/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBlitRow.h" #include "SkColorFilter.h" #include "SkColorPriv.h" #include "SkReadBuffer.h" #include "SkWriteBuffer.h" #include "SkUtils.h" #include "SkString.h" #include "SkValidationUtils.h" #include "SkColorMatrixFilter.h" // baseclass for filters that store a color and mode class SkModeColorFilter : public SkColorFilter { public: SkModeColorFilter(SkColor color, SkXfermode::Mode mode) { fColor = color; fMode = mode; this->updateCache(); }; SkColor getColor() const { return fColor; } SkXfermode::Mode getMode() const { return fMode; } SkPMColor getPMColor() const { return fPMColor; } virtual bool asColorMode(SkColor* color, SkXfermode::Mode* mode) const SK_OVERRIDE { if (color) { *color = fColor; } if (mode) { *mode = fMode; } return true; } virtual uint32_t getFlags() const SK_OVERRIDE { return fProc16 ? (kAlphaUnchanged_Flag | kHasFilter16_Flag) : 0; } virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) const SK_OVERRIDE { SkPMColor color = fPMColor; SkXfermodeProc proc = fProc; for (int i = 0; i < count; i++) { result[i] = proc(color, shader[i]); } } virtual void filterSpan16(const uint16_t shader[], int count, uint16_t result[]) const SK_OVERRIDE { SkASSERT(this->getFlags() & kHasFilter16_Flag); SkPMColor color = fPMColor; SkXfermodeProc16 proc16 = fProc16; for (int i = 0; i < count; i++) { result[i] = proc16(color, shader[i]); } } #ifndef SK_IGNORE_TO_STRING virtual void toString(SkString* str) const SK_OVERRIDE { str->append("SkModeColorFilter: color: 0x"); str->appendHex(fColor); str->append(" mode: "); str->append(SkXfermode::ModeName(fMode)); } #endif #if SK_SUPPORT_GPU virtual GrEffect* asNewEffect(GrContext*) const SK_OVERRIDE; #endif SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkModeColorFilter) protected: virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE { buffer.writeColor(fColor); buffer.writeUInt(fMode); } #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING SkModeColorFilter(SkReadBuffer& buffer) { fColor = buffer.readColor(); fMode = (SkXfermode::Mode)buffer.readUInt(); if (buffer.isValid()) { this->updateCache(); buffer.validate(SkIsValidMode(fMode)); } } #endif private: SkColor fColor; SkXfermode::Mode fMode; // cache SkPMColor fPMColor; SkXfermodeProc fProc; SkXfermodeProc16 fProc16; void updateCache() { fPMColor = SkPreMultiplyColor(fColor); fProc = SkXfermode::GetProc(fMode); fProc16 = SkXfermode::GetProc16(fMode, fColor); } friend class SkColorFilter; typedef SkColorFilter INHERITED; }; SkFlattenable* SkModeColorFilter::CreateProc(SkReadBuffer& buffer) { SkColor color = buffer.readColor(); SkXfermode::Mode mode = (SkXfermode::Mode)buffer.readUInt(); return SkColorFilter::CreateModeFilter(color, mode); } /////////////////////////////////////////////////////////////////////////////// #if SK_SUPPORT_GPU #include "GrBlend.h" #include "GrEffect.h" #include "GrEffectUnitTest.h" #include "GrTBackendEffectFactory.h" #include "gl/GrGLEffect.h" #include "gl/GrGLShaderBuilder.h" #include "SkGr.h" namespace { /** * A definition of blend equation for one coefficient. Generates a * blend_coeff * value "expression". */ template static inline ColorExpr blend_term(SkXfermode::Coeff coeff, const ColorExpr& src, const ColorExpr& dst, const ColorExpr& value) { switch (coeff) { default: SkFAIL("Unexpected xfer coeff."); case SkXfermode::kZero_Coeff: /** 0 */ return ColorExpr(0); case SkXfermode::kOne_Coeff: /** 1 */ return value; case SkXfermode::kSC_Coeff: return src * value; case SkXfermode::kISC_Coeff: return (ColorExpr(1) - src) * dst; case SkXfermode::kDC_Coeff: return dst * value; case SkXfermode::kIDC_Coeff: return (ColorExpr(1) - dst) * value; case SkXfermode::kSA_Coeff: /** src alpha */ return src.a() * value; case SkXfermode::kISA_Coeff: /** inverse src alpha (i.e. 1 - sa) */ return (typename ColorExpr::AExpr(1) - src.a()) * value; case SkXfermode::kDA_Coeff: /** dst alpha */ return dst.a() * value; case SkXfermode::kIDA_Coeff: /** inverse dst alpha (i.e. 1 - da) */ return (typename ColorExpr::AExpr(1) - dst.a()) * value; } } /** * Creates a color filter expression which modifies the color by * the specified color filter. */ template static inline ColorExpr color_filter_expression(const SkXfermode::Mode& mode, const ColorExpr& filterColor, const ColorExpr& inColor) { SkXfermode::Coeff colorCoeff; SkXfermode::Coeff filterColorCoeff; SkAssertResult(SkXfermode::ModeAsCoeff(mode, &filterColorCoeff, &colorCoeff)); return blend_term(colorCoeff, filterColor, inColor, inColor) + blend_term(filterColorCoeff, filterColor, inColor, filterColor); } } class ModeColorFilterEffect : public GrEffect { public: static GrEffect* Create(const GrColor& c, SkXfermode::Mode mode) { // TODO: Make the effect take the coeffs rather than mode since we already do the // conversion here. SkXfermode::Coeff srcCoeff, dstCoeff; if (!SkXfermode::ModeAsCoeff(mode, &srcCoeff, &dstCoeff)) { SkDebugf("Failing to create color filter for mode %d\n", mode); return NULL; } return SkNEW_ARGS(ModeColorFilterEffect, (c, mode)); } virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; bool willUseFilterColor() const { SkXfermode::Coeff dstCoeff; SkXfermode::Coeff srcCoeff; SkAssertResult(SkXfermode::ModeAsCoeff(fMode, &srcCoeff, &dstCoeff)); if (SkXfermode::kZero_Coeff == srcCoeff) { return GrBlendCoeffRefsSrc(sk_blend_to_grblend(dstCoeff)); } return true; } virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { return GrTBackendEffectFactory::getInstance(); } static const char* Name() { return "ModeColorFilterEffect"; } SkXfermode::Mode mode() const { return fMode; } GrColor color() const { return fColor; } class GLEffect : public GrGLEffect { public: GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) : INHERITED(factory) { } virtual void emitCode(GrGLShaderBuilder* builder, const GrDrawEffect& drawEffect, const GrEffectKey& key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) SK_OVERRIDE { SkXfermode::Mode mode = drawEffect.castEffect().mode(); SkASSERT(SkXfermode::kDst_Mode != mode); const char* colorFilterColorUniName = NULL; if (drawEffect.castEffect().willUseFilterColor()) { fFilterColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, kVec4f_GrSLType, "FilterColor", &colorFilterColorUniName); } GrGLSLExpr4 filter = color_filter_expression(mode, GrGLSLExpr4(colorFilterColorUniName), GrGLSLExpr4(inputColor)); builder->fsCodeAppendf("\t%s = %s;\n", outputColor, filter.c_str()); } static void GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, GrEffectKeyBuilder* b) { const ModeColorFilterEffect& colorModeFilter = drawEffect.castEffect(); // The SL code does not depend on filter color at the moment, so no need to represent it // in the key. b->add32(colorModeFilter.mode()); } virtual void setData(const GrGLProgramDataManager& pdman, const GrDrawEffect& drawEffect) SK_OVERRIDE { if (fFilterColorUni.isValid()) { const ModeColorFilterEffect& colorModeFilter = drawEffect.castEffect(); GrGLfloat c[4]; GrColorToRGBAFloat(colorModeFilter.color(), c); pdman.set4fv(fFilterColorUni, 1, c); } } private: GrGLProgramDataManager::UniformHandle fFilterColorUni; typedef GrGLEffect INHERITED; }; GR_DECLARE_EFFECT_TEST; private: ModeColorFilterEffect(GrColor color, SkXfermode::Mode mode) : fMode(mode), fColor(color) { SkXfermode::Coeff dstCoeff; SkXfermode::Coeff srcCoeff; SkAssertResult(SkXfermode::ModeAsCoeff(fMode, &srcCoeff, &dstCoeff)); // These could be calculated from the blend equation with template trickery.. if (SkXfermode::kZero_Coeff == dstCoeff && !GrBlendCoeffRefsDst(sk_blend_to_grblend(srcCoeff))) { this->setWillNotUseInputColor(); } } virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { const ModeColorFilterEffect& s = CastEffect(other); return fMode == s.fMode && fColor == s.fColor; } SkXfermode::Mode fMode; GrColor fColor; typedef GrEffect INHERITED; }; namespace { /** Function color_component_to_int tries to reproduce the GLSL rounding. The spec doesn't specify * to which direction the 0.5 goes. */ static inline int color_component_to_int(float value) { return sk_float_round2int(SkTMax(0.f, SkTMin(1.f, value)) * 255.f); } /** MaskedColorExpr is used to evaluate the color and valid color component flags through the * blending equation. It has members similar to GrGLSLExpr so that it can be used with the * templated helpers above. */ class MaskedColorExpr { public: MaskedColorExpr(const float color[], uint32_t flags) : fFlags(flags) { fColor[0] = color[0]; fColor[1] = color[1]; fColor[2] = color[2]; fColor[3] = color[3]; } MaskedColorExpr(float v, uint32_t flags = kRGBA_GrColorComponentFlags) : fFlags(flags) { fColor[0] = v; fColor[1] = v; fColor[2] = v; fColor[3] = v; } MaskedColorExpr operator*(const MaskedColorExpr& other) const { float tmp[4]; tmp[0] = fColor[0] * other.fColor[0]; tmp[1] = fColor[1] * other.fColor[1]; tmp[2] = fColor[2] * other.fColor[2]; tmp[3] = fColor[3] * other.fColor[3]; return MaskedColorExpr(tmp, fFlags & other.fFlags); } MaskedColorExpr operator+(const MaskedColorExpr& other) const { float tmp[4]; tmp[0] = fColor[0] + other.fColor[0]; tmp[1] = fColor[1] + other.fColor[1]; tmp[2] = fColor[2] + other.fColor[2]; tmp[3] = fColor[3] + other.fColor[3]; return MaskedColorExpr(tmp, fFlags & other.fFlags); } MaskedColorExpr operator-(const MaskedColorExpr& other) const { float tmp[4]; tmp[0] = fColor[0] - other.fColor[0]; tmp[1] = fColor[1] - other.fColor[1]; tmp[2] = fColor[2] - other.fColor[2]; tmp[3] = fColor[3] - other.fColor[3]; return MaskedColorExpr(tmp, fFlags & other.fFlags); } MaskedColorExpr a() const { uint32_t flags = (fFlags & kA_GrColorComponentFlag) ? kRGBA_GrColorComponentFlags : 0; return MaskedColorExpr(fColor[3], flags); } GrColor getColor() const { return GrColorPackRGBA(color_component_to_int(fColor[0]), color_component_to_int(fColor[1]), color_component_to_int(fColor[2]), color_component_to_int(fColor[3])); } uint32_t getValidComponents() const { return fFlags; } typedef MaskedColorExpr AExpr; private: float fColor[4]; uint32_t fFlags; }; } void ModeColorFilterEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { float inputColor[4]; GrColorToRGBAFloat(*color, inputColor); float filterColor[4]; GrColorToRGBAFloat(fColor, filterColor); MaskedColorExpr result = color_filter_expression(fMode, MaskedColorExpr(filterColor, kRGBA_GrColorComponentFlags), MaskedColorExpr(inputColor, *validFlags)); *color = result.getColor(); *validFlags = result.getValidComponents(); } GR_DEFINE_EFFECT_TEST(ModeColorFilterEffect); GrEffect* ModeColorFilterEffect::TestCreate(SkRandom* rand, GrContext*, const GrDrawTargetCaps&, GrTexture*[]) { SkXfermode::Mode mode = SkXfermode::kDst_Mode; while (SkXfermode::kDst_Mode == mode) { mode = static_cast(rand->nextRangeU(0, SkXfermode::kLastCoeffMode)); } GrColor color = rand->nextU(); return ModeColorFilterEffect::Create(color, mode); } GrEffect* SkModeColorFilter::asNewEffect(GrContext*) const { if (SkXfermode::kDst_Mode != fMode) { return ModeColorFilterEffect::Create(SkColor2GrColor(fColor), fMode); } return NULL; } #endif /////////////////////////////////////////////////////////////////////////////// class Src_SkModeColorFilter : public SkModeColorFilter { public: Src_SkModeColorFilter(SkColor color) : INHERITED(color, SkXfermode::kSrc_Mode) {} virtual uint32_t getFlags() const SK_OVERRIDE { if (SkGetPackedA32(this->getPMColor()) == 0xFF) { return kAlphaUnchanged_Flag | kHasFilter16_Flag; } else { return 0; } } virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) const SK_OVERRIDE { sk_memset32(result, this->getPMColor(), count); } virtual void filterSpan16(const uint16_t shader[], int count, uint16_t result[]) const SK_OVERRIDE { SkASSERT(this->getFlags() & kHasFilter16_Flag); sk_memset16(result, SkPixel32ToPixel16(this->getPMColor()), count); } private: typedef SkModeColorFilter INHERITED; }; class SrcOver_SkModeColorFilter : public SkModeColorFilter { public: SrcOver_SkModeColorFilter(SkColor color) : INHERITED(color, SkXfermode::kSrcOver_Mode) { fColor32Proc = SkBlitRow::ColorProcFactory(); } virtual uint32_t getFlags() const SK_OVERRIDE { if (SkGetPackedA32(this->getPMColor()) == 0xFF) { return kAlphaUnchanged_Flag | kHasFilter16_Flag; } else { return 0; } } virtual void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) const SK_OVERRIDE { fColor32Proc(result, shader, count, this->getPMColor()); } virtual void filterSpan16(const uint16_t shader[], int count, uint16_t result[]) const SK_OVERRIDE { SkASSERT(this->getFlags() & kHasFilter16_Flag); sk_memset16(result, SkPixel32ToPixel16(this->getPMColor()), count); } private: SkBlitRow::ColorProc fColor32Proc; typedef SkModeColorFilter INHERITED; }; /////////////////////////////////////////////////////////////////////////////// SkColorFilter* SkColorFilter::CreateModeFilter(SkColor color, SkXfermode::Mode mode) { if (!SkIsValidMode(mode)) { return NULL; } unsigned alpha = SkColorGetA(color); // first collaps some modes if possible if (SkXfermode::kClear_Mode == mode) { color = 0; mode = SkXfermode::kSrc_Mode; } else if (SkXfermode::kSrcOver_Mode == mode) { if (0 == alpha) { mode = SkXfermode::kDst_Mode; } else if (255 == alpha) { mode = SkXfermode::kSrc_Mode; } // else just stay srcover } // weed out combinations that are noops, and just return null if (SkXfermode::kDst_Mode == mode || (0 == alpha && (SkXfermode::kSrcOver_Mode == mode || SkXfermode::kDstOver_Mode == mode || SkXfermode::kDstOut_Mode == mode || SkXfermode::kSrcATop_Mode == mode || SkXfermode::kXor_Mode == mode || SkXfermode::kDarken_Mode == mode)) || (0xFF == alpha && SkXfermode::kDstIn_Mode == mode)) { return NULL; } switch (mode) { case SkXfermode::kSrc_Mode: return SkNEW_ARGS(Src_SkModeColorFilter, (color)); case SkXfermode::kSrcOver_Mode: return SkNEW_ARGS(SrcOver_SkModeColorFilter, (color)); default: return SkNEW_ARGS(SkModeColorFilter, (color, mode)); } } /////////////////////////////////////////////////////////////////////////////// static SkScalar byte_to_scale(U8CPU byte) { if (0xFF == byte) { // want to get this exact return 1; } else { return byte * 0.00392156862745f; } } SkColorFilter* SkColorFilter::CreateLightingFilter(SkColor mul, SkColor add) { SkColorMatrix matrix; matrix.setScale(byte_to_scale(SkColorGetR(mul)), byte_to_scale(SkColorGetG(mul)), byte_to_scale(SkColorGetB(mul)), 1); matrix.postTranslate(SkIntToScalar(SkColorGetR(add)), SkIntToScalar(SkColorGetG(add)), SkIntToScalar(SkColorGetB(add)), 0); return SkColorMatrixFilter::Create(matrix); } SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkColorFilter) SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkModeColorFilter) SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END