/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkStroke_DEFINED #define SkStroke_DEFINED #include "SkPath.h" #include "SkPoint.h" #include "SkPaint.h" #include "SkStrokerPriv.h" // set to 1 to use experimental outset stroking with quads #ifndef QUAD_STROKE_APPROXIMATION #define QUAD_STROKE_APPROXIMATION 0 #endif #if QUAD_STROKE_APPROXIMATION && defined(SK_DEBUG) extern bool gDebugStrokerErrorSet; extern SkScalar gDebugStrokerError; extern int gMaxRecursion[]; #endif /** \class SkStroke SkStroke is the utility class that constructs paths by stroking geometries (lines, rects, ovals, roundrects, paths). This is invoked when a geometry or text is drawn in a canvas with the kStroke_Mask bit set in the paint. */ class SkStroke { public: SkStroke(); SkStroke(const SkPaint&); SkStroke(const SkPaint&, SkScalar width); // width overrides paint.getStrokeWidth() SkPaint::Cap getCap() const { return (SkPaint::Cap)fCap; } void setCap(SkPaint::Cap); SkPaint::Join getJoin() const { return (SkPaint::Join)fJoin; } void setJoin(SkPaint::Join); #if QUAD_STROKE_APPROXIMATION void setError(SkScalar); #endif void setMiterLimit(SkScalar); void setWidth(SkScalar); bool getDoFill() const { return SkToBool(fDoFill); } void setDoFill(bool doFill) { fDoFill = SkToU8(doFill); } /** * Stroke the specified rect, winding it in the specified direction.. */ void strokeRect(const SkRect& rect, SkPath* result, SkPath::Direction = SkPath::kCW_Direction) const; void strokePath(const SkPath& path, SkPath*) const; //////////////////////////////////////////////////////////////// private: #if QUAD_STROKE_APPROXIMATION SkScalar fError; #endif SkScalar fWidth, fMiterLimit; uint8_t fCap, fJoin; SkBool8 fDoFill; friend class SkPaint; }; #endif