/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkWriter32.h" struct SkWriter32::Block { Block* fNext; size_t fSizeOfBlock; // total space allocated (after this) size_t fAllocatedSoFar; // space used so far size_t available() const { return fSizeOfBlock - fAllocatedSoFar; } char* base() { return (char*)(this + 1); } const char* base() const { return (const char*)(this + 1); } uint32_t* alloc(size_t size) { SkASSERT(SkAlign4(size) == size); SkASSERT(this->available() >= size); void* ptr = this->base() + fAllocatedSoFar; fAllocatedSoFar += size; SkASSERT(fAllocatedSoFar <= fSizeOfBlock); return (uint32_t*)ptr; } uint32_t* peek32(size_t offset) { SkASSERT(offset <= fAllocatedSoFar + 4); void* ptr = this->base() + offset; return (uint32_t*)ptr; } void rewind() { fNext = NULL; fAllocatedSoFar = 0; // keep fSizeOfBlock as is } static Block* Create(size_t size) { SkASSERT(SkAlign4(size) == size); Block* block = (Block*)sk_malloc_throw(sizeof(Block) + size); block->fNext = NULL; block->fSizeOfBlock = size; block->fAllocatedSoFar = 0; return block; } static Block* CreateFromStorage(void* storage, size_t size) { SkASSERT(SkIsAlign4((intptr_t)storage)); Block* block = (Block*)storage; block->fNext = NULL; block->fSizeOfBlock = size - sizeof(Block); block->fAllocatedSoFar = 0; return block; } }; #define MIN_BLOCKSIZE (sizeof(SkWriter32::Block) + sizeof(intptr_t)) /////////////////////////////////////////////////////////////////////////////// SkWriter32::SkWriter32(size_t minSize, void* storage, size_t storageSize) { fMinSize = minSize; fSize = 0; fSingleBlock = NULL; fSingleBlockSize = 0; storageSize &= ~3; // trunc down to multiple of 4 if (storageSize >= MIN_BLOCKSIZE) { fHead = fTail = Block::CreateFromStorage(storage, storageSize); fHeadIsExternalStorage = true; } else { fHead = fTail = NULL; fHeadIsExternalStorage = false; } } SkWriter32::~SkWriter32() { this->reset(); } void SkWriter32::reset() { Block* block = fHead; if (fHeadIsExternalStorage) { SkASSERT(block); // don't 'free' the first block, since it is owned by the caller block = block->fNext; } while (block) { Block* next = block->fNext; sk_free(block); block = next; } fSize = 0; fSingleBlock = NULL; if (fHeadIsExternalStorage) { SkASSERT(fHead); fHead->rewind(); fTail = fHead; } else { fHead = fTail = NULL; } } void SkWriter32::reset(void* block, size_t size) { this->reset(); SkASSERT(0 == ((fSingleBlock - (char*)0) & 3)); // need 4-byte alignment fSingleBlock = (char*)block; fSingleBlockSize = (size & ~3); } uint32_t* SkWriter32::reserve(size_t size) { SkASSERT(SkAlign4(size) == size); if (fSingleBlock) { uint32_t* ptr = (uint32_t*)(fSingleBlock + fSize); fSize += size; SkASSERT(fSize <= fSingleBlockSize); return ptr; } Block* block = fTail; if (NULL == block) { SkASSERT(NULL == fHead); fHead = fTail = block = Block::Create(SkMax32(size, fMinSize)); } else if (block->available() < size) { fTail = Block::Create(SkMax32(size, fMinSize)); block->fNext = fTail; block = fTail; } fSize += size; return block->alloc(size); } uint32_t* SkWriter32::peek32(size_t offset) { SkDEBUGCODE(this->validate();) SkASSERT(SkAlign4(offset) == offset); SkASSERT(offset <= fSize); if (fSingleBlock) { return (uint32_t*)(fSingleBlock + offset); } Block* block = fHead; SkASSERT(NULL != block); while (offset >= block->fAllocatedSoFar) { offset -= block->fAllocatedSoFar; block = block->fNext; SkASSERT(NULL != block); } return block->peek32(offset); } void SkWriter32::rewindToOffset(size_t offset) { if (offset >= fSize) { return; } if (0 == offset) { this->reset(NULL, 0); return; } SkDEBUGCODE(this->validate();) SkASSERT(SkAlign4(offset) == offset); SkASSERT(offset <= fSize); fSize = offset; if (fSingleBlock) { return; } // Similar to peek32, except that we free up any following blocks Block* block = fHead; SkASSERT(NULL != block); while (offset >= block->fAllocatedSoFar) { offset -= block->fAllocatedSoFar; block = block->fNext; SkASSERT(NULL != block); } // update the size on the "last" block block->fAllocatedSoFar = offset; // end our list fTail = block; Block* next = block->fNext; block->fNext = NULL; // free up any trailing blocks block = next; while (block) { Block* next = block->fNext; sk_free(block); block = next; } SkDEBUGCODE(this->validate();) } void SkWriter32::flatten(void* dst) const { if (fSingleBlock) { memcpy(dst, fSingleBlock, fSize); return; } const Block* block = fHead; SkDEBUGCODE(size_t total = 0;) while (block) { size_t allocated = block->fAllocatedSoFar; memcpy(dst, block->base(), allocated); dst = (char*)dst + allocated; block = block->fNext; SkDEBUGCODE(total += allocated;) SkASSERT(total <= fSize); } SkASSERT(total == fSize); } void SkWriter32::writePad(const void* src, size_t size) { if (size > 0) { size_t alignedSize = SkAlign4(size); char* dst = (char*)this->reserve(alignedSize); // Pad the last four bytes with zeroes in one step. Some (or all) will // be overwritten by the memcpy. uint32_t* padding = (uint32_t*)(dst + (alignedSize - 4)); *padding = 0; // Copy the actual data. memcpy(dst, src, size); } } #include "SkStream.h" size_t SkWriter32::readFromStream(SkStream* stream, size_t length) { if (fSingleBlock) { SkASSERT(fSingleBlockSize >= fSize); size_t remaining = fSingleBlockSize - fSize; if (length > remaining) { length = remaining; } stream->read(fSingleBlock + fSize, length); fSize += length; return length; } char scratch[1024]; const size_t MAX = sizeof(scratch); size_t remaining = length; while (remaining != 0) { size_t n = remaining; if (n > MAX) { n = MAX; } size_t bytes = stream->read(scratch, n); this->writePad(scratch, bytes); remaining -= bytes; if (bytes != n) { break; } } return length - remaining; } bool SkWriter32::writeToStream(SkWStream* stream) { if (fSingleBlock) { return stream->write(fSingleBlock, fSize); } const Block* block = fHead; while (block) { if (!stream->write(block->base(), block->fAllocatedSoFar)) { return false; } block = block->fNext; } return true; } #ifdef SK_DEBUG void SkWriter32::validate() const { SkASSERT(SkIsAlign4(fSize)); SkASSERT(SkIsAlign4(fSingleBlockSize)); if (fSingleBlock) { SkASSERT(fSize <= fSingleBlockSize); return; } size_t accum = 0; const Block* block = fHead; while (block) { SkASSERT(SkIsAlign4(block->fSizeOfBlock)); SkASSERT(SkIsAlign4(block->fAllocatedSoFar)); SkASSERT(block->fAllocatedSoFar <= block->fSizeOfBlock); accum += block->fAllocatedSoFar; SkASSERT(accum <= fSize); block = block->fNext; } SkASSERT(accum == fSize); } #endif /////////////////////////////////////////////////////////////////////////////// #include "SkReader32.h" #include "SkString.h" /* * Strings are stored as: length[4-bytes] + string_data + '\0' + pad_to_mul_4 */ const char* SkReader32::readString(size_t* outLen) { size_t len = this->readInt(); const void* ptr = this->peek(); // skip over teh string + '\0' and then pad to a multiple of 4 size_t alignedSize = SkAlign4(len + 1); this->skip(alignedSize); if (outLen) { *outLen = len; } return (const char*)ptr; } size_t SkReader32::readIntoString(SkString* copy) { size_t len; const char* ptr = this->readString(&len); if (copy) { copy->set(ptr, len); } return len; } void SkWriter32::writeString(const char str[], size_t len) { if ((long)len < 0) { SkASSERT(str); len = strlen(str); } this->write32(len); // add 1 since we also write a terminating 0 size_t alignedLen = SkAlign4(len + 1); char* ptr = (char*)this->reserve(alignedLen); { // Write the terminating 0 and fill in the rest with zeroes uint32_t* padding = (uint32_t*)(ptr + (alignedLen - 4)); *padding = 0; } // Copy the string itself. memcpy(ptr, str, len); } size_t SkWriter32::WriteStringSize(const char* str, size_t len) { if ((long)len < 0) { SkASSERT(str); len = strlen(str); } const size_t lenBytes = 4; // we use 4 bytes to record the length // add 1 since we also write a terminating 0 return SkAlign4(lenBytes + len + 1); }