/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTileImageFilter.h" #include "SkBitmap.h" #include "SkCanvas.h" #include "SkDevice.h" #include "SkReadBuffer.h" #include "SkWriteBuffer.h" #include "SkMatrix.h" #include "SkPaint.h" #include "SkShader.h" #include "SkValidationUtils.h" SkTileImageFilter* SkTileImageFilter::Create(const SkRect& srcRect, const SkRect& dstRect, SkImageFilter* input, uint32_t uniqueID) { if (!SkIsValidRect(srcRect) || !SkIsValidRect(dstRect)) { return NULL; } return SkNEW_ARGS(SkTileImageFilter, (srcRect, dstRect, input, uniqueID)); } bool SkTileImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& src, const Context& ctx, SkBitmap* dst, SkIPoint* offset) const { SkBitmap source = src; SkImageFilter* input = getInput(0); SkIPoint srcOffset = SkIPoint::Make(0, 0); if (input && !input->filterImage(proxy, src, ctx, &source, &srcOffset)) { return false; } SkRect dstRect; ctx.ctm().mapRect(&dstRect, fDstRect); SkIRect dstIRect; dstRect.roundOut(&dstIRect); int w = dstIRect.width(); int h = dstIRect.height(); if (!fSrcRect.width() || !fSrcRect.height() || !w || !h) { return false; } SkRect srcRect; ctx.ctm().mapRect(&srcRect, fSrcRect); SkIRect srcIRect; srcRect.roundOut(&srcIRect); srcIRect.offset(-srcOffset); SkBitmap subset; SkIRect bounds; source.getBounds(&bounds); if (!srcIRect.intersect(bounds)) { offset->fX = offset->fY = 0; return true; } else if (!source.extractSubset(&subset, srcIRect)) { return false; } SkAutoTUnref device(proxy->createDevice(w, h)); if (NULL == device.get()) { return false; } SkCanvas canvas(device); SkPaint paint; paint.setXfermodeMode(SkXfermode::kSrc_Mode); SkMatrix shaderMatrix; shaderMatrix.setTranslate(SkIntToScalar(srcOffset.fX), SkIntToScalar(srcOffset.fY)); SkAutoTUnref shader(SkShader::CreateBitmapShader(subset, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &shaderMatrix)); paint.setShader(shader); canvas.translate(-dstRect.fLeft, -dstRect.fTop); canvas.drawRect(dstRect, paint); *dst = device->accessBitmap(false); offset->fX = dstIRect.fLeft; offset->fY = dstIRect.fTop; return true; } bool SkTileImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst) const { SkRect srcRect; ctm.mapRect(&srcRect, fSrcRect); SkIRect srcIRect; srcRect.roundOut(&srcIRect); srcIRect.join(src); *dst = srcIRect; return true; } #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING SkTileImageFilter::SkTileImageFilter(SkReadBuffer& buffer) : INHERITED(1, buffer) { buffer.readRect(&fSrcRect); buffer.readRect(&fDstRect); buffer.validate(buffer.isValid() && SkIsValidRect(fSrcRect) && SkIsValidRect(fDstRect)); } #endif SkFlattenable* SkTileImageFilter::CreateProc(SkReadBuffer& buffer) { SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); SkRect src, dst; buffer.readRect(&src); buffer.readRect(&dst); return Create(src, dst, common.getInput(0), common.uniqueID()); } void SkTileImageFilter::flatten(SkWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeRect(fSrcRect); buffer.writeRect(fDstRect); }