/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkTwoPointRadialGradient_DEFINED #define SkTwoPointRadialGradient_DEFINED #include "SkGradientShaderPriv.h" class SkTwoPointRadialGradient : public SkGradientShaderBase { public: SkTwoPointRadialGradient(const SkPoint& start, SkScalar startRadius, const SkPoint& end, SkScalar endRadius, const SkColor colors[], const SkScalar pos[], int colorCount, SkShader::TileMode mode, SkUnitMapper* mapper); virtual BitmapType asABitmap(SkBitmap* bitmap, SkMatrix* matrix, TileMode* xy) const SK_OVERRIDE; virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE; virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE; virtual void shadeSpan(int x, int y, SkPMColor* dstCParam, int count) SK_OVERRIDE; virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix) SK_OVERRIDE; SkScalar getCenterX1() const { return fDiff.length(); } SkScalar getStartRadius() const { return fStartRadius; } SkScalar getDiffRadius() const { return fDiffRadius; } SK_DEVELOPER_TO_STRING() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTwoPointRadialGradient) protected: SkTwoPointRadialGradient(SkFlattenableReadBuffer& buffer); virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE; private: typedef SkGradientShaderBase INHERITED; const SkPoint fCenter1; const SkPoint fCenter2; const SkScalar fRadius1; const SkScalar fRadius2; SkPoint fDiff; SkScalar fStartRadius, fDiffRadius, fSr2D2, fA, fOneOverTwoA; void init(); }; #endif