SkArithmeticImageFilter::Make(k[0], k[1], k[2], k[3], enforcePMColor, common.getInput(0), common.getInput(1), &common.cropRect()); } static Sk4f pin(float min, const Sk4f& val, float max) { return Sk4f::Max(min, Sk4f::Min(val, max)); } template void arith_span(const float k[], SkPMColor dst[], const SkPMColor src[], int count) { const Sk4f k1 = k[0] * (1/255.0f), k2 = k[1], k3 = k[2], k4 = k[3] * 255.0f + 0.5f; for (int i = 0; i < count; i++) { Sk4f s = SkNx_cast(Sk4b::Load(src+i)), d = SkNx_cast(Sk4b::Load(dst+i)), r = pin(0, k1*s*d + k2*s + k3*d + k4, 255); if (EnforcePMColor) { Sk4f a = SkNx_shuffle<3,3,3,3>(r); r = Sk4f::Min(a, r); } SkNx_cast(r).store(dst+i); } } // apply mode to src==transparent (0) template void arith_transparent(const float k[], SkPMColor dst[], int count) { const Sk4f k3 = k[2], k4 = k[3] * 255.0f + 0.5f; for (int i = 0; i < count; i++) { Sk4f d = SkNx_cast(Sk4b::Load(dst+i)), r = pin(0, k3*d + k4, 255); if (EnforcePMColor) { Sk4f a = SkNx_shuffle<3,3,3,3>(r); r = Sk4f::Min(a, r); } SkNx_cast(r).store(dst+i); } } static bool intersect(SkPixmap* dst, SkPixmap* src, int srcDx, int srcDy) { SkIRect dstR = SkIRect::MakeWH(dst->width(), dst->height()); SkIRect srcR = SkIRect::MakeXYWH(srcDx, srcDy, src->width(), src->height()); SkIRect sect; if (!sect.intersect(dstR, srcR)) { return false; } *dst = SkPixmap(dst->info().makeWH(sect.width(), sect.height()), dst->addr(sect.fLeft, sect.fTop), dst->rowBytes()); *src = SkPixmap(src->info().makeWH(sect.width(), sect.height()), src->addr(SkTMax(0, -srcDx), SkTMax(0, -srcDy)), src->rowBytes()); return true; } sk_sp ArithmeticImageFilterImpl::onFilterImage(SkSpecialImage* source, const Context& ctx, SkIPoint* offset) const { SkIPoint backgroundOffset = SkIPoint::Make(0, 0); sk_sp background(this->filterInput(0, source, ctx, &backgroundOffset)); SkIPoint foregroundOffset = SkIPoint::Make(0, 0); sk_sp foreground(this->filterInput(1, source, ctx, &foregroundOffset)); SkIRect foregroundBounds = SkIRect::EmptyIRect(); if (foreground) { foregroundBounds = SkIRect::MakeXYWH(foregroundOffset.x(), foregroundOffset.y(), foreground->width(), foreground->height()); } SkIRect srcBounds = SkIRect::EmptyIRect(); if (background) { srcBounds = SkIRect::MakeXYWH(backgroundOffset.x(), backgroundOffset.y(), background->width(), background->height()); } srcBounds.join(foregroundBounds); if (srcBounds.isEmpty()) { return nullptr; } SkIRect bounds; if (!this->applyCropRect(ctx, srcBounds, &bounds)) { return nullptr; } offset->fX = bounds.left(); offset->fY = bounds.top(); #if SK_SUPPORT_GPU if (source->isTextureBacked()) { return this->filterImageGPU(source, background, backgroundOffset, foreground, foregroundOffset, bounds, ctx.outputProperties()); } #endif sk_sp surf(source->makeSurface(ctx.outputProperties(), bounds.size())); if (!surf) { return nullptr; } SkCanvas* canvas = surf->getCanvas(); SkASSERT(canvas); canvas->clear(0x0); // can't count on background to fully clear the background canvas->translate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top())); if (background) { SkPaint paint; paint.setBlendMode(SkBlendMode::kSrc); background->draw(canvas, SkIntToScalar(backgroundOffset.fX), SkIntToScalar(backgroundOffset.fY), &paint); } this->drawForeground(canvas, foreground.get(), foregroundBounds); return surf->makeImageSnapshot(); } SkIRect ArithmeticImageFilterImpl::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, MapDirection dir, const SkIRect* inputRect) const { if (kReverse_MapDirection == dir) { return SkImageFilter::onFilterBounds(src, ctm, dir, inputRect); } SkASSERT(2 == this->countInputs()); // result(i1,i2) = k1*i1*i2 + k2*i1 + k3*i2 + k4 // Note that background (getInput(0)) is i2, and foreground (getInput(1)) is i1. auto i2 = this->getInput(0) ? this->getInput(0)->filterBounds(src, ctm, dir, nullptr) : src; auto i1 = this->getInput(1) ? this->getInput(1)->filterBounds(src, ctm, dir, nullptr) : src; // Arithmetic with non-zero k4 may influence the complete filter primitive // region. [k4 > 0 => result(0,0) = k4 => result(i1,i2) >= k4] if (!SkScalarNearlyZero(fK[3])) { i1.join(i2); return i1; } // If both K2 or K3 are non-zero, both i1 and i2 appear. if (!SkScalarNearlyZero(fK[1]) && !SkScalarNearlyZero(fK[2])) { i1.join(i2); return i1; } // If k2 is non-zero, output can be produced whenever i1 is non-transparent. // [k3 = k4 = 0 => result(i1,i2) = k1*i1*i2 + k2*i1 = (k1*i2 + k2)*i1] if (!SkScalarNearlyZero(fK[1])) { return i1; } // If k3 is non-zero, output can be produced whenever i2 is non-transparent. // [k2 = k4 = 0 => result(i1,i2) = k1*i1*i2 + k3*i2 = (k1*i1 + k3)*i2] if (!SkScalarNearlyZero(fK[2])) { return i2; } // If just k1 is non-zero, output will only be produce where both inputs // are non-transparent. Use intersection. // [k1 > 0 and k2 = k3 = k4 = 0 => result(i1,i2) = k1*i1*i2] if (!SkScalarNearlyZero(fK[0])) { if (!i1.intersect(i2)) { return SkIRect::MakeEmpty(); } return i1; } // [k1 = k2 = k3 = k4 = 0 => result(i1,i2) = 0] return SkIRect::MakeEmpty(); } #if SK_SUPPORT_GPU #if GR_TEST_UTILS std::unique_ptr GrArithmeticFP::TestCreate(GrProcessorTestData* d) { float k1 = d->fRandom->nextF(); float k2 = d->fRandom->nextF(); float k3 = d->fRandom->nextF(); float k4 = d->fRandom->nextF(); bool enforcePMColor = d->fRandom->nextBool(); std::unique_ptr dst(GrProcessorUnitTest::MakeChildFP(d)); return GrArithmeticFP::Make(k1, k2, k3, k4, enforcePMColor, std::move(dst)); } #endif GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrArithmeticFP); sk_sp ArithmeticImageFilterImpl::filterImageGPU( SkSpecialImage* source, sk_sp background, const SkIPoint& backgroundOffset, sk_sp foreground, const SkIPoint& foregroundOffset, const SkIRect& bounds, const OutputProperties& outputProperties) const { SkASSERT(source->isTextureBacked()); GrContext* context = source->getContext(); sk_sp backgroundProxy, foregroundProxy; if (background) { backgroundProxy = background->asTextureProxyRef(context); } if (foreground) { foregroundProxy = foreground->asTextureProxyRef(context); } GrPaint paint; std::unique_ptr bgFP; if (backgroundProxy) { SkMatrix backgroundMatrix = SkMatrix::MakeTrans(-SkIntToScalar(backgroundOffset.fX), -SkIntToScalar(backgroundOffset.fY)); bgFP = GrTextureDomainEffect::Make( std::move(backgroundProxy), backgroundMatrix, GrTextureDomain::MakeTexelDomain(background->subset()), GrTextureDomain::kDecal_Mode, GrSamplerState::Filter::kNearest); bgFP = GrColorSpaceXformEffect::Make(std::move(bgFP), background->getColorSpace(), outputProperties.colorSpace()); } else { bgFP = GrConstColorProcessor::Make(GrColor4f::TransparentBlack(), GrConstColorProcessor::InputMode::kIgnore); } if (foregroundProxy) { SkMatrix foregroundMatrix = SkMatrix::MakeTrans(-SkIntToScalar(foregroundOffset.fX), -SkIntToScalar(foregroundOffset.fY)); auto foregroundFP = GrTextureDomainEffect::Make( std::move(foregroundProxy), foregroundMatrix, GrTextureDomain::MakeTexelDomain(foreground->subset()), GrTextureDomain::kDecal_Mode, GrSamplerState::Filter::kNearest); foregroundFP = GrColorSpaceXformEffect::Make(std::move(foregroundFP), foreground->getColorSpace(), outputProperties.colorSpace()); paint.addColorFragmentProcessor(std::move(foregroundFP)); std::unique_ptr xferFP = GrArithmeticFP::Make(fK[0], fK[1], fK[2], fK[3], fEnforcePMColor, std::move(bgFP)); // A null 'xferFP' here means kSrc_Mode was used in which case we can just proceed if (xferFP) { paint.addColorFragmentProcessor(std::move(xferFP)); } } else { paint.addColorFragmentProcessor(std::move(bgFP)); } paint.setPorterDuffXPFactory(SkBlendMode::kSrc); sk_sp renderTargetContext( context->contextPriv().makeDeferredRenderTargetContext( SkBackingFit::kApprox, bounds.width(), bounds.height(), SkColorType2GrPixelConfig(outputProperties.colorType()), sk_ref_sp(outputProperties.colorSpace()))); if (!renderTargetContext) { return nullptr; } SkMatrix matrix; matrix.setTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top())); renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, matrix, SkRect::Make(bounds)); return SkSpecialImage::MakeDeferredFromGpu( context, SkIRect::MakeWH(bounds.width(), bounds.height()), kNeedNewImageUniqueID_SpecialImage, renderTargetContext->asTextureProxyRef(), renderTargetContext->colorSpaceInfo().refColorSpace()); } #endif void ArithmeticImageFilterImpl::drawForeground(SkCanvas* canvas, SkSpecialImage* img, const SkIRect& fgBounds) const { SkPixmap dst; if (!canvas->peekPixels(&dst)) { return; } const SkMatrix& ctm = canvas->getTotalMatrix(); SkASSERT(ctm.getType() <= SkMatrix::kTranslate_Mask); const int dx = SkScalarRoundToInt(ctm.getTranslateX()); const int dy = SkScalarRoundToInt(ctm.getTranslateY()); // be sure to perform this offset using SkIRect, since it saturates to avoid overflows const SkIRect fgoffset = fgBounds.makeOffset(dx, dy); if (img) { SkBitmap srcBM; SkPixmap src; if (!img->getROPixels(&srcBM)) { return; } if (!srcBM.peekPixels(&src)) { return; } auto proc = fEnforcePMColor ? arith_span : arith_span; SkPixmap tmpDst = dst; if (intersect(&tmpDst, &src, fgoffset.fLeft, fgoffset.fTop)) { for (int y = 0; y < tmpDst.height(); ++y) { proc(fK, tmpDst.writable_addr32(0, y), src.addr32(0, y), tmpDst.width()); } } } // Now apply the mode with transparent-color to the outside of the fg image SkRegion outside(SkIRect::MakeWH(dst.width(), dst.height())); outside.op(fgoffset, SkRegion::kDifference_Op); auto proc = fEnforcePMColor ? arith_transparent : arith_transparent; for (SkRegion::Iterator iter(outside); !iter.done(); iter.next()) { const SkIRect r = iter.rect(); for (int y = r.fTop; y < r.fBottom; ++y) { proc(fK, dst.writable_addr32(r.fLeft, y), r.width()); } } } sk_sp ArithmeticImageFilterImpl::onMakeColorSpace(SkColorSpaceXformer* xformer) const { SkASSERT(2 == this->countInputs()); auto background = xformer->apply(this->getInput(0)); auto foreground = xformer->apply(this->getInput(1)); if (background.get() != this->getInput(0) || foreground.get() != this->getInput(1)) { return SkArithmeticImageFilter::Make(fK[0], fK[1], fK[2], fK[3], fEnforcePMColor, std::move(background), std::move(foreground), getCropRectIfSet()); } return this->refMe(); } sk_sp SkArithmeticImageFilter::Make(float k1, float k2, float k3, float k4, bool enforcePMColor, sk_sp background, sk_sp foreground, const SkImageFilter::CropRect* crop) { if (!SkScalarIsFinite(k1) || !SkScalarIsFinite(k2) || !SkScalarIsFinite(k3) || !SkScalarIsFinite(k4)) { return nullptr; } // are we nearly some other "std" mode? int mode = -1; // illegal mode if (SkScalarNearlyZero(k1) && SkScalarNearlyEqual(k2, SK_Scalar1) && SkScalarNearlyZero(k3) && SkScalarNearlyZero(k4)) { mode = (int)SkBlendMode::kSrc; } else if (SkScalarNearlyZero(k1) && SkScalarNearlyZero(k2) && SkScalarNearlyEqual(k3, SK_Scalar1) && SkScalarNearlyZero(k4)) { mode = (int)SkBlendMode::kDst; } else if (SkScalarNearlyZero(k1) && SkScalarNearlyZero(k2) && SkScalarNearlyZero(k3) && SkScalarNearlyZero(k4)) { mode = (int)SkBlendMode::kClear; } if (mode >= 0) { return SkXfermodeImageFilter::Make((SkBlendMode)mode, std::move(background), std::move(foreground), crop); } sk_sp inputs[2] = {std::move(background), std::move(foreground)}; return sk_sp( new ArithmeticImageFilterImpl(k1, k2, k3, k4, enforcePMColor, inputs, crop)); } /////////////////////////////////////////////////////////////////////////////////////////////////// SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkArithmeticImageFilter) SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(ArithmeticImageFilterImpl) SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END