#include "SkBlurDrawLooper.h" #include "SkBlurMaskFilter.h" #include "SkCanvas.h" #include "SkPaint.h" #include "SkMaskFilter.h" SkBlurDrawLooper::SkBlurDrawLooper(SkScalar radius, SkScalar dx, SkScalar dy, SkColor color) : fDx(dx), fDy(dy), fBlurColor(color) { if (radius > 0) fBlur = SkBlurMaskFilter::Create(radius, SkBlurMaskFilter::kNormal_BlurStyle); else fBlur = NULL; } SkBlurDrawLooper::SkBlurDrawLooper(SkFlattenableReadBuffer& buffer) { fDx = buffer.readScalar(); fDy = buffer.readScalar(); fBlurColor = buffer.readU32(); fBlur = static_cast(buffer.readFlattenable()); } SkBlurDrawLooper::~SkBlurDrawLooper() { fBlur->safeUnref(); } void SkBlurDrawLooper::flatten(SkFlattenableWriteBuffer& buffer) { buffer.writeScalar(fDx); buffer.writeScalar(fDy); buffer.write32(fBlurColor); buffer.writeFlattenable(fBlur); } void SkBlurDrawLooper::init(SkCanvas* canvas, SkPaint* paint) { // we do nothing if a maskfilter is already installed if (paint->getMaskFilter() != NULL) fState = kDone; else { fState = kBeforeEdge; fPaint = paint; fCanvas = canvas; fSaveCount = canvas->getSaveCount(); } } bool SkBlurDrawLooper::next() { switch (fState) { case kBeforeEdge: fSavedColor = fPaint->getColor(); fPaint->setColor(fBlurColor); fPaint->setMaskFilter(fBlur); fCanvas->save(SkCanvas::kMatrix_SaveFlag); fCanvas->translate(fDx, fDy); fState = kAfterEdge; return true; case kAfterEdge: fPaint->setColor(fSavedColor); fPaint->setMaskFilter(NULL); fCanvas->restore(); // to remove the translate we did earlier fState = kDone; return true; default: SkASSERT(kDone == fState); return false; } } void SkBlurDrawLooper::restore() { if (kAfterEdge == fState) { fPaint->setColor(fSavedColor); fPaint->setMaskFilter(NULL); fCanvas->restore(); // to remove the translate we did earlier fState = kDone; } } /////////////////////////////////////////////////////////////////////////////// static SkFlattenable::Registrar gReg("SkBlurDrawLooper", SkBlurDrawLooper::CreateProc);