/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrAlphaThresholdFragmentProcessor_DEFINED #define GrAlphaThresholdFragmentProcessor_DEFINED #include "SkTypes.h" #if SK_SUPPORT_GPU #include "GrColorSpaceXform.h" #include "GrCoordTransform.h" #include "GrFragmentProcessor.h" #include "GrProcessorUnitTest.h" class GrAlphaThresholdFragmentProcessor : public GrFragmentProcessor { public: static sk_sp Make(GrTexture* texture, sk_sp colorSpaceXform, GrTexture* maskTexture, float innerThreshold, float outerThreshold, const SkIRect& bounds); const char* name() const override { return "Alpha Threshold"; } float innerThreshold() const { return fInnerThreshold; } float outerThreshold() const { return fOuterThreshold; } GrColorSpaceXform* colorSpaceXform() const { return fColorSpaceXform.get(); } private: GrAlphaThresholdFragmentProcessor(GrTexture* texture, sk_sp colorSpaceXform, GrTexture* maskTexture, float innerThreshold, float outerThreshold, const SkIRect& bounds); GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override; bool onIsEqual(const GrFragmentProcessor&) const override; void onComputeInvariantOutput(GrInvariantOutput* inout) const override; GR_DECLARE_FRAGMENT_PROCESSOR_TEST; float fInnerThreshold; float fOuterThreshold; GrCoordTransform fImageCoordTransform; TextureSampler fImageTextureSampler; // Color space transform is for the image (not the mask) sk_sp fColorSpaceXform; GrCoordTransform fMaskCoordTransform; TextureSampler fMaskTextureSampler; typedef GrFragmentProcessor INHERITED; }; #endif #endif