/* * Copyright 2011 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBitmap.h" #include "SkBlurImageFilter.h" #include "SkColorPriv.h" #include "SkDevice.h" #include "SkGpuBlurUtils.h" #include "SkOpts.h" #include "SkReadBuffer.h" #include "SkWriteBuffer.h" #if SK_SUPPORT_GPU #include "GrContext.h" #endif // This rather arbitrary-looking value results in a maximum box blur kernel size // of 1000 pixels on the raster path, which matches the WebKit and Firefox // implementations. Since the GPU path does not compute a box blur, putting // the limit on sigma ensures consistent behaviour between the GPU and // raster paths. #define MAX_SIGMA SkIntToScalar(532) static SkVector mapSigma(const SkSize& localSigma, const SkMatrix& ctm) { SkVector sigma = SkVector::Make(localSigma.width(), localSigma.height()); ctm.mapVectors(&sigma, 1); sigma.fX = SkMinScalar(SkScalarAbs(sigma.fX), MAX_SIGMA); sigma.fY = SkMinScalar(SkScalarAbs(sigma.fY), MAX_SIGMA); return sigma; } SkBlurImageFilter::SkBlurImageFilter(SkScalar sigmaX, SkScalar sigmaY, SkImageFilter* input, const CropRect* cropRect) : INHERITED(1, &input, cropRect), fSigma(SkSize::Make(sigmaX, sigmaY)) { } SkFlattenable* SkBlurImageFilter::CreateProc(SkReadBuffer& buffer) { SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); SkScalar sigmaX = buffer.readScalar(); SkScalar sigmaY = buffer.readScalar(); return Create(sigmaX, sigmaY, common.getInput(0), &common.cropRect()); } void SkBlurImageFilter::flatten(SkWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeScalar(fSigma.fWidth); buffer.writeScalar(fSigma.fHeight); } static void getBox3Params(SkScalar s, int *kernelSize, int* kernelSize3, int *lowOffset, int *highOffset) { float pi = SkScalarToFloat(SK_ScalarPI); int d = static_cast(floorf(SkScalarToFloat(s) * 3.0f * sqrtf(2.0f * pi) / 4.0f + 0.5f)); *kernelSize = d; if (d % 2 == 1) { *lowOffset = *highOffset = (d - 1) / 2; *kernelSize3 = d; } else { *highOffset = d / 2; *lowOffset = *highOffset - 1; *kernelSize3 = d + 1; } } bool SkBlurImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& source, const Context& ctx, SkBitmap* dst, SkIPoint* offset) const { SkBitmap src = source; SkIPoint srcOffset = SkIPoint::Make(0, 0); if (!this->filterInput(0, proxy, source, ctx, &src, &srcOffset)) { return false; } if (src.colorType() != kN32_SkColorType) { return false; } SkIRect srcBounds, dstBounds; if (!this->applyCropRect(ctx, proxy, src, &srcOffset, &srcBounds, &src)) { return false; } SkAutoLockPixels alp(src); if (!src.getPixels()) { return false; } SkAutoTUnref device(proxy->createDevice(srcBounds.width(), srcBounds.height())); if (!device) { return false; } *dst = device->accessBitmap(false); SkAutoLockPixels alp_dst(*dst); dst->getBounds(&dstBounds); SkVector sigma = mapSigma(fSigma, ctx.ctm()); int kernelSizeX, kernelSizeX3, lowOffsetX, highOffsetX; int kernelSizeY, kernelSizeY3, lowOffsetY, highOffsetY; getBox3Params(sigma.x(), &kernelSizeX, &kernelSizeX3, &lowOffsetX, &highOffsetX); getBox3Params(sigma.y(), &kernelSizeY, &kernelSizeY3, &lowOffsetY, &highOffsetY); if (kernelSizeX < 0 || kernelSizeY < 0) { return false; } if (kernelSizeX == 0 && kernelSizeY == 0) { src.copyTo(dst, dst->colorType()); offset->fX = srcBounds.fLeft; offset->fY = srcBounds.fTop; return true; } SkAutoTUnref tempDevice(proxy->createDevice(dst->width(), dst->height())); if (!tempDevice) { return false; } SkBitmap temp = tempDevice->accessBitmap(false); SkAutoLockPixels alpTemp(temp); offset->fX = srcBounds.fLeft; offset->fY = srcBounds.fTop; srcBounds.offset(-srcOffset); const SkPMColor* s = src.getAddr32(srcBounds.left(), srcBounds.top()); SkPMColor* t = temp.getAddr32(0, 0); SkPMColor* d = dst->getAddr32(0, 0); int w = dstBounds.width(), h = dstBounds.height(); int sw = src.rowBytesAsPixels(); /** * * In order to make memory accesses cache-friendly, we reorder the passes to * use contiguous memory reads wherever possible. * * For example, the 6 passes of the X-and-Y blur case are rewritten as * follows. Instead of 3 passes in X and 3 passes in Y, we perform * 2 passes in X, 1 pass in X transposed to Y on write, 2 passes in X, * then 1 pass in X transposed to Y on write. * * +----+ +----+ +----+ +---+ +---+ +---+ +----+ * + AB + ----> | AB | ----> | AB | -----> | A | ----> | A | ----> | A | -----> | AB | * +----+ blurX +----+ blurX +----+ blurXY | B | blurX | B | blurX | B | blurXY +----+ * +---+ +---+ +---+ * * In this way, two of the y-blurs become x-blurs applied to transposed * images, and all memory reads are contiguous. */ if (kernelSizeX > 0 && kernelSizeY > 0) { SkOpts::box_blur_xx(s, sw, t, kernelSizeX, lowOffsetX, highOffsetX, w, h); SkOpts::box_blur_xx(t, w, d, kernelSizeX, highOffsetX, lowOffsetX, w, h); SkOpts::box_blur_xy(d, w, t, kernelSizeX3, highOffsetX, highOffsetX, w, h); SkOpts::box_blur_xx(t, h, d, kernelSizeY, lowOffsetY, highOffsetY, h, w); SkOpts::box_blur_xx(d, h, t, kernelSizeY, highOffsetY, lowOffsetY, h, w); SkOpts::box_blur_xy(t, h, d, kernelSizeY3, highOffsetY, highOffsetY, h, w); } else if (kernelSizeX > 0) { SkOpts::box_blur_xx(s, sw, d, kernelSizeX, lowOffsetX, highOffsetX, w, h); SkOpts::box_blur_xx(d, w, t, kernelSizeX, highOffsetX, lowOffsetX, w, h); SkOpts::box_blur_xx(t, w, d, kernelSizeX3, highOffsetX, highOffsetX, w, h); } else if (kernelSizeY > 0) { SkOpts::box_blur_yx(s, sw, d, kernelSizeY, lowOffsetY, highOffsetY, h, w); SkOpts::box_blur_xx(d, h, t, kernelSizeY, highOffsetY, lowOffsetY, h, w); SkOpts::box_blur_xy(t, h, d, kernelSizeY3, highOffsetY, highOffsetY, h, w); } return true; } void SkBlurImageFilter::computeFastBounds(const SkRect& src, SkRect* dst) const { if (this->getInput(0)) { this->getInput(0)->computeFastBounds(src, dst); } else { *dst = src; } dst->outset(SkScalarMul(fSigma.width(), SkIntToScalar(3)), SkScalarMul(fSigma.height(), SkIntToScalar(3))); } bool SkBlurImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst) const { SkIRect bounds = src; SkVector sigma = mapSigma(fSigma, ctm); bounds.outset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))), SkScalarCeilToInt(SkScalarMul(sigma.y(), SkIntToScalar(3)))); if (this->getInput(0) && !this->getInput(0)->filterBounds(bounds, ctm, &bounds)) { return false; } *dst = bounds; return true; } bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, SkBitmap* result, SkIPoint* offset) const { #if SK_SUPPORT_GPU SkBitmap input = src; SkIPoint srcOffset = SkIPoint::Make(0, 0); if (!this->filterInputGPU(0, proxy, src, ctx, &input, &srcOffset)) { return false; } SkIRect rect; if (!this->applyCropRect(ctx, proxy, input, &srcOffset, &rect, &input)) { return false; } GrTexture* source = input.getTexture(); SkVector sigma = mapSigma(fSigma, ctx.ctm()); offset->fX = rect.fLeft; offset->fY = rect.fTop; rect.offset(-srcOffset); auto constraint = GrTextureProvider::FromImageFilter(ctx.sizeConstraint()); SkAutoTUnref tex(SkGpuBlurUtils::GaussianBlur(source->getContext(), source, false, SkRect::Make(rect), true, sigma.x(), sigma.y(), constraint)); if (!tex) { return false; } WrapTexture(tex, rect.width(), rect.height(), result); return true; #else SkDEBUGFAIL("Should not call in GPU-less build"); return false; #endif } #ifndef SK_IGNORE_TO_STRING void SkBlurImageFilter::toString(SkString* str) const { str->appendf("SkBlurImageFilter: ("); str->appendf("sigma: (%f, %f) input (", fSigma.fWidth, fSigma.fHeight); if (this->getInput(0)) { this->getInput(0)->toString(str); } str->append("))"); } #endif