/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkSweepGradient.h" static SkMatrix translate(SkScalar dx, SkScalar dy) { SkMatrix matrix; matrix.setTranslate(dx, dy); return matrix; } SkSweepGradient::SkSweepGradient(SkScalar cx, SkScalar cy, const Descriptor& desc) : SkGradientShaderBase(desc, translate(-cx, -cy)) , fCenter(SkPoint::Make(cx, cy)) { // overwrite the tilemode to a canonical value (since sweep ignores it) fTileMode = SkShader::kClamp_TileMode; } SkShader::GradientType SkSweepGradient::asAGradient(GradientInfo* info) const { if (info) { commonAsAGradient(info); info->fPoint[0] = fCenter; } return kSweep_GradientType; } SkFlattenable* SkSweepGradient::CreateProc(SkReadBuffer& buffer) { DescriptorScope desc; if (!desc.unflatten(buffer)) { return nullptr; } const SkPoint center = buffer.readPoint(); return SkGradientShader::CreateSweep(center.x(), center.y(), desc.fColors, desc.fPos, desc.fCount, desc.fGradFlags, desc.fLocalMatrix); } void SkSweepGradient::flatten(SkWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writePoint(fCenter); } size_t SkSweepGradient::contextSize() const { return sizeof(SweepGradientContext); } SkShader::Context* SkSweepGradient::onCreateContext(const ContextRec& rec, void* storage) const { return new (storage) SweepGradientContext(*this, rec); } SkSweepGradient::SweepGradientContext::SweepGradientContext( const SkSweepGradient& shader, const ContextRec& rec) : INHERITED(shader, rec) {} // returns angle in a circle [0..2PI) -> [0..255] static unsigned SkATan2_255(float y, float x) { // static const float g255Over2PI = 255 / (2 * SK_ScalarPI); static const float g255Over2PI = 40.584510488433314f; float result = sk_float_atan2(y, x); if (result < 0) { result += 2 * SK_ScalarPI; } SkASSERT(result >= 0); // since our value is always >= 0, we can cast to int, which is faster than // calling floorf() int ir = (int)(result * g255Over2PI); SkASSERT(ir >= 0 && ir <= 255); return ir; } void SkSweepGradient::SweepGradientContext::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, int count) { SkMatrix::MapXYProc proc = fDstToIndexProc; const SkMatrix& matrix = fDstToIndex; const SkPMColor* SK_RESTRICT cache = fCache->getCache32(); int toggle = init_dither_toggle(x, y); SkPoint srcPt; if (fDstToIndexClass != kPerspective_MatrixClass) { proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf, &srcPt); SkScalar dx, fx = srcPt.fX; SkScalar dy, fy = srcPt.fY; if (fDstToIndexClass == kFixedStepInX_MatrixClass) { SkFixed storage[2]; (void)matrix.fixedStepInX(SkIntToScalar(y) + SK_ScalarHalf, &storage[0], &storage[1]); dx = SkFixedToScalar(storage[0]); dy = SkFixedToScalar(storage[1]); } else { SkASSERT(fDstToIndexClass == kLinear_MatrixClass); dx = matrix.getScaleX(); dy = matrix.getSkewY(); } for (; count > 0; --count) { *dstC++ = cache[toggle + SkATan2_255(fy, fx)]; fx += dx; fy += dy; toggle = next_dither_toggle(toggle); } } else { // perspective case for (int stop = x + count; x < stop; x++) { proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf, &srcPt); *dstC++ = cache[toggle + SkATan2_255(srcPt.fY, srcPt.fX)]; toggle = next_dither_toggle(toggle); } } } void SkSweepGradient::SweepGradientContext::shadeSpan16(int x, int y, uint16_t* SK_RESTRICT dstC, int count) { SkMatrix::MapXYProc proc = fDstToIndexProc; const SkMatrix& matrix = fDstToIndex; const uint16_t* SK_RESTRICT cache = fCache->getCache16(); int toggle = init_dither_toggle16(x, y); SkPoint srcPt; if (fDstToIndexClass != kPerspective_MatrixClass) { proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf, &srcPt); SkScalar dx, fx = srcPt.fX; SkScalar dy, fy = srcPt.fY; if (fDstToIndexClass == kFixedStepInX_MatrixClass) { SkFixed storage[2]; (void)matrix.fixedStepInX(SkIntToScalar(y) + SK_ScalarHalf, &storage[0], &storage[1]); dx = SkFixedToScalar(storage[0]); dy = SkFixedToScalar(storage[1]); } else { SkASSERT(fDstToIndexClass == kLinear_MatrixClass); dx = matrix.getScaleX(); dy = matrix.getSkewY(); } for (; count > 0; --count) { int index = SkATan2_255(fy, fx) >> (8 - kCache16Bits); *dstC++ = cache[toggle + index]; toggle = next_dither_toggle16(toggle); fx += dx; fy += dy; } } else { // perspective case for (int stop = x + count; x < stop; x++) { proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf, &srcPt); int index = SkATan2_255(srcPt.fY, srcPt.fX); index >>= (8 - kCache16Bits); *dstC++ = cache[toggle + index]; toggle = next_dither_toggle16(toggle); } } } ///////////////////////////////////////////////////////////////////// #if SK_SUPPORT_GPU #include "SkGr.h" #include "gl/GrGLContext.h" #include "gl/builders/GrGLProgramBuilder.h" class GrGLSweepGradient : public GrGLGradientEffect { public: GrGLSweepGradient(const GrProcessor&) {} virtual ~GrGLSweepGradient() { } virtual void emitCode(EmitArgs&) override; static void GenKey(const GrProcessor& processor, const GrGLSLCaps&, GrProcessorKeyBuilder* b) { b->add32(GenBaseGradientKey(processor)); } private: typedef GrGLGradientEffect INHERITED; }; ///////////////////////////////////////////////////////////////////// class GrSweepGradient : public GrGradientEffect { public: static GrFragmentProcessor* Create(GrContext* ctx, const SkSweepGradient& shader, const SkMatrix& m) { return new GrSweepGradient(ctx, shader, m); } virtual ~GrSweepGradient() { } const char* name() const override { return "Sweep Gradient"; } private: GrSweepGradient(GrContext* ctx, const SkSweepGradient& shader, const SkMatrix& matrix) : INHERITED(ctx, shader, matrix, SkShader::kClamp_TileMode) { this->initClassID(); } GrGLFragmentProcessor* onCreateGLInstance() const override { return new GrGLSweepGradient(*this); } virtual void onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override { GrGLSweepGradient::GenKey(*this, caps, b); } GR_DECLARE_FRAGMENT_PROCESSOR_TEST; typedef GrGradientEffect INHERITED; }; ///////////////////////////////////////////////////////////////////// GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSweepGradient); const GrFragmentProcessor* GrSweepGradient::TestCreate(GrProcessorTestData* d) { SkPoint center = {d->fRandom->nextUScalar1(), d->fRandom->nextUScalar1()}; SkColor colors[kMaxRandomGradientColors]; SkScalar stopsArray[kMaxRandomGradientColors]; SkScalar* stops = stopsArray; SkShader::TileMode tmIgnored; int colorCount = RandomGradientParams(d->fRandom, colors, &stops, &tmIgnored); SkAutoTUnref shader(SkGradientShader::CreateSweep(center.fX, center.fY, colors, stops, colorCount)); const GrFragmentProcessor* fp = shader->asFragmentProcessor(d->fContext, GrTest::TestMatrix(d->fRandom), NULL, kNone_SkFilterQuality); GrAlwaysAssert(fp); return fp; } ///////////////////////////////////////////////////////////////////// void GrGLSweepGradient::emitCode(EmitArgs& args) { const GrSweepGradient& ge = args.fFp.cast(); this->emitUniforms(args.fBuilder, ge); SkString coords2D = args.fBuilder->getFragmentShaderBuilder() ->ensureFSCoords2D(args.fCoords, 0); const GrGLContextInfo& ctxInfo = args.fBuilder->ctxInfo(); SkString t; // 0.1591549430918 is 1/(2*pi), used since atan returns values [-pi, pi] // On Intel GPU there is an issue where it reads the second arguement to atan "- %s.x" as an int // thus must us -1.0 * %s.x to work correctly if (kIntel_GrGLVendor != ctxInfo.vendor()){ t.printf("atan(- %s.y, - %s.x) * 0.1591549430918 + 0.5", coords2D.c_str(), coords2D.c_str()); } else { t.printf("atan(- %s.y, -1.0 * %s.x) * 0.1591549430918 + 0.5", coords2D.c_str(), coords2D.c_str()); } this->emitColor(args.fBuilder, ge, t.c_str(), args.fOutputColor, args.fInputColor, args.fSamplers); } ///////////////////////////////////////////////////////////////////// const GrFragmentProcessor* SkSweepGradient::asFragmentProcessor( GrContext* context, const SkMatrix& viewM, const SkMatrix* localMatrix, SkFilterQuality) const { SkMatrix matrix; if (!this->getLocalMatrix().invert(&matrix)) { return nullptr; } if (localMatrix) { SkMatrix inv; if (!localMatrix->invert(&inv)) { return nullptr; } matrix.postConcat(inv); } matrix.postConcat(fPtsToUnit); SkAutoTUnref inner( GrSweepGradient::Create(context, *this, matrix)); return GrFragmentProcessor::MulOutputByInputAlpha(inner); } #endif #ifndef SK_IGNORE_TO_STRING void SkSweepGradient::toString(SkString* str) const { str->append("SkSweepGradient: ("); str->append("center: ("); str->appendScalar(fCenter.fX); str->append(", "); str->appendScalar(fCenter.fY); str->append(") "); this->INHERITED::toString(str); str->append(")"); } #endif