/* libs/graphics/effects/SkBlurMaskFilter.cpp ** ** Copyright 2006, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #include "SkBlurMaskFilter.h" #include "SkBlurMask.h" #include "SkBuffer.h" #include "SkMaskFilter.h" class SkBlurMaskFilterImpl : public SkMaskFilter { public: SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::BlurStyle style, uint32_t flags); // overrides from SkMaskFilter virtual SkMask::Format getFormat(); virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkIPoint* margin); // overrides from SkFlattenable // This method is not exported to java. virtual Factory getFactory(); // This method is not exported to java. virtual void flatten(SkFlattenableWriteBuffer&); static SkFlattenable* CreateProc(SkFlattenableReadBuffer&); private: SkScalar fRadius; SkBlurMaskFilter::BlurStyle fBlurStyle; uint32_t fBlurFlags; SkBlurMaskFilterImpl(SkFlattenableReadBuffer&); typedef SkMaskFilter INHERITED; }; SkMaskFilter* SkBlurMaskFilter::Create(SkScalar radius, SkBlurMaskFilter::BlurStyle style, uint32_t flags) { if (radius <= 0 || (unsigned)style >= SkBlurMaskFilter::kBlurStyleCount || flags > SkBlurMaskFilter::kAll_BlurFlag) return NULL; return SkNEW_ARGS(SkBlurMaskFilterImpl, (radius, style, flags)); } ///////////////////////////////////////////////////////////////////////////////////////////////////////// SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkScalar radius, SkBlurMaskFilter::BlurStyle style, uint32_t flags) : fRadius(radius), fBlurStyle(style), fBlurFlags(flags) { #if 0 fGamma = NULL; if (gammaScale) { fGamma = new U8[256]; if (gammaScale > 0) SkBlurMask::BuildSqrGamma(fGamma, gammaScale); else SkBlurMask::BuildSqrtGamma(fGamma, -gammaScale); } #endif SkASSERT(radius >= 0); SkASSERT((unsigned)style < SkBlurMaskFilter::kBlurStyleCount); SkASSERT(flags <= SkBlurMaskFilter::kAll_BlurFlag); } SkMask::Format SkBlurMaskFilterImpl::getFormat() { return SkMask::kA8_Format; } bool SkBlurMaskFilterImpl::filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkIPoint* margin) { SkScalar radius; if (fBlurFlags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag) radius = fRadius; else radius = matrix.mapRadius(fRadius); // To avoid unseemly allocation requests (esp. for finite platforms like // handset) we limit the radius so something manageable. (as opposed to // a request like 10,000) static const SkScalar MAX_RADIUS = SkIntToScalar(128); radius = SkMinScalar(radius, MAX_RADIUS); SkBlurMask::Quality blurQuality = (fBlurFlags & SkBlurMaskFilter::kHighQuality_BlurFlag) ? SkBlurMask::kHigh_Quality : SkBlurMask::kLow_Quality; if (SkBlurMask::Blur(dst, src, radius, (SkBlurMask::Style)fBlurStyle, blurQuality)) { if (margin) { // we need to integralize radius for our margin, so take the ceil // just to be safe. margin->set(SkScalarCeil(radius), SkScalarCeil(radius)); } return true; } return false; } SkFlattenable* SkBlurMaskFilterImpl::CreateProc(SkFlattenableReadBuffer& buffer) { return SkNEW_ARGS(SkBlurMaskFilterImpl, (buffer)); } SkFlattenable::Factory SkBlurMaskFilterImpl::getFactory() { return CreateProc; } SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkFlattenableReadBuffer& buffer) : SkMaskFilter(buffer) { fRadius = buffer.readScalar(); fBlurStyle = (SkBlurMaskFilter::BlurStyle)buffer.readS32(); fBlurFlags = buffer.readU32() & SkBlurMaskFilter::kAll_BlurFlag; SkASSERT(fRadius >= 0); SkASSERT((unsigned)fBlurStyle < SkBlurMaskFilter::kBlurStyleCount); } void SkBlurMaskFilterImpl::flatten(SkFlattenableWriteBuffer& buffer) { this->INHERITED::flatten(buffer); buffer.writeScalar(fRadius); buffer.write32(fBlurStyle); buffer.write32(fBlurFlags); } /////////////////////////////////////////////////////////////////////////////// static SkFlattenable::Registrar gReg("SkBlurMaskFilter", SkBlurMaskFilterImpl::CreateProc);