/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkTwoPointRadialGradient_DEFINED #define SkTwoPointRadialGradient_DEFINED #include "SkGradientShaderPriv.h" class SkTwoPointRadialGradient : public SkGradientShaderBase { public: SkTwoPointRadialGradient(const SkPoint& start, SkScalar startRadius, const SkPoint& end, SkScalar endRadius, const Descriptor&); virtual BitmapType asABitmap(SkBitmap* bitmap, SkMatrix* matrix, TileMode* xy) const SK_OVERRIDE; virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE; virtual bool asFragmentProcessor(GrContext* context, const SkPaint&, const SkMatrix*, GrColor*, GrFragmentProcessor**) const SK_OVERRIDE; virtual size_t contextSize() const SK_OVERRIDE; class TwoPointRadialGradientContext : public SkGradientShaderBase::GradientShaderBaseContext { public: TwoPointRadialGradientContext(const SkTwoPointRadialGradient&, const ContextRec&); virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE; private: typedef SkGradientShaderBase::GradientShaderBaseContext INHERITED; }; SkScalar getCenterX1() const { return fDiff.length(); } SkScalar getStartRadius() const { return fStartRadius; } SkScalar getDiffRadius() const { return fDiffRadius; } SK_TO_STRING_OVERRIDE() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTwoPointRadialGradient) protected: SkTwoPointRadialGradient(SkReadBuffer& buffer); virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE; virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE; private: const SkPoint fCenter1; const SkPoint fCenter2; const SkScalar fRadius1; const SkScalar fRadius2; SkPoint fDiff; SkScalar fStartRadius, fDiffRadius, fSr2D2, fA, fOneOverTwoA; void init(); friend class SkGradientShader; typedef SkGradientShaderBase INHERITED; }; #endif