/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkSpriteBlitter.h" #include "SkBlitRow.h" #include "SkColorFilter.h" #include "SkColorPriv.h" #include "SkTemplates.h" #include "SkUtils.h" #include "SkXfermode.h" /////////////////////////////////////////////////////////////////////////////// class Sprite_D32_S32 : public SkSpriteBlitter { public: Sprite_D32_S32(const SkBitmap& src, U8CPU alpha) : INHERITED(src) { SkASSERT(src.colorType() == kN32_SkColorType); unsigned flags32 = 0; if (255 != alpha) { flags32 |= SkBlitRow::kGlobalAlpha_Flag32; } if (!src.isOpaque()) { flags32 |= SkBlitRow::kSrcPixelAlpha_Flag32; } fProc32 = SkBlitRow::Factory32(flags32); fAlpha = alpha; } virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE { SkASSERT(width > 0 && height > 0); uint32_t* SK_RESTRICT dst = fDevice->getAddr32(x, y); const uint32_t* SK_RESTRICT src = fSource->getAddr32(x - fLeft, y - fTop); size_t dstRB = fDevice->rowBytes(); size_t srcRB = fSource->rowBytes(); SkBlitRow::Proc32 proc = fProc32; U8CPU alpha = fAlpha; do { proc(dst, src, width, alpha); dst = (uint32_t* SK_RESTRICT)((char*)dst + dstRB); src = (const uint32_t* SK_RESTRICT)((const char*)src + srcRB); } while (--height != 0); } private: SkBlitRow::Proc32 fProc32; U8CPU fAlpha; typedef SkSpriteBlitter INHERITED; }; /////////////////////////////////////////////////////////////////////////////// class Sprite_D32_XferFilter : public SkSpriteBlitter { public: Sprite_D32_XferFilter(const SkBitmap& source, const SkPaint& paint) : SkSpriteBlitter(source) { fColorFilter = paint.getColorFilter(); SkSafeRef(fColorFilter); fXfermode = paint.getXfermode(); SkSafeRef(fXfermode); fBufferSize = 0; fBuffer = NULL; unsigned flags32 = 0; if (255 != paint.getAlpha()) { flags32 |= SkBlitRow::kGlobalAlpha_Flag32; } if (!source.isOpaque()) { flags32 |= SkBlitRow::kSrcPixelAlpha_Flag32; } fProc32 = SkBlitRow::Factory32(flags32); fAlpha = paint.getAlpha(); } virtual ~Sprite_D32_XferFilter() { delete[] fBuffer; SkSafeUnref(fXfermode); SkSafeUnref(fColorFilter); } virtual void setup(const SkBitmap& device, int left, int top, const SkPaint& paint) SK_OVERRIDE { this->INHERITED::setup(device, left, top, paint); int width = device.width(); if (width > fBufferSize) { fBufferSize = width; delete[] fBuffer; fBuffer = new SkPMColor[width]; } } protected: SkColorFilter* fColorFilter; SkXfermode* fXfermode; int fBufferSize; SkPMColor* fBuffer; SkBlitRow::Proc32 fProc32; U8CPU fAlpha; private: typedef SkSpriteBlitter INHERITED; }; /////////////////////////////////////////////////////////////////////////////// class Sprite_D32_S32A_XferFilter : public Sprite_D32_XferFilter { public: Sprite_D32_S32A_XferFilter(const SkBitmap& source, const SkPaint& paint) : Sprite_D32_XferFilter(source, paint) {} virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE { SkASSERT(width > 0 && height > 0); uint32_t* SK_RESTRICT dst = fDevice->getAddr32(x, y); const uint32_t* SK_RESTRICT src = fSource->getAddr32(x - fLeft, y - fTop); size_t dstRB = fDevice->rowBytes(); size_t srcRB = fSource->rowBytes(); SkColorFilter* colorFilter = fColorFilter; SkXfermode* xfermode = fXfermode; do { const SkPMColor* tmp = src; if (colorFilter) { colorFilter->filterSpan(src, width, fBuffer); tmp = fBuffer; } if (xfermode) { xfermode->xfer32(dst, tmp, width, NULL); } else { fProc32(dst, tmp, width, fAlpha); } dst = (uint32_t* SK_RESTRICT)((char*)dst + dstRB); src = (const uint32_t* SK_RESTRICT)((const char*)src + srcRB); } while (--height != 0); } private: typedef Sprite_D32_XferFilter INHERITED; }; static void fillbuffer(SkPMColor* SK_RESTRICT dst, const SkPMColor16* SK_RESTRICT src, int count) { SkASSERT(count > 0); do { *dst++ = SkPixel4444ToPixel32(*src++); } while (--count != 0); } class Sprite_D32_S4444_XferFilter : public Sprite_D32_XferFilter { public: Sprite_D32_S4444_XferFilter(const SkBitmap& source, const SkPaint& paint) : Sprite_D32_XferFilter(source, paint) {} virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE { SkASSERT(width > 0 && height > 0); SkPMColor* SK_RESTRICT dst = fDevice->getAddr32(x, y); const SkPMColor16* SK_RESTRICT src = fSource->getAddr16(x - fLeft, y - fTop); size_t dstRB = fDevice->rowBytes(); size_t srcRB = fSource->rowBytes(); SkPMColor* SK_RESTRICT buffer = fBuffer; SkColorFilter* colorFilter = fColorFilter; SkXfermode* xfermode = fXfermode; do { fillbuffer(buffer, src, width); if (colorFilter) { colorFilter->filterSpan(buffer, width, buffer); } if (xfermode) { xfermode->xfer32(dst, buffer, width, NULL); } else { fProc32(dst, buffer, width, fAlpha); } dst = (SkPMColor* SK_RESTRICT)((char*)dst + dstRB); src = (const SkPMColor16* SK_RESTRICT)((const char*)src + srcRB); } while (--height != 0); } private: typedef Sprite_D32_XferFilter INHERITED; }; /////////////////////////////////////////////////////////////////////////////// static void src_row(SkPMColor* SK_RESTRICT dst, const SkPMColor16* SK_RESTRICT src, int count) { do { *dst = SkPixel4444ToPixel32(*src); src += 1; dst += 1; } while (--count != 0); } class Sprite_D32_S4444_Opaque : public SkSpriteBlitter { public: Sprite_D32_S4444_Opaque(const SkBitmap& source) : SkSpriteBlitter(source) {} virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE { SkASSERT(width > 0 && height > 0); SkPMColor* SK_RESTRICT dst = fDevice->getAddr32(x, y); const SkPMColor16* SK_RESTRICT src = fSource->getAddr16(x - fLeft, y - fTop); size_t dstRB = fDevice->rowBytes(); size_t srcRB = fSource->rowBytes(); do { src_row(dst, src, width); dst = (SkPMColor* SK_RESTRICT)((char*)dst + dstRB); src = (const SkPMColor16* SK_RESTRICT)((const char*)src + srcRB); } while (--height != 0); } }; static void srcover_row(SkPMColor* SK_RESTRICT dst, const SkPMColor16* SK_RESTRICT src, int count) { do { *dst = SkPMSrcOver(SkPixel4444ToPixel32(*src), *dst); src += 1; dst += 1; } while (--count != 0); } class Sprite_D32_S4444 : public SkSpriteBlitter { public: Sprite_D32_S4444(const SkBitmap& source) : SkSpriteBlitter(source) {} virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE { SkASSERT(width > 0 && height > 0); SkPMColor* SK_RESTRICT dst = fDevice->getAddr32(x, y); const SkPMColor16* SK_RESTRICT src = fSource->getAddr16(x - fLeft, y - fTop); size_t dstRB = fDevice->rowBytes(); size_t srcRB = fSource->rowBytes(); do { srcover_row(dst, src, width); dst = (SkPMColor* SK_RESTRICT)((char*)dst + dstRB); src = (const SkPMColor16* SK_RESTRICT)((const char*)src + srcRB); } while (--height != 0); } }; /////////////////////////////////////////////////////////////////////////////// SkSpriteBlitter* SkSpriteBlitter::ChooseD32(const SkBitmap& source, const SkPaint& paint, SkTBlitterAllocator* allocator) { SkASSERT(allocator != NULL); if (paint.getMaskFilter() != NULL) { return NULL; } U8CPU alpha = paint.getAlpha(); SkXfermode* xfermode = paint.getXfermode(); SkColorFilter* filter = paint.getColorFilter(); SkSpriteBlitter* blitter = NULL; switch (source.colorType()) { case kARGB_4444_SkColorType: if (alpha != 0xFF) { return NULL; // we only have opaque sprites } if (xfermode || filter) { blitter = allocator->createT(source, paint); } else if (source.isOpaque()) { blitter = allocator->createT(source); } else { blitter = allocator->createT(source); } break; case kN32_SkColorType: if (xfermode || filter) { if (255 == alpha) { // this can handle xfermode or filter, but not alpha blitter = allocator->createT(source, paint); } } else { // this can handle alpha, but not xfermode or filter blitter = allocator->createT(source, alpha); } break; default: break; } return blitter; }