/* libs/graphics/sgl/SkSpriteBlitter.h ** ** Copyright 2006, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifndef SkSpriteBlitter_DEFINED #define SkSpriteBlitter_DEFINED #include "SkBlitter.h" #include "SkBitmap.h" class SkPaint; class SkSpriteBlitter : public SkBlitter { public: SkSpriteBlitter(const SkBitmap& source); virtual ~SkSpriteBlitter(); virtual void setup(const SkBitmap& device, int left, int top, const SkPaint& paint); // overrides #ifdef SK_DEBUG virtual void blitH(int x, int y, int width); virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]); virtual void blitV(int x, int y, int height, SkAlpha alpha); virtual void blitMask(const SkMask&, const SkIRect& clip); #endif static SkSpriteBlitter* ChooseD16(const SkBitmap& source, const SkPaint&, void* storage, size_t storageSize); static SkSpriteBlitter* ChooseD32(const SkBitmap& source, const SkPaint&, void* storage, size_t storageSize); protected: const SkBitmap* fDevice; const SkBitmap* fSource; int fLeft, fTop; const SkPaint* fPaint; }; #endif