/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTableColorFilter.h" #include "SkArenaAlloc.h" #include "SkBitmap.h" #include "SkColorData.h" #include "SkPM4f.h" #include "SkRasterPipeline.h" #include "SkReadBuffer.h" #include "SkString.h" #include "SkTo.h" #include "SkUnPreMultiply.h" #include "SkWriteBuffer.h" static const uint8_t gIdentityTable[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF }; class SkTable_ColorFilter : public SkColorFilter { public: SkTable_ColorFilter(const uint8_t tableA[], const uint8_t tableR[], const uint8_t tableG[], const uint8_t tableB[]) { fBitmap = nullptr; fFlags = 0; uint8_t* dst = fStorage; if (tableA) { memcpy(dst, tableA, 256); dst += 256; fFlags |= kA_Flag; } if (tableR) { memcpy(dst, tableR, 256); dst += 256; fFlags |= kR_Flag; } if (tableG) { memcpy(dst, tableG, 256); dst += 256; fFlags |= kG_Flag; } if (tableB) { memcpy(dst, tableB, 256); fFlags |= kB_Flag; } } ~SkTable_ColorFilter() override { delete fBitmap; } bool asComponentTable(SkBitmap* table) const override; sk_sp onMakeComposed(sk_sp inner) const override; #if SK_SUPPORT_GPU std::unique_ptr asFragmentProcessor( GrContext*, const GrColorSpaceInfo&) const override; #endif SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTable_ColorFilter) enum { kA_Flag = 1 << 0, kR_Flag = 1 << 1, kG_Flag = 1 << 2, kB_Flag = 1 << 3, }; void onAppendStages(SkRasterPipeline* p, SkColorSpace*, SkArenaAlloc* alloc, bool shaderIsOpaque) const override { const uint8_t *r = gIdentityTable, *g = gIdentityTable, *b = gIdentityTable, *a = gIdentityTable; const uint8_t* ptr = fStorage; if (fFlags & kA_Flag) { a = ptr; ptr += 256; } if (fFlags & kR_Flag) { r = ptr; ptr += 256; } if (fFlags & kG_Flag) { g = ptr; ptr += 256; } if (fFlags & kB_Flag) { b = ptr; } if (!shaderIsOpaque) { p->append(SkRasterPipeline::unpremul); } struct Tables { const uint8_t *r, *g, *b, *a; }; p->append(SkRasterPipeline::byte_tables, alloc->make(Tables{r,g,b,a})); bool definitelyOpaque = shaderIsOpaque && a[0xff] == 0xff; if (!definitelyOpaque) { p->append(SkRasterPipeline::premul); } } protected: void flatten(SkWriteBuffer&) const override; private: mutable const SkBitmap* fBitmap; // lazily allocated uint8_t fStorage[256 * 4]; unsigned fFlags; friend class SkTableColorFilter; typedef SkColorFilter INHERITED; }; static const uint8_t gCountNibBits[] = { 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4 }; #include "SkPackBits.h" void SkTable_ColorFilter::flatten(SkWriteBuffer& buffer) const { uint8_t storage[5*256]; int count = gCountNibBits[fFlags & 0xF]; size_t size = SkPackBits::Pack8(fStorage, count * 256, storage, sizeof(storage)); buffer.write32(fFlags); buffer.writeByteArray(storage, size); } sk_sp SkTable_ColorFilter::CreateProc(SkReadBuffer& buffer) { const int flags = buffer.read32(); const size_t count = gCountNibBits[flags & 0xF]; SkASSERT(count <= 4); uint8_t packedStorage[5*256]; size_t packedSize = buffer.getArrayCount(); if (!buffer.validate(packedSize <= sizeof(packedStorage))) { return nullptr; } if (!buffer.readByteArray(packedStorage, packedSize)) { return nullptr; } uint8_t unpackedStorage[4*256]; size_t unpackedSize = SkPackBits::Unpack8(packedStorage, packedSize, unpackedStorage, sizeof(unpackedStorage)); // now check that we got the size we expected if (!buffer.validate(unpackedSize == count*256)) { return nullptr; } const uint8_t* a = nullptr; const uint8_t* r = nullptr; const uint8_t* g = nullptr; const uint8_t* b = nullptr; const uint8_t* ptr = unpackedStorage; if (flags & kA_Flag) { a = ptr; ptr += 256; } if (flags & kR_Flag) { r = ptr; ptr += 256; } if (flags & kG_Flag) { g = ptr; ptr += 256; } if (flags & kB_Flag) { b = ptr; ptr += 256; } return SkTableColorFilter::MakeARGB(a, r, g, b); } bool SkTable_ColorFilter::asComponentTable(SkBitmap* table) const { if (table) { if (nullptr == fBitmap) { SkBitmap* bmp = new SkBitmap; bmp->allocPixels(SkImageInfo::MakeA8(256, 4)); uint8_t* bitmapPixels = bmp->getAddr8(0, 0); int offset = 0; static const unsigned kFlags[] = { kA_Flag, kR_Flag, kG_Flag, kB_Flag }; for (int x = 0; x < 4; ++x) { if (!(fFlags & kFlags[x])) { memcpy(bitmapPixels, gIdentityTable, sizeof(gIdentityTable)); } else { memcpy(bitmapPixels, fStorage + offset, 256); offset += 256; } bitmapPixels += 256; } bmp->setImmutable(); fBitmap = bmp; } *table = *fBitmap; } return true; } // Combines the two lookup tables so that making a lookup using res[] has // the same effect as making a lookup through inner[] then outer[]. static void combine_tables(uint8_t res[256], const uint8_t outer[256], const uint8_t inner[256]) { for (int i = 0; i < 256; i++) { res[i] = outer[inner[i]]; } } sk_sp SkTable_ColorFilter::onMakeComposed(sk_sp innerFilter) const { SkBitmap innerBM; if (!innerFilter->asComponentTable(&innerBM)) { return nullptr; } if (nullptr == innerBM.getPixels()) { return nullptr; } const uint8_t* table = fStorage; const uint8_t* tableA = gIdentityTable; const uint8_t* tableR = gIdentityTable; const uint8_t* tableG = gIdentityTable; const uint8_t* tableB = gIdentityTable; if (fFlags & kA_Flag) { tableA = table; table += 256; } if (fFlags & kR_Flag) { tableR = table; table += 256; } if (fFlags & kG_Flag) { tableG = table; table += 256; } if (fFlags & kB_Flag) { tableB = table; } uint8_t concatA[256]; uint8_t concatR[256]; uint8_t concatG[256]; uint8_t concatB[256]; combine_tables(concatA, tableA, innerBM.getAddr8(0, 0)); combine_tables(concatR, tableR, innerBM.getAddr8(0, 1)); combine_tables(concatG, tableG, innerBM.getAddr8(0, 2)); combine_tables(concatB, tableB, innerBM.getAddr8(0, 3)); return SkTableColorFilter::MakeARGB(concatA, concatR, concatG, concatB); } #if SK_SUPPORT_GPU #include "GrColorSpaceInfo.h" #include "GrContext.h" #include "GrContextPriv.h" #include "GrFragmentProcessor.h" #include "GrTextureStripAtlas.h" #include "SkGr.h" #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" #include "glsl/GrGLSLProgramDataManager.h" #include "glsl/GrGLSLUniformHandler.h" class ColorTableEffect : public GrFragmentProcessor { public: static std::unique_ptr Make(GrContext* context, const SkBitmap& bitmap); ~ColorTableEffect() override; const char* name() const override { return "ColorTable"; } const GrTextureStripAtlas* atlas() const { return fAtlas.get(); } int atlasRow() const { return fRow; } std::unique_ptr clone() const override; private: GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; bool onIsEqual(const GrFragmentProcessor&) const override; ColorTableEffect(sk_sp proxy, sk_sp atlas, int row); GR_DECLARE_FRAGMENT_PROCESSOR_TEST TextureSampler fTextureSampler; sk_sp fAtlas; int fRow; typedef GrFragmentProcessor INHERITED; }; class GLColorTableEffect : public GrGLSLFragmentProcessor { public: void emitCode(EmitArgs&) override; static void GenKey(const GrProcessor&, const GrShaderCaps&, GrProcessorKeyBuilder*) {} protected: void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override; private: UniformHandle fRGBAYValuesUni; typedef GrGLSLFragmentProcessor INHERITED; }; void GLColorTableEffect::onSetData(const GrGLSLProgramDataManager& pdm, const GrFragmentProcessor& proc) { // The textures are organized in a strip where the rows are ordered a, r, g, b. float rgbaYValues[4]; const ColorTableEffect& cte = proc.cast(); if (cte.atlas()) { SkScalar yDelta = cte.atlas()->getNormalizedTexelHeight(); rgbaYValues[3] = cte.atlas()->getYOffset(cte.atlasRow()) + SK_ScalarHalf * yDelta; rgbaYValues[0] = rgbaYValues[3] + yDelta; rgbaYValues[1] = rgbaYValues[0] + yDelta; rgbaYValues[2] = rgbaYValues[1] + yDelta; } else { rgbaYValues[3] = 0.125; rgbaYValues[0] = 0.375; rgbaYValues[1] = 0.625; rgbaYValues[2] = 0.875; } pdm.set4fv(fRGBAYValuesUni, 1, rgbaYValues); } void GLColorTableEffect::emitCode(EmitArgs& args) { const char* yoffsets; fRGBAYValuesUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf4_GrSLType, "yoffsets", &yoffsets); static const float kColorScaleFactor = 255.0f / 256.0f; static const float kColorOffsetFactor = 1.0f / 512.0f; GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; if (nullptr == args.fInputColor) { // the input color is solid white (all ones). static const float kMaxValue = kColorScaleFactor + kColorOffsetFactor; fragBuilder->codeAppendf("\t\thalf4 coord = half4(%f, %f, %f, %f);\n", kMaxValue, kMaxValue, kMaxValue, kMaxValue); } else { fragBuilder->codeAppendf("\t\thalf nonZeroAlpha = max(%s.a, .0001);\n", args.fInputColor); fragBuilder->codeAppendf("\t\thalf4 coord = half4(%s.rgb / nonZeroAlpha, nonZeroAlpha);\n", args.fInputColor); fragBuilder->codeAppendf("\t\tcoord = coord * %f + half4(%f, %f, %f, %f);\n", kColorScaleFactor, kColorOffsetFactor, kColorOffsetFactor, kColorOffsetFactor, kColorOffsetFactor); } SkString coord; fragBuilder->codeAppendf("\t\t%s.a = ", args.fOutputColor); coord.printf("half2(coord.a, %s.a)", yoffsets); fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); fragBuilder->codeAppend(".a;\n"); fragBuilder->codeAppendf("\t\t%s.r = ", args.fOutputColor); coord.printf("half2(coord.r, %s.r)", yoffsets); fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); fragBuilder->codeAppend(".a;\n"); fragBuilder->codeAppendf("\t\t%s.g = ", args.fOutputColor); coord.printf("half2(coord.g, %s.g)", yoffsets); fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); fragBuilder->codeAppend(".a;\n"); fragBuilder->codeAppendf("\t\t%s.b = ", args.fOutputColor); coord.printf("half2(coord.b, %s.b)", yoffsets); fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str()); fragBuilder->codeAppend(".a;\n"); fragBuilder->codeAppendf("\t\t%s.rgb *= %s.a;\n", args.fOutputColor, args.fOutputColor); } /////////////////////////////////////////////////////////////////////////////// std::unique_ptr ColorTableEffect::Make(GrContext* context, const SkBitmap& bitmap) { GrTextureStripAtlas::Desc desc; desc.fWidth = bitmap.width(); desc.fHeight = 128; desc.fRowHeight = bitmap.height(); desc.fConfig = SkColorType2GrPixelConfig(bitmap.colorType()); if (kUnknown_GrPixelConfig == desc.fConfig) { return nullptr; } auto atlasManager = context->contextPriv().textureStripAtlasManager(); sk_sp atlas = atlasManager->refAtlas(desc); int row = atlas->lockRow(context, bitmap); sk_sp proxy; if (-1 == row) { atlas = nullptr; SkASSERT(bitmap.isImmutable()); sk_sp srcImage = SkImage::MakeFromBitmap(bitmap); if (!srcImage) { return nullptr; } proxy = GrMakeCachedImageProxy(context->contextPriv().proxyProvider(), std::move(srcImage)); } else { proxy = atlas->asTextureProxyRef(); } if (!proxy) { return nullptr; } return std::unique_ptr(new ColorTableEffect(std::move(proxy), std::move(atlas), row)); } ColorTableEffect::ColorTableEffect(sk_sp proxy, sk_sp atlas, int row) : INHERITED(kColorTableEffect_ClassID, kNone_OptimizationFlags) // Not bothering with table-specific optimizations. , fTextureSampler(std::move(proxy)) , fAtlas(std::move(atlas)) , fRow(row) { this->addTextureSampler(&fTextureSampler); } ColorTableEffect::~ColorTableEffect() { if (fAtlas) { fAtlas->unlockRow(fRow); } } std::unique_ptr ColorTableEffect::clone() const { fAtlas->lockRow(fRow); return std::unique_ptr( new ColorTableEffect(sk_ref_sp(fTextureSampler.proxy()), fAtlas, fRow)); } void ColorTableEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { GLColorTableEffect::GenKey(*this, caps, b); } GrGLSLFragmentProcessor* ColorTableEffect::onCreateGLSLInstance() const { return new GLColorTableEffect; } bool ColorTableEffect::onIsEqual(const GrFragmentProcessor& other) const { // For non-atlased instances, the texture (compared by base class) is sufficient to // differentiate different tables. For atlased instances we ensure they are using the // same row. const ColorTableEffect& that = other.cast(); SkASSERT(SkToBool(fAtlas) == SkToBool(that.fAtlas)); // Ok to always do this comparison since both would be -1 if non-atlased. return fRow == that.fRow; } /////////////////////////////////////////////////////////////////////////////// GR_DEFINE_FRAGMENT_PROCESSOR_TEST(ColorTableEffect); #if GR_TEST_UTILS std::unique_ptr ColorTableEffect::TestCreate(GrProcessorTestData* d) { int flags = 0; uint8_t luts[256][4]; do { for (int i = 0; i < 4; ++i) { flags |= d->fRandom->nextBool() ? (1 << i): 0; } } while (!flags); for (int i = 0; i < 4; ++i) { if (flags & (1 << i)) { for (int j = 0; j < 256; ++j) { luts[j][i] = SkToU8(d->fRandom->nextBits(8)); } } } auto filter(SkTableColorFilter::MakeARGB( (flags & (1 << 0)) ? luts[0] : nullptr, (flags & (1 << 1)) ? luts[1] : nullptr, (flags & (1 << 2)) ? luts[2] : nullptr, (flags & (1 << 3)) ? luts[3] : nullptr )); sk_sp colorSpace = GrTest::TestColorSpace(d->fRandom); auto fp = filter->asFragmentProcessor( d->context(), GrColorSpaceInfo(std::move(colorSpace), kRGBA_8888_GrPixelConfig)); SkASSERT(fp); return fp; } #endif std::unique_ptr SkTable_ColorFilter::asFragmentProcessor( GrContext* context, const GrColorSpaceInfo&) const { SkBitmap bitmap; this->asComponentTable(&bitmap); return ColorTableEffect::Make(context, bitmap); } #endif // SK_SUPPORT_GPU /////////////////////////////////////////////////////////////////////////////// sk_sp SkTableColorFilter::Make(const uint8_t table[256]) { return sk_make_sp(table, table, table, table); } sk_sp SkTableColorFilter::MakeARGB(const uint8_t tableA[256], const uint8_t tableR[256], const uint8_t tableG[256], const uint8_t tableB[256]) { return sk_make_sp(tableA, tableR, tableG, tableB); } SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkTableColorFilter) SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTable_ColorFilter) SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END