/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkCornerPathEffect.h" #include "SkPath.h" #include "SkPoint.h" #include "SkFlattenableBuffers.h" SkCornerPathEffect::SkCornerPathEffect(SkScalar radius) : fRadius(radius) { } SkCornerPathEffect::~SkCornerPathEffect() { } static bool ComputeStep(const SkPoint& a, const SkPoint& b, SkScalar radius, SkPoint* step) { SkScalar dist = SkPoint::Distance(a, b); step->set(b.fX - a.fX, b.fY - a.fY); if (dist <= radius * 2) { step->scale(SK_ScalarHalf); return false; } else { step->scale(SkScalarDiv(radius, dist)); return true; } } bool SkCornerPathEffect::filterPath(SkPath* dst, const SkPath& src, SkStrokeRec*) { if (fRadius == 0) { return false; } SkPath::Iter iter(src, false); SkPath::Verb verb, prevVerb = (SkPath::Verb)-1; SkPoint pts[4]; bool closed; SkPoint moveTo, lastCorner; SkVector firstStep, step; bool prevIsValid = true; // to avoid warnings moveTo.set(0, 0); firstStep.set(0, 0); lastCorner.set(0, 0); for (;;) { switch (verb = iter.next(pts, false)) { case SkPath::kMove_Verb: // close out the previous (open) contour if (SkPath::kLine_Verb == prevVerb) { dst->lineTo(lastCorner); } closed = iter.isClosedContour(); if (closed) { moveTo = pts[0]; prevIsValid = false; } else { dst->moveTo(pts[0]); prevIsValid = true; } break; case SkPath::kLine_Verb: { bool drawSegment = ComputeStep(pts[0], pts[1], fRadius, &step); // prev corner if (!prevIsValid) { dst->moveTo(moveTo + step); prevIsValid = true; } else { dst->quadTo(pts[0].fX, pts[0].fY, pts[0].fX + step.fX, pts[0].fY + step.fY); } if (drawSegment) { dst->lineTo(pts[1].fX - step.fX, pts[1].fY - step.fY); } lastCorner = pts[1]; prevIsValid = true; break; } case SkPath::kQuad_Verb: // TBD - just replicate the curve for now if (!prevIsValid) { dst->moveTo(pts[0]); prevIsValid = true; } dst->quadTo(pts[1], pts[2]); lastCorner = pts[2]; firstStep.set(0, 0); break; case SkPath::kCubic_Verb: if (!prevIsValid) { dst->moveTo(pts[0]); prevIsValid = true; } // TBD - just replicate the curve for now dst->cubicTo(pts[1], pts[2], pts[3]); lastCorner = pts[3]; firstStep.set(0, 0); break; case SkPath::kClose_Verb: if (firstStep.fX || firstStep.fY) { dst->quadTo(lastCorner.fX, lastCorner.fY, lastCorner.fX + firstStep.fX, lastCorner.fY + firstStep.fY); } dst->close(); break; case SkPath::kDone_Verb: goto DONE; } if (SkPath::kMove_Verb == prevVerb) { firstStep = step; } prevVerb = verb; } DONE: return true; } void SkCornerPathEffect::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeScalar(fRadius); } SkCornerPathEffect::SkCornerPathEffect(SkFlattenableReadBuffer& buffer) { fRadius = buffer.readScalar(); }