/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkScalerContext.h" #include "SkColorPriv.h" #include "SkDescriptor.h" #include "SkDraw.h" #include "SkGlyph.h" #include "SkMaskFilter.h" #include "SkMaskGamma.h" #include "SkMatrix22.h" #include "SkReadBuffer.h" #include "SkWriteBuffer.h" #include "SkPathEffect.h" #include "SkRasterizer.h" #include "SkRasterClip.h" #include "SkStroke.h" #include "SkStrokeRec.h" #define ComputeBWRowBytes(width) (((unsigned)(width) + 7) >> 3) void SkGlyph::toMask(SkMask* mask) const { SkASSERT(mask); mask->fImage = (uint8_t*)fImage; mask->fBounds.set(fLeft, fTop, fLeft + fWidth, fTop + fHeight); mask->fRowBytes = this->rowBytes(); mask->fFormat = static_cast(fMaskFormat); } size_t SkGlyph::computeImageSize() const { const size_t size = this->rowBytes() * fHeight; switch (fMaskFormat) { case SkMask::k3D_Format: return 3 * size; default: return size; } } void SkGlyph::zeroMetrics() { fAdvanceX = 0; fAdvanceY = 0; fWidth = 0; fHeight = 0; fTop = 0; fLeft = 0; fRsbDelta = 0; fLsbDelta = 0; } /////////////////////////////////////////////////////////////////////////////// #ifdef SK_DEBUG #define DUMP_RECx #endif static SkFlattenable* load_flattenable(const SkDescriptor* desc, uint32_t tag, SkFlattenable::Type ft) { SkFlattenable* obj = nullptr; uint32_t len; const void* data = desc->findEntry(tag, &len); if (data) { SkReadBuffer buffer(data, len); obj = buffer.readFlattenable(ft); SkASSERT(buffer.offset() == buffer.size()); } return obj; } SkScalerContext::SkScalerContext(SkTypeface* typeface, const SkDescriptor* desc) : fRec(*static_cast(desc->findEntry(kRec_SkDescriptorTag, nullptr))) , fTypeface(SkRef(typeface)) , fPathEffect(static_cast(load_flattenable(desc, kPathEffect_SkDescriptorTag, SkFlattenable::kSkPathEffect_Type))) , fMaskFilter(static_cast(load_flattenable(desc, kMaskFilter_SkDescriptorTag, SkFlattenable::kSkMaskFilter_Type))) , fRasterizer(static_cast(load_flattenable(desc, kRasterizer_SkDescriptorTag, SkFlattenable::kSkRasterizer_Type))) // Initialize based on our settings. Subclasses can also force this. , fGenerateImageFromPath(fRec.fFrameWidth > 0 || fPathEffect != nullptr || fRasterizer != nullptr) , fPreBlend(fMaskFilter ? SkMaskGamma::PreBlend() : SkScalerContext::GetMaskPreBlend(fRec)) , fPreBlendForFilter(fMaskFilter ? SkScalerContext::GetMaskPreBlend(fRec) : SkMaskGamma::PreBlend()) { #ifdef DUMP_REC desc->assertChecksum(); SkDebugf("SkScalerContext checksum %x count %d length %d\n", desc->getChecksum(), desc->getCount(), desc->getLength()); SkDebugf(" textsize %g prescale %g preskew %g post [%g %g %g %g]\n", rec->fTextSize, rec->fPreScaleX, rec->fPreSkewX, rec->fPost2x2[0][0], rec->fPost2x2[0][1], rec->fPost2x2[1][0], rec->fPost2x2[1][1]); SkDebugf(" frame %g miter %g hints %d framefill %d format %d join %d\n", rec->fFrameWidth, rec->fMiterLimit, rec->fHints, rec->fFrameAndFill, rec->fMaskFormat, rec->fStrokeJoin); SkDebugf(" pathEffect %x maskFilter %x\n", desc->findEntry(kPathEffect_SkDescriptorTag, nullptr), desc->findEntry(kMaskFilter_SkDescriptorTag, nullptr)); #endif } SkScalerContext::~SkScalerContext() { SkSafeUnref(fPathEffect); SkSafeUnref(fMaskFilter); SkSafeUnref(fRasterizer); } void SkScalerContext::getAdvance(SkGlyph* glyph) { // mark us as just having a valid advance glyph->fMaskFormat = MASK_FORMAT_JUST_ADVANCE; // we mark the format before making the call, in case the impl // internally ends up calling its generateMetrics, which is OK // albeit slower than strictly necessary generateAdvance(glyph); } void SkScalerContext::getMetrics(SkGlyph* glyph) { generateMetrics(glyph); // for now we have separate cache entries for devkerning on and off // in the future we might share caches, but make our measure/draw // code make the distinction. Thus we zap the values if the caller // has not asked for them. if ((fRec.fFlags & SkScalerContext::kDevKernText_Flag) == 0) { // no devkern, so zap the fields glyph->fLsbDelta = glyph->fRsbDelta = 0; } // if either dimension is empty, zap the image bounds of the glyph if (0 == glyph->fWidth || 0 == glyph->fHeight) { glyph->fWidth = 0; glyph->fHeight = 0; glyph->fTop = 0; glyph->fLeft = 0; glyph->fMaskFormat = 0; return; } if (fGenerateImageFromPath) { SkPath devPath, fillPath; SkMatrix fillToDevMatrix; this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix); if (fRasterizer) { SkMask mask; if (fRasterizer->rasterize(fillPath, fillToDevMatrix, nullptr, fMaskFilter, &mask, SkMask::kJustComputeBounds_CreateMode)) { glyph->fLeft = mask.fBounds.fLeft; glyph->fTop = mask.fBounds.fTop; glyph->fWidth = SkToU16(mask.fBounds.width()); glyph->fHeight = SkToU16(mask.fBounds.height()); } else { goto SK_ERROR; } } else { // just use devPath const SkIRect ir = devPath.getBounds().roundOut(); if (ir.isEmpty() || !ir.is16Bit()) { goto SK_ERROR; } glyph->fLeft = ir.fLeft; glyph->fTop = ir.fTop; glyph->fWidth = SkToU16(ir.width()); glyph->fHeight = SkToU16(ir.height()); if (glyph->fWidth > 0) { switch (fRec.fMaskFormat) { case SkMask::kLCD16_Format: glyph->fWidth += 2; glyph->fLeft -= 1; break; default: break; } } } } if (SkMask::kARGB32_Format != glyph->fMaskFormat) { glyph->fMaskFormat = fRec.fMaskFormat; } // If we are going to create the mask, then we cannot keep the color if ((fGenerateImageFromPath || fMaskFilter) && SkMask::kARGB32_Format == glyph->fMaskFormat) { glyph->fMaskFormat = SkMask::kA8_Format; } if (fMaskFilter) { SkMask src, dst; SkMatrix matrix; glyph->toMask(&src); fRec.getMatrixFrom2x2(&matrix); src.fImage = nullptr; // only want the bounds from the filter if (fMaskFilter->filterMask(&dst, src, matrix, nullptr)) { if (dst.fBounds.isEmpty() || !dst.fBounds.is16Bit()) { goto SK_ERROR; } SkASSERT(dst.fImage == nullptr); glyph->fLeft = dst.fBounds.fLeft; glyph->fTop = dst.fBounds.fTop; glyph->fWidth = SkToU16(dst.fBounds.width()); glyph->fHeight = SkToU16(dst.fBounds.height()); glyph->fMaskFormat = dst.fFormat; } } return; SK_ERROR: // draw nothing 'cause we failed glyph->fLeft = 0; glyph->fTop = 0; glyph->fWidth = 0; glyph->fHeight = 0; // put a valid value here, in case it was earlier set to // MASK_FORMAT_JUST_ADVANCE glyph->fMaskFormat = fRec.fMaskFormat; } #define SK_SHOW_TEXT_BLIT_COVERAGE 0 static void applyLUTToA8Mask(const SkMask& mask, const uint8_t* lut) { uint8_t* SK_RESTRICT dst = (uint8_t*)mask.fImage; unsigned rowBytes = mask.fRowBytes; for (int y = mask.fBounds.height() - 1; y >= 0; --y) { for (int x = mask.fBounds.width() - 1; x >= 0; --x) { dst[x] = lut[dst[x]]; } dst += rowBytes; } } template static void pack4xHToLCD16(const SkPixmap& src, const SkMask& dst, const SkMaskGamma::PreBlend& maskPreBlend) { #define SAMPLES_PER_PIXEL 4 #define LCD_PER_PIXEL 3 SkASSERT(kAlpha_8_SkColorType == src.colorType()); SkASSERT(SkMask::kLCD16_Format == dst.fFormat); const int sample_width = src.width(); const int height = src.height(); uint16_t* dstP = (uint16_t*)dst.fImage; size_t dstRB = dst.fRowBytes; // An N tap FIR is defined by // out[n] = coeff[0]*x[n] + coeff[1]*x[n-1] + ... + coeff[N]*x[n-N] // or // out[n] = sum(i, 0, N, coeff[i]*x[n-i]) // The strategy is to use one FIR (different coefficients) for each of r, g, and b. // This means using every 4th FIR output value of each FIR and discarding the rest. // The FIRs are aligned, and the coefficients reach 5 samples to each side of their 'center'. // (For r and b this is technically incorrect, but the coeffs outside round to zero anyway.) // These are in some fixed point repesentation. // Adding up to more than one simulates ink spread. // For implementation reasons, these should never add up to more than two. // Coefficients determined by a gausian where 5 samples = 3 std deviations (0x110 'contrast'). // Calculated using tools/generate_fir_coeff.py // With this one almost no fringing is ever seen, but it is imperceptibly blurry. // The lcd smoothed text is almost imperceptibly different from gray, // but is still sharper on small stems and small rounded corners than gray. // This also seems to be about as wide as one can get and only have a three pixel kernel. // TODO: caculate these at runtime so parameters can be adjusted (esp contrast). static const unsigned int coefficients[LCD_PER_PIXEL][SAMPLES_PER_PIXEL*3] = { //The red subpixel is centered inside the first sample (at 1/6 pixel), and is shifted. { 0x03, 0x0b, 0x1c, 0x33, 0x40, 0x39, 0x24, 0x10, 0x05, 0x01, 0x00, 0x00, }, //The green subpixel is centered between two samples (at 1/2 pixel), so is symetric { 0x00, 0x02, 0x08, 0x16, 0x2b, 0x3d, 0x3d, 0x2b, 0x16, 0x08, 0x02, 0x00, }, //The blue subpixel is centered inside the last sample (at 5/6 pixel), and is shifted. { 0x00, 0x00, 0x01, 0x05, 0x10, 0x24, 0x39, 0x40, 0x33, 0x1c, 0x0b, 0x03, }, }; for (int y = 0; y < height; ++y) { const uint8_t* srcP = src.addr8(0, y); // TODO: this fir filter implementation is straight forward, but slow. // It should be possible to make it much faster. for (int sample_x = -4, pixel_x = 0; sample_x < sample_width + 4; sample_x += 4, ++pixel_x) { int fir[LCD_PER_PIXEL] = { 0 }; for (int sample_index = SkMax32(0, sample_x - 4), coeff_index = sample_index - (sample_x - 4) ; sample_index < SkMin32(sample_x + 8, sample_width) ; ++sample_index, ++coeff_index) { int sample_value = srcP[sample_index]; for (int subpxl_index = 0; subpxl_index < LCD_PER_PIXEL; ++subpxl_index) { fir[subpxl_index] += coefficients[subpxl_index][coeff_index] * sample_value; } } for (int subpxl_index = 0; subpxl_index < LCD_PER_PIXEL; ++subpxl_index) { fir[subpxl_index] /= 0x100; fir[subpxl_index] = SkMin32(fir[subpxl_index], 255); } U8CPU r = sk_apply_lut_if(fir[0], maskPreBlend.fR); U8CPU g = sk_apply_lut_if(fir[1], maskPreBlend.fG); U8CPU b = sk_apply_lut_if(fir[2], maskPreBlend.fB); #if SK_SHOW_TEXT_BLIT_COVERAGE r = SkMax32(r, 10); g = SkMax32(g, 10); b = SkMax32(b, 10); #endif dstP[pixel_x] = SkPack888ToRGB16(r, g, b); } dstP = (uint16_t*)((char*)dstP + dstRB); } } static inline int convert_8_to_1(unsigned byte) { SkASSERT(byte <= 0xFF); return byte >> 7; } static uint8_t pack_8_to_1(const uint8_t alpha[8]) { unsigned bits = 0; for (int i = 0; i < 8; ++i) { bits <<= 1; bits |= convert_8_to_1(alpha[i]); } return SkToU8(bits); } static void packA8ToA1(const SkMask& mask, const uint8_t* src, size_t srcRB) { const int height = mask.fBounds.height(); const int width = mask.fBounds.width(); const int octs = width >> 3; const int leftOverBits = width & 7; uint8_t* dst = mask.fImage; const int dstPad = mask.fRowBytes - SkAlign8(width)/8; SkASSERT(dstPad >= 0); SkASSERT(width >= 0); SkASSERT(srcRB >= (size_t)width); const size_t srcPad = srcRB - width; for (int y = 0; y < height; ++y) { for (int i = 0; i < octs; ++i) { *dst++ = pack_8_to_1(src); src += 8; } if (leftOverBits > 0) { unsigned bits = 0; int shift = 7; for (int i = 0; i < leftOverBits; ++i, --shift) { bits |= convert_8_to_1(*src++) << shift; } *dst++ = bits; } src += srcPad; dst += dstPad; } } static void generateMask(const SkMask& mask, const SkPath& path, const SkMaskGamma::PreBlend& maskPreBlend) { SkPaint paint; int srcW = mask.fBounds.width(); int srcH = mask.fBounds.height(); int dstW = srcW; int dstH = srcH; int dstRB = mask.fRowBytes; SkMatrix matrix; matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft), -SkIntToScalar(mask.fBounds.fTop)); paint.setAntiAlias(SkMask::kBW_Format != mask.fFormat); switch (mask.fFormat) { case SkMask::kBW_Format: dstRB = 0; // signals we need a copy break; case SkMask::kA8_Format: break; case SkMask::kLCD16_Format: // TODO: trigger off LCD orientation dstW = 4*dstW - 8; matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft + 1), -SkIntToScalar(mask.fBounds.fTop)); matrix.postScale(SkIntToScalar(4), SK_Scalar1); dstRB = 0; // signals we need a copy break; default: SkDEBUGFAIL("unexpected mask format"); } SkRasterClip clip; clip.setRect(SkIRect::MakeWH(dstW, dstH)); const SkImageInfo info = SkImageInfo::MakeA8(dstW, dstH); SkAutoPixmapStorage dst; if (0 == dstRB) { if (!dst.tryAlloc(info)) { // can't allocate offscreen, so empty the mask and return sk_bzero(mask.fImage, mask.computeImageSize()); return; } } else { dst.reset(info, mask.fImage, dstRB); } sk_bzero(dst.writable_addr(), dst.getSafeSize()); SkDraw draw; draw.fDst = dst; draw.fRC = &clip; draw.fClip = &clip.bwRgn(); draw.fMatrix = &matrix; draw.drawPath(path, paint); switch (mask.fFormat) { case SkMask::kBW_Format: packA8ToA1(mask, dst.addr8(0, 0), dst.rowBytes()); break; case SkMask::kA8_Format: if (maskPreBlend.isApplicable()) { applyLUTToA8Mask(mask, maskPreBlend.fG); } break; case SkMask::kLCD16_Format: if (maskPreBlend.isApplicable()) { pack4xHToLCD16(dst, mask, maskPreBlend); } else { pack4xHToLCD16(dst, mask, maskPreBlend); } break; default: break; } } static void extract_alpha(const SkMask& dst, const SkPMColor* srcRow, size_t srcRB) { int width = dst.fBounds.width(); int height = dst.fBounds.height(); int dstRB = dst.fRowBytes; uint8_t* dstRow = dst.fImage; for (int y = 0; y < height; ++y) { for (int x = 0; x < width; ++x) { dstRow[x] = SkGetPackedA32(srcRow[x]); } // zero any padding on each row for (int x = width; x < dstRB; ++x) { dstRow[x] = 0; } dstRow += dstRB; srcRow = (const SkPMColor*)((const char*)srcRow + srcRB); } } void SkScalerContext::getImage(const SkGlyph& origGlyph) { const SkGlyph* glyph = &origGlyph; SkGlyph tmpGlyph; // in case we need to call generateImage on a mask-format that is different // (i.e. larger) than what our caller allocated by looking at origGlyph. SkAutoMalloc tmpGlyphImageStorage; // If we are going to draw-from-path, then we cannot generate color, since // the path only makes a mask. This case should have been caught up in // generateMetrics(). SkASSERT(!fGenerateImageFromPath || SkMask::kARGB32_Format != origGlyph.fMaskFormat); if (fMaskFilter) { // restore the prefilter bounds tmpGlyph.initGlyphIdFrom(origGlyph); // need the original bounds, sans our maskfilter SkMaskFilter* mf = fMaskFilter; fMaskFilter = nullptr; // temp disable this->getMetrics(&tmpGlyph); fMaskFilter = mf; // restore // we need the prefilter bounds to be <= filter bounds SkASSERT(tmpGlyph.fWidth <= origGlyph.fWidth); SkASSERT(tmpGlyph.fHeight <= origGlyph.fHeight); if (tmpGlyph.fMaskFormat == origGlyph.fMaskFormat) { tmpGlyph.fImage = origGlyph.fImage; } else { tmpGlyphImageStorage.reset(tmpGlyph.computeImageSize()); tmpGlyph.fImage = tmpGlyphImageStorage.get(); } glyph = &tmpGlyph; } if (fGenerateImageFromPath) { SkPath devPath, fillPath; SkMatrix fillToDevMatrix; SkMask mask; this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix); glyph->toMask(&mask); if (fRasterizer) { mask.fFormat = SkMask::kA8_Format; sk_bzero(glyph->fImage, mask.computeImageSize()); if (!fRasterizer->rasterize(fillPath, fillToDevMatrix, nullptr, fMaskFilter, &mask, SkMask::kJustRenderImage_CreateMode)) { return; } if (fPreBlend.isApplicable()) { applyLUTToA8Mask(mask, fPreBlend.fG); } } else { SkASSERT(SkMask::kARGB32_Format != mask.fFormat); generateMask(mask, devPath, fPreBlend); } } else { generateImage(*glyph); } if (fMaskFilter) { SkMask srcM, dstM; SkMatrix matrix; // the src glyph image shouldn't be 3D SkASSERT(SkMask::k3D_Format != glyph->fMaskFormat); SkAutoSMalloc<32*32> a8storage; glyph->toMask(&srcM); if (SkMask::kARGB32_Format == srcM.fFormat) { // now we need to extract the alpha-channel from the glyph's image // and copy it into a temp buffer, and then point srcM at that temp. srcM.fFormat = SkMask::kA8_Format; srcM.fRowBytes = SkAlign4(srcM.fBounds.width()); size_t size = srcM.computeImageSize(); a8storage.reset(size); srcM.fImage = (uint8_t*)a8storage.get(); extract_alpha(srcM, (const SkPMColor*)glyph->fImage, glyph->rowBytes()); } fRec.getMatrixFrom2x2(&matrix); if (fMaskFilter->filterMask(&dstM, srcM, matrix, nullptr)) { int width = SkFastMin32(origGlyph.fWidth, dstM.fBounds.width()); int height = SkFastMin32(origGlyph.fHeight, dstM.fBounds.height()); int dstRB = origGlyph.rowBytes(); int srcRB = dstM.fRowBytes; const uint8_t* src = (const uint8_t*)dstM.fImage; uint8_t* dst = (uint8_t*)origGlyph.fImage; if (SkMask::k3D_Format == dstM.fFormat) { // we have to copy 3 times as much height *= 3; } // clean out our glyph, since it may be larger than dstM //sk_bzero(dst, height * dstRB); while (--height >= 0) { memcpy(dst, src, width); src += srcRB; dst += dstRB; } SkMask::FreeImage(dstM.fImage); if (fPreBlendForFilter.isApplicable()) { applyLUTToA8Mask(srcM, fPreBlendForFilter.fG); } } } } void SkScalerContext::getPath(const SkGlyph& glyph, SkPath* path) { this->internalGetPath(glyph, nullptr, path, nullptr); } void SkScalerContext::getFontMetrics(SkPaint::FontMetrics* fm) { this->generateFontMetrics(fm); } SkUnichar SkScalerContext::generateGlyphToChar(uint16_t glyph) { return 0; } /////////////////////////////////////////////////////////////////////////////// void SkScalerContext::internalGetPath(const SkGlyph& glyph, SkPath* fillPath, SkPath* devPath, SkMatrix* fillToDevMatrix) { SkPath path; generatePath(glyph, &path); if (fRec.fFlags & SkScalerContext::kSubpixelPositioning_Flag) { SkFixed dx = glyph.getSubXFixed(); SkFixed dy = glyph.getSubYFixed(); if (dx | dy) { path.offset(SkFixedToScalar(dx), SkFixedToScalar(dy)); } } if (fRec.fFrameWidth > 0 || fPathEffect != nullptr) { // need the path in user-space, with only the point-size applied // so that our stroking and effects will operate the same way they // would if the user had extracted the path themself, and then // called drawPath SkPath localPath; SkMatrix matrix, inverse; fRec.getMatrixFrom2x2(&matrix); if (!matrix.invert(&inverse)) { // assume fillPath and devPath are already empty. return; } path.transform(inverse, &localPath); // now localPath is only affected by the paint settings, and not the canvas matrix SkStrokeRec rec(SkStrokeRec::kFill_InitStyle); if (fRec.fFrameWidth > 0) { rec.setStrokeStyle(fRec.fFrameWidth, SkToBool(fRec.fFlags & kFrameAndFill_Flag)); // glyphs are always closed contours, so cap type is ignored, // so we just pass something. rec.setStrokeParams(SkPaint::kButt_Cap, (SkPaint::Join)fRec.fStrokeJoin, fRec.fMiterLimit); } if (fPathEffect) { SkPath effectPath; if (fPathEffect->filterPath(&effectPath, localPath, &rec, nullptr)) { localPath.swap(effectPath); } } if (rec.needToApply()) { SkPath strokePath; if (rec.applyToPath(&strokePath, localPath)) { localPath.swap(strokePath); } } // now return stuff to the caller if (fillToDevMatrix) { *fillToDevMatrix = matrix; } if (devPath) { localPath.transform(matrix, devPath); } if (fillPath) { fillPath->swap(localPath); } } else { // nothing tricky to do if (fillToDevMatrix) { fillToDevMatrix->reset(); } if (devPath) { if (fillPath == nullptr) { devPath->swap(path); } else { *devPath = path; } } if (fillPath) { fillPath->swap(path); } } if (devPath) { devPath->updateBoundsCache(); } if (fillPath) { fillPath->updateBoundsCache(); } } void SkScalerContextRec::getMatrixFrom2x2(SkMatrix* dst) const { dst->setAll(fPost2x2[0][0], fPost2x2[0][1], 0, fPost2x2[1][0], fPost2x2[1][1], 0, 0, 0, 1); } void SkScalerContextRec::getLocalMatrix(SkMatrix* m) const { SkPaint::SetTextMatrix(m, fTextSize, fPreScaleX, fPreSkewX); } void SkScalerContextRec::getSingleMatrix(SkMatrix* m) const { this->getLocalMatrix(m); // now concat the device matrix SkMatrix deviceMatrix; this->getMatrixFrom2x2(&deviceMatrix); m->postConcat(deviceMatrix); } void SkScalerContextRec::computeMatrices(PreMatrixScale preMatrixScale, SkVector* s, SkMatrix* sA, SkMatrix* GsA, SkMatrix* G_inv, SkMatrix* A_out) { // A is the 'total' matrix. SkMatrix A; this->getSingleMatrix(&A); // The caller may find the 'total' matrix useful when dealing directly with EM sizes. if (A_out) { *A_out = A; } // If the 'total' matrix is singular, set the 'scale' to something finite and zero the matrices. // All underlying ports have issues with zero text size, so use the matricies to zero. // Map the vectors [1,1] and [1,-1] (the EM) through the 'total' matrix. // If the length of one of these vectors is less than 1/256 then an EM filling square will // never affect any pixels. SkVector diag[2] = { { A.getScaleX() + A.getSkewX(), A.getScaleY() + A.getSkewY() }, { A.getScaleX() - A.getSkewX(), A.getScaleY() - A.getSkewY() }, }; if (diag[0].lengthSqd() <= SK_ScalarNearlyZero * SK_ScalarNearlyZero || diag[1].lengthSqd() <= SK_ScalarNearlyZero * SK_ScalarNearlyZero) { s->fX = SK_Scalar1; s->fY = SK_Scalar1; sA->setScale(0, 0); if (GsA) { GsA->setScale(0, 0); } if (G_inv) { G_inv->reset(); } return; } // GA is the matrix A with rotation removed. SkMatrix GA; bool skewedOrFlipped = A.getSkewX() || A.getSkewY() || A.getScaleX() < 0 || A.getScaleY() < 0; if (skewedOrFlipped) { // h is where A maps the horizontal baseline. SkPoint h = SkPoint::Make(SK_Scalar1, 0); A.mapPoints(&h, 1); // G is the Givens Matrix for A (rotational matrix where GA[0][1] == 0). SkMatrix G; SkComputeGivensRotation(h, &G); GA = G; GA.preConcat(A); // The 'remainingRotation' is G inverse, which is fairly simple since G is 2x2 rotational. if (G_inv) { G_inv->setAll( G.get(SkMatrix::kMScaleX), -G.get(SkMatrix::kMSkewX), G.get(SkMatrix::kMTransX), -G.get(SkMatrix::kMSkewY), G.get(SkMatrix::kMScaleY), G.get(SkMatrix::kMTransY), G.get(SkMatrix::kMPersp0), G.get(SkMatrix::kMPersp1), G.get(SkMatrix::kMPersp2)); } } else { GA = A; if (G_inv) { G_inv->reset(); } } // At this point, given GA, create s. switch (preMatrixScale) { case kFull_PreMatrixScale: s->fX = SkScalarAbs(GA.get(SkMatrix::kMScaleX)); s->fY = SkScalarAbs(GA.get(SkMatrix::kMScaleY)); break; case kVertical_PreMatrixScale: { SkScalar yScale = SkScalarAbs(GA.get(SkMatrix::kMScaleY)); s->fX = yScale; s->fY = yScale; break; } case kVerticalInteger_PreMatrixScale: { SkScalar realYScale = SkScalarAbs(GA.get(SkMatrix::kMScaleY)); SkScalar intYScale = SkScalarRoundToScalar(realYScale); if (intYScale == 0) { intYScale = SK_Scalar1; } s->fX = intYScale; s->fY = intYScale; break; } } // The 'remaining' matrix sA is the total matrix A without the scale. if (!skewedOrFlipped && ( (kFull_PreMatrixScale == preMatrixScale) || (kVertical_PreMatrixScale == preMatrixScale && A.getScaleX() == A.getScaleY()))) { // If GA == A and kFull_PreMatrixScale, sA is identity. // If GA == A and kVertical_PreMatrixScale and A.scaleX == A.scaleY, sA is identity. sA->reset(); } else if (!skewedOrFlipped && kVertical_PreMatrixScale == preMatrixScale) { // If GA == A and kVertical_PreMatrixScale, sA.scaleY is SK_Scalar1. sA->reset(); sA->setScaleX(A.getScaleX() / s->fY); } else { // TODO: like kVertical_PreMatrixScale, kVerticalInteger_PreMatrixScale with int scales. *sA = A; sA->preScale(SkScalarInvert(s->fX), SkScalarInvert(s->fY)); } // The 'remainingWithoutRotation' matrix GsA is the non-rotational part of A without the scale. if (GsA) { *GsA = GA; // G is rotational so reorders with the scale. GsA->preScale(SkScalarInvert(s->fX), SkScalarInvert(s->fY)); } } SkAxisAlignment SkComputeAxisAlignmentForHText(const SkMatrix& matrix) { SkASSERT(!matrix.hasPerspective()); if (0 == matrix[SkMatrix::kMSkewY]) { return kX_SkAxisAlignment; } if (0 == matrix[SkMatrix::kMSkewX]) { return kY_SkAxisAlignment; } return kNone_SkAxisAlignment; } /////////////////////////////////////////////////////////////////////////////// class SkScalerContext_Empty : public SkScalerContext { public: SkScalerContext_Empty(SkTypeface* face, const SkDescriptor* desc) : SkScalerContext(face, desc) {} protected: unsigned generateGlyphCount() override { return 0; } uint16_t generateCharToGlyph(SkUnichar uni) override { return 0; } void generateAdvance(SkGlyph* glyph) override { glyph->zeroMetrics(); } void generateMetrics(SkGlyph* glyph) override { glyph->zeroMetrics(); } void generateImage(const SkGlyph& glyph) override {} void generatePath(const SkGlyph& glyph, SkPath* path) override {} void generateFontMetrics(SkPaint::FontMetrics* metrics) override { if (metrics) { sk_bzero(metrics, sizeof(*metrics)); } } }; extern SkScalerContext* SkCreateColorScalerContext(const SkDescriptor* desc); SkScalerContext* SkTypeface::createScalerContext(const SkDescriptor* desc, bool allowFailure) const { SkScalerContext* c = this->onCreateScalerContext(desc); if (!c && !allowFailure) { c = new SkScalerContext_Empty(const_cast(this), desc); } return c; }