/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkXfermode.h" #include "SkXfermode_proccoeff.h" #include "SkColorPriv.h" #include "SkMathPriv.h" #include "SkOnce.h" #include "SkReadBuffer.h" #include "SkString.h" #include "SkUtilsArm.h" #include "SkWriteBuffer.h" #if !SK_ARM_NEON_IS_NONE #include "SkXfermode_opts_arm_neon.h" #endif #define SkAlphaMulAlpha(a, b) SkMulDiv255Round(a, b) #if 0 // idea for higher precision blends in xfer procs (and slightly faster) // see DstATop as a probable caller static U8CPU mulmuldiv255round(U8CPU a, U8CPU b, U8CPU c, U8CPU d) { SkASSERT(a <= 255); SkASSERT(b <= 255); SkASSERT(c <= 255); SkASSERT(d <= 255); unsigned prod = SkMulS16(a, b) + SkMulS16(c, d) + 128; unsigned result = (prod + (prod >> 8)) >> 8; SkASSERT(result <= 255); return result; } #endif static inline unsigned saturated_add(unsigned a, unsigned b) { SkASSERT(a <= 255); SkASSERT(b <= 255); unsigned sum = a + b; if (sum > 255) { sum = 255; } return sum; } static inline int clamp_signed_byte(int n) { if (n < 0) { n = 0; } else if (n > 255) { n = 255; } return n; } static inline int clamp_div255round(int prod) { if (prod <= 0) { return 0; } else if (prod >= 255*255) { return 255; } else { return SkDiv255Round(prod); } } /////////////////////////////////////////////////////////////////////////////// // kClear_Mode, //!< [0, 0] static SkPMColor clear_modeproc(SkPMColor src, SkPMColor dst) { return 0; } // kSrc_Mode, //!< [Sa, Sc] static SkPMColor src_modeproc(SkPMColor src, SkPMColor dst) { return src; } // kDst_Mode, //!< [Da, Dc] static SkPMColor dst_modeproc(SkPMColor src, SkPMColor dst) { return dst; } // kSrcOver_Mode, //!< [Sa + Da - Sa*Da, Sc + (1 - Sa)*Dc] static SkPMColor srcover_modeproc(SkPMColor src, SkPMColor dst) { #if 0 // this is the old, more-correct way, but it doesn't guarantee that dst==255 // will always stay opaque return src + SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src))); #else // this is slightly faster, but more importantly guarantees that dst==255 // will always stay opaque return src + SkAlphaMulQ(dst, 256 - SkGetPackedA32(src)); #endif } // kDstOver_Mode, //!< [Sa + Da - Sa*Da, Dc + (1 - Da)*Sc] static SkPMColor dstover_modeproc(SkPMColor src, SkPMColor dst) { // this is the reverse of srcover, just flipping src and dst // see srcover's comment about the 256 for opaqueness guarantees return dst + SkAlphaMulQ(src, 256 - SkGetPackedA32(dst)); } // kSrcIn_Mode, //!< [Sa * Da, Sc * Da] static SkPMColor srcin_modeproc(SkPMColor src, SkPMColor dst) { return SkAlphaMulQ(src, SkAlpha255To256(SkGetPackedA32(dst))); } // kDstIn_Mode, //!< [Sa * Da, Sa * Dc] static SkPMColor dstin_modeproc(SkPMColor src, SkPMColor dst) { return SkAlphaMulQ(dst, SkAlpha255To256(SkGetPackedA32(src))); } // kSrcOut_Mode, //!< [Sa * (1 - Da), Sc * (1 - Da)] static SkPMColor srcout_modeproc(SkPMColor src, SkPMColor dst) { return SkAlphaMulQ(src, SkAlpha255To256(255 - SkGetPackedA32(dst))); } // kDstOut_Mode, //!< [Da * (1 - Sa), Dc * (1 - Sa)] static SkPMColor dstout_modeproc(SkPMColor src, SkPMColor dst) { return SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src))); } // kSrcATop_Mode, //!< [Da, Sc * Da + (1 - Sa) * Dc] static SkPMColor srcatop_modeproc(SkPMColor src, SkPMColor dst) { unsigned sa = SkGetPackedA32(src); unsigned da = SkGetPackedA32(dst); unsigned isa = 255 - sa; return SkPackARGB32(da, SkAlphaMulAlpha(da, SkGetPackedR32(src)) + SkAlphaMulAlpha(isa, SkGetPackedR32(dst)), SkAlphaMulAlpha(da, SkGetPackedG32(src)) + SkAlphaMulAlpha(isa, SkGetPackedG32(dst)), SkAlphaMulAlpha(da, SkGetPackedB32(src)) + SkAlphaMulAlpha(isa, SkGetPackedB32(dst))); } // kDstATop_Mode, //!< [Sa, Sa * Dc + Sc * (1 - Da)] static SkPMColor dstatop_modeproc(SkPMColor src, SkPMColor dst) { unsigned sa = SkGetPackedA32(src); unsigned da = SkGetPackedA32(dst); unsigned ida = 255 - da; return SkPackARGB32(sa, SkAlphaMulAlpha(ida, SkGetPackedR32(src)) + SkAlphaMulAlpha(sa, SkGetPackedR32(dst)), SkAlphaMulAlpha(ida, SkGetPackedG32(src)) + SkAlphaMulAlpha(sa, SkGetPackedG32(dst)), SkAlphaMulAlpha(ida, SkGetPackedB32(src)) + SkAlphaMulAlpha(sa, SkGetPackedB32(dst))); } // kXor_Mode [Sa + Da - 2 * Sa * Da, Sc * (1 - Da) + (1 - Sa) * Dc] static SkPMColor xor_modeproc(SkPMColor src, SkPMColor dst) { unsigned sa = SkGetPackedA32(src); unsigned da = SkGetPackedA32(dst); unsigned isa = 255 - sa; unsigned ida = 255 - da; return SkPackARGB32(sa + da - (SkAlphaMulAlpha(sa, da) << 1), SkAlphaMulAlpha(ida, SkGetPackedR32(src)) + SkAlphaMulAlpha(isa, SkGetPackedR32(dst)), SkAlphaMulAlpha(ida, SkGetPackedG32(src)) + SkAlphaMulAlpha(isa, SkGetPackedG32(dst)), SkAlphaMulAlpha(ida, SkGetPackedB32(src)) + SkAlphaMulAlpha(isa, SkGetPackedB32(dst))); } /////////////////////////////////////////////////////////////////////////////// // kPlus_Mode static SkPMColor plus_modeproc(SkPMColor src, SkPMColor dst) { unsigned b = saturated_add(SkGetPackedB32(src), SkGetPackedB32(dst)); unsigned g = saturated_add(SkGetPackedG32(src), SkGetPackedG32(dst)); unsigned r = saturated_add(SkGetPackedR32(src), SkGetPackedR32(dst)); unsigned a = saturated_add(SkGetPackedA32(src), SkGetPackedA32(dst)); return SkPackARGB32(a, r, g, b); } // kModulate_Mode static SkPMColor modulate_modeproc(SkPMColor src, SkPMColor dst) { int a = SkAlphaMulAlpha(SkGetPackedA32(src), SkGetPackedA32(dst)); int r = SkAlphaMulAlpha(SkGetPackedR32(src), SkGetPackedR32(dst)); int g = SkAlphaMulAlpha(SkGetPackedG32(src), SkGetPackedG32(dst)); int b = SkAlphaMulAlpha(SkGetPackedB32(src), SkGetPackedB32(dst)); return SkPackARGB32(a, r, g, b); } static inline int srcover_byte(int a, int b) { return a + b - SkAlphaMulAlpha(a, b); } // kMultiply_Mode // B(Cb, Cs) = Cb x Cs // multiply uses its own version of blendfunc_byte because sa and da are not needed static int blendfunc_multiply_byte(int sc, int dc, int sa, int da) { return clamp_div255round(sc * (255 - da) + dc * (255 - sa) + sc * dc); } static SkPMColor multiply_modeproc(SkPMColor src, SkPMColor dst) { int sa = SkGetPackedA32(src); int da = SkGetPackedA32(dst); int a = srcover_byte(sa, da); int r = blendfunc_multiply_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da); int g = blendfunc_multiply_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da); int b = blendfunc_multiply_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da); return SkPackARGB32(a, r, g, b); } // kScreen_Mode static SkPMColor screen_modeproc(SkPMColor src, SkPMColor dst) { int a = srcover_byte(SkGetPackedA32(src), SkGetPackedA32(dst)); int r = srcover_byte(SkGetPackedR32(src), SkGetPackedR32(dst)); int g = srcover_byte(SkGetPackedG32(src), SkGetPackedG32(dst)); int b = srcover_byte(SkGetPackedB32(src), SkGetPackedB32(dst)); return SkPackARGB32(a, r, g, b); } // kOverlay_Mode static inline int overlay_byte(int sc, int dc, int sa, int da) { int tmp = sc * (255 - da) + dc * (255 - sa); int rc; if (2 * dc <= da) { rc = 2 * sc * dc; } else { rc = sa * da - 2 * (da - dc) * (sa - sc); } return clamp_div255round(rc + tmp); } static SkPMColor overlay_modeproc(SkPMColor src, SkPMColor dst) { int sa = SkGetPackedA32(src); int da = SkGetPackedA32(dst); int a = srcover_byte(sa, da); int r = overlay_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da); int g = overlay_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da); int b = overlay_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da); return SkPackARGB32(a, r, g, b); } // kDarken_Mode static inline int darken_byte(int sc, int dc, int sa, int da) { int sd = sc * da; int ds = dc * sa; if (sd < ds) { // srcover return sc + dc - SkDiv255Round(ds); } else { // dstover return dc + sc - SkDiv255Round(sd); } } static SkPMColor darken_modeproc(SkPMColor src, SkPMColor dst) { int sa = SkGetPackedA32(src); int da = SkGetPackedA32(dst); int a = srcover_byte(sa, da); int r = darken_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da); int g = darken_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da); int b = darken_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da); return SkPackARGB32(a, r, g, b); } // kLighten_Mode static inline int lighten_byte(int sc, int dc, int sa, int da) { int sd = sc * da; int ds = dc * sa; if (sd > ds) { // srcover return sc + dc - SkDiv255Round(ds); } else { // dstover return dc + sc - SkDiv255Round(sd); } } static SkPMColor lighten_modeproc(SkPMColor src, SkPMColor dst) { int sa = SkGetPackedA32(src); int da = SkGetPackedA32(dst); int a = srcover_byte(sa, da); int r = lighten_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da); int g = lighten_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da); int b = lighten_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da); return SkPackARGB32(a, r, g, b); } // kColorDodge_Mode static inline int colordodge_byte(int sc, int dc, int sa, int da) { int diff = sa - sc; int rc; if (0 == dc) { return SkAlphaMulAlpha(sc, 255 - da); } else if (0 == diff) { rc = sa * da + sc * (255 - da) + dc * (255 - sa); } else { diff = dc * sa / diff; rc = sa * ((da < diff) ? da : diff) + sc * (255 - da) + dc * (255 - sa); } return clamp_div255round(rc); } static SkPMColor colordodge_modeproc(SkPMColor src, SkPMColor dst) { int sa = SkGetPackedA32(src); int da = SkGetPackedA32(dst); int a = srcover_byte(sa, da); int r = colordodge_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da); int g = colordodge_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da); int b = colordodge_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da); return SkPackARGB32(a, r, g, b); } // kColorBurn_Mode static inline int colorburn_byte(int sc, int dc, int sa, int da) { int rc; if (dc == da) { rc = sa * da + sc * (255 - da) + dc * (255 - sa); } else if (0 == sc) { return SkAlphaMulAlpha(dc, 255 - sa); } else { int tmp = (da - dc) * sa / sc; rc = sa * (da - ((da < tmp) ? da : tmp)) + sc * (255 - da) + dc * (255 - sa); } return clamp_div255round(rc); } static SkPMColor colorburn_modeproc(SkPMColor src, SkPMColor dst) { int sa = SkGetPackedA32(src); int da = SkGetPackedA32(dst); int a = srcover_byte(sa, da); int r = colorburn_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da); int g = colorburn_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da); int b = colorburn_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da); return SkPackARGB32(a, r, g, b); } // kHardLight_Mode static inline int hardlight_byte(int sc, int dc, int sa, int da) { int rc; if (2 * sc <= sa) { rc = 2 * sc * dc; } else { rc = sa * da - 2 * (da - dc) * (sa - sc); } return clamp_div255round(rc + sc * (255 - da) + dc * (255 - sa)); } static SkPMColor hardlight_modeproc(SkPMColor src, SkPMColor dst) { int sa = SkGetPackedA32(src); int da = SkGetPackedA32(dst); int a = srcover_byte(sa, da); int r = hardlight_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da); int g = hardlight_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da); int b = hardlight_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da); return SkPackARGB32(a, r, g, b); } // returns 255 * sqrt(n/255) static U8CPU sqrt_unit_byte(U8CPU n) { return SkSqrtBits(n, 15+4); } // kSoftLight_Mode static inline int softlight_byte(int sc, int dc, int sa, int da) { int m = da ? dc * 256 / da : 0; int rc; if (2 * sc <= sa) { rc = dc * (sa + ((2 * sc - sa) * (256 - m) >> 8)); } else if (4 * dc <= da) { int tmp = (4 * m * (4 * m + 256) * (m - 256) >> 16) + 7 * m; rc = dc * sa + (da * (2 * sc - sa) * tmp >> 8); } else { int tmp = sqrt_unit_byte(m) - m; rc = dc * sa + (da * (2 * sc - sa) * tmp >> 8); } return clamp_div255round(rc + sc * (255 - da) + dc * (255 - sa)); } static SkPMColor softlight_modeproc(SkPMColor src, SkPMColor dst) { int sa = SkGetPackedA32(src); int da = SkGetPackedA32(dst); int a = srcover_byte(sa, da); int r = softlight_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da); int g = softlight_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da); int b = softlight_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da); return SkPackARGB32(a, r, g, b); } // kDifference_Mode static inline int difference_byte(int sc, int dc, int sa, int da) { int tmp = SkMin32(sc * da, dc * sa); return clamp_signed_byte(sc + dc - 2 * SkDiv255Round(tmp)); } static SkPMColor difference_modeproc(SkPMColor src, SkPMColor dst) { int sa = SkGetPackedA32(src); int da = SkGetPackedA32(dst); int a = srcover_byte(sa, da); int r = difference_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da); int g = difference_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da); int b = difference_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da); return SkPackARGB32(a, r, g, b); } // kExclusion_Mode static inline int exclusion_byte(int sc, int dc, int, int) { // this equations is wacky, wait for SVG to confirm it //int r = sc * da + dc * sa - 2 * sc * dc + sc * (255 - da) + dc * (255 - sa); // The above equation can be simplified as follows int r = 255*(sc + dc) - 2 * sc * dc; return clamp_div255round(r); } static SkPMColor exclusion_modeproc(SkPMColor src, SkPMColor dst) { int sa = SkGetPackedA32(src); int da = SkGetPackedA32(dst); int a = srcover_byte(sa, da); int r = exclusion_byte(SkGetPackedR32(src), SkGetPackedR32(dst), sa, da); int g = exclusion_byte(SkGetPackedG32(src), SkGetPackedG32(dst), sa, da); int b = exclusion_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da); return SkPackARGB32(a, r, g, b); } // The CSS compositing spec introduces the following formulas: // (See https://dvcs.w3.org/hg/FXTF/rawfile/tip/compositing/index.html#blendingnonseparable) // SkComputeLuminance is similar to this formula but it uses the new definition from Rec. 709 // while PDF and CG uses the one from Rec. Rec. 601 // See http://www.glennchan.info/articles/technical/hd-versus-sd-color-space/hd-versus-sd-color-space.htm static inline int Lum(int r, int g, int b) { return SkDiv255Round(r * 77 + g * 150 + b * 28); } static inline int min2(int a, int b) { return a < b ? a : b; } static inline int max2(int a, int b) { return a > b ? a : b; } #define minimum(a, b, c) min2(min2(a, b), c) #define maximum(a, b, c) max2(max2(a, b), c) static inline int Sat(int r, int g, int b) { return maximum(r, g, b) - minimum(r, g, b); } static inline void setSaturationComponents(int* Cmin, int* Cmid, int* Cmax, int s) { if(*Cmax > *Cmin) { *Cmid = SkMulDiv(*Cmid - *Cmin, s, *Cmax - *Cmin); *Cmax = s; } else { *Cmax = 0; *Cmid = 0; } *Cmin = 0; } static inline void SetSat(int* r, int* g, int* b, int s) { if(*r <= *g) { if(*g <= *b) { setSaturationComponents(r, g, b, s); } else if(*r <= *b) { setSaturationComponents(r, b, g, s); } else { setSaturationComponents(b, r, g, s); } } else if(*r <= *b) { setSaturationComponents(g, r, b, s); } else if(*g <= *b) { setSaturationComponents(g, b, r, s); } else { setSaturationComponents(b, g, r, s); } } static inline void clipColor(int* r, int* g, int* b, int a) { int L = Lum(*r, *g, *b); int n = minimum(*r, *g, *b); int x = maximum(*r, *g, *b); int denom; if ((n < 0) && (denom = L - n)) { // Compute denom and make sure it's non zero *r = L + SkMulDiv(*r - L, L, denom); *g = L + SkMulDiv(*g - L, L, denom); *b = L + SkMulDiv(*b - L, L, denom); } if ((x > a) && (denom = x - L)) { // Compute denom and make sure it's non zero int numer = a - L; *r = L + SkMulDiv(*r - L, numer, denom); *g = L + SkMulDiv(*g - L, numer, denom); *b = L + SkMulDiv(*b - L, numer, denom); } } static inline void SetLum(int* r, int* g, int* b, int a, int l) { int d = l - Lum(*r, *g, *b); *r += d; *g += d; *b += d; clipColor(r, g, b, a); } // non-separable blend modes are done in non-premultiplied alpha #define blendfunc_nonsep_byte(sc, dc, sa, da, blendval) \ clamp_div255round(sc * (255 - da) + dc * (255 - sa) + blendval) // kHue_Mode // B(Cb, Cs) = SetLum(SetSat(Cs, Sat(Cb)), Lum(Cb)) // Create a color with the hue of the source color and the saturation and luminosity of the backdrop color. static SkPMColor hue_modeproc(SkPMColor src, SkPMColor dst) { int sr = SkGetPackedR32(src); int sg = SkGetPackedG32(src); int sb = SkGetPackedB32(src); int sa = SkGetPackedA32(src); int dr = SkGetPackedR32(dst); int dg = SkGetPackedG32(dst); int db = SkGetPackedB32(dst); int da = SkGetPackedA32(dst); int Sr, Sg, Sb; if(sa && da) { Sr = sr * sa; Sg = sg * sa; Sb = sb * sa; SetSat(&Sr, &Sg, &Sb, Sat(dr, dg, db) * sa); SetLum(&Sr, &Sg, &Sb, sa * da, Lum(dr, dg, db) * sa); } else { Sr = 0; Sg = 0; Sb = 0; } int a = srcover_byte(sa, da); int r = blendfunc_nonsep_byte(sr, dr, sa, da, Sr); int g = blendfunc_nonsep_byte(sg, dg, sa, da, Sg); int b = blendfunc_nonsep_byte(sb, db, sa, da, Sb); return SkPackARGB32(a, r, g, b); } // kSaturation_Mode // B(Cb, Cs) = SetLum(SetSat(Cb, Sat(Cs)), Lum(Cb)) // Create a color with the saturation of the source color and the hue and luminosity of the backdrop color. static SkPMColor saturation_modeproc(SkPMColor src, SkPMColor dst) { int sr = SkGetPackedR32(src); int sg = SkGetPackedG32(src); int sb = SkGetPackedB32(src); int sa = SkGetPackedA32(src); int dr = SkGetPackedR32(dst); int dg = SkGetPackedG32(dst); int db = SkGetPackedB32(dst); int da = SkGetPackedA32(dst); int Dr, Dg, Db; if(sa && da) { Dr = dr * sa; Dg = dg * sa; Db = db * sa; SetSat(&Dr, &Dg, &Db, Sat(sr, sg, sb) * da); SetLum(&Dr, &Dg, &Db, sa * da, Lum(dr, dg, db) * sa); } else { Dr = 0; Dg = 0; Db = 0; } int a = srcover_byte(sa, da); int r = blendfunc_nonsep_byte(sr, dr, sa, da, Dr); int g = blendfunc_nonsep_byte(sg, dg, sa, da, Dg); int b = blendfunc_nonsep_byte(sb, db, sa, da, Db); return SkPackARGB32(a, r, g, b); } // kColor_Mode // B(Cb, Cs) = SetLum(Cs, Lum(Cb)) // Create a color with the hue and saturation of the source color and the luminosity of the backdrop color. static SkPMColor color_modeproc(SkPMColor src, SkPMColor dst) { int sr = SkGetPackedR32(src); int sg = SkGetPackedG32(src); int sb = SkGetPackedB32(src); int sa = SkGetPackedA32(src); int dr = SkGetPackedR32(dst); int dg = SkGetPackedG32(dst); int db = SkGetPackedB32(dst); int da = SkGetPackedA32(dst); int Sr, Sg, Sb; if(sa && da) { Sr = sr * da; Sg = sg * da; Sb = sb * da; SetLum(&Sr, &Sg, &Sb, sa * da, Lum(dr, dg, db) * sa); } else { Sr = 0; Sg = 0; Sb = 0; } int a = srcover_byte(sa, da); int r = blendfunc_nonsep_byte(sr, dr, sa, da, Sr); int g = blendfunc_nonsep_byte(sg, dg, sa, da, Sg); int b = blendfunc_nonsep_byte(sb, db, sa, da, Sb); return SkPackARGB32(a, r, g, b); } // kLuminosity_Mode // B(Cb, Cs) = SetLum(Cb, Lum(Cs)) // Create a color with the luminosity of the source color and the hue and saturation of the backdrop color. static SkPMColor luminosity_modeproc(SkPMColor src, SkPMColor dst) { int sr = SkGetPackedR32(src); int sg = SkGetPackedG32(src); int sb = SkGetPackedB32(src); int sa = SkGetPackedA32(src); int dr = SkGetPackedR32(dst); int dg = SkGetPackedG32(dst); int db = SkGetPackedB32(dst); int da = SkGetPackedA32(dst); int Dr, Dg, Db; if(sa && da) { Dr = dr * sa; Dg = dg * sa; Db = db * sa; SetLum(&Dr, &Dg, &Db, sa * da, Lum(sr, sg, sb) * da); } else { Dr = 0; Dg = 0; Db = 0; } int a = srcover_byte(sa, da); int r = blendfunc_nonsep_byte(sr, dr, sa, da, Dr); int g = blendfunc_nonsep_byte(sg, dg, sa, da, Dg); int b = blendfunc_nonsep_byte(sb, db, sa, da, Db); return SkPackARGB32(a, r, g, b); } const ProcCoeff gProcCoeffs[] = { { clear_modeproc, SkXfermode::kZero_Coeff, SkXfermode::kZero_Coeff }, { src_modeproc, SkXfermode::kOne_Coeff, SkXfermode::kZero_Coeff }, { dst_modeproc, SkXfermode::kZero_Coeff, SkXfermode::kOne_Coeff }, { srcover_modeproc, SkXfermode::kOne_Coeff, SkXfermode::kISA_Coeff }, { dstover_modeproc, SkXfermode::kIDA_Coeff, SkXfermode::kOne_Coeff }, { srcin_modeproc, SkXfermode::kDA_Coeff, SkXfermode::kZero_Coeff }, { dstin_modeproc, SkXfermode::kZero_Coeff, SkXfermode::kSA_Coeff }, { srcout_modeproc, SkXfermode::kIDA_Coeff, SkXfermode::kZero_Coeff }, { dstout_modeproc, SkXfermode::kZero_Coeff, SkXfermode::kISA_Coeff }, { srcatop_modeproc, SkXfermode::kDA_Coeff, SkXfermode::kISA_Coeff }, { dstatop_modeproc, SkXfermode::kIDA_Coeff, SkXfermode::kSA_Coeff }, { xor_modeproc, SkXfermode::kIDA_Coeff, SkXfermode::kISA_Coeff }, { plus_modeproc, SkXfermode::kOne_Coeff, SkXfermode::kOne_Coeff }, { modulate_modeproc,SkXfermode::kZero_Coeff, SkXfermode::kSC_Coeff }, { screen_modeproc, SkXfermode::kOne_Coeff, SkXfermode::kISC_Coeff }, { overlay_modeproc, CANNOT_USE_COEFF, CANNOT_USE_COEFF }, { darken_modeproc, CANNOT_USE_COEFF, CANNOT_USE_COEFF }, { lighten_modeproc, CANNOT_USE_COEFF, CANNOT_USE_COEFF }, { colordodge_modeproc, CANNOT_USE_COEFF, CANNOT_USE_COEFF }, { colorburn_modeproc, CANNOT_USE_COEFF, CANNOT_USE_COEFF }, { hardlight_modeproc, CANNOT_USE_COEFF, CANNOT_USE_COEFF }, { softlight_modeproc, CANNOT_USE_COEFF, CANNOT_USE_COEFF }, { difference_modeproc, CANNOT_USE_COEFF, CANNOT_USE_COEFF }, { exclusion_modeproc, CANNOT_USE_COEFF, CANNOT_USE_COEFF }, { multiply_modeproc, CANNOT_USE_COEFF, CANNOT_USE_COEFF }, { hue_modeproc, CANNOT_USE_COEFF, CANNOT_USE_COEFF }, { saturation_modeproc, CANNOT_USE_COEFF, CANNOT_USE_COEFF }, { color_modeproc, CANNOT_USE_COEFF, CANNOT_USE_COEFF }, { luminosity_modeproc, CANNOT_USE_COEFF, CANNOT_USE_COEFF }, }; /////////////////////////////////////////////////////////////////////////////// bool SkXfermode::asCoeff(Coeff* src, Coeff* dst) const { return false; } bool SkXfermode::asMode(Mode* mode) const { return false; } bool SkXfermode::asNewEffect(GrEffectRef** effect, GrTexture* background) const { return false; } bool SkXfermode::AsNewEffectOrCoeff(SkXfermode* xfermode, GrEffectRef** effect, Coeff* src, Coeff* dst, GrTexture* background) { if (NULL == xfermode) { return ModeAsCoeff(kSrcOver_Mode, src, dst); } else if (xfermode->asCoeff(src, dst)) { return true; } else { return xfermode->asNewEffect(effect, background); } } SkPMColor SkXfermode::xferColor(SkPMColor src, SkPMColor dst) const{ // no-op. subclasses should override this return dst; } void SkXfermode::xfer32(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, const SkAlpha* SK_RESTRICT aa) const { SkASSERT(dst && src && count >= 0); if (NULL == aa) { for (int i = count - 1; i >= 0; --i) { dst[i] = this->xferColor(src[i], dst[i]); } } else { for (int i = count - 1; i >= 0; --i) { unsigned a = aa[i]; if (0 != a) { SkPMColor dstC = dst[i]; SkPMColor C = this->xferColor(src[i], dstC); if (0xFF != a) { C = SkFourByteInterp(C, dstC, a); } dst[i] = C; } } } } void SkXfermode::xfer16(uint16_t* dst, const SkPMColor* SK_RESTRICT src, int count, const SkAlpha* SK_RESTRICT aa) const { SkASSERT(dst && src && count >= 0); if (NULL == aa) { for (int i = count - 1; i >= 0; --i) { SkPMColor dstC = SkPixel16ToPixel32(dst[i]); dst[i] = SkPixel32ToPixel16_ToU16(this->xferColor(src[i], dstC)); } } else { for (int i = count - 1; i >= 0; --i) { unsigned a = aa[i]; if (0 != a) { SkPMColor dstC = SkPixel16ToPixel32(dst[i]); SkPMColor C = this->xferColor(src[i], dstC); if (0xFF != a) { C = SkFourByteInterp(C, dstC, a); } dst[i] = SkPixel32ToPixel16_ToU16(C); } } } } void SkXfermode::xferA8(SkAlpha* SK_RESTRICT dst, const SkPMColor src[], int count, const SkAlpha* SK_RESTRICT aa) const { SkASSERT(dst && src && count >= 0); if (NULL == aa) { for (int i = count - 1; i >= 0; --i) { SkPMColor res = this->xferColor(src[i], (dst[i] << SK_A32_SHIFT)); dst[i] = SkToU8(SkGetPackedA32(res)); } } else { for (int i = count - 1; i >= 0; --i) { unsigned a = aa[i]; if (0 != a) { SkAlpha dstA = dst[i]; unsigned A = SkGetPackedA32(this->xferColor(src[i], (SkPMColor)(dstA << SK_A32_SHIFT))); if (0xFF != a) { A = SkAlphaBlend(A, dstA, SkAlpha255To256(a)); } dst[i] = SkToU8(A); } } } } /////////////////////////////////////////////////////////////////////////////// void SkProcXfermode::xfer32(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, const SkAlpha* SK_RESTRICT aa) const { SkASSERT(dst && src && count >= 0); SkXfermodeProc proc = fProc; if (NULL != proc) { if (NULL == aa) { for (int i = count - 1; i >= 0; --i) { dst[i] = proc(src[i], dst[i]); } } else { for (int i = count - 1; i >= 0; --i) { unsigned a = aa[i]; if (0 != a) { SkPMColor dstC = dst[i]; SkPMColor C = proc(src[i], dstC); if (a != 0xFF) { C = SkFourByteInterp(C, dstC, a); } dst[i] = C; } } } } } void SkProcXfermode::xfer16(uint16_t* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, const SkAlpha* SK_RESTRICT aa) const { SkASSERT(dst && src && count >= 0); SkXfermodeProc proc = fProc; if (NULL != proc) { if (NULL == aa) { for (int i = count - 1; i >= 0; --i) { SkPMColor dstC = SkPixel16ToPixel32(dst[i]); dst[i] = SkPixel32ToPixel16_ToU16(proc(src[i], dstC)); } } else { for (int i = count - 1; i >= 0; --i) { unsigned a = aa[i]; if (0 != a) { SkPMColor dstC = SkPixel16ToPixel32(dst[i]); SkPMColor C = proc(src[i], dstC); if (0xFF != a) { C = SkFourByteInterp(C, dstC, a); } dst[i] = SkPixel32ToPixel16_ToU16(C); } } } } } void SkProcXfermode::xferA8(SkAlpha* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, const SkAlpha* SK_RESTRICT aa) const { SkASSERT(dst && src && count >= 0); SkXfermodeProc proc = fProc; if (NULL != proc) { if (NULL == aa) { for (int i = count - 1; i >= 0; --i) { SkPMColor res = proc(src[i], dst[i] << SK_A32_SHIFT); dst[i] = SkToU8(SkGetPackedA32(res)); } } else { for (int i = count - 1; i >= 0; --i) { unsigned a = aa[i]; if (0 != a) { SkAlpha dstA = dst[i]; SkPMColor res = proc(src[i], dstA << SK_A32_SHIFT); unsigned A = SkGetPackedA32(res); if (0xFF != a) { A = SkAlphaBlend(A, dstA, SkAlpha255To256(a)); } dst[i] = SkToU8(A); } } } } } SkProcXfermode::SkProcXfermode(SkReadBuffer& buffer) : SkXfermode(buffer) { fProc = NULL; if (!buffer.isCrossProcess()) { fProc = (SkXfermodeProc)buffer.readFunctionPtr(); } } void SkProcXfermode::flatten(SkWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); if (!buffer.isCrossProcess()) { buffer.writeFunctionPtr((void*)fProc); } } #ifndef SK_IGNORE_TO_STRING void SkProcXfermode::toString(SkString* str) const { str->appendf("SkProcXfermode: %p", fProc); } #endif ////////////////////////////////////////////////////////////////////////////// #if SK_SUPPORT_GPU #include "GrEffect.h" #include "GrCoordTransform.h" #include "GrEffectUnitTest.h" #include "GrTBackendEffectFactory.h" #include "gl/GrGLEffect.h" /** * GrEffect that implements the all the separable xfer modes that cannot be expressed as Coeffs. */ class XferEffect : public GrEffect { public: static bool IsSupportedMode(SkXfermode::Mode mode) { return mode > SkXfermode::kLastCoeffMode && mode <= SkXfermode::kLastMode; } static GrEffectRef* Create(SkXfermode::Mode mode, GrTexture* background) { if (!IsSupportedMode(mode)) { return NULL; } else { AutoEffectUnref effect(SkNEW_ARGS(XferEffect, (mode, background))); return CreateEffectRef(effect); } } virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE { *validFlags = 0; } virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { return GrTBackendEffectFactory::getInstance(); } static const char* Name() { return "XferEffect"; } SkXfermode::Mode mode() const { return fMode; } const GrTextureAccess& backgroundAccess() const { return fBackgroundAccess; } class GLEffect : public GrGLEffect { public: GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) : GrGLEffect(factory) { } virtual void emitCode(GrGLShaderBuilder* builder, const GrDrawEffect& drawEffect, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) SK_OVERRIDE { SkXfermode::Mode mode = drawEffect.castEffect().mode(); const GrTexture* backgroundTex = drawEffect.castEffect().backgroundAccess().getTexture(); const char* dstColor; if (backgroundTex) { dstColor = "bgColor"; builder->fsCodeAppendf("\t\tvec4 %s = ", dstColor); builder->fsAppendTextureLookup(samplers[0], coords[0].c_str(), coords[0].type()); builder->fsCodeAppendf(";\n"); } else { dstColor = builder->dstColor(); } SkASSERT(NULL != dstColor); // We don't try to optimize for this case at all if (NULL == inputColor) { builder->fsCodeAppendf("\t\tconst vec4 ones = vec4(1);\n"); inputColor = "ones"; } builder->fsCodeAppendf("\t\t// SkXfermode::Mode: %s\n", SkXfermode::ModeName(mode)); // These all perform src-over on the alpha channel. builder->fsCodeAppendf("\t\t%s.a = %s.a + (1.0 - %s.a) * %s.a;\n", outputColor, inputColor, inputColor, dstColor); switch (mode) { case SkXfermode::kOverlay_Mode: // Overlay is Hard-Light with the src and dst reversed HardLight(builder, outputColor, dstColor, inputColor); break; case SkXfermode::kDarken_Mode: builder->fsCodeAppendf("\t\t%s.rgb = min((1.0 - %s.a) * %s.rgb + %s.rgb, " "(1.0 - %s.a) * %s.rgb + %s.rgb);\n", outputColor, inputColor, dstColor, inputColor, dstColor, inputColor, dstColor); break; case SkXfermode::kLighten_Mode: builder->fsCodeAppendf("\t\t%s.rgb = max((1.0 - %s.a) * %s.rgb + %s.rgb, " "(1.0 - %s.a) * %s.rgb + %s.rgb);\n", outputColor, inputColor, dstColor, inputColor, dstColor, inputColor, dstColor); break; case SkXfermode::kColorDodge_Mode: ColorDodgeComponent(builder, outputColor, inputColor, dstColor, 'r'); ColorDodgeComponent(builder, outputColor, inputColor, dstColor, 'g'); ColorDodgeComponent(builder, outputColor, inputColor, dstColor, 'b'); break; case SkXfermode::kColorBurn_Mode: ColorBurnComponent(builder, outputColor, inputColor, dstColor, 'r'); ColorBurnComponent(builder, outputColor, inputColor, dstColor, 'g'); ColorBurnComponent(builder, outputColor, inputColor, dstColor, 'b'); break; case SkXfermode::kHardLight_Mode: HardLight(builder, outputColor, inputColor, dstColor); break; case SkXfermode::kSoftLight_Mode: builder->fsCodeAppendf("\t\tif (0.0 == %s.a) {\n", dstColor); builder->fsCodeAppendf("\t\t\t%s.rgba = %s;\n", outputColor, inputColor); builder->fsCodeAppendf("\t\t} else {\n"); SoftLightComponentPosDstAlpha(builder, outputColor, inputColor, dstColor, 'r'); SoftLightComponentPosDstAlpha(builder, outputColor, inputColor, dstColor, 'g'); SoftLightComponentPosDstAlpha(builder, outputColor, inputColor, dstColor, 'b'); builder->fsCodeAppendf("\t\t}\n"); break; case SkXfermode::kDifference_Mode: builder->fsCodeAppendf("\t\t%s.rgb = %s.rgb + %s.rgb -" "2.0 * min(%s.rgb * %s.a, %s.rgb * %s.a);\n", outputColor, inputColor, dstColor, inputColor, dstColor, dstColor, inputColor); break; case SkXfermode::kExclusion_Mode: builder->fsCodeAppendf("\t\t%s.rgb = %s.rgb + %s.rgb - " "2.0 * %s.rgb * %s.rgb;\n", outputColor, dstColor, inputColor, dstColor, inputColor); break; case SkXfermode::kMultiply_Mode: builder->fsCodeAppendf("\t\t%s.rgb = (1.0 - %s.a) * %s.rgb + " "(1.0 - %s.a) * %s.rgb + " "%s.rgb * %s.rgb;\n", outputColor, inputColor, dstColor, dstColor, inputColor, inputColor, dstColor); break; case SkXfermode::kHue_Mode: { // SetLum(SetSat(S * Da, Sat(D * Sa)), Sa*Da, D*Sa) + (1 - Sa) * D + (1 - Da) * S SkString setSat, setLum; AddSatFunction(builder, &setSat); AddLumFunction(builder, &setLum); builder->fsCodeAppendf("\t\tvec4 dstSrcAlpha = %s * %s.a;\n", dstColor, inputColor); builder->fsCodeAppendf("\t\t%s.rgb = %s(%s(%s.rgb * %s.a, dstSrcAlpha.rgb), dstSrcAlpha.a, dstSrcAlpha.rgb);\n", outputColor, setLum.c_str(), setSat.c_str(), inputColor, dstColor); builder->fsCodeAppendf("\t\t%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;\n", outputColor, inputColor, dstColor, dstColor, inputColor); break; } case SkXfermode::kSaturation_Mode: { // SetLum(SetSat(D * Sa, Sat(S * Da)), Sa*Da, D*Sa)) + (1 - Sa) * D + (1 - Da) * S SkString setSat, setLum; AddSatFunction(builder, &setSat); AddLumFunction(builder, &setLum); builder->fsCodeAppendf("\t\tvec4 dstSrcAlpha = %s * %s.a;\n", dstColor, inputColor); builder->fsCodeAppendf("\t\t%s.rgb = %s(%s(dstSrcAlpha.rgb, %s.rgb * %s.a), dstSrcAlpha.a, dstSrcAlpha.rgb);\n", outputColor, setLum.c_str(), setSat.c_str(), inputColor, dstColor); builder->fsCodeAppendf("\t\t%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;\n", outputColor, inputColor, dstColor, dstColor, inputColor); break; } case SkXfermode::kColor_Mode: { // SetLum(S * Da, Sa* Da, D * Sa) + (1 - Sa) * D + (1 - Da) * S SkString setLum; AddLumFunction(builder, &setLum); builder->fsCodeAppendf("\t\tvec4 srcDstAlpha = %s * %s.a;\n", inputColor, dstColor); builder->fsCodeAppendf("\t\t%s.rgb = %s(srcDstAlpha.rgb, srcDstAlpha.a, %s.rgb * %s.a);\n", outputColor, setLum.c_str(), dstColor, inputColor); builder->fsCodeAppendf("\t\t%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;\n", outputColor, inputColor, dstColor, dstColor, inputColor); break; } case SkXfermode::kLuminosity_Mode: { // SetLum(D * Sa, Sa* Da, S * Da) + (1 - Sa) * D + (1 - Da) * S SkString setLum; AddLumFunction(builder, &setLum); builder->fsCodeAppendf("\t\tvec4 srcDstAlpha = %s * %s.a;\n", inputColor, dstColor); builder->fsCodeAppendf("\t\t%s.rgb = %s(%s.rgb * %s.a, srcDstAlpha.a, srcDstAlpha.rgb);\n", outputColor, setLum.c_str(), dstColor, inputColor); builder->fsCodeAppendf("\t\t%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;\n", outputColor, inputColor, dstColor, dstColor, inputColor); break; } default: GrCrash("Unknown XferEffect mode."); break; } } static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { return drawEffect.castEffect().mode(); } private: static void HardLight(GrGLShaderBuilder* builder, const char* final, const char* src, const char* dst) { static const char kComponents[] = {'r', 'g', 'b'}; for (size_t i = 0; i < SK_ARRAY_COUNT(kComponents); ++i) { char component = kComponents[i]; builder->fsCodeAppendf("\t\tif (2.0 * %s.%c <= %s.a) {\n", src, component, src); builder->fsCodeAppendf("\t\t\t%s.%c = 2.0 * %s.%c * %s.%c;\n", final, component, src, component, dst, component); builder->fsCodeAppend("\t\t} else {\n"); builder->fsCodeAppendf("\t\t\t%s.%c = %s.a * %s.a - 2.0 * (%s.a - %s.%c) * (%s.a - %s.%c);\n", final, component, src, dst, dst, dst, component, src, src, component); builder->fsCodeAppend("\t\t}\n"); } builder->fsCodeAppendf("\t\t%s.rgb += %s.rgb * (1.0 - %s.a) + %s.rgb * (1.0 - %s.a);\n", final, src, dst, dst, src); } // Does one component of color-dodge static void ColorDodgeComponent(GrGLShaderBuilder* builder, const char* final, const char* src, const char* dst, const char component) { builder->fsCodeAppendf("\t\tif (0.0 == %s.%c) {\n", dst, component); builder->fsCodeAppendf("\t\t\t%s.%c = %s.%c * (1.0 - %s.a);\n", final, component, src, component, dst); builder->fsCodeAppend("\t\t} else {\n"); builder->fsCodeAppendf("\t\t\tfloat d = %s.a - %s.%c;\n", src, src, component); builder->fsCodeAppend("\t\t\tif (0.0 == d) {\n"); builder->fsCodeAppendf("\t\t\t\t%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);\n", final, component, src, dst, src, component, dst, dst, component, src); builder->fsCodeAppend("\t\t\t} else {\n"); builder->fsCodeAppendf("\t\t\t\td = min(%s.a, %s.%c * %s.a / d);\n", dst, dst, component, src); builder->fsCodeAppendf("\t\t\t\t%s.%c = d * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);\n", final, component, src, src, component, dst, dst, component, src); builder->fsCodeAppend("\t\t\t}\n"); builder->fsCodeAppend("\t\t}\n"); } // Does one component of color-burn static void ColorBurnComponent(GrGLShaderBuilder* builder, const char* final, const char* src, const char* dst, const char component) { builder->fsCodeAppendf("\t\tif (%s.a == %s.%c) {\n", dst, dst, component); builder->fsCodeAppendf("\t\t\t%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);\n", final, component, src, dst, src, component, dst, dst, component, src); builder->fsCodeAppendf("\t\t} else if (0.0 == %s.%c) {\n", src, component); builder->fsCodeAppendf("\t\t\t%s.%c = %s.%c * (1.0 - %s.a);\n", final, component, dst, component, src); builder->fsCodeAppend("\t\t} else {\n"); builder->fsCodeAppendf("\t\t\tfloat d = max(0.0, %s.a - (%s.a - %s.%c) * %s.a / %s.%c);\n", dst, dst, dst, component, src, src, component); builder->fsCodeAppendf("\t\t\t%s.%c = %s.a * d + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);\n", final, component, src, src, component, dst, dst, component, src); builder->fsCodeAppend("\t\t}\n"); } // Does one component of soft-light. Caller should have already checked that dst alpha > 0. static void SoftLightComponentPosDstAlpha(GrGLShaderBuilder* builder, const char* final, const char* src, const char* dst, const char component) { // if (2S < Sa) builder->fsCodeAppendf("\t\t\tif (2.0 * %s.%c <= %s.a) {\n", src, component, src); // (D^2 (Sa-2 S))/Da+(1-Da) S+D (-Sa+2 S+1) builder->fsCodeAppendf("\t\t\t\t%s.%c = (%s.%c*%s.%c*(%s.a - 2.0*%s.%c)) / %s.a + (1.0 - %s.a) * %s.%c + %s.%c*(-%s.a + 2.0*%s.%c + 1.0);\n", final, component, dst, component, dst, component, src, src, component, dst, dst, src, component, dst, component, src, src, component); // else if (4D < Da) builder->fsCodeAppendf("\t\t\t} else if (4.0 * %s.%c <= %s.a) {\n", dst, component, dst); builder->fsCodeAppendf("\t\t\t\tfloat DSqd = %s.%c * %s.%c;\n", dst, component, dst, component); builder->fsCodeAppendf("\t\t\t\tfloat DCub = DSqd * %s.%c;\n", dst, component); builder->fsCodeAppendf("\t\t\t\tfloat DaSqd = %s.a * %s.a;\n", dst, dst); builder->fsCodeAppendf("\t\t\t\tfloat DaCub = DaSqd * %s.a;\n", dst); // (Da^3 (-S)+Da^2 (S-D (3 Sa-6 S-1))+12 Da D^2 (Sa-2 S)-16 D^3 (Sa-2 S))/Da^2 builder->fsCodeAppendf("\t\t\t\t%s.%c = (-DaCub*%s.%c + DaSqd*(%s.%c - %s.%c * (3.0*%s.a - 6.0*%s.%c - 1.0)) + 12.0*%s.a*DSqd*(%s.a - 2.0*%s.%c) - 16.0*DCub * (%s.a - 2.0*%s.%c)) / DaSqd;\n", final, component, src, component, src, component, dst, component, src, src, component, dst, src, src, component, src, src, component); builder->fsCodeAppendf("\t\t\t} else {\n"); // -sqrt(Da * D) (Sa-2 S)-Da S+D (Sa-2 S+1)+S builder->fsCodeAppendf("\t\t\t\t%s.%c = -sqrt(%s.a*%s.%c)*(%s.a - 2.0*%s.%c) - %s.a*%s.%c + %s.%c*(%s.a - 2.0*%s.%c + 1.0) + %s.%c;\n", final, component, dst, dst, component, src, src, component, dst, src, component, dst, component, src, src, component, src, component); builder->fsCodeAppendf("\t\t\t}\n"); } // Adds a function that takes two colors and an alpha as input. It produces a color with the // hue and saturation of the first color, the luminosity of the second color, and the input // alpha. It has this signature: // vec3 set_luminance(vec3 hueSatColor, float alpha, vec3 lumColor). static void AddLumFunction(GrGLShaderBuilder* builder, SkString* setLumFunction) { // Emit a helper that gets the luminance of a color. SkString getFunction; GrGLShaderVar getLumArgs[] = { GrGLShaderVar("color", kVec3f_GrSLType), }; SkString getLumBody("\treturn dot(vec3(0.3, 0.59, 0.11), color);\n"); builder->fsEmitFunction(kFloat_GrSLType, "luminance", SK_ARRAY_COUNT(getLumArgs), getLumArgs, getLumBody.c_str(), &getFunction); // Emit the set luminance function. GrGLShaderVar setLumArgs[] = { GrGLShaderVar("hueSat", kVec3f_GrSLType), GrGLShaderVar("alpha", kFloat_GrSLType), GrGLShaderVar("lumColor", kVec3f_GrSLType), }; SkString setLumBody; setLumBody.printf("\tfloat diff = %s(lumColor - hueSat);\n", getFunction.c_str()); setLumBody.append("\tvec3 outColor = hueSat + diff;\n"); setLumBody.appendf("\tfloat outLum = %s(outColor);\n", getFunction.c_str()); setLumBody.append("\tfloat minComp = min(min(outColor.r, outColor.g), outColor.b);\n" "\tfloat maxComp = max(max(outColor.r, outColor.g), outColor.b);\n" "\tif (minComp < 0.0) {\n" "\t\toutColor = outLum + ((outColor - vec3(outLum, outLum, outLum)) * outLum) / (outLum - minComp);\n" "\t}\n" "\tif (maxComp > alpha) {\n" "\t\toutColor = outLum + ((outColor - vec3(outLum, outLum, outLum)) * (alpha - outLum)) / (maxComp - outLum);\n" "\t}\n" "\treturn outColor;\n"); builder->fsEmitFunction(kVec3f_GrSLType, "set_luminance", SK_ARRAY_COUNT(setLumArgs), setLumArgs, setLumBody.c_str(), setLumFunction); } // Adds a function that creates a color with the hue and luminosity of one input color and // the saturation of another color. It will have this signature: // float set_saturation(vec3 hueLumColor, vec3 satColor) static void AddSatFunction(GrGLShaderBuilder* builder, SkString* setSatFunction) { // Emit a helper that gets the saturation of a color SkString getFunction; GrGLShaderVar getSatArgs[] = { GrGLShaderVar("color", kVec3f_GrSLType) }; SkString getSatBody; getSatBody.printf("\treturn max(max(color.r, color.g), color.b) - " "min(min(color.r, color.g), color.b);\n"); builder->fsEmitFunction(kFloat_GrSLType, "saturation", SK_ARRAY_COUNT(getSatArgs), getSatArgs, getSatBody.c_str(), &getFunction); // Emit a helper that sets the saturation given sorted input channels. This used // to use inout params for min, mid, and max components but that seems to cause // problems on PowerVR drivers. So instead it returns a vec3 where r, g ,b are the // adjusted min, mid, and max inputs, respectively. SkString helperFunction; GrGLShaderVar helperArgs[] = { GrGLShaderVar("minComp", kFloat_GrSLType), GrGLShaderVar("midComp", kFloat_GrSLType), GrGLShaderVar("maxComp", kFloat_GrSLType), GrGLShaderVar("sat", kFloat_GrSLType), }; static const char kHelperBody[] = "\tif (minComp < maxComp) {\n" "\t\tvec3 result;\n" "\t\tresult.r = 0.0;\n" "\t\tresult.g = sat * (midComp - minComp) / (maxComp - minComp);\n" "\t\tresult.b = sat;\n" "\t\treturn result;\n" "\t} else {\n" "\t\treturn vec3(0, 0, 0);\n" "\t}\n"; builder->fsEmitFunction(kVec3f_GrSLType, "set_saturation_helper", SK_ARRAY_COUNT(helperArgs), helperArgs, kHelperBody, &helperFunction); GrGLShaderVar setSatArgs[] = { GrGLShaderVar("hueLumColor", kVec3f_GrSLType), GrGLShaderVar("satColor", kVec3f_GrSLType), }; const char* helpFunc = helperFunction.c_str(); SkString setSatBody; setSatBody.appendf("\tfloat sat = %s(satColor);\n" "\tif (hueLumColor.r <= hueLumColor.g) {\n" "\t\tif (hueLumColor.g <= hueLumColor.b) {\n" "\t\t\thueLumColor.rgb = %s(hueLumColor.r, hueLumColor.g, hueLumColor.b, sat);\n" "\t\t} else if (hueLumColor.r <= hueLumColor.b) {\n" "\t\t\thueLumColor.rbg = %s(hueLumColor.r, hueLumColor.b, hueLumColor.g, sat);\n" "\t\t} else {\n" "\t\t\thueLumColor.brg = %s(hueLumColor.b, hueLumColor.r, hueLumColor.g, sat);\n" "\t\t}\n" "\t} else if (hueLumColor.r <= hueLumColor.b) {\n" "\t\thueLumColor.grb = %s(hueLumColor.g, hueLumColor.r, hueLumColor.b, sat);\n" "\t} else if (hueLumColor.g <= hueLumColor.b) {\n" "\t\thueLumColor.gbr = %s(hueLumColor.g, hueLumColor.b, hueLumColor.r, sat);\n" "\t} else {\n" "\t\thueLumColor.bgr = %s(hueLumColor.b, hueLumColor.g, hueLumColor.r, sat);\n" "\t}\n" "\treturn hueLumColor;\n", getFunction.c_str(), helpFunc, helpFunc, helpFunc, helpFunc, helpFunc, helpFunc); builder->fsEmitFunction(kVec3f_GrSLType, "set_saturation", SK_ARRAY_COUNT(setSatArgs), setSatArgs, setSatBody.c_str(), setSatFunction); } typedef GrGLEffect INHERITED; }; GR_DECLARE_EFFECT_TEST; private: XferEffect(SkXfermode::Mode mode, GrTexture* background) : fMode(mode) { if (background) { fBackgroundTransform.reset(kLocal_GrCoordSet, background); this->addCoordTransform(&fBackgroundTransform); fBackgroundAccess.reset(background); this->addTextureAccess(&fBackgroundAccess); } else { this->setWillReadDstColor(); } } virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { const XferEffect& s = CastEffect(other); return fMode == s.fMode && fBackgroundAccess.getTexture() == s.fBackgroundAccess.getTexture(); } SkXfermode::Mode fMode; GrCoordTransform fBackgroundTransform; GrTextureAccess fBackgroundAccess; typedef GrEffect INHERITED; }; GR_DEFINE_EFFECT_TEST(XferEffect); GrEffectRef* XferEffect::TestCreate(SkRandom* rand, GrContext*, const GrDrawTargetCaps&, GrTexture*[]) { int mode = rand->nextRangeU(SkXfermode::kLastCoeffMode + 1, SkXfermode::kLastSeparableMode); AutoEffectUnref gEffect(SkNEW_ARGS(XferEffect, (static_cast(mode), NULL))); return CreateEffectRef(gEffect); } #endif /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// SkProcCoeffXfermode::SkProcCoeffXfermode(SkReadBuffer& buffer) : INHERITED(buffer) { uint32_t mode32 = buffer.read32() % SK_ARRAY_COUNT(gProcCoeffs); if (mode32 >= SK_ARRAY_COUNT(gProcCoeffs)) { // out of range, just set to something harmless mode32 = SkXfermode::kSrcOut_Mode; } fMode = (SkXfermode::Mode)mode32; const ProcCoeff& rec = gProcCoeffs[fMode]; // these may be valid, or may be CANNOT_USE_COEFF fSrcCoeff = rec.fSC; fDstCoeff = rec.fDC; // now update our function-ptr in the super class this->INHERITED::setProc(rec.fProc); } bool SkProcCoeffXfermode::asMode(Mode* mode) const { if (mode) { *mode = fMode; } return true; } bool SkProcCoeffXfermode::asCoeff(Coeff* sc, Coeff* dc) const { if (CANNOT_USE_COEFF == fSrcCoeff) { return false; } if (sc) { *sc = fSrcCoeff; } if (dc) { *dc = fDstCoeff; } return true; } #if SK_SUPPORT_GPU bool SkProcCoeffXfermode::asNewEffect(GrEffectRef** effect, GrTexture* background) const { if (XferEffect::IsSupportedMode(fMode)) { if (NULL != effect) { *effect = XferEffect::Create(fMode, background); SkASSERT(NULL != *effect); } return true; } return false; } #endif void SkProcCoeffXfermode::flatten(SkWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.write32(fMode); } const char* SkXfermode::ModeName(Mode mode) { SkASSERT((unsigned) mode <= (unsigned)kLastMode); const char* gModeStrings[] = { "Clear", "Src", "Dst", "SrcOver", "DstOver", "SrcIn", "DstIn", "SrcOut", "DstOut", "SrcATop", "DstATop", "Xor", "Plus", "Modulate", "Screen", "Overlay", "Darken", "Lighten", "ColorDodge", "ColorBurn", "HardLight", "SoftLight", "Difference", "Exclusion", "Multiply", "Hue", "Saturation", "Color", "Luminosity" }; return gModeStrings[mode]; SK_COMPILE_ASSERT(SK_ARRAY_COUNT(gModeStrings) == kLastMode + 1, mode_count); } #ifndef SK_IGNORE_TO_STRING void SkProcCoeffXfermode::toString(SkString* str) const { str->append("SkProcCoeffXfermode: "); str->append("mode: "); str->append(ModeName(fMode)); static const char* gCoeffStrings[kCoeffCount] = { "Zero", "One", "SC", "ISC", "DC", "IDC", "SA", "ISA", "DA", "IDA" }; str->append(" src: "); if (CANNOT_USE_COEFF == fSrcCoeff) { str->append("can't use"); } else { str->append(gCoeffStrings[fSrcCoeff]); } str->append(" dst: "); if (CANNOT_USE_COEFF == fDstCoeff) { str->append("can't use"); } else { str->append(gCoeffStrings[fDstCoeff]); } } #endif /////////////////////////////////////////////////////////////////////////////// class SkClearXfermode : public SkProcCoeffXfermode { public: static SkClearXfermode* Create(const ProcCoeff& rec) { return SkNEW_ARGS(SkClearXfermode, (rec)); } virtual void xfer32(SkPMColor*, const SkPMColor*, int, const SkAlpha*) const SK_OVERRIDE; virtual void xferA8(SkAlpha*, const SkPMColor*, int, const SkAlpha*) const SK_OVERRIDE; SK_TO_STRING_OVERRIDE() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkClearXfermode) private: SkClearXfermode(const ProcCoeff& rec) : SkProcCoeffXfermode(rec, kClear_Mode) {} SkClearXfermode(SkReadBuffer& buffer) : SkProcCoeffXfermode(buffer) {} typedef SkProcCoeffXfermode INHERITED; }; void SkClearXfermode::xfer32(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT, int count, const SkAlpha* SK_RESTRICT aa) const { SkASSERT(dst && count >= 0); if (NULL == aa) { memset(dst, 0, count << 2); } else { for (int i = count - 1; i >= 0; --i) { unsigned a = aa[i]; if (0xFF == a) { dst[i] = 0; } else if (a != 0) { dst[i] = SkAlphaMulQ(dst[i], SkAlpha255To256(255 - a)); } } } } void SkClearXfermode::xferA8(SkAlpha* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT, int count, const SkAlpha* SK_RESTRICT aa) const { SkASSERT(dst && count >= 0); if (NULL == aa) { memset(dst, 0, count); } else { for (int i = count - 1; i >= 0; --i) { unsigned a = aa[i]; if (0xFF == a) { dst[i] = 0; } else if (0 != a) { dst[i] = SkAlphaMulAlpha(dst[i], 255 - a); } } } } #ifndef SK_IGNORE_TO_STRING void SkClearXfermode::toString(SkString* str) const { this->INHERITED::toString(str); } #endif /////////////////////////////////////////////////////////////////////////////// class SkSrcXfermode : public SkProcCoeffXfermode { public: static SkSrcXfermode* Create(const ProcCoeff& rec) { return SkNEW_ARGS(SkSrcXfermode, (rec)); } virtual void xfer32(SkPMColor*, const SkPMColor*, int, const SkAlpha*) const SK_OVERRIDE; virtual void xferA8(SkAlpha*, const SkPMColor*, int, const SkAlpha*) const SK_OVERRIDE; SK_TO_STRING_OVERRIDE() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSrcXfermode) private: SkSrcXfermode(const ProcCoeff& rec) : SkProcCoeffXfermode(rec, kSrc_Mode) {} SkSrcXfermode(SkReadBuffer& buffer) : SkProcCoeffXfermode(buffer) {} typedef SkProcCoeffXfermode INHERITED; }; void SkSrcXfermode::xfer32(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, const SkAlpha* SK_RESTRICT aa) const { SkASSERT(dst && src && count >= 0); if (NULL == aa) { memcpy(dst, src, count << 2); } else { for (int i = count - 1; i >= 0; --i) { unsigned a = aa[i]; if (a == 0xFF) { dst[i] = src[i]; } else if (a != 0) { dst[i] = SkFourByteInterp(src[i], dst[i], a); } } } } void SkSrcXfermode::xferA8(SkAlpha* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, const SkAlpha* SK_RESTRICT aa) const { SkASSERT(dst && src && count >= 0); if (NULL == aa) { for (int i = count - 1; i >= 0; --i) { dst[i] = SkToU8(SkGetPackedA32(src[i])); } } else { for (int i = count - 1; i >= 0; --i) { unsigned a = aa[i]; if (0 != a) { unsigned srcA = SkGetPackedA32(src[i]); if (a == 0xFF) { dst[i] = SkToU8(srcA); } else { dst[i] = SkToU8(SkAlphaBlend(srcA, dst[i], a)); } } } } } #ifndef SK_IGNORE_TO_STRING void SkSrcXfermode::toString(SkString* str) const { this->INHERITED::toString(str); } #endif /////////////////////////////////////////////////////////////////////////////// class SkDstInXfermode : public SkProcCoeffXfermode { public: static SkDstInXfermode* Create(const ProcCoeff& rec) { return SkNEW_ARGS(SkDstInXfermode, (rec)); } virtual void xfer32(SkPMColor*, const SkPMColor*, int, const SkAlpha*) const SK_OVERRIDE; SK_TO_STRING_OVERRIDE() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDstInXfermode) private: SkDstInXfermode(const ProcCoeff& rec) : SkProcCoeffXfermode(rec, kDstIn_Mode) {} SkDstInXfermode(SkReadBuffer& buffer) : INHERITED(buffer) {} typedef SkProcCoeffXfermode INHERITED; }; void SkDstInXfermode::xfer32(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, const SkAlpha* SK_RESTRICT aa) const { SkASSERT(dst && src); if (count <= 0) { return; } if (NULL != aa) { return this->INHERITED::xfer32(dst, src, count, aa); } do { unsigned a = SkGetPackedA32(*src); *dst = SkAlphaMulQ(*dst, SkAlpha255To256(a)); dst++; src++; } while (--count != 0); } #ifndef SK_IGNORE_TO_STRING void SkDstInXfermode::toString(SkString* str) const { this->INHERITED::toString(str); } #endif /////////////////////////////////////////////////////////////////////////////// class SkDstOutXfermode : public SkProcCoeffXfermode { public: static SkDstOutXfermode* Create(const ProcCoeff& rec) { return SkNEW_ARGS(SkDstOutXfermode, (rec)); } virtual void xfer32(SkPMColor*, const SkPMColor*, int, const SkAlpha*) const SK_OVERRIDE; SK_TO_STRING_OVERRIDE() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDstOutXfermode) private: SkDstOutXfermode(const ProcCoeff& rec) : SkProcCoeffXfermode(rec, kDstOut_Mode) {} SkDstOutXfermode(SkReadBuffer& buffer) : INHERITED(buffer) {} typedef SkProcCoeffXfermode INHERITED; }; void SkDstOutXfermode::xfer32(SkPMColor* SK_RESTRICT dst, const SkPMColor* SK_RESTRICT src, int count, const SkAlpha* SK_RESTRICT aa) const { SkASSERT(dst && src); if (count <= 0) { return; } if (NULL != aa) { return this->INHERITED::xfer32(dst, src, count, aa); } do { unsigned a = SkGetPackedA32(*src); *dst = SkAlphaMulQ(*dst, SkAlpha255To256(255 - a)); dst++; src++; } while (--count != 0); } #ifndef SK_IGNORE_TO_STRING void SkDstOutXfermode::toString(SkString* str) const { this->INHERITED::toString(str); } #endif /////////////////////////////////////////////////////////////////////////////// SK_DECLARE_STATIC_MUTEX(gCachedXfermodesMutex); static SkXfermode* gCachedXfermodes[SkXfermode::kLastMode + 1]; // All NULL to start. static bool gXfermodeCached[SK_ARRAY_COUNT(gCachedXfermodes)]; // All false to start. void SkXfermode::Term() { SkAutoMutexAcquire ac(gCachedXfermodesMutex); for (size_t i = 0; i < SK_ARRAY_COUNT(gCachedXfermodes); ++i) { SkSafeUnref(gCachedXfermodes[i]); gCachedXfermodes[i] = NULL; } } extern SkProcCoeffXfermode* SkPlatformXfermodeFactory(const ProcCoeff& rec, SkXfermode::Mode mode); extern SkXfermodeProc SkPlatformXfermodeProcFactory(SkXfermode::Mode mode); static void create_mode(SkXfermode::Mode mode) { SkASSERT(NULL == gCachedXfermodes[mode]); ProcCoeff rec = gProcCoeffs[mode]; SkXfermodeProc pp = SkPlatformXfermodeProcFactory(mode); if (pp != NULL) { rec.fProc = pp; } SkXfermode* xfer = NULL; // check if we have a platform optim for that SkProcCoeffXfermode* xfm = SkPlatformXfermodeFactory(rec, mode); if (xfm != NULL) { xfer = xfm; } else { // All modes can in theory be represented by the ProcCoeff rec, since // it contains function ptrs. However, a few modes are both simple and // commonly used, so we call those out for their own subclasses here. switch (mode) { case SkXfermode::kClear_Mode: xfer = SkClearXfermode::Create(rec); break; case SkXfermode::kSrc_Mode: xfer = SkSrcXfermode::Create(rec); break; case SkXfermode::kSrcOver_Mode: SkASSERT(false); // should not land here break; case SkXfermode::kDstIn_Mode: xfer = SkDstInXfermode::Create(rec); break; case SkXfermode::kDstOut_Mode: xfer = SkDstOutXfermode::Create(rec); break; default: // no special-case, just rely in the rec and its function-ptrs xfer = SkProcCoeffXfermode::Create(rec, mode); break; } } gCachedXfermodes[mode] = xfer; } SkXfermode* SkXfermode::Create(Mode mode) { SkASSERT(SK_ARRAY_COUNT(gProcCoeffs) == kModeCount); SkASSERT(SK_ARRAY_COUNT(gCachedXfermodes) == kModeCount); if ((unsigned)mode >= kModeCount) { // report error return NULL; } // Skia's "defaut" mode is srcover. NULL in SkPaint is interpreted as srcover // so we can just return NULL from the factory. if (kSrcOver_Mode == mode) { return NULL; } SkOnce(&gXfermodeCached[mode], &gCachedXfermodesMutex, create_mode, mode); SkXfermode* xfer = gCachedXfermodes[mode]; SkASSERT(xfer != NULL); return SkSafeRef(xfer); } SkXfermodeProc SkXfermode::GetProc(Mode mode) { SkXfermodeProc proc = NULL; if ((unsigned)mode < kModeCount) { proc = gProcCoeffs[mode].fProc; } return proc; } bool SkXfermode::ModeAsCoeff(Mode mode, Coeff* src, Coeff* dst) { SkASSERT(SK_ARRAY_COUNT(gProcCoeffs) == kModeCount); if ((unsigned)mode >= (unsigned)kModeCount) { // illegal mode parameter return false; } const ProcCoeff& rec = gProcCoeffs[mode]; if (CANNOT_USE_COEFF == rec.fSC) { return false; } SkASSERT(CANNOT_USE_COEFF != rec.fDC); if (src) { *src = rec.fSC; } if (dst) { *dst = rec.fDC; } return true; } bool SkXfermode::AsMode(const SkXfermode* xfer, Mode* mode) { if (NULL == xfer) { if (mode) { *mode = kSrcOver_Mode; } return true; } return xfer->asMode(mode); } bool SkXfermode::AsCoeff(const SkXfermode* xfer, Coeff* src, Coeff* dst) { if (NULL == xfer) { return ModeAsCoeff(kSrcOver_Mode, src, dst); } return xfer->asCoeff(src, dst); } bool SkXfermode::IsMode(const SkXfermode* xfer, Mode mode) { // if xfer==null then the mode is srcover Mode m = kSrcOver_Mode; if (xfer && !xfer->asMode(&m)) { return false; } return mode == m; } /////////////////////////////////////////////////////////////////////////////// //////////// 16bit xfermode procs #ifdef SK_DEBUG static bool require_255(SkPMColor src) { return SkGetPackedA32(src) == 0xFF; } static bool require_0(SkPMColor src) { return SkGetPackedA32(src) == 0; } #endif static uint16_t src_modeproc16_255(SkPMColor src, uint16_t dst) { SkASSERT(require_255(src)); return SkPixel32ToPixel16(src); } static uint16_t dst_modeproc16(SkPMColor src, uint16_t dst) { return dst; } static uint16_t srcover_modeproc16_0(SkPMColor src, uint16_t dst) { SkASSERT(require_0(src)); return dst; } static uint16_t srcover_modeproc16_255(SkPMColor src, uint16_t dst) { SkASSERT(require_255(src)); return SkPixel32ToPixel16(src); } static uint16_t dstover_modeproc16_0(SkPMColor src, uint16_t dst) { SkASSERT(require_0(src)); return dst; } static uint16_t dstover_modeproc16_255(SkPMColor src, uint16_t dst) { SkASSERT(require_255(src)); return dst; } static uint16_t srcin_modeproc16_255(SkPMColor src, uint16_t dst) { SkASSERT(require_255(src)); return SkPixel32ToPixel16(src); } static uint16_t dstin_modeproc16_255(SkPMColor src, uint16_t dst) { SkASSERT(require_255(src)); return dst; } static uint16_t dstout_modeproc16_0(SkPMColor src, uint16_t dst) { SkASSERT(require_0(src)); return dst; } static uint16_t srcatop_modeproc16(SkPMColor src, uint16_t dst) { unsigned isa = 255 - SkGetPackedA32(src); return SkPackRGB16( SkPacked32ToR16(src) + SkAlphaMulAlpha(SkGetPackedR16(dst), isa), SkPacked32ToG16(src) + SkAlphaMulAlpha(SkGetPackedG16(dst), isa), SkPacked32ToB16(src) + SkAlphaMulAlpha(SkGetPackedB16(dst), isa)); } static uint16_t srcatop_modeproc16_0(SkPMColor src, uint16_t dst) { SkASSERT(require_0(src)); return dst; } static uint16_t srcatop_modeproc16_255(SkPMColor src, uint16_t dst) { SkASSERT(require_255(src)); return SkPixel32ToPixel16(src); } static uint16_t dstatop_modeproc16_255(SkPMColor src, uint16_t dst) { SkASSERT(require_255(src)); return dst; } /********* darken and lighten boil down to this. darken = (1 - Sa) * Dc + min(Sc, Dc) lighten = (1 - Sa) * Dc + max(Sc, Dc) if (Sa == 0) these become darken = Dc + min(0, Dc) = 0 lighten = Dc + max(0, Dc) = Dc if (Sa == 1) these become darken = min(Sc, Dc) lighten = max(Sc, Dc) */ static uint16_t darken_modeproc16_0(SkPMColor src, uint16_t dst) { SkASSERT(require_0(src)); return 0; } static uint16_t darken_modeproc16_255(SkPMColor src, uint16_t dst) { SkASSERT(require_255(src)); unsigned r = SkFastMin32(SkPacked32ToR16(src), SkGetPackedR16(dst)); unsigned g = SkFastMin32(SkPacked32ToG16(src), SkGetPackedG16(dst)); unsigned b = SkFastMin32(SkPacked32ToB16(src), SkGetPackedB16(dst)); return SkPackRGB16(r, g, b); } static uint16_t lighten_modeproc16_0(SkPMColor src, uint16_t dst) { SkASSERT(require_0(src)); return dst; } static uint16_t lighten_modeproc16_255(SkPMColor src, uint16_t dst) { SkASSERT(require_255(src)); unsigned r = SkMax32(SkPacked32ToR16(src), SkGetPackedR16(dst)); unsigned g = SkMax32(SkPacked32ToG16(src), SkGetPackedG16(dst)); unsigned b = SkMax32(SkPacked32ToB16(src), SkGetPackedB16(dst)); return SkPackRGB16(r, g, b); } struct Proc16Rec { SkXfermodeProc16 fProc16_0; SkXfermodeProc16 fProc16_255; SkXfermodeProc16 fProc16_General; }; static const Proc16Rec gModeProcs16[] = { { NULL, NULL, NULL }, // CLEAR { NULL, src_modeproc16_255, NULL }, { dst_modeproc16, dst_modeproc16, dst_modeproc16 }, { srcover_modeproc16_0, srcover_modeproc16_255, NULL }, { dstover_modeproc16_0, dstover_modeproc16_255, NULL }, { NULL, srcin_modeproc16_255, NULL }, { NULL, dstin_modeproc16_255, NULL }, { NULL, NULL, NULL },// SRC_OUT { dstout_modeproc16_0, NULL, NULL }, { srcatop_modeproc16_0, srcatop_modeproc16_255, srcatop_modeproc16 }, { NULL, dstatop_modeproc16_255, NULL }, { NULL, NULL, NULL }, // XOR { NULL, NULL, NULL }, // plus { NULL, NULL, NULL }, // modulate { NULL, NULL, NULL }, // screen { NULL, NULL, NULL }, // overlay { darken_modeproc16_0, darken_modeproc16_255, NULL }, // darken { lighten_modeproc16_0, lighten_modeproc16_255, NULL }, // lighten { NULL, NULL, NULL }, // colordodge { NULL, NULL, NULL }, // colorburn { NULL, NULL, NULL }, // hardlight { NULL, NULL, NULL }, // softlight { NULL, NULL, NULL }, // difference { NULL, NULL, NULL }, // exclusion { NULL, NULL, NULL }, // multiply { NULL, NULL, NULL }, // hue { NULL, NULL, NULL }, // saturation { NULL, NULL, NULL }, // color { NULL, NULL, NULL }, // luminosity }; SkXfermodeProc16 SkXfermode::GetProc16(Mode mode, SkColor srcColor) { SkXfermodeProc16 proc16 = NULL; if ((unsigned)mode < kModeCount) { const Proc16Rec& rec = gModeProcs16[mode]; unsigned a = SkColorGetA(srcColor); if (0 == a) { proc16 = rec.fProc16_0; } else if (255 == a) { proc16 = rec.fProc16_255; } else { proc16 = rec.fProc16_General; } } return proc16; } SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkXfermode) SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkProcCoeffXfermode) SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkClearXfermode) SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSrcXfermode) SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDstInXfermode) SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDstOutXfermode) #if !SK_ARM_NEON_IS_NONE SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkNEONProcCoeffXfermode) #endif SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END