/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkRemoteGlyphCache.h" #include #include #include #include #include #include "SkDevice.h" #include "SkDraw.h" #include "SkFindAndPlaceGlyph.h" #include "SkGlyphRun.h" #include "SkPathEffect.h" #include "SkStrikeCache.h" #include "SkTraceEvent.h" #include "SkTypeface_remote.h" #if SK_SUPPORT_GPU #include "GrDrawOpAtlas.h" #include "text/GrTextContext.h" #endif static SkDescriptor* auto_descriptor_from_desc(const SkDescriptor* source_desc, SkFontID font_id, SkAutoDescriptor* ad) { ad->reset(source_desc->getLength()); auto* desc = ad->getDesc(); desc->init(); // Rec. { uint32_t size; auto ptr = source_desc->findEntry(kRec_SkDescriptorTag, &size); SkScalerContextRec rec; std::memcpy(&rec, ptr, size); rec.fFontID = font_id; desc->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec); } // Path effect. { uint32_t size; auto ptr = source_desc->findEntry(kPathEffect_SkDescriptorTag, &size); if (ptr) desc->addEntry(kPathEffect_SkDescriptorTag, size, ptr); } // Mask filter. { uint32_t size; auto ptr = source_desc->findEntry(kMaskFilter_SkDescriptorTag, &size); if (ptr) desc->addEntry(kMaskFilter_SkDescriptorTag, size, ptr); } desc->computeChecksum(); return desc; } // -- Serializer ---------------------------------------------------------------------------------- size_t pad(size_t size, size_t alignment) { return (size + (alignment - 1)) & ~(alignment - 1); } class Serializer { public: Serializer(std::vector* buffer) : fBuffer{buffer} { } template T* emplace(Args&&... args) { auto result = allocate(sizeof(T), alignof(T)); return new (result) T{std::forward(args)...}; } template void write(const T& data) { T* result = (T*)allocate(sizeof(T), alignof(T)); memcpy(result, &data, sizeof(T)); } template T* allocate() { T* result = (T*)allocate(sizeof(T), alignof(T)); return result; } void writeDescriptor(const SkDescriptor& desc) { write(desc.getLength()); auto result = allocate(desc.getLength(), alignof(SkDescriptor)); memcpy(result, &desc, desc.getLength()); } void* allocate(size_t size, size_t alignment) { size_t aligned = pad(fBuffer->size(), alignment); fBuffer->resize(aligned + size); return &(*fBuffer)[aligned]; } private: std::vector* fBuffer; }; // -- Deserializer ------------------------------------------------------------------------------- // Note that the Deserializer is reading untrusted data, we need to guard against invalid data. class Deserializer { public: Deserializer(const volatile char* memory, size_t memorySize) : fMemory(memory), fMemorySize(memorySize) {} template bool read(T* val) { auto* result = this->ensureAtLeast(sizeof(T), alignof(T)); if (!result) return false; memcpy(val, const_cast(result), sizeof(T)); return true; } bool readDescriptor(SkAutoDescriptor* ad) { uint32_t desc_length = 0u; if (!read(&desc_length)) return false; auto* result = this->ensureAtLeast(desc_length, alignof(SkDescriptor)); if (!result) return false; ad->reset(desc_length); memcpy(ad->getDesc(), const_cast(result), desc_length); return true; } const volatile void* read(size_t size, size_t alignment) { return this->ensureAtLeast(size, alignment); } private: const volatile char* ensureAtLeast(size_t size, size_t alignment) { size_t padded = pad(fBytesRead, alignment); // Not enough data if (padded + size > fMemorySize) return nullptr; auto* result = fMemory + padded; fBytesRead = padded + size; return result; } // Note that we read each piece of memory only once to guard against TOCTOU violations. const volatile char* fMemory; size_t fMemorySize; size_t fBytesRead = 0u; }; // Paths use a SkWriter32 which requires 4 byte alignment. static const size_t kPathAlignment = 4u; bool read_path(Deserializer* deserializer, SkGlyph* glyph, SkGlyphCache* cache) { size_t pathSize = 0u; if (!deserializer->read(&pathSize)) return false; if (pathSize == 0u) return true; auto* path = deserializer->read(pathSize, kPathAlignment); if (!path) return false; return cache->initializePath(glyph, path, pathSize); } #if SK_SUPPORT_GPU SkScalar glyph_size_limit(const SkTextBlobCacheDiffCanvas::Settings& settings) { return GrGlyphCache::ComputeGlyphSizeLimit(settings.fMaxTextureSize, settings.fMaxTextureBytes); } void add_glyph_to_cache(SkStrikeServer::SkGlyphCacheState* cache, SkTypeface* tf, const SkScalerContextEffects& effects, const char** text) { SkASSERT(cache != nullptr); SkASSERT(text != nullptr); const uint16_t* ptr = *(const uint16_t**)text; unsigned glyphID = *ptr; ptr += 1; *text = (const char*)ptr; cache->addGlyph(tf, effects, SkPackedGlyphID(glyphID, 0, 0), false); } void add_fallback_text_to_cache(const GrTextContext::FallbackTextHelper& helper, const SkSurfaceProps& props, const SkMatrix& matrix, const SkPaint& origPaint, SkStrikeServer* server) { if (!helper.fallbackText().count()) return; TRACE_EVENT0("skia", "add_fallback_text_to_cache"); SkPaint fallbackPaint{origPaint}; SkScalar textRatio; SkMatrix fallbackMatrix = matrix; helper.initializeForDraw(&fallbackPaint, &textRatio, &fallbackMatrix); SkScalerContextEffects effects; auto* glyphCacheState = server->getOrCreateCache(fallbackPaint, &props, &fallbackMatrix, SkScalerContextFlags::kFakeGammaAndBoostContrast, &effects); const char* text = helper.fallbackText().begin(); const char* stop = text + helper.fallbackText().count(); while (text < stop) { add_glyph_to_cache(glyphCacheState, fallbackPaint.getTypeface(), effects, &text); } } #endif size_t SkDescriptorMapOperators::operator()(const SkDescriptor* key) const { return key->getChecksum(); } bool SkDescriptorMapOperators::operator()(const SkDescriptor* lhs, const SkDescriptor* rhs) const { return *lhs == *rhs; } // -- TrackLayerDevice ----------------------------------------------------------------------------- #define FAIL_AND_RETURN \ SkDEBUGFAIL("Failed to process glyph run"); \ return; class SkTextBlobCacheDiffCanvas::TrackLayerDevice : public SkNoPixelsDevice { public: TrackLayerDevice(const SkIRect& bounds, const SkSurfaceProps& props, SkStrikeServer* server, const SkTextBlobCacheDiffCanvas::Settings& settings) : SkNoPixelsDevice(bounds, props), fStrikeServer(server), fSettings(settings) { SkASSERT(fStrikeServer); } SkBaseDevice* onCreateDevice(const CreateInfo& cinfo, const SkPaint*) override { const SkSurfaceProps surfaceProps(this->surfaceProps().flags(), cinfo.fPixelGeometry); return new TrackLayerDevice(this->getGlobalBounds(), surfaceProps, fStrikeServer, fSettings); } protected: void drawGlyphRunList(SkGlyphRunList* glyphRunList) override { SkPaint runPaint; SkGlyphRunListIterator it(glyphRunList); for (; !it.done(); it.next()) { // applyFontToPaint() always overwrites the exact same attributes, // so it is safe to not re-seed the paint for this reason. it.applyFontToPaint(&runPaint); this->processGlyphRun(glyphRunList->origin(), it, runPaint); } } private: void processGlyphRun(const SkPoint& position, const SkGlyphRunListIterator& it, const SkPaint& runPaint) { TRACE_EVENT0("skia", "SkTextBlobCacheDiffCanvas::processGlyphRun"); if (runPaint.getTextEncoding() != SkPaint::TextEncoding::kGlyphID_TextEncoding) { TRACE_EVENT0("skia", "kGlyphID_TextEncoding"); FAIL_AND_RETURN } // All other alignment modes need the glyph advances. Use the slow drawing mode. if (runPaint.getTextAlign() != SkPaint::kLeft_Align) { TRACE_EVENT0("skia", "kLeft_Align"); FAIL_AND_RETURN } if (it.positioning() == SkTextBlob::kDefault_Positioning) { // Default positioning needs advances. Can't do that. TRACE_EVENT0("skia", "kDefault_Positioning"); FAIL_AND_RETURN } const SkMatrix& runMatrix = this->ctm(); #if SK_SUPPORT_GPU if (this->processGlyphRunForDFT(it, runPaint, runMatrix)) { return; } #endif // If the matrix has perspective, we fall back to using distance field text or paths. if (SkDraw::ShouldDrawTextAsPaths(runPaint, runMatrix)) { this->processGlyphRunForPaths(it, runPaint, runMatrix); return; } using PosFn = SkPoint (*)(int index, const SkScalar* pos); PosFn posFn; SkSTArenaAlloc<120> arena; SkFindAndPlaceGlyph::MapperInterface* mapper = nullptr; switch (it.positioning()) { case SkTextBlob::kHorizontal_Positioning: posFn = [](int index, const SkScalar* pos) { return SkPoint{pos[index], 0}; }; mapper = SkFindAndPlaceGlyph::CreateMapper( runMatrix, SkPoint::Make(position.x(), position.y() + it.offset().y()), 1, &arena); break; case SkTextBlob::kFull_Positioning: posFn = [](int index, const SkScalar* pos) { return SkPoint{pos[2 * index], pos[2 * index + 1]}; }; mapper = SkFindAndPlaceGlyph::CreateMapper(runMatrix, position, 2, &arena); break; default: posFn = nullptr; SK_ABORT("unhandled positioning mode"); } SkScalerContextEffects effects; auto* glyphCacheState = fStrikeServer->getOrCreateCache( runPaint, &this->surfaceProps(), &runMatrix, SkScalerContextFlags::kFakeGammaAndBoostContrast, &effects); SkASSERT(glyphCacheState); const bool asPath = false; bool isSubpixel = glyphCacheState->isSubpixel(); SkAxisAlignment axisAlignment = glyphCacheState->axisAlignmentForHText(); auto pos = it.pos(); const uint16_t* glyphs = it.glyphs(); for (uint32_t index = 0; index < it.glyphCount(); index++) { SkIPoint subPixelPos{0, 0}; if (isSubpixel) { SkPoint glyphPos = mapper->map(posFn(index, pos)); subPixelPos = SkFindAndPlaceGlyph::SubpixelAlignment(axisAlignment, glyphPos); } glyphCacheState->addGlyph( runPaint.getTypeface(), effects, SkPackedGlyphID(glyphs[index], subPixelPos.x(), subPixelPos.y()), asPath); } } void processGlyphRunForPaths(const SkGlyphRunListIterator& it, const SkPaint& runPaint, const SkMatrix& runMatrix) { TRACE_EVENT0("skia", "SkTextBlobCacheDiffCanvas::processGlyphRunForPaths"); // The code below borrowed from GrTextContext::DrawBmpPosTextAsPaths. SkPaint pathPaint(runPaint); #if SK_SUPPORT_GPU SkScalar matrixScale = pathPaint.setupForAsPaths(); GrTextContext::FallbackTextHelper fallbackTextHelper( runMatrix, runPaint, glyph_size_limit(fSettings), matrixScale); const SkPoint emptyPosition{0, 0}; #else pathPaint.setupForAsPaths(); #endif pathPaint.setStyle(SkPaint::kFill_Style); pathPaint.setPathEffect(nullptr); SkScalerContextEffects effects; auto* glyphCacheState = fStrikeServer->getOrCreateCache( pathPaint, &this->surfaceProps(), nullptr, SkScalerContextFlags::kFakeGammaAndBoostContrast, &effects); const bool asPath = true; const SkIPoint subPixelPos{0, 0}; const uint16_t* glyphs = it.glyphs(); for (uint32_t index = 0; index < it.glyphCount(); index++) { auto glyphID = SkPackedGlyphID(glyphs[index], subPixelPos.x(), subPixelPos.y()); #if SK_SUPPORT_GPU const auto& glyph = glyphCacheState->findGlyph(runPaint.getTypeface(), effects, glyphID); if (SkMask::kARGB32_Format == glyph.fMaskFormat) { // Note that we send data for the original glyph even in the case of fallback // since its glyph metrics will still be used on the client. fallbackTextHelper.appendText(glyph, sizeof(uint16_t), (const char*)&glyphs[index], emptyPosition); } #endif glyphCacheState->addGlyph(runPaint.getTypeface(), effects, glyphID, asPath); } #if SK_SUPPORT_GPU add_fallback_text_to_cache(fallbackTextHelper, this->surfaceProps(), runMatrix, runPaint, fStrikeServer); #endif } #if SK_SUPPORT_GPU bool processGlyphRunForDFT(const SkGlyphRunListIterator& it, const SkPaint& runPaint, const SkMatrix& runMatrix) { TRACE_EVENT0("skia", "SkTextBlobCacheDiffCanvas::processGlyphRunForDFT"); GrTextContext::Options options; options.fMinDistanceFieldFontSize = fSettings.fMinDistanceFieldFontSize; options.fMaxDistanceFieldFontSize = fSettings.fMaxDistanceFieldFontSize; GrTextContext::SanitizeOptions(&options); if (!GrTextContext::CanDrawAsDistanceFields(runPaint, runMatrix, this->surfaceProps(), fSettings.fContextSupportsDistanceFieldText, options)) { return false; } SkScalar textRatio; SkPaint dfPaint(runPaint); SkScalerContextFlags flags; GrTextContext::InitDistanceFieldPaint(nullptr, &dfPaint, runMatrix, options, &textRatio, &flags); SkScalerContextEffects effects; auto* glyphCacheState = fStrikeServer->getOrCreateCache(dfPaint, &this->surfaceProps(), nullptr, flags, &effects); GrTextContext::FallbackTextHelper fallbackTextHelper( runMatrix, runPaint, glyph_size_limit(fSettings), textRatio); const bool asPath = false; const SkIPoint subPixelPos{0, 0}; const SkPoint emptyPosition{0, 0}; const uint16_t* glyphs = it.glyphs(); for (uint32_t index = 0; index < it.glyphCount(); index++) { auto glyphID = SkPackedGlyphID(glyphs[index], subPixelPos.x(), subPixelPos.y()); const auto& glyph = glyphCacheState->findGlyph(runPaint.getTypeface(), effects, glyphID); if (glyph.fMaskFormat != SkMask::kSDF_Format) { // Note that we send data for the original glyph even in the case of fallback // since its glyph metrics will still be used on the client. fallbackTextHelper.appendText(glyph, sizeof(uint16_t), (const char*)&glyphs[index], emptyPosition); } glyphCacheState->addGlyph( runPaint.getTypeface(), effects, SkPackedGlyphID(glyphs[index], subPixelPos.x(), subPixelPos.y()), asPath); } add_fallback_text_to_cache(fallbackTextHelper, this->surfaceProps(), runMatrix, runPaint, fStrikeServer); return true; } #endif SkStrikeServer* const fStrikeServer; const SkTextBlobCacheDiffCanvas::Settings fSettings; }; // -- SkTextBlobCacheDiffCanvas ------------------------------------------------------------------- SkTextBlobCacheDiffCanvas::Settings::Settings() = default; SkTextBlobCacheDiffCanvas::Settings::~Settings() = default; SkTextBlobCacheDiffCanvas::SkTextBlobCacheDiffCanvas(int width, int height, const SkMatrix& deviceMatrix, const SkSurfaceProps& props, SkStrikeServer* strikeServer, Settings settings) : SkNoDrawCanvas{sk_make_sp(SkIRect::MakeWH(width, height), props, strikeServer, settings)} {} SkTextBlobCacheDiffCanvas::~SkTextBlobCacheDiffCanvas() = default; SkCanvas::SaveLayerStrategy SkTextBlobCacheDiffCanvas::getSaveLayerStrategy( const SaveLayerRec& rec) { return kFullLayer_SaveLayerStrategy; } void SkTextBlobCacheDiffCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint) { SkCanvas::onDrawTextBlob(blob, x, y, paint); } struct StrikeSpec { StrikeSpec() {} StrikeSpec(SkFontID typefaceID_, SkDiscardableHandleId discardableHandleId_) : typefaceID{typefaceID_}, discardableHandleId(discardableHandleId_) {} SkFontID typefaceID = 0u; SkDiscardableHandleId discardableHandleId = 0u; /* desc */ /* n X (glyphs ids) */ }; struct WireTypeface { WireTypeface() = default; WireTypeface(SkFontID typeface_id, int glyph_count, SkFontStyle style, bool is_fixed) : typefaceID(typeface_id), glyphCount(glyph_count), style(style), isFixed(is_fixed) {} // std::thread::id thread_id; // TODO:need to figure a good solution SkFontID typefaceID; int glyphCount; SkFontStyle style; bool isFixed; }; // SkStrikeServer ----------------------------------------- SkStrikeServer::SkStrikeServer(DiscardableHandleManager* discardableHandleManager) : fDiscardableHandleManager(discardableHandleManager) { SkASSERT(fDiscardableHandleManager); } SkStrikeServer::~SkStrikeServer() = default; sk_sp SkStrikeServer::serializeTypeface(SkTypeface* tf) { WireTypeface wire(SkTypeface::UniqueID(tf), tf->countGlyphs(), tf->fontStyle(), tf->isFixedPitch()); return SkData::MakeWithCopy(&wire, sizeof(wire)); } void SkStrikeServer::writeStrikeData(std::vector* memory) { if (fLockedDescs.empty() && fTypefacesToSend.empty()) return; Serializer serializer(memory); serializer.emplace(fTypefacesToSend.size()); for (const auto& tf : fTypefacesToSend) serializer.write(tf); fTypefacesToSend.clear(); serializer.emplace(fLockedDescs.size()); for (const auto* desc : fLockedDescs) { auto it = fRemoteGlyphStateMap.find(desc); SkASSERT(it != fRemoteGlyphStateMap.end()); it->second->writePendingGlyphs(&serializer); } fLockedDescs.clear(); } SkStrikeServer::SkGlyphCacheState* SkStrikeServer::getOrCreateCache( const SkPaint& paint, const SkSurfaceProps* props, const SkMatrix* matrix, SkScalerContextFlags flags, SkScalerContextEffects* effects) { SkScalerContextRec keyRec; SkScalerContext::MakeRecAndEffects(paint, props, matrix, flags, &keyRec, effects, false); auto keyDesc = SkScalerContext::DescriptorGivenRecAndEffects(keyRec, *effects); TRACE_EVENT1("skia", "RecForDesc", "rec", TRACE_STR_COPY(keyRec.dump().c_str())); // Already locked. if (fLockedDescs.find(keyDesc.get()) != fLockedDescs.end()) { auto it = fRemoteGlyphStateMap.find(keyDesc.get()); SkASSERT(it != fRemoteGlyphStateMap.end()); return it->second.get(); } // Try to lock. auto it = fRemoteGlyphStateMap.find(keyDesc.get()); if (it != fRemoteGlyphStateMap.end()) { #ifdef SK_DEBUG SkScalerContextRec deviceRec; SkScalerContext::MakeRecAndEffects(paint, props, matrix, flags, &deviceRec, effects, true); auto deviceDesc = SkScalerContext::DescriptorGivenRecAndEffects(deviceRec, *effects); SkASSERT(it->second->getDeviceDescriptor() == *deviceDesc); #endif bool locked = fDiscardableHandleManager->lockHandle(it->second->discardableHandleId()); if (locked) { fLockedDescs.insert(it->first); return it->second.get(); } // If the lock failed, the entry was deleted on the client. Remove our // tracking. fRemoteGlyphStateMap.erase(it); } auto* tf = paint.getTypeface(); const SkFontID typefaceId = tf->uniqueID(); if (!fCachedTypefaces.contains(typefaceId)) { fCachedTypefaces.add(typefaceId); fTypefacesToSend.emplace_back(typefaceId, tf->countGlyphs(), tf->fontStyle(), tf->isFixedPitch()); } SkScalerContextRec deviceRec; SkScalerContext::MakeRecAndEffects(paint, props, matrix, flags, &deviceRec, effects, true); auto deviceDesc = SkScalerContext::DescriptorGivenRecAndEffects(deviceRec, *effects); bool isSubpixel = SkToBool(deviceRec.fFlags & SkScalerContext::kSubpixelPositioning_Flag); SkAxisAlignment axisAlignment = deviceRec.computeAxisAlignmentForHText(); auto* keyDescPtr = keyDesc.get(); auto newHandle = fDiscardableHandleManager->createHandle(); auto cacheState = skstd::make_unique( std::move(deviceDesc), std::move(keyDesc), newHandle, isSubpixel, axisAlignment); auto* cacheStatePtr = cacheState.get(); fLockedDescs.insert(keyDescPtr); fRemoteGlyphStateMap[keyDescPtr] = std::move(cacheState); return cacheStatePtr; } SkStrikeServer::SkGlyphCacheState::SkGlyphCacheState(std::unique_ptr deviceDescriptor, std::unique_ptr keyDescriptor, uint32_t discardableHandleId, bool isSubpixel, SkAxisAlignment axisAlignmentForHText) : fDeviceDescriptor(std::move(deviceDescriptor)) , fKeyDescriptor(std::move(keyDescriptor)) , fDiscardableHandleId(discardableHandleId) , fIsSubpixel(isSubpixel) , fAxisAlignmentForHText(axisAlignmentForHText) { SkASSERT(fDeviceDescriptor); SkASSERT(fKeyDescriptor); } SkStrikeServer::SkGlyphCacheState::~SkGlyphCacheState() = default; void SkStrikeServer::SkGlyphCacheState::addGlyph(SkTypeface* typeface, const SkScalerContextEffects& effects, SkPackedGlyphID glyph, bool asPath) { auto* cache = asPath ? &fCachedGlyphPaths : &fCachedGlyphImages; auto* pending = asPath ? &fPendingGlyphPaths : &fPendingGlyphImages; // Already cached. if (cache->contains(glyph)) return; // Serialize and cache. Also create the scalar context to use when serializing // this glyph. cache->add(glyph); pending->push_back(glyph); if (!fContext) { fContext = typeface->createScalerContext(effects, fDeviceDescriptor.get(), false); } } void SkStrikeServer::SkGlyphCacheState::writePendingGlyphs(Serializer* serializer) { // TODO(khushalsagar): Write a strike only if it has any pending glyphs. serializer->emplace(this->hasPendingGlyphs()); if (!this->hasPendingGlyphs()) { fContext.reset(); return; } // Write the desc. serializer->emplace(fContext->getTypeface()->uniqueID(), fDiscardableHandleId); serializer->writeDescriptor(*fKeyDescriptor.get()); // Write FontMetrics. // TODO(khushalsagar): Do we need to re-send each time? SkPaint::FontMetrics fontMetrics; fContext->getFontMetrics(&fontMetrics); serializer->write(fontMetrics); // Write glyphs images. serializer->emplace(fPendingGlyphImages.size()); for (const auto& glyphID : fPendingGlyphImages) { auto glyph = serializer->emplace(); glyph->initWithGlyphID(glyphID); fContext->getMetrics(glyph); glyph->fPathData = nullptr; glyph->fImage = nullptr; // Glyphs which are too large for the atlas still request images when computing the bounds // for the glyph, which is why its necessary to send both. See related code in // get_packed_glyph_bounds in GrGlyphCache.cpp and crbug.com/510931. bool tooLargeForAtlas = false; #if SK_SUPPORT_GPU tooLargeForAtlas = GrDrawOpAtlas::GlyphTooLargeForAtlas(glyph->fWidth, glyph->fHeight); #endif if (tooLargeForAtlas) { // Add this to the path cache, since we will always fall back to using paths // for this glyph. fCachedGlyphPaths.add(glyphID); writeGlyphPath(glyphID, serializer); } auto imageSize = glyph->computeImageSize(); if (imageSize == 0u) continue; // Since the allocate can move glyph, make one that stays in one place. SkGlyph stationaryGlyph = *glyph; stationaryGlyph.fImage = serializer->allocate(imageSize, stationaryGlyph.formatAlignment()); fContext->getImage(stationaryGlyph); // TODO: Generating the image can change the mask format, do we need to update it in the // serialized glyph? } fPendingGlyphImages.clear(); // Write glyphs paths. serializer->emplace(fPendingGlyphPaths.size()); for (const auto& glyphID : fPendingGlyphPaths) { auto glyph = serializer->emplace(); glyph->initWithGlyphID(glyphID); fContext->getMetrics(glyph); glyph->fPathData = nullptr; glyph->fImage = nullptr; writeGlyphPath(glyphID, serializer); } fPendingGlyphPaths.clear(); // Note that we reset the context after serializing pending glyphs since we // don't want to extend the lifetime of the typeface. fContext.reset(); } const SkGlyph& SkStrikeServer::SkGlyphCacheState::findGlyph(SkTypeface* tf, const SkScalerContextEffects& effects, SkPackedGlyphID glyphID) { auto* glyph = fGlyphMap.find(glyphID); if (glyph) return *glyph; glyph = fGlyphMap.set(glyphID, SkGlyph()); glyph->initWithGlyphID(glyphID); if (!fContext) { fContext = tf->createScalerContext(effects, fDeviceDescriptor.get(), false); } fContext->getMetrics(glyph); return *glyph; } void SkStrikeServer::SkGlyphCacheState::writeGlyphPath(const SkPackedGlyphID& glyphID, Serializer* serializer) const { SkPath path; if (!fContext->getPath(glyphID, &path)) { serializer->write(0u); return; } size_t pathSize = path.writeToMemory(nullptr); serializer->write(pathSize); path.writeToMemory(serializer->allocate(pathSize, kPathAlignment)); } // SkStrikeClient ----------------------------------------- class SkStrikeClient::DiscardableStrikePinner : public SkStrikePinner { public: DiscardableStrikePinner(SkDiscardableHandleId discardableHandleId, sk_sp manager) : fDiscardableHandleId(discardableHandleId), fManager(std::move(manager)) {} ~DiscardableStrikePinner() override = default; bool canDelete() override { return fManager->deleteHandle(fDiscardableHandleId); } private: const SkDiscardableHandleId fDiscardableHandleId; sk_sp fManager; }; SkStrikeClient::SkStrikeClient(sk_sp discardableManager, bool isLogging, SkStrikeCache* strikeCache) : fDiscardableHandleManager(std::move(discardableManager)) , fStrikeCache{strikeCache ? strikeCache : SkStrikeCache::GlobalStrikeCache()} , fIsLogging{isLogging} {} SkStrikeClient::~SkStrikeClient() = default; #define READ_FAILURE \ { \ SkDEBUGFAIL("Bad serialization"); \ return false; \ } bool SkStrikeClient::readStrikeData(const volatile void* memory, size_t memorySize) { SkASSERT(memorySize != 0u); Deserializer deserializer(static_cast(memory), memorySize); size_t typefaceSize = 0u; if (!deserializer.read(&typefaceSize)) READ_FAILURE for (size_t i = 0; i < typefaceSize; ++i) { WireTypeface wire; if (!deserializer.read(&wire)) READ_FAILURE // TODO(khushalsagar): The typeface no longer needs a reference to the // SkStrikeClient, since all needed glyphs must have been pushed before // raster. addTypeface(wire); } size_t strikeCount = 0u; if (!deserializer.read(&strikeCount)) READ_FAILURE for (size_t i = 0; i < strikeCount; ++i) { bool has_glyphs = false; if (!deserializer.read(&has_glyphs)) READ_FAILURE if (!has_glyphs) continue; StrikeSpec spec; if (!deserializer.read(&spec)) READ_FAILURE SkAutoDescriptor sourceAd; if (!deserializer.readDescriptor(&sourceAd)) READ_FAILURE SkPaint::FontMetrics fontMetrics; if (!deserializer.read(&fontMetrics)) READ_FAILURE // Get the local typeface from remote fontID. auto* tf = fRemoteFontIdToTypeface.find(spec.typefaceID)->get(); // Received strikes for a typeface which doesn't exist. if (!tf) READ_FAILURE // Replace the ContextRec in the desc from the server to create the client // side descriptor. // TODO: Can we do this in-place and re-compute checksum? Instead of a complete copy. SkAutoDescriptor ad; auto* client_desc = auto_descriptor_from_desc(sourceAd.getDesc(), tf->uniqueID(), &ad); auto strike = fStrikeCache->findStrikeExclusive(*client_desc); if (strike == nullptr) { // Note that we don't need to deserialize the effects since we won't be generating any // glyphs here anyway, and the desc is still correct since it includes the serialized // effects. SkScalerContextEffects effects; auto scaler = SkStrikeCache::CreateScalerContext(*client_desc, effects, *tf); strike = fStrikeCache->createStrikeExclusive( *client_desc, std::move(scaler), &fontMetrics, skstd::make_unique(spec.discardableHandleId, fDiscardableHandleManager)); auto proxyContext = static_cast(strike->getScalerContext()); proxyContext->initCache(strike.get(), fStrikeCache); } size_t glyphImagesCount = 0u; if (!deserializer.read(&glyphImagesCount)) READ_FAILURE for (size_t j = 0; j < glyphImagesCount; j++) { SkGlyph glyph; if (!deserializer.read(&glyph)) READ_FAILURE SkGlyph* allocatedGlyph = strike->getRawGlyphByID(glyph.getPackedID()); // Update the glyph unless it's already got an image (from fallback), // preserving any path that might be present. if (allocatedGlyph->fImage == nullptr) { auto* glyphPath = allocatedGlyph->fPathData; *allocatedGlyph = glyph; allocatedGlyph->fPathData = glyphPath; } bool tooLargeForAtlas = false; #if SK_SUPPORT_GPU tooLargeForAtlas = GrDrawOpAtlas::GlyphTooLargeForAtlas(glyph.fWidth, glyph.fHeight); #endif if (tooLargeForAtlas) { if (!read_path(&deserializer, allocatedGlyph, strike.get())) READ_FAILURE } auto imageSize = glyph.computeImageSize(); if (imageSize == 0u) continue; auto* image = deserializer.read(imageSize, allocatedGlyph->formatAlignment()); if (!image) READ_FAILURE strike->initializeImage(image, imageSize, allocatedGlyph); } size_t glyphPathsCount = 0u; if (!deserializer.read(&glyphPathsCount)) READ_FAILURE for (size_t j = 0; j < glyphPathsCount; j++) { SkGlyph glyph; if (!deserializer.read(&glyph)) READ_FAILURE SkGlyph* allocatedGlyph = strike->getRawGlyphByID(glyph.getPackedID()); // Update the glyph unless it's already got a path (from fallback), // preserving any image that might be present. if (allocatedGlyph->fPathData == nullptr) { auto* glyphImage = allocatedGlyph->fImage; *allocatedGlyph = glyph; allocatedGlyph->fImage = glyphImage; } if (!read_path(&deserializer, allocatedGlyph, strike.get())) READ_FAILURE } } return true; } sk_sp SkStrikeClient::deserializeTypeface(const void* buf, size_t len) { WireTypeface wire; if (len != sizeof(wire)) return nullptr; memcpy(&wire, buf, sizeof(wire)); return this->addTypeface(wire); } sk_sp SkStrikeClient::addTypeface(const WireTypeface& wire) { auto* typeface = fRemoteFontIdToTypeface.find(wire.typefaceID); if (typeface) return *typeface; auto newTypeface = sk_make_sp( wire.typefaceID, wire.glyphCount, wire.style, wire.isFixed, fDiscardableHandleManager, fIsLogging); fRemoteFontIdToTypeface.set(wire.typefaceID, newTypeface); return std::move(newTypeface); }