/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Sk2DPathEffect.h" #include "SkBlitter.h" #include "SkPath.h" #include "SkScan.h" class Sk2DPathEffectBlitter : public SkBlitter { public: Sk2DPathEffectBlitter(Sk2DPathEffect* pe, SkPath* dst) : fPE(pe), fDst(dst) {} virtual void blitH(int x, int y, int count) { fPE->nextSpan(x, y, count, fDst); } private: Sk2DPathEffect* fPE; SkPath* fDst; }; /////////////////////////////////////////////////////////////////////////////// Sk2DPathEffect::Sk2DPathEffect(const SkMatrix& mat) : fMatrix(mat) { mat.invert(&fInverse); } bool Sk2DPathEffect::filterPath(SkPath* dst, const SkPath& src, SkScalar* width) { Sk2DPathEffectBlitter blitter(this, dst); SkPath tmp; SkIRect ir; src.transform(fInverse, &tmp); tmp.getBounds().round(&ir); if (!ir.isEmpty()) { this->begin(ir, dst); SkScan::FillPath(tmp, ir, &blitter); this->end(dst); } return true; } void Sk2DPathEffect::nextSpan(int x, int y, int count, SkPath* path) { const SkMatrix& mat = this->getMatrix(); SkPoint src, dst; src.set(SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf); do { mat.mapPoints(&dst, &src, 1); this->next(dst, x++, y, path); src.fX += SK_Scalar1; } while (--count > 0); } void Sk2DPathEffect::begin(const SkIRect& uvBounds, SkPath* dst) {} void Sk2DPathEffect::next(const SkPoint& loc, int u, int v, SkPath* dst) {} void Sk2DPathEffect::end(SkPath* dst) {} /////////////////////////////////////////////////////////////////////////////// void Sk2DPathEffect::flatten(SkFlattenableWriteBuffer& buffer) { char storage[SkMatrix::kMaxFlattenSize]; uint32_t size = fMatrix.flatten(storage); buffer.write32(size); buffer.write(storage, size); } Sk2DPathEffect::Sk2DPathEffect(SkFlattenableReadBuffer& buffer) { char storage[SkMatrix::kMaxFlattenSize]; uint32_t size = buffer.readS32(); SkASSERT(size <= sizeof(storage)); buffer.read(storage, size); fMatrix.unflatten(storage); fMatrix.invert(&fInverse); } SkFlattenable::Factory Sk2DPathEffect::getFactory() { return CreateProc; } SkFlattenable* Sk2DPathEffect::CreateProc(SkFlattenableReadBuffer& buffer) { return SkNEW_ARGS(Sk2DPathEffect, (buffer)); } /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// SkPath2DPathEffect::SkPath2DPathEffect(const SkMatrix& m, const SkPath& p) : INHERITED(m), fPath(p) { } SkPath2DPathEffect::SkPath2DPathEffect(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) { fPath.unflatten(buffer); } SkFlattenable* SkPath2DPathEffect::CreateProc(SkFlattenableReadBuffer& buffer) { return SkNEW_ARGS(SkPath2DPathEffect, (buffer)); } void SkPath2DPathEffect::flatten(SkFlattenableWriteBuffer& buffer) { this->INHERITED::flatten(buffer); fPath.flatten(buffer); } SkFlattenable::Factory SkPath2DPathEffect::getFactory() { return CreateProc; } void SkPath2DPathEffect::next(const SkPoint& loc, int u, int v, SkPath* dst) { dst->addPath(fPath, loc.fX, loc.fY); } static SkFlattenable::Registrar gReg("SkPath2DPathEffect", SkPath2DPathEffect::CreateProc);