/* * Copyright 2012 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkMorphologyImageFilter.h" #include "SkBitmap.h" #include "SkColorPriv.h" #include "SkReadBuffer.h" #include "SkWriteBuffer.h" #include "SkRect.h" #include "SkMorphology_opts.h" #if SK_SUPPORT_GPU #include "GrContext.h" #include "GrInvariantOutput.h" #include "GrTexture.h" #include "effects/Gr1DKernelEffect.h" #include "gl/GrGLProcessor.h" #include "gl/builders/GrGLProgramBuilder.h" #endif SkMorphologyImageFilter::SkMorphologyImageFilter(int radiusX, int radiusY, SkImageFilter* input, const CropRect* cropRect) : INHERITED(1, &input, cropRect), fRadius(SkISize::Make(radiusX, radiusY)) { } void SkMorphologyImageFilter::flatten(SkWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeInt(fRadius.fWidth); buffer.writeInt(fRadius.fHeight); } enum MorphDirection { kX, kY }; template static void erode(const SkPMColor* src, SkPMColor* dst, int radius, int width, int height, int srcStride, int dstStride) { const int srcStrideX = direction == kX ? 1 : srcStride; const int dstStrideX = direction == kX ? 1 : dstStride; const int srcStrideY = direction == kX ? srcStride : 1; const int dstStrideY = direction == kX ? dstStride : 1; radius = SkMin32(radius, width - 1); const SkPMColor* upperSrc = src + radius * srcStrideX; for (int x = 0; x < width; ++x) { const SkPMColor* lp = src; const SkPMColor* up = upperSrc; SkPMColor* dptr = dst; for (int y = 0; y < height; ++y) { int minB = 255, minG = 255, minR = 255, minA = 255; for (const SkPMColor* p = lp; p <= up; p += srcStrideX) { int b = SkGetPackedB32(*p); int g = SkGetPackedG32(*p); int r = SkGetPackedR32(*p); int a = SkGetPackedA32(*p); if (b < minB) minB = b; if (g < minG) minG = g; if (r < minR) minR = r; if (a < minA) minA = a; } *dptr = SkPackARGB32(minA, minR, minG, minB); dptr += dstStrideY; lp += srcStrideY; up += srcStrideY; } if (x >= radius) src += srcStrideX; if (x + radius < width - 1) upperSrc += srcStrideX; dst += dstStrideX; } } template static void dilate(const SkPMColor* src, SkPMColor* dst, int radius, int width, int height, int srcStride, int dstStride) { const int srcStrideX = direction == kX ? 1 : srcStride; const int dstStrideX = direction == kX ? 1 : dstStride; const int srcStrideY = direction == kX ? srcStride : 1; const int dstStrideY = direction == kX ? dstStride : 1; radius = SkMin32(radius, width - 1); const SkPMColor* upperSrc = src + radius * srcStrideX; for (int x = 0; x < width; ++x) { const SkPMColor* lp = src; const SkPMColor* up = upperSrc; SkPMColor* dptr = dst; for (int y = 0; y < height; ++y) { int maxB = 0, maxG = 0, maxR = 0, maxA = 0; for (const SkPMColor* p = lp; p <= up; p += srcStrideX) { int b = SkGetPackedB32(*p); int g = SkGetPackedG32(*p); int r = SkGetPackedR32(*p); int a = SkGetPackedA32(*p); if (b > maxB) maxB = b; if (g > maxG) maxG = g; if (r > maxR) maxR = r; if (a > maxA) maxA = a; } *dptr = SkPackARGB32(maxA, maxR, maxG, maxB); dptr += dstStrideY; lp += srcStrideY; up += srcStrideY; } if (x >= radius) src += srcStrideX; if (x + radius < width - 1) upperSrc += srcStrideX; dst += dstStrideX; } } static void callProcX(SkMorphologyImageFilter::Proc procX, const SkBitmap& src, SkBitmap* dst, int radiusX, const SkIRect& bounds) { procX(src.getAddr32(bounds.left(), bounds.top()), dst->getAddr32(0, 0), radiusX, bounds.width(), bounds.height(), src.rowBytesAsPixels(), dst->rowBytesAsPixels()); } static void callProcY(SkMorphologyImageFilter::Proc procY, const SkBitmap& src, SkBitmap* dst, int radiusY, const SkIRect& bounds) { procY(src.getAddr32(bounds.left(), bounds.top()), dst->getAddr32(0, 0), radiusY, bounds.height(), bounds.width(), src.rowBytesAsPixels(), dst->rowBytesAsPixels()); } bool SkMorphologyImageFilter::filterImageGeneric(SkMorphologyImageFilter::Proc procX, SkMorphologyImageFilter::Proc procY, Proxy* proxy, const SkBitmap& source, const Context& ctx, SkBitmap* dst, SkIPoint* offset) const { SkBitmap src = source; SkIPoint srcOffset = SkIPoint::Make(0, 0); if (getInput(0) && !getInput(0)->filterImage(proxy, source, ctx, &src, &srcOffset)) { return false; } if (src.colorType() != kN32_SkColorType) { return false; } SkIRect bounds; if (!this->applyCropRect(ctx, proxy, src, &srcOffset, &bounds, &src)) { return false; } SkAutoLockPixels alp(src); if (!src.getPixels()) { return false; } if (!dst->tryAllocPixels(src.info().makeWH(bounds.width(), bounds.height()))) { return false; } SkVector radius = SkVector::Make(SkIntToScalar(this->radius().width()), SkIntToScalar(this->radius().height())); ctx.ctm().mapVectors(&radius, 1); int width = SkScalarFloorToInt(radius.fX); int height = SkScalarFloorToInt(radius.fY); if (width < 0 || height < 0) { return false; } SkIRect srcBounds = bounds; srcBounds.offset(-srcOffset); if (width == 0 && height == 0) { src.extractSubset(dst, srcBounds); offset->fX = bounds.left(); offset->fY = bounds.top(); return true; } SkBitmap temp; if (!temp.tryAllocPixels(dst->info())) { return false; } if (width > 0 && height > 0) { callProcX(procX, src, &temp, width, srcBounds); SkIRect tmpBounds = SkIRect::MakeWH(srcBounds.width(), srcBounds.height()); callProcY(procY, temp, dst, height, tmpBounds); } else if (width > 0) { callProcX(procX, src, dst, width, srcBounds); } else if (height > 0) { callProcY(procY, src, dst, height, srcBounds); } offset->fX = bounds.left(); offset->fY = bounds.top(); return true; } bool SkErodeImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& source, const Context& ctx, SkBitmap* dst, SkIPoint* offset) const { Proc erodeXProc = SkMorphologyGetPlatformProc(kErodeX_SkMorphologyProcType); if (!erodeXProc) { erodeXProc = erode; } Proc erodeYProc = SkMorphologyGetPlatformProc(kErodeY_SkMorphologyProcType); if (!erodeYProc) { erodeYProc = erode; } return this->filterImageGeneric(erodeXProc, erodeYProc, proxy, source, ctx, dst, offset); } bool SkDilateImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& source, const Context& ctx, SkBitmap* dst, SkIPoint* offset) const { Proc dilateXProc = SkMorphologyGetPlatformProc(kDilateX_SkMorphologyProcType); if (!dilateXProc) { dilateXProc = dilate; } Proc dilateYProc = SkMorphologyGetPlatformProc(kDilateY_SkMorphologyProcType); if (!dilateYProc) { dilateYProc = dilate; } return this->filterImageGeneric(dilateXProc, dilateYProc, proxy, source, ctx, dst, offset); } void SkMorphologyImageFilter::computeFastBounds(const SkRect& src, SkRect* dst) const { if (getInput(0)) { getInput(0)->computeFastBounds(src, dst); } else { *dst = src; } dst->outset(SkIntToScalar(fRadius.width()), SkIntToScalar(fRadius.height())); } bool SkMorphologyImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst) const { SkIRect bounds = src; SkVector radius = SkVector::Make(SkIntToScalar(this->radius().width()), SkIntToScalar(this->radius().height())); ctm.mapVectors(&radius, 1); bounds.outset(SkScalarCeilToInt(radius.x()), SkScalarCeilToInt(radius.y())); if (getInput(0) && !getInput(0)->filterBounds(bounds, ctm, &bounds)) { return false; } *dst = bounds; return true; } SkFlattenable* SkErodeImageFilter::CreateProc(SkReadBuffer& buffer) { SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); const int width = buffer.readInt(); const int height = buffer.readInt(); return Create(width, height, common.getInput(0), &common.cropRect()); } SkFlattenable* SkDilateImageFilter::CreateProc(SkReadBuffer& buffer) { SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); const int width = buffer.readInt(); const int height = buffer.readInt(); return Create(width, height, common.getInput(0), &common.cropRect()); } #ifndef SK_IGNORE_TO_STRING void SkErodeImageFilter::toString(SkString* str) const { str->appendf("SkErodeImageFilter: ("); str->appendf("radius: (%d,%d)", this->radius().fWidth, this->radius().fHeight); str->append(")"); } #endif #ifndef SK_IGNORE_TO_STRING void SkDilateImageFilter::toString(SkString* str) const { str->appendf("SkDilateImageFilter: ("); str->appendf("radius: (%d,%d)", this->radius().fWidth, this->radius().fHeight); str->append(")"); } #endif #if SK_SUPPORT_GPU /////////////////////////////////////////////////////////////////////////////// /** * Morphology effects. Depending upon the type of morphology, either the * component-wise min (Erode_Type) or max (Dilate_Type) of all pixels in the * kernel is selected as the new color. The new color is modulated by the input * color. */ class GrMorphologyEffect : public Gr1DKernelEffect { public: enum MorphologyType { kErode_MorphologyType, kDilate_MorphologyType, }; static GrFragmentProcessor* Create(GrTexture* tex, Direction dir, int radius, MorphologyType type) { return SkNEW_ARGS(GrMorphologyEffect, (tex, dir, radius, type)); } static GrFragmentProcessor* Create(GrTexture* tex, Direction dir, int radius, MorphologyType type, float bounds[2]) { return SkNEW_ARGS(GrMorphologyEffect, (tex, dir, radius, type, bounds)); } virtual ~GrMorphologyEffect(); MorphologyType type() const { return fType; } bool useRange() const { return fUseRange; } const float* range() const { return fRange; } const char* name() const override { return "Morphology"; } void getGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override; GrGLFragmentProcessor* createGLInstance() const override; protected: MorphologyType fType; bool fUseRange; float fRange[2]; private: bool onIsEqual(const GrFragmentProcessor&) const override; void onComputeInvariantOutput(GrInvariantOutput* inout) const override; GrMorphologyEffect(GrTexture*, Direction, int radius, MorphologyType); GrMorphologyEffect(GrTexture*, Direction, int radius, MorphologyType, float bounds[2]); GR_DECLARE_FRAGMENT_PROCESSOR_TEST; typedef Gr1DKernelEffect INHERITED; }; /////////////////////////////////////////////////////////////////////////////// class GrGLMorphologyEffect : public GrGLFragmentProcessor { public: GrGLMorphologyEffect(const GrProcessor&); virtual void emitCode(GrGLFPBuilder*, const GrFragmentProcessor&, const char* outputColor, const char* inputColor, const TransformedCoordsArray&, const TextureSamplerArray&) override; static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder* b); void setData(const GrGLProgramDataManager&, const GrProcessor&) override; private: int width() const { return GrMorphologyEffect::WidthFromRadius(fRadius); } int fRadius; Gr1DKernelEffect::Direction fDirection; bool fUseRange; GrMorphologyEffect::MorphologyType fType; GrGLProgramDataManager::UniformHandle fPixelSizeUni; GrGLProgramDataManager::UniformHandle fRangeUni; typedef GrGLFragmentProcessor INHERITED; }; GrGLMorphologyEffect::GrGLMorphologyEffect(const GrProcessor& proc) { const GrMorphologyEffect& m = proc.cast(); fRadius = m.radius(); fDirection = m.direction(); fUseRange = m.useRange(); fType = m.type(); } void GrGLMorphologyEffect::emitCode(GrGLFPBuilder* builder, const GrFragmentProcessor&, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) { fPixelSizeUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, kFloat_GrSLType, kDefault_GrSLPrecision, "PixelSize"); const char* pixelSizeInc = builder->getUniformCStr(fPixelSizeUni); fRangeUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, kVec2f_GrSLType, kDefault_GrSLPrecision, "Range"); const char* range = builder->getUniformCStr(fRangeUni); GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); const char* func; switch (fType) { case GrMorphologyEffect::kErode_MorphologyType: fsBuilder->codeAppendf("\t\t%s = vec4(1, 1, 1, 1);\n", outputColor); func = "min"; break; case GrMorphologyEffect::kDilate_MorphologyType: fsBuilder->codeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor); func = "max"; break; default: SkFAIL("Unexpected type"); func = ""; // suppress warning break; } const char* dir; switch (fDirection) { case Gr1DKernelEffect::kX_Direction: dir = "x"; break; case Gr1DKernelEffect::kY_Direction: dir = "y"; break; default: SkFAIL("Unknown filter direction."); dir = ""; // suppress warning } // vec2 coord = coord2D; fsBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str()); // coord.x -= radius * pixelSize; fsBuilder->codeAppendf("\t\tcoord.%s -= %d.0 * %s; \n", dir, fRadius, pixelSizeInc); if (fUseRange) { // highBound = min(highBound, coord.x + (width-1) * pixelSize); fsBuilder->codeAppendf("\t\tfloat highBound = min(%s.y, coord.%s + %f * %s);", range, dir, float(width() - 1), pixelSizeInc); // coord.x = max(lowBound, coord.x); fsBuilder->codeAppendf("\t\tcoord.%s = max(%s.x, coord.%s);", dir, range, dir); } fsBuilder->codeAppendf("\t\tfor (int i = 0; i < %d; i++) {\n", width()); fsBuilder->codeAppendf("\t\t\t%s = %s(%s, ", outputColor, func, outputColor); fsBuilder->appendTextureLookup(samplers[0], "coord"); fsBuilder->codeAppend(");\n"); // coord.x += pixelSize; fsBuilder->codeAppendf("\t\t\tcoord.%s += %s;\n", dir, pixelSizeInc); if (fUseRange) { // coord.x = min(highBound, coord.x); fsBuilder->codeAppendf("\t\t\tcoord.%s = min(highBound, coord.%s);", dir, dir); } fsBuilder->codeAppend("\t\t}\n"); SkString modulate; GrGLSLMulVarBy4f(&modulate, outputColor, inputColor); fsBuilder->codeAppend(modulate.c_str()); } void GrGLMorphologyEffect::GenKey(const GrProcessor& proc, const GrGLSLCaps&, GrProcessorKeyBuilder* b) { const GrMorphologyEffect& m = proc.cast(); uint32_t key = static_cast(m.radius()); key |= (m.type() << 8); key |= (m.direction() << 9); if (m.useRange()) key |= 1 << 10; b->add32(key); } void GrGLMorphologyEffect::setData(const GrGLProgramDataManager& pdman, const GrProcessor& proc) { const GrMorphologyEffect& m = proc.cast(); GrTexture& texture = *m.texture(0); // the code we generated was for a specific kernel radius, direction and bound usage SkASSERT(m.radius() == fRadius); SkASSERT(m.direction() == fDirection); SkASSERT(m.useRange() == fUseRange); float pixelSize = 0.0f; switch (fDirection) { case Gr1DKernelEffect::kX_Direction: pixelSize = 1.0f / texture.width(); break; case Gr1DKernelEffect::kY_Direction: pixelSize = 1.0f / texture.height(); break; default: SkFAIL("Unknown filter direction."); } pdman.set1f(fPixelSizeUni, pixelSize); if (fUseRange) { const float* range = m.range(); if (fDirection && texture.origin() == kBottomLeft_GrSurfaceOrigin) { pdman.set2f(fRangeUni, 1.0f - range[1], 1.0f - range[0]); } else { pdman.set2f(fRangeUni, range[0], range[1]); } } } /////////////////////////////////////////////////////////////////////////////// GrMorphologyEffect::GrMorphologyEffect(GrTexture* texture, Direction direction, int radius, MorphologyType type) : Gr1DKernelEffect(texture, direction, radius) , fType(type), fUseRange(false) { this->initClassID(); } GrMorphologyEffect::GrMorphologyEffect(GrTexture* texture, Direction direction, int radius, MorphologyType type, float range[2]) : Gr1DKernelEffect(texture, direction, radius) , fType(type), fUseRange(true) { this->initClassID(); fRange[0] = range[0]; fRange[1] = range[1]; } GrMorphologyEffect::~GrMorphologyEffect() { } void GrMorphologyEffect::getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const { GrGLMorphologyEffect::GenKey(*this, caps, b); } GrGLFragmentProcessor* GrMorphologyEffect::createGLInstance() const { return SkNEW_ARGS(GrGLMorphologyEffect, (*this)); } bool GrMorphologyEffect::onIsEqual(const GrFragmentProcessor& sBase) const { const GrMorphologyEffect& s = sBase.cast(); return (this->radius() == s.radius() && this->direction() == s.direction() && this->useRange() == s.useRange() && this->type() == s.type()); } void GrMorphologyEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { // This is valid because the color components of the result of the kernel all come // exactly from existing values in the source texture. this->updateInvariantOutputForModulation(inout); } /////////////////////////////////////////////////////////////////////////////// GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMorphologyEffect); GrFragmentProcessor* GrMorphologyEffect::TestCreate(SkRandom* random, GrContext*, const GrCaps&, GrTexture* textures[]) { int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : GrProcessorUnitTest::kAlphaTextureIdx; Direction dir = random->nextBool() ? kX_Direction : kY_Direction; static const int kMaxRadius = 10; int radius = random->nextRangeU(1, kMaxRadius); MorphologyType type = random->nextBool() ? GrMorphologyEffect::kErode_MorphologyType : GrMorphologyEffect::kDilate_MorphologyType; return GrMorphologyEffect::Create(textures[texIdx], dir, radius, type); } namespace { void apply_morphology_rect(GrContext* context, GrRenderTarget* rt, const GrClip& clip, GrTexture* texture, const SkIRect& srcRect, const SkIRect& dstRect, int radius, GrMorphologyEffect::MorphologyType morphType, float bounds[2], Gr1DKernelEffect::Direction direction) { GrPaint paint; paint.addColorProcessor(GrMorphologyEffect::Create(texture, direction, radius, morphType, bounds))->unref(); context->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), SkRect::Make(dstRect), SkRect::Make(srcRect)); } void apply_morphology_rect_no_bounds(GrContext* context, GrRenderTarget* rt, const GrClip& clip, GrTexture* texture, const SkIRect& srcRect, const SkIRect& dstRect, int radius, GrMorphologyEffect::MorphologyType morphType, Gr1DKernelEffect::Direction direction) { GrPaint paint; paint.addColorProcessor(GrMorphologyEffect::Create(texture, direction, radius, morphType))->unref(); context->drawNonAARectToRect(rt, clip, paint, SkMatrix::I(), SkRect::Make(dstRect), SkRect::Make(srcRect)); } void apply_morphology_pass(GrContext* context, GrRenderTarget* rt, const GrClip& clip, GrTexture* texture, const SkIRect& srcRect, const SkIRect& dstRect, int radius, GrMorphologyEffect::MorphologyType morphType, Gr1DKernelEffect::Direction direction) { float bounds[2] = { 0.0f, 1.0f }; SkIRect lowerSrcRect = srcRect, lowerDstRect = dstRect; SkIRect middleSrcRect = srcRect, middleDstRect = dstRect; SkIRect upperSrcRect = srcRect, upperDstRect = dstRect; if (direction == Gr1DKernelEffect::kX_Direction) { bounds[0] = (SkIntToScalar(srcRect.left()) + 0.5f) / texture->width(); bounds[1] = (SkIntToScalar(srcRect.right()) - 0.5f) / texture->width(); lowerSrcRect.fRight = srcRect.left() + radius; lowerDstRect.fRight = dstRect.left() + radius; upperSrcRect.fLeft = srcRect.right() - radius; upperDstRect.fLeft = dstRect.right() - radius; middleSrcRect.inset(radius, 0); middleDstRect.inset(radius, 0); } else { bounds[0] = (SkIntToScalar(srcRect.top()) + 0.5f) / texture->height(); bounds[1] = (SkIntToScalar(srcRect.bottom()) - 0.5f) / texture->height(); lowerSrcRect.fBottom = srcRect.top() + radius; lowerDstRect.fBottom = dstRect.top() + radius; upperSrcRect.fTop = srcRect.bottom() - radius; upperDstRect.fTop = dstRect.bottom() - radius; middleSrcRect.inset(0, radius); middleDstRect.inset(0, radius); } if (middleSrcRect.fLeft - middleSrcRect.fRight >= 0) { // radius covers srcRect; use bounds over entire draw apply_morphology_rect(context, rt, clip, texture, srcRect, dstRect, radius, morphType, bounds, direction); } else { // Draw upper and lower margins with bounds; middle without. apply_morphology_rect(context, rt, clip, texture, lowerSrcRect, lowerDstRect, radius, morphType, bounds, direction); apply_morphology_rect(context, rt, clip, texture, upperSrcRect, upperDstRect, radius, morphType, bounds, direction); apply_morphology_rect_no_bounds(context, rt, clip, texture, middleSrcRect, middleDstRect, radius, morphType, direction); } } bool apply_morphology(const SkBitmap& input, const SkIRect& rect, GrMorphologyEffect::MorphologyType morphType, SkISize radius, SkBitmap* dst) { SkAutoTUnref srcTexture(SkRef(input.getTexture())); SkASSERT(srcTexture); GrContext* context = srcTexture->getContext(); // setup new clip GrClip clip(SkRect::MakeWH(SkIntToScalar(srcTexture->width()), SkIntToScalar(srcTexture->height()))); SkIRect dstRect = SkIRect::MakeWH(rect.width(), rect.height()); GrSurfaceDesc desc; desc.fFlags = kRenderTarget_GrSurfaceFlag; desc.fWidth = rect.width(); desc.fHeight = rect.height(); desc.fConfig = kSkia8888_GrPixelConfig; SkIRect srcRect = rect; if (radius.fWidth > 0) { GrTexture* texture = context->textureProvider()->refScratchTexture( desc, GrTextureProvider::kApprox_ScratchTexMatch); if (NULL == texture) { return false; } apply_morphology_pass(context, texture->asRenderTarget(), clip, srcTexture, srcRect, dstRect, radius.fWidth, morphType, Gr1DKernelEffect::kX_Direction); SkIRect clearRect = SkIRect::MakeXYWH(dstRect.fLeft, dstRect.fBottom, dstRect.width(), radius.fHeight); GrColor clearColor = GrMorphologyEffect::kErode_MorphologyType == morphType ? SK_ColorWHITE : SK_ColorTRANSPARENT; context->clear(&clearRect, clearColor, false, texture->asRenderTarget()); srcTexture.reset(texture); srcRect = dstRect; } if (radius.fHeight > 0) { GrTexture* texture = context->textureProvider()->refScratchTexture(desc, GrTextureProvider::kApprox_ScratchTexMatch); if (NULL == texture) { return false; } apply_morphology_pass(context, texture->asRenderTarget(), clip, srcTexture, srcRect, dstRect, radius.fHeight, morphType, Gr1DKernelEffect::kY_Direction); srcTexture.reset(texture); } SkImageFilter::WrapTexture(srcTexture, rect.width(), rect.height(), dst); return true; } }; bool SkMorphologyImageFilter::filterImageGPUGeneric(bool dilate, Proxy* proxy, const SkBitmap& src, const Context& ctx, SkBitmap* result, SkIPoint* offset) const { SkBitmap input = src; SkIPoint srcOffset = SkIPoint::Make(0, 0); if (getInput(0) && !getInput(0)->getInputResultGPU(proxy, src, ctx, &input, &srcOffset)) { return false; } SkIRect bounds; if (!this->applyCropRect(ctx, proxy, input, &srcOffset, &bounds, &input)) { return false; } SkVector radius = SkVector::Make(SkIntToScalar(this->radius().width()), SkIntToScalar(this->radius().height())); ctx.ctm().mapVectors(&radius, 1); int width = SkScalarFloorToInt(radius.fX); int height = SkScalarFloorToInt(radius.fY); if (width < 0 || height < 0) { return false; } SkIRect srcBounds = bounds; srcBounds.offset(-srcOffset); if (width == 0 && height == 0) { input.extractSubset(result, srcBounds); offset->fX = bounds.left(); offset->fY = bounds.top(); return true; } GrMorphologyEffect::MorphologyType type = dilate ? GrMorphologyEffect::kDilate_MorphologyType : GrMorphologyEffect::kErode_MorphologyType; if (!apply_morphology(input, srcBounds, type, SkISize::Make(width, height), result)) { return false; } offset->fX = bounds.left(); offset->fY = bounds.top(); return true; } bool SkDilateImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, SkBitmap* result, SkIPoint* offset) const { return this->filterImageGPUGeneric(true, proxy, src, ctx, result, offset); } bool SkErodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, SkBitmap* result, SkIPoint* offset) const { return this->filterImageGPUGeneric(false, proxy, src, ctx, result, offset); } #endif