#include "SkVarAlloc.h" // We use non-standard malloc diagnostic methods to make sure our allocations are sized well. #if defined(SK_BUILD_FOR_MAC) #include #elif defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_WIN32) #include #endif struct SkVarAlloc::Block { Block* prev; char* data() { return (char*)(this + 1); } static Block* Alloc(Block* prev, size_t size, unsigned flags) { SkASSERT(size >= sizeof(Block)); Block* b = (Block*)sk_malloc_flags(size, flags); b->prev = prev; return b; } }; SkVarAlloc::SkVarAlloc(size_t minLgSize) : fByte(NULL) , fRemaining(0) , fLgSize(minLgSize) , fBlock(NULL) {} SkVarAlloc::~SkVarAlloc() { Block* b = fBlock; while (b) { Block* prev = b->prev; sk_free(b); b = prev; } } void SkVarAlloc::makeSpace(size_t bytes, unsigned flags) { SkASSERT(SkIsAlignPtr(bytes)); size_t alloc = 1<data(); fRemaining = alloc - sizeof(Block); #if defined(SK_BUILD_FOR_MAC) SkASSERT(alloc == malloc_good_size(alloc)); #elif defined(SK_BUILD_FOR_UNIX) // TODO(mtklein): tune so we can assert something like this //SkASSERT(alloc == malloc_usable_size(fBlock)); #endif } static size_t heap_size(void* p) { #if defined(SK_BUILD_FOR_MAC) return malloc_size(p); #elif defined(SK_BUILD_FOR_UNIX) return malloc_usable_size(p); #elif defined(SK_BUILD_FOR_WIN32) return _msize(p); #else return 0; // Tough luck. #endif } size_t SkVarAlloc::approxBytesAllocated() const { size_t sum = 0; for (Block* b = fBlock; b; b = b->prev) { sum += heap_size(b); } return sum; }