/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /* * This file was autogenerated from GrAlphaThresholdFragmentProcessor.fp; do not modify. */ #include "GrAlphaThresholdFragmentProcessor.h" #if SK_SUPPORT_GPU inline GrFragmentProcessor::OptimizationFlags GrAlphaThresholdFragmentProcessor::optFlags( float outerThreshold) { if (outerThreshold >= 1.0) { return kPreservesOpaqueInput_OptimizationFlag | kCompatibleWithCoverageAsAlpha_OptimizationFlag; } else { return kCompatibleWithCoverageAsAlpha_OptimizationFlag; } } #include "glsl/GrGLSLColorSpaceXformHelper.h" #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" #include "glsl/GrGLSLProgramBuilder.h" #include "SkSLCPP.h" #include "SkSLUtil.h" class GrGLSLAlphaThresholdFragmentProcessor : public GrGLSLFragmentProcessor { public: GrGLSLAlphaThresholdFragmentProcessor() {} void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; const GrAlphaThresholdFragmentProcessor& _outer = args.fFp.cast(); (void)_outer; fColorSpaceHelper.emitCode(args.fUniformHandler, _outer.colorXform().get()); fInnerThresholdVar = args.fUniformHandler->addUniform( kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "innerThreshold"); fOuterThresholdVar = args.fUniformHandler->addUniform( kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "outerThreshold"); SkSL::String sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]); SkSL::String sk_TransformedCoords2D_1 = fragBuilder->ensureCoords2D(args.fTransformedCoords[1]); fragBuilder->codeAppendf( "vec4 _tmpVar1;vec4 color = %stexture(%s, %s).%s%s;\nvec4 mask_color = texture(%s, " "%s).%s;\nif (mask_color.w < 0.5) {\n if (color.w > %s) {\n float scale " "= %s / color.w;\n color.xyz *= scale;\n color.w = %s;\n }\n} " "else if (color.w < %s) {\n float scale = %s / max(0.001, color.w);\n " "color.xyz *= scale;\n color.w = %s;\n}\n%s = color;\n", fColorSpaceHelper.isValid() ? "(_tmpVar1 = " : "", fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), sk_TransformedCoords2D_0.c_str(), fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str(), fColorSpaceHelper.isValid() ? SkStringPrintf(", vec4(clamp((%s * vec4(_tmpVar1.rgb, 1.0)).rgb, 0.0, " "_tmpVar1.a), _tmpVar1.a))", args.fUniformHandler->getUniformCStr( fColorSpaceHelper.gamutXformUniform())) .c_str() : "", fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[1]).c_str(), sk_TransformedCoords2D_1.c_str(), fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[1]).c_str(), args.fUniformHandler->getUniformCStr(fOuterThresholdVar), args.fUniformHandler->getUniformCStr(fOuterThresholdVar), args.fUniformHandler->getUniformCStr(fOuterThresholdVar), args.fUniformHandler->getUniformCStr(fInnerThresholdVar), args.fUniformHandler->getUniformCStr(fInnerThresholdVar), args.fUniformHandler->getUniformCStr(fInnerThresholdVar), args.fOutputColor); } private: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { const GrAlphaThresholdFragmentProcessor& _outer = _proc.cast(); { if (fColorSpaceHelper.isValid()) { fColorSpaceHelper.setData(pdman, _outer.colorXform().get()); } pdman.set1f(fInnerThresholdVar, _outer.innerThreshold()); pdman.set1f(fOuterThresholdVar, _outer.outerThreshold()); } } UniformHandle fImageVar; UniformHandle fMaskVar; UniformHandle fInnerThresholdVar; UniformHandle fOuterThresholdVar; GrGLSLColorSpaceXformHelper fColorSpaceHelper; }; GrGLSLFragmentProcessor* GrAlphaThresholdFragmentProcessor::onCreateGLSLInstance() const { return new GrGLSLAlphaThresholdFragmentProcessor(); } void GrAlphaThresholdFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { b->add32(GrColorSpaceXform::XformKey(fColorXform.get())); } bool GrAlphaThresholdFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const { const GrAlphaThresholdFragmentProcessor& that = other.cast(); (void)that; if (fImage != that.fImage) return false; if (fColorXform != that.fColorXform) return false; if (fMask != that.fMask) return false; if (fInnerThreshold != that.fInnerThreshold) return false; if (fOuterThreshold != that.fOuterThreshold) return false; return true; } GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrAlphaThresholdFragmentProcessor); #if GR_TEST_UTILS sk_sp GrAlphaThresholdFragmentProcessor::TestCreate( GrProcessorTestData* testData) { sk_sp bmpProxy = testData->textureProxy(GrProcessorUnitTest::kSkiaPMTextureIdx); sk_sp maskProxy = testData->textureProxy(GrProcessorUnitTest::kAlphaTextureIdx); float innerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f; float outerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f; const int kMaxWidth = 1000; const int kMaxHeight = 1000; uint32_t width = testData->fRandom->nextULessThan(kMaxWidth); uint32_t height = testData->fRandom->nextULessThan(kMaxHeight); uint32_t x = testData->fRandom->nextULessThan(kMaxWidth - width); uint32_t y = testData->fRandom->nextULessThan(kMaxHeight - height); SkIRect bounds = SkIRect::MakeXYWH(x, y, width, height); sk_sp colorSpaceXform = GrTest::TestColorXform(testData->fRandom); return GrAlphaThresholdFragmentProcessor::Make(std::move(bmpProxy), colorSpaceXform, std::move(maskProxy), innerThresh, outerThresh, bounds); } #endif #endif