/* * Copyright 2011 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBitmap.h" #include "SkBlurImageFilter.h" #include "SkColorPriv.h" #include "SkFlattenableBuffers.h" #include "SkGpuBlurUtils.h" #if SK_SUPPORT_GPU #include "GrContext.h" #include "SkImageFilterUtils.h" #endif SkBlurImageFilter::SkBlurImageFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) { fSigma.fWidth = buffer.readScalar(); fSigma.fHeight = buffer.readScalar(); } SkBlurImageFilter::SkBlurImageFilter(SkScalar sigmaX, SkScalar sigmaY, SkImageFilter* input, const SkIRect* cropRect) : INHERITED(input, cropRect), fSigma(SkSize::Make(sigmaX, sigmaY)) { SkASSERT(sigmaX >= 0 && sigmaY >= 0); } void SkBlurImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeScalar(fSigma.fWidth); buffer.writeScalar(fSigma.fHeight); } static void boxBlurX(const SkBitmap& src, SkBitmap* dst, int kernelSize, int leftOffset, int rightOffset, const SkIRect& bounds) { int width = bounds.width(), height = bounds.height(); int rightBorder = SkMin32(rightOffset + 1, width); for (int y = 0; y < height; ++y) { int sumA = 0, sumR = 0, sumG = 0, sumB = 0; SkPMColor* p = src.getAddr32(bounds.fLeft, y + bounds.fTop); for (int i = 0; i < rightBorder; ++i) { sumA += SkGetPackedA32(*p); sumR += SkGetPackedR32(*p); sumG += SkGetPackedG32(*p); sumB += SkGetPackedB32(*p); p++; } const SkColor* sptr = src.getAddr32(bounds.fLeft, bounds.fTop + y); SkColor* dptr = dst->getAddr32(0, y); for (int x = 0; x < width; ++x) { *dptr = SkPackARGB32(sumA / kernelSize, sumR / kernelSize, sumG / kernelSize, sumB / kernelSize); if (x >= leftOffset) { SkColor l = *(sptr - leftOffset); sumA -= SkGetPackedA32(l); sumR -= SkGetPackedR32(l); sumG -= SkGetPackedG32(l); sumB -= SkGetPackedB32(l); } if (x + rightOffset + 1 < width) { SkColor r = *(sptr + rightOffset + 1); sumA += SkGetPackedA32(r); sumR += SkGetPackedR32(r); sumG += SkGetPackedG32(r); sumB += SkGetPackedB32(r); } sptr++; dptr++; } } } static void boxBlurY(const SkBitmap& src, SkBitmap* dst, int kernelSize, int topOffset, int bottomOffset, const SkIRect& bounds) { int width = bounds.width(), height = bounds.height(); int bottomBorder = SkMin32(bottomOffset + 1, height); int srcStride = src.rowBytesAsPixels(); int dstStride = dst->rowBytesAsPixels(); for (int x = 0; x < width; ++x) { int sumA = 0, sumR = 0, sumG = 0, sumB = 0; SkColor* p = src.getAddr32(bounds.fLeft + x, bounds.fTop); for (int i = 0; i < bottomBorder; ++i) { sumA += SkGetPackedA32(*p); sumR += SkGetPackedR32(*p); sumG += SkGetPackedG32(*p); sumB += SkGetPackedB32(*p); p += srcStride; } const SkColor* sptr = src.getAddr32(bounds.fLeft + x, bounds.fTop); SkColor* dptr = dst->getAddr32(x, 0); for (int y = 0; y < height; ++y) { *dptr = SkPackARGB32(sumA / kernelSize, sumR / kernelSize, sumG / kernelSize, sumB / kernelSize); if (y >= topOffset) { SkColor l = *(sptr - topOffset * srcStride); sumA -= SkGetPackedA32(l); sumR -= SkGetPackedR32(l); sumG -= SkGetPackedG32(l); sumB -= SkGetPackedB32(l); } if (y + bottomOffset + 1 < height) { SkColor r = *(sptr + (bottomOffset + 1) * srcStride); sumA += SkGetPackedA32(r); sumR += SkGetPackedR32(r); sumG += SkGetPackedG32(r); sumB += SkGetPackedB32(r); } sptr += srcStride; dptr += dstStride; } } } static void getBox3Params(SkScalar s, int *kernelSize, int* kernelSize3, int *lowOffset, int *highOffset) { float pi = SkScalarToFloat(SK_ScalarPI); int d = static_cast(floorf(SkScalarToFloat(s) * 3.0f * sqrtf(2.0f * pi) / 4.0f + 0.5f)); *kernelSize = d; if (d % 2 == 1) { *lowOffset = *highOffset = (d - 1) / 2; *kernelSize3 = d; } else { *highOffset = d / 2; *lowOffset = *highOffset - 1; *kernelSize3 = d + 1; } } bool SkBlurImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& source, const SkMatrix& ctm, SkBitmap* dst, SkIPoint* offset) { SkBitmap src = source; if (getInput(0) && !getInput(0)->filterImage(proxy, source, ctm, &src, offset)) { return false; } if (src.config() != SkBitmap::kARGB_8888_Config) { return false; } SkAutoLockPixels alp(src); if (!src.getPixels()) { return false; } SkIRect srcBounds, dstBounds; src.getBounds(&srcBounds); if (!this->applyCropRect(&srcBounds, ctm)) { return false; } dst->setConfig(src.config(), srcBounds.width(), srcBounds.height()); dst->getBounds(&dstBounds); dst->allocPixels(); int kernelSizeX, kernelSizeX3, lowOffsetX, highOffsetX; int kernelSizeY, kernelSizeY3, lowOffsetY, highOffsetY; getBox3Params(fSigma.width(), &kernelSizeX, &kernelSizeX3, &lowOffsetX, &highOffsetX); getBox3Params(fSigma.height(), &kernelSizeY, &kernelSizeY3, &lowOffsetY, &highOffsetY); if (kernelSizeX < 0 || kernelSizeY < 0) { return false; } if (kernelSizeX == 0 && kernelSizeY == 0) { src.copyTo(dst, dst->config()); return true; } SkBitmap temp; temp.setConfig(dst->config(), dst->width(), dst->height()); if (!temp.allocPixels()) { return false; } if (kernelSizeX > 0 && kernelSizeY > 0) { boxBlurX(src, &temp, kernelSizeX, lowOffsetX, highOffsetX, srcBounds); boxBlurY(temp, dst, kernelSizeY, lowOffsetY, highOffsetY, dstBounds); boxBlurX(*dst, &temp, kernelSizeX, highOffsetX, lowOffsetX, dstBounds); boxBlurY(temp, dst, kernelSizeY, highOffsetY, lowOffsetY, dstBounds); boxBlurX(*dst, &temp, kernelSizeX3, highOffsetX, highOffsetX, dstBounds); boxBlurY(temp, dst, kernelSizeY3, highOffsetY, highOffsetY, dstBounds); } else if (kernelSizeX > 0) { boxBlurX(src, dst, kernelSizeX, lowOffsetX, highOffsetX, srcBounds); boxBlurX(*dst, &temp, kernelSizeX, highOffsetX, lowOffsetX, dstBounds); boxBlurX(temp, dst, kernelSizeX3, highOffsetX, highOffsetX, dstBounds); } else if (kernelSizeY > 0) { boxBlurY(src, dst, kernelSizeY, lowOffsetY, highOffsetY, srcBounds); boxBlurY(*dst, &temp, kernelSizeY, highOffsetY, lowOffsetY, dstBounds); boxBlurY(temp, dst, kernelSizeY3, highOffsetY, highOffsetY, dstBounds); } offset->fX += srcBounds.fLeft; offset->fY += srcBounds.fTop; return true; } bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMatrix& ctm, SkBitmap* result, SkIPoint* offset) { #if SK_SUPPORT_GPU SkBitmap input; if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, ctm, &input, offset)) { return false; } GrTexture* source = input.getTexture(); SkIRect rect; src.getBounds(&rect); if (!this->applyCropRect(&rect, ctm)) { return false; } SkAutoTUnref tex(SkGpuBlurUtils::GaussianBlur(source->getContext(), source, false, SkRect::Make(rect), true, fSigma.width(), fSigma.height())); offset->fX += rect.fLeft; offset->fY += rect.fTop; return SkImageFilterUtils::WrapTexture(tex, rect.width(), rect.height(), result); #else SkDEBUGFAIL("Should not call in GPU-less build"); return false; #endif }