/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef Sk4fLinearGradient_DEFINED #define Sk4fLinearGradient_DEFINED #include "Sk4fGradientBase.h" #include "SkLinearGradient.h" class SkLinearGradient:: LinearGradient4fContext final : public GradientShaderBase4fContext { public: LinearGradient4fContext(const SkLinearGradient&, const ContextRec&); void shadeSpan(int x, int y, SkPMColor dst[], int count) override; void shadeSpan4f(int x, int y, SkPM4f dst[], int count) override; protected: void mapTs(int x, int y, SkScalar ts[], int count) const override; bool onChooseBlitProcs(const SkImageInfo&, BlitState*) override; private: using INHERITED = GradientShaderBase4fContext; template class LinearIntervalProcessor; template void shadePremulSpan(int x, int y, typename DstTraits::Type[], int count) const; template void shadeSpanInternal(int x, int y, typename DstTraits::Type[], int count) const; const Interval* findInterval(SkScalar fx) const; bool isFast() const { return fDstToPosClass == kLinear_MatrixClass; } static void D32_BlitBW(BlitState*, int x, int y, const SkPixmap& dst, int count); static void D64_BlitBW(BlitState*, int x, int y, const SkPixmap& dst, int count); mutable const Interval* fCachedInterval; }; #endif // Sk4fLinearGradient_DEFINED