/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file */ #ifndef SkSpecialImage_DEFINED #define SkSpecialImage_DEFINED #include "SkNextID.h" #include "SkRefCnt.h" // remove this when internal_getProxy goes away (see skbug.com/4965) #include "SkImageFilter.h" #include "SkImageInfo.h" // for SkAlphaType class GrContext; class GrTexture; class SkBitmap; class SkCanvas; class SkImage; struct SkImageInfo; class SkPaint; class SkPixmap; class SkSpecialSurface; enum { kNeedNewImageUniqueID_SpecialImage = 0 }; /** * This is a restricted form of SkImage solely intended for internal use. It * differs from SkImage in that: * - it can only be backed by raster or gpu (no generators) * - it can be backed by a GrTexture larger than its nominal bounds * - it can't be drawn tiled * - it can't be drawn with MIPMAPs * It is similar to SkImage in that it abstracts how the pixels are stored/represented. * * Note: the contents of the backing storage outside of the subset rect are undefined. */ class SkSpecialImage : public SkRefCnt { public: typedef void* ReleaseContext; typedef void(*RasterReleaseProc)(void* pixels, ReleaseContext); int width() const { return fSubset.width(); } int height() const { return fSubset.height(); } const SkIRect& subset() const { return fSubset; } uint32_t uniqueID() const { return fUniqueID; } virtual bool isOpaque() const { return false; } virtual size_t getSize() const = 0; /** * Ensures that a special image is backed by a texture (when GrContext is non-null). If no * transformation is required, the returned image may be the same as this special image. * If this special image is from a different GrContext, this will fail. */ sk_sp makeTextureImage(SkImageFilter::Proxy*, GrContext*); /** * Draw this SpecialImage into the canvas. */ void draw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const; static sk_sp MakeFromImage(SkImageFilter::Proxy*, const SkIRect& subset, sk_sp); static sk_sp MakeFromRaster(SkImageFilter::Proxy*, const SkIRect& subset, const SkBitmap&); static sk_sp MakeFromGpu(SkImageFilter::Proxy*, const SkIRect& subset, uint32_t uniqueID, GrTexture*, SkAlphaType at = kPremul_SkAlphaType); static sk_sp MakeFromPixmap(SkImageFilter::Proxy*, const SkIRect& subset, const SkPixmap&, RasterReleaseProc, ReleaseContext); /** * Create a new surface with a backend that is compatible with this image. */ sk_sp makeSurface(const SkImageInfo&) const; /** * Extract a subset of this special image and return it as a special image. * It may or may not point to the same backing memory. */ sk_sp makeSubset(const SkIRect& subset) const; // These three internal methods will go away (see skbug.com/4965) bool internal_getBM(SkBitmap* result); static sk_sp internal_fromBM(SkImageFilter::Proxy*, const SkBitmap&); SkImageFilter::Proxy* internal_getProxy() const; // TODO: hide this when GrLayerHoister uses SkSpecialImages more fully (see skbug.com/5063) /** * If the SpecialImage is backed by a gpu texture, return that texture. * The active portion of the texture can be retrieved via 'subset'. */ GrTexture* peekTexture() const; // TODO: hide this whe the imagefilter all have a consistent draw path (see skbug.com/5063) /** * If the SpecialImage is backed by cpu pixels, return the const address * of those pixels and, if not null, the ImageInfo, rowBytes, and, if present, * the color table. The returned address(es) is/are only valid while the image object * is in scope. * * The returned ImageInfo represents the backing memory. Use 'subset' * to get the active portion's dimensions. * * On failure, return false and ignore the pixmap parameter. */ bool peekPixels(SkPixmap*) const; protected: SkSpecialImage(SkImageFilter::Proxy* proxy, const SkIRect& subset, uint32_t uniqueID) : fSubset(subset) , fUniqueID(kNeedNewImageUniqueID_SpecialImage == uniqueID ? SkNextID::ImageID() : uniqueID) , fProxy(proxy) { } // The following 2 are for testing and shouldn't be used. friend class TestingSpecialImageAccess; friend class TestingSpecialSurfaceAccess; // This entry point is for testing only. It does a readback from VRAM for // GPU-backed special images. bool testingOnlyGetROPixels(SkBitmap*) const; // TODO: remove this ASAP (see skbug.com/4965) SkImageFilter::Proxy* proxy() const { return fProxy; } private: const SkIRect fSubset; const uint32_t fUniqueID; // TODO: remove this ASAP (see skbug.com/4965) SkImageFilter::Proxy* fProxy; typedef SkRefCnt INHERITED; }; #endif