/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkLinearGradient_DEFINED #define SkLinearGradient_DEFINED #include "SkGradientShaderPriv.h" class SkLinearGradient : public SkGradientShaderBase { public: SkLinearGradient(const SkPoint pts[2], const Descriptor&, const SkMatrix* localMatrix); virtual size_t contextSize() const SK_OVERRIDE; class LinearGradientContext : public SkGradientShaderBase::GradientShaderBaseContext { public: LinearGradientContext(const SkLinearGradient&, const ContextRec&); ~LinearGradientContext() {} virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE; virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE; private: typedef SkGradientShaderBase::GradientShaderBaseContext INHERITED; }; virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE; virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE; virtual bool asNewEffect(GrContext* context, const SkPaint& paint, const SkMatrix* localMatrix, GrColor* grColor, GrEffect** grEffect) const SK_OVERRIDE; SK_TO_STRING_OVERRIDE() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLinearGradient) protected: SkLinearGradient(SkReadBuffer& buffer); virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE; virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE; private: typedef SkGradientShaderBase INHERITED; const SkPoint fStart; const SkPoint fEnd; }; #endif