/* * Copyright 2013 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkXfermodeImageFilter.h" #include "SkCanvas.h" #include "SkDevice.h" #include "SkColorPriv.h" #include "SkReadBuffer.h" #include "SkWriteBuffer.h" #include "SkXfermode.h" #if SK_SUPPORT_GPU #include "GrContext.h" #include "effects/GrSimpleTextureEffect.h" #include "SkGr.h" #endif /////////////////////////////////////////////////////////////////////////////// SkXfermodeImageFilter::SkXfermodeImageFilter(SkXfermode* mode, SkImageFilter* inputs[2], const CropRect* cropRect, uint32_t uniqueID) : INHERITED(2, inputs, cropRect, uniqueID), fMode(mode) { SkSafeRef(fMode); } SkXfermodeImageFilter::~SkXfermodeImageFilter() { SkSafeUnref(fMode); } #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING SkXfermodeImageFilter::SkXfermodeImageFilter(SkReadBuffer& buffer) : INHERITED(2, buffer) { fMode = buffer.readXfermode(); } #endif SkFlattenable* SkXfermodeImageFilter::CreateProc(SkReadBuffer& buffer) { SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 2); SkAutoTUnref mode(buffer.readXfermode()); return Create(mode, common.getInput(0), common.getInput(1), &common.cropRect(), common.uniqueID()); } void SkXfermodeImageFilter::flatten(SkWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeFlattenable(fMode); } bool SkXfermodeImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& src, const Context& ctx, SkBitmap* dst, SkIPoint* offset) const { SkBitmap background = src, foreground = src; SkImageFilter* backgroundInput = getInput(0); SkImageFilter* foregroundInput = getInput(1); SkIPoint backgroundOffset = SkIPoint::Make(0, 0); if (backgroundInput && !backgroundInput->filterImage(proxy, src, ctx, &background, &backgroundOffset)) { background.reset(); } SkIPoint foregroundOffset = SkIPoint::Make(0, 0); if (foregroundInput && !foregroundInput->filterImage(proxy, src, ctx, &foreground, &foregroundOffset)) { foreground.reset(); } SkIRect bounds, foregroundBounds; if (!applyCropRect(ctx, foreground, foregroundOffset, &foregroundBounds)) { foregroundBounds.setEmpty(); foreground.reset(); } if (!applyCropRect(ctx, background, backgroundOffset, &bounds)) { bounds.setEmpty(); background.reset(); } bounds.join(foregroundBounds); if (bounds.isEmpty()) { return false; } SkAutoTUnref device(proxy->createDevice(bounds.width(), bounds.height())); if (NULL == device.get()) { return false; } SkCanvas canvas(device); canvas.translate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top())); SkPaint paint; paint.setXfermodeMode(SkXfermode::kSrc_Mode); canvas.drawBitmap(background, SkIntToScalar(backgroundOffset.fX), SkIntToScalar(backgroundOffset.fY), &paint); paint.setXfermode(fMode); canvas.drawBitmap(foreground, SkIntToScalar(foregroundOffset.fX), SkIntToScalar(foregroundOffset.fY), &paint); canvas.clipRect(SkRect::Make(foregroundBounds), SkRegion::kDifference_Op); paint.setColor(SK_ColorTRANSPARENT); canvas.drawPaint(paint); *dst = device->accessBitmap(false); offset->fX = bounds.left(); offset->fY = bounds.top(); return true; } #if SK_SUPPORT_GPU bool SkXfermodeImageFilter::canFilterImageGPU() const { return fMode && fMode->asFragmentProcessor(NULL, NULL) && !cropRectIsSet(); } bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, SkBitmap* result, SkIPoint* offset) const { SkBitmap background = src; SkIPoint backgroundOffset = SkIPoint::Make(0, 0); if (getInput(0) && !getInput(0)->getInputResultGPU(proxy, src, ctx, &background, &backgroundOffset)) { return onFilterImage(proxy, src, ctx, result, offset); } GrTexture* backgroundTex = background.getTexture(); SkBitmap foreground = src; SkIPoint foregroundOffset = SkIPoint::Make(0, 0); if (getInput(1) && !getInput(1)->getInputResultGPU(proxy, src, ctx, &foreground, &foregroundOffset)) { return onFilterImage(proxy, src, ctx, result, offset); } GrTexture* foregroundTex = foreground.getTexture(); GrContext* context = foregroundTex->getContext(); GrFragmentProcessor* xferProcessor = NULL; GrTextureDesc desc; desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit; desc.fWidth = src.width(); desc.fHeight = src.height(); desc.fConfig = kSkia8888_GrPixelConfig; SkAutoTUnref dst( context->refScratchTexture(desc, GrContext::kApprox_ScratchTexMatch)); if (!dst) { return false; } GrContext::AutoRenderTarget art(context, dst->asRenderTarget()); if (!fMode || !fMode->asFragmentProcessor(&xferProcessor, backgroundTex)) { // canFilterImageGPU() should've taken care of this SkASSERT(false); return false; } SkMatrix foregroundMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(foregroundTex); foregroundMatrix.preTranslate(SkIntToScalar(backgroundOffset.fX-foregroundOffset.fX), SkIntToScalar(backgroundOffset.fY-foregroundOffset.fY)); SkRect srcRect; src.getBounds(&srcRect); GrPaint paint; paint.addColorTextureProcessor(foregroundTex, foregroundMatrix); paint.addColorProcessor(xferProcessor)->unref(); context->drawRect(paint, srcRect); offset->fX = backgroundOffset.fX; offset->fY = backgroundOffset.fY; WrapTexture(dst, src.width(), src.height(), result); return true; } #endif