#include "SkBlurDrawLooper.h" #include "SkBlurMaskFilter.h" #include "SkCanvas.h" #include "SkPaint.h" #include "SkMaskFilter.h" SkBlurDrawLooper::SkBlurDrawLooper(SkScalar radius, SkScalar dx, SkScalar dy, SkColor color, uint32_t flags) : fDx(dx), fDy(dy), fBlurColor(color), fBlurFlags(flags) { SkASSERT(flags <= kAll_BlurFlag); if (radius > 0) { uint32_t blurFlags = flags & kIgnoreTransform_BlurFlag ? SkBlurMaskFilter::kIgnoreTransform_BlurFlag : SkBlurMaskFilter::kNone_BlurFlag; fBlur = SkBlurMaskFilter::Create(radius, SkBlurMaskFilter::kNormal_BlurStyle, blurFlags); } else fBlur = NULL; } SkBlurDrawLooper::SkBlurDrawLooper(SkFlattenableReadBuffer& buffer) { fDx = buffer.readScalar(); fDy = buffer.readScalar(); fBlurColor = buffer.readU32(); fBlur = static_cast(buffer.readFlattenable()); fBlurFlags = buffer.readU32() & kAll_BlurFlag; } SkBlurDrawLooper::~SkBlurDrawLooper() { fBlur->safeUnref(); } void SkBlurDrawLooper::flatten(SkFlattenableWriteBuffer& buffer) { buffer.writeScalar(fDx); buffer.writeScalar(fDy); buffer.write32(fBlurColor); buffer.writeFlattenable(fBlur); buffer.write32(fBlurFlags); } void SkBlurDrawLooper::init(SkCanvas* canvas, SkPaint* paint) { // we do nothing if a maskfilter is already installed if (paint->getMaskFilter() != NULL) fState = kDone; else { fState = kBeforeEdge; fPaint = paint; fCanvas = canvas; fSaveCount = canvas->getSaveCount(); } } bool SkBlurDrawLooper::next() { switch (fState) { case kBeforeEdge: fSavedColor = fPaint->getColor(); fPaint->setColor(fBlurColor); fPaint->setMaskFilter(fBlur); fCanvas->save(SkCanvas::kMatrix_SaveFlag); if (fBlurFlags & kIgnoreTransform_BlurFlag) { SkMatrix transform(fCanvas->getTotalMatrix()); transform.postTranslate(fDx, fDy); fCanvas->setMatrix(transform); } else { fCanvas->translate(fDx, fDy); } fState = kAfterEdge; return true; case kAfterEdge: fPaint->setColor(fSavedColor); fPaint->setMaskFilter(NULL); fCanvas->restore(); // to remove the translate we did earlier fState = kDone; return true; default: SkASSERT(kDone == fState); return false; } } void SkBlurDrawLooper::restore() { if (kAfterEdge == fState) { fPaint->setColor(fSavedColor); fPaint->setMaskFilter(NULL); fCanvas->restore(); // to remove the translate we did earlier fState = kDone; } } /////////////////////////////////////////////////////////////////////////////// static SkFlattenable::Registrar gReg("SkBlurDrawLooper", SkBlurDrawLooper::CreateProc);